curt
ce574d59f5
The following changes were made to flightgear-0.7.5 code to implement the follow
...
ing features:
a) ADA Flight model - ADA.cxx, ADA.hxx, flight.hxx
b) Fighter a/c HUD - flight.hxx, hud.hxx, hud.cxx, cockpit.cxx, hud_ladr.c
xx, hud_card.cxx
c) 3-window display - options.hxx, options.cxx, viewer.cxx
d) Moving objects (ship) - main.cxx
e) Patches - main.cxx
ADA.cxx, ADA.hxx
--------------------------
Interface to the external ADA flight dynamics package.
flight.hxx
----------
Included prototypes for accepting additional data fron the External flight
model for fighter aircraft HUD
Hud.hxx
-------
Included prototypes for accepting additional data for fighter HUD from Exernal F
light model.
Defined FIGHTER_HUD pre-processor directive to enable compilation of fighter hud
code.
hud.cxx, cockpit.cxx, hud_ladr.cxx, hud_card.cxx
---------------------------------------
Included code to initialise additional reticles/text for fighter HUD which is co
nditionally
compiled if FIGHTER_HUD is defined.
options.hxx
-----------
Added window_offset, and function to retrieve its value for 3 windows
options.cxx
-----------
Changed few options to suit ADA/CEF projection system/screens and checks for win
dow offset.
views.cxx
---------
Added code to retrieve view offset for window.
Main.cxx
--------
Added code to load and move an aircraft carrier.
Patch to enable clouds from command line until Curtis fixes it. By default cloud
s are disabled.
2000-10-19 19:46:13 +00:00
curt
2eda8480e9
Some changes contributed by David Megginson to allow for more interesting
...
external views.
2000-10-18 21:19:30 +00:00
curt
445c4bbdb1
I guess we have to ref() ssgStateTable as well as ssgSimpleState.
2000-10-18 07:03:49 +00:00
curt
806511bd99
Added ref() count increment calls to all ssgSimpleState creation to prevent
...
them from being delete by ssg once nothing in the scene graph points to them.
2000-10-18 00:48:12 +00:00
curt
d4194eea12
Add #include <string.h> since js.h doesn't (but should.)
2000-10-18 00:47:18 +00:00
curt
926470f44a
Doh! typo in a the file name.
2000-10-16 21:53:45 +00:00
curt
ff8c2cc9a0
Added a missing patch ...
2000-10-16 20:54:48 +00:00
curt
ae1028b795
Added #include <math.h> for fabs()
2000-10-16 20:47:47 +00:00
curt
0750b9d34f
Renamed new FGEngine to FGNewEngine to avoid conflict with stuff in JSBSim.
2000-10-16 20:01:23 +00:00
curt
e178af50f0
Check result of cur_fdm_state->init() and die if it fails.
2000-10-16 14:55:34 +00:00
curt
47c3f41828
Check return value of FDM::init().
...
Updated other return values to be bool instead of int.
2000-10-16 14:54:41 +00:00
curt
972bf22630
Friday the 13th JSBSim update ... :-0 !!!
2000-10-14 02:10:10 +00:00
curt
5018278831
Panel tweaks to support "shaped" panels.
...
Additional HUD support for waypoints.
JSBSim updates.
2000-10-13 23:34:54 +00:00
curt
fb2d013c4e
Minor tweaks.
2000-10-12 01:08:22 +00:00
curt
df0228e019
Tweaks and massaging relative to the new waypoint route management system.
...
You can now specify waypoint on the command line with --wp=ID[,alt]
2000-10-12 01:08:09 +00:00
curt
6d6bf8ed5a
Updates to Autopilot menu to support new SGRoute manager.
2000-10-12 01:06:55 +00:00
curt
72a09d198c
Updates to track current JSBSim cvs.
2000-10-12 01:06:31 +00:00
curt
f5cc3b9b9c
Lot's of massaging to get the WAYPOINT hold mechanism to work with the
...
new SGRoute manager. Changed logic and gui a bit to match.
2000-10-12 01:06:07 +00:00
curt
1e5e2eb36e
Changes to support new simgear waypoint module.
2000-10-11 00:18:26 +00:00
curt
7c38f172d9
Some tweaks relating to engines and the various LaRCsim related fdm's
2000-10-10 20:31:20 +00:00
curt
0fc90cfc56
Separated out "VERSION" into it's own include file.
2000-10-10 19:47:34 +00:00
curt
c64a964956
Added keyboard mappings to move panel up/down/right/left.
2000-10-10 17:45:04 +00:00
curt
6caf599f2b
Oct. 10, 2000 sync with JSBSim master repository.
2000-10-10 17:44:35 +00:00
curt
b2d7a4e27a
Fixed a small bug in the engine lookup of bfi that is currently crashing
...
with jsbsim since no engine is currently created. This will all have to be
revamped in the future, but jsbsim has the structure for doing engines so
that is good.
2000-10-09 21:17:39 +00:00
curt
b85ea575a3
Oct. 9, 2000 - synced with latest JSBsim code.
2000-10-09 21:16:21 +00:00
curt
599625eeec
Fixed an altitude setting bug.
2000-10-09 20:33:53 +00:00
curt
f6fac40a11
David Megginson writes:
...
I have a scrollable panel working (it didn't take long in the end). A
panel can now be much wider or higher than the available area, and the
user can scroll around using [Shift]F5, [Shift]F6, [Shift]F7, and
[Shift]F8. The user can also scroll the panel down to get a bigger
external view. Mouse clicks seem still to be working correctly.
To set the panel's (virtual) height and width, use the panel file's /w
and /h properties in a panel XML file; to set the initial x- and y-
offsets (untested), use the panel file's /x-offset and /y-offset
properties; to set the initial height of the external view (untested
and optional), use the panel file's /view-height property. Note that
none of these show up in the regular FGFS property manager.
Unfortunately, these patches will not affect your initialization
problems with the property manager -- I'm having a hard time tracking
them down because I cannot reproduce them.
I have also made some patches to main.cxx and views.cxx to do two
things:
1. Expand or shrink the external view as the panel moves up and down.
2. Set the window ratio correctly, so that we don't get an oval sun
and flat clouds when the panel is visible (the problem before was
integer division, so I added casts).
Unfortunately, the window ratio is not set properly at start-up --
there are too many dependencies, and I haven't figured that part out
yet. As soon as you hide and redisplay the panel or move it
vertically (i.e. force fgReshape to be called), you'll see the correct
ratio.
2000-10-06 21:16:01 +00:00
curt
981d4dbd7d
Properties:
...
- /engines/engine0/rpm changed to read-only
- /engines/engine0/egt added (read-only)
- /controls/mixture added
- /controls/propellor-pitch added (not used for C172)
BFI:
- getEGT() added
- getMixture() and setMixture() added
- getPropAdvance() and setPropAdvance() added (= pitch)
- cleaned up reinit function a bit
- force reinit only when values are actually changed; for example,
setting the flight model to the current flight model will not cause
a reinit
LaRCSim:
- hook up mixture and pitch to FGControls (they were hard-coded
before)
2000-10-04 22:52:34 +00:00
curt
b6d0402074
Properties:
...
- /engines/engine0/rpm changed to read-only
- /engines/engine0/egt added (read-only)
- /controls/mixture added
- /controls/propellor-pitch added (not used for C172)
BFI:
- getEGT() added
- getMixture() and setMixture() added
- getPropAdvance() and setPropAdvance() added (= pitch)
- cleaned up reinit function a bit
- force reinit only when values are actually changed; for example,
setting the flight model to the current flight model will not cause
a reinit
LaRCSim:
- hook up mixture and pitch to FGControls (they were hard-coded
before)
2000-10-04 22:22:21 +00:00
curt
4e3abe851b
Trial support for texture sets with varying resolution.
2000-10-04 20:51:57 +00:00
curt
63bbe7de75
Working on a new protocal that allows you to remotely browse, examine, and
...
change items in the property manager.
2000-10-04 20:51:12 +00:00
curt
df31c5893e
Die if I/O Channel config fails for any reason.
...
Add an I/O Shutdown function call that explicitely closes all the open channels.
2000-10-04 20:50:38 +00:00
curt
3dde95059d
Close all iochannel connections on exit.
2000-10-04 20:49:44 +00:00
curt
21a5886bcb
Oct 2, 2000 JSBSim sync.
2000-10-02 23:07:30 +00:00
curt
1dc35581f5
MSVC compatibility changes and code tweaks for minor nits caught by the
...
MSVC compiler.
2000-10-02 21:49:04 +00:00
curt
df26bde4c4
Updates from Christian Mayer to put some of the weather data "on the bus."
2000-09-30 03:55:57 +00:00
curt
8d1295119f
Updates from David Megginson relating to the property manager.
2000-09-30 03:35:38 +00:00
curt
83d06fb4d6
Tie the engine0 rpm to the property manager.
2000-09-29 22:02:32 +00:00
curt
137da58a70
Working on putting engine data on "the bus"
2000-09-29 03:27:21 +00:00
curt
6d4e03361a
Updates to IO360 engine model: Added a couple of guestimates for engine
...
and prop inertia and passed the timestep from LaRCsim in order to have
the engine rpm behaving according to the applied torque and the laws of
physics.
2000-09-28 22:49:33 +00:00
curt
32528d0cd6
A bit of fg->sg namespace changing.
2000-09-27 20:16:22 +00:00
curt
2c59508156
Renamed fg_types.hxx -> sg_types.hxx
...
Started work on an interactive property manager traverser/setter.
2000-09-26 23:39:29 +00:00
curt
75c77d9e53
Initial revision.
2000-09-26 23:37:26 +00:00
curt
4b6b2bc06d
Minor changes to several includes to allow out of source tree builds.
2000-09-26 21:44:52 +00:00
curt
a9ab25ddd1
Changes from David Megginson in support of an xml based configuration file.
2000-09-25 21:41:50 +00:00
curt
e7df2d5dc8
Sep. 22, 2000 panel updates from David Megginson to make the new config file
...
panel be the default (sp_panel.* RIP).
2000-09-22 17:20:56 +00:00
curt
bf14bb1151
Fixes for MSVC++ issues.
2000-09-21 22:59:27 +00:00
curt
dda2746ca3
Caught an old texture path reference.
2000-09-21 20:44:14 +00:00
curt
f2d507fbd5
Tweaks for new panel invocation.
2000-09-21 20:09:12 +00:00
curt
dcf9dd9a1b
Fixed another array overrun type bug.
2000-09-21 20:08:51 +00:00
curt
830b17c6ef
Sep. 18, 2000 updates from David Megginson. New panel configs are now
...
expected to be found in $fgroot.
2000-09-21 20:08:16 +00:00
curt
e891774a8c
builddir -> srcdir so builds can be done outside the master source directory.
2000-09-20 23:27:25 +00:00
curt
02def51a97
Tweaks to handle latest airport data file from Robin Peel.
2000-09-20 23:26:17 +00:00
curt
62742cb880
Joystick fixes from Tony.
2000-09-20 20:35:49 +00:00
curt
7286224210
Change A* and B* variables to lowercase to avoid conflicting defines with
...
Irix includes.
2000-09-20 16:17:42 +00:00
curt
18f5bbd027
Grab max texture size in case we want to use it later ...
2000-09-18 21:02:59 +00:00
curt
f47fb1e1c2
Added a function to query the current size of the tile load queue.
2000-09-15 19:28:45 +00:00
curt
f21847b3c2
bfi load/save fix from David.
...
Added an initial freeze on startup so that we can try to avoid bouncing the
plane on it's back during the very low frame rate / scenery loading startup
conditions.
2000-09-15 19:28:26 +00:00
curt
68d96bfcb1
Added .h flags so the they are included in the distribution.
2000-09-15 19:25:18 +00:00
curt
5fe2a48c7e
Tweaks to the runfgfs.bat script.
2000-09-14 17:36:39 +00:00
curt
13bba6c88d
Tweaks to ground steering sensitivity.
2000-09-14 17:36:25 +00:00
curt
3be255a9ed
Incorporated previously missed updates.
2000-09-14 17:36:02 +00:00
curt
be88681d69
MacOS changes by Darrell Walisser.
2000-09-13 21:51:07 +00:00
curt
655ce0e20d
MACOS -> macintosh
2000-09-10 00:04:50 +00:00
curt
a71f03b18c
Explicitely add -lpthread to the link line to avoid a long standing linux
...
ld bug.
A couple namespace fixes to avoid problems with latest plib cvs on some
systems.
2000-09-09 15:48:14 +00:00
curt
a2cd367ab5
Sep 8, 2000 panel updates from David Megginson.
2000-09-08 20:47:18 +00:00
curt
b4b46df9a8
Ooops, shouldn't call a program "ps".
2000-09-08 14:35:23 +00:00
curt
da39b543f0
Initial revision.
2000-09-07 00:12:32 +00:00
curt
a009f04353
Miscellaneous MSVC fixes.
2000-09-06 22:46:43 +00:00
curt
517d111c5c
Sep 1 2000 updates from the UIUC team.
2000-09-06 19:52:37 +00:00
curt
dd2fc3141a
Fixed whiskey compass.
2000-09-06 17:43:45 +00:00
curt
64719b3da1
Initial revision.
2000-09-06 15:45:43 +00:00
curt
3d47d2284e
Tweaks ...
2000-09-06 00:11:01 +00:00
curt
b48424236b
Tweaks relating to texture repeating effects for runways and disabling mipmaps
...
(experimental).
2000-09-06 00:10:50 +00:00
curt
d60f4d4852
A couple tweaks from David Megginson relating to his new panel data file
...
support.
2000-09-06 00:09:32 +00:00
curt
50b74acd95
Default to not using new engine code ...
2000-09-06 00:09:02 +00:00
curt
e891f2ff05
20000905 changes from David Megginson to impliment a data file configurable
...
instrument panel.
2000-09-06 00:07:48 +00:00
curt
ed9fcb74b7
Updates to trial engine model.
2000-08-29 03:15:51 +00:00
curt
306f01c41a
Updates to test the 10520 engine code.
2000-08-28 21:31:28 +00:00
curt
fa000a3447
Starting to play around with an engine model.
2000-08-28 20:39:55 +00:00
curt
faeb25940e
Add support in materials file for non-repeating textures.
2000-08-25 05:53:12 +00:00
curt
927aa90378
Force glEnable(GL_DEPTH_TEST) for scenery rendering.
2000-08-22 04:45:31 +00:00
curt
1ad9f1b59e
Fixed a small bug in runway closeness logic.
2000-08-17 14:58:13 +00:00
curt
72b0ac307d
Setting airport position from within flightgear now also takes advantage
...
of the new runway positioning code.
2000-08-16 20:16:09 +00:00
curt
26bdfd033b
Initial revision.
2000-08-16 04:40:29 +00:00
curt
890ac4d237
Initial revision.
2000-08-16 01:28:33 +00:00
curt
535ed92264
Added code to put aircraft at the end of the runway closest to the desired
...
heading. Only changed for initial position right now.
2000-08-16 00:09:03 +00:00
curt
f89d86d4af
Updates and tweaks for Oliver's multi-player networking code.
2000-08-14 20:12:17 +00:00
curt
bc6d6fbf50
Fixed a problem with the sound hack ... code was using a value that was never
...
initialized or updated ... switched to a different value that was both
initialized and updated ... :-)
2000-08-11 20:25:30 +00:00
curt
0537a0ac84
Norman's changes to make the current scenery normal available.
2000-08-09 21:35:17 +00:00
curt
5103729ca0
Updates to use new SGMagVar class from simgear.
2000-08-08 00:39:52 +00:00
curt
342842537d
Fixes to jsbsim.
2000-08-04 16:08:55 +00:00
curt
120b26cc88
20000803 updates.
2000-08-04 03:20:09 +00:00
curt
8ec5fd715b
Fix to time initialization (based on position) code
2000-07-31 15:05:46 +00:00
curt
76b4de7f1f
Updates to JSBSim.
2000-07-31 15:05:08 +00:00
curt
6a98486375
JSBSim updates.
...
Updates to put more internal JSBSim values on the "bus".
2000-07-25 21:41:59 +00:00
curt
273efc8729
Renamed JSBsim to JSBSim ...
2000-07-24 17:27:12 +00:00
curt
64d6f149e0
Sync the JSBSim code with the Jon & Tony's devel version.
...
Renamed JSBsim -> the official JSBSim.
2000-07-24 17:26:05 +00:00
curt
941f27c9a0
Updates to move scenery initialization earlier in the initialization
...
sequence so that the FDM can know the current ground altitude when it is
initialized.
2000-07-23 21:32:59 +00:00
curt
0c8c3ac0d6
David Megginson's changes:
...
src/Cockpit/radiostack.cxx
- extended VOR ranges to make them slightly more usable (pending some
real radio code)
src/Cockpit/sp_panel.cxx
- fixed heading bug on gyro compass (sort-of -- the AP still doesn't
work quite as expected)
- skid ball moves the right direction
- moved whiskey compass more to the co-pilot's side, as suggested by
Alex a while back
src/Joystick/joystick.cxx
- included Norm's Windows patches
- renamed brake properties (see bfi.cxx, below)
src/Main/bfi.cxx
src/Main/bfi.hxx
- renamed getBrake and setBrake to getBrakes and setBrakes
- added getCenterBrake and setCenterBrake
- added getAPHeading (without mag correction, needed for the panel)
- renamed property /controls/brake to /controls/brakes/all
- renamed property /controls/left-brake to /controls/brakes/left (as
requested by Alex)
- renamed property /controls/right-brake to /controls/brakes/right (as
requested by Alex)
- added property /controls/brakes/center
- added property /autopilot/settings/heading
- fixed bug in setAltitude so that altitude will be property restored
from a save file
- fixed getBrakes to return the highest of the three brake settings
src/Main/save.cxx
- call FGBFI::getBrakes instead of FGBFI::getBrake
2000-07-23 00:11:04 +00:00
curt
3d96949058
Updates for 0.7.5
2000-07-22 23:34:28 +00:00
curt
fc84045169
Activated gyro drift ... look out!
...
Cleaned a bit of cruft out of gui.[ch]xx
Cleaned up win_ratio() and fov code to make more sense and be a bit more
consistant and robust and less buggy and less susceptible to screw ups.
Panel is activated now by default, HUD is off by default.
2000-07-22 23:25:49 +00:00
curt
81b266aa4a
Try to set initial position in a bit more intelligent way (and earlier in
...
the process so time initialization can have a chance to work.)
2000-07-21 22:54:14 +00:00
curt
f463846760
Use more common joystick mappings for default.
2000-07-20 04:26:50 +00:00
curt
7a2ef1d57c
Merged some of Alex's code changes.
...
Updates for better windows support in the Joystick module.
2000-07-20 04:16:59 +00:00
curt
3e98fcf671
Fix to a nagging portability problem.
2000-07-17 18:24:33 +00:00
curt
dbd8342e14
Renamed the property manager stuff from fg* to sg*
2000-07-14 23:34:21 +00:00
curt
a7357e2de0
Autopilot altitude increment fixes.
...
Screen snapshot fixes.
$FG_SCENERY fixes
FGIOChannel api tweaks.
2000-07-14 21:19:18 +00:00
curt
71747eb892
Added support for $FG_SCENERY and --fg-scenery=path
2000-07-14 16:57:55 +00:00
curt
f134adfc6a
Tweaks to build with newest gcc under Irix contributed by Erik Hofman.
2000-07-14 16:08:46 +00:00
curt
4dcd4cda79
Joystick updates from David Megginson to add the beginnings of button support.
2000-07-14 15:46:27 +00:00
curt
4f19d10485
Tweaks to go along with changes in SGSocket.
2000-07-14 00:50:56 +00:00
curt
4c0a3b3db4
Moved iochannel stuff over into SimGear.
2000-07-11 20:40:12 +00:00
curt
b29a72a5bc
SGTime tweaks.
2000-07-08 22:11:00 +00:00
curt
342554fadb
Fix up simulator freeze functionality.
2000-07-08 06:29:19 +00:00
curt
6bd02587aa
Tidying up the SGEphemeris class.
2000-07-08 05:09:24 +00:00
curt
c65cd3254b
More tidying up of SGTime.
2000-07-07 23:56:43 +00:00
curt
312626c5f0
Hopefully final time cleanups.
2000-07-07 21:52:45 +00:00
curt
436db30053
More SGTime tidying.
2000-07-07 20:28:51 +00:00
curt
6654ae5f49
Initial revision.
2000-07-07 17:27:53 +00:00
curt
f9b28c103d
Updates to go along with SGTime tweaks in SimGear.
2000-07-07 17:27:37 +00:00
curt
0ffa19cd32
Updates to JSBsim from Jon's CVS.
...
Massaging some names inside of SimGear.
2000-07-06 22:13:24 +00:00
curt
9d47a64a09
Updates from Jon's official CVS tree.
2000-07-06 21:02:46 +00:00
curt
e7d90b98d2
Rewrite from David Megginson to use property registry to allow the joystick
...
to be runtime configurable.
2000-07-06 16:26:56 +00:00
curt
92dd898110
Initial revision.
2000-07-05 17:04:08 +00:00
curt
d1e4a4bc6f
A lot of code reorganization relating to moving some core code from
...
FlightGear into SimGear so it can be used by other projects.
2000-07-05 02:39:30 +00:00
curt
efe5654b8b
Moved sky code over to simgear.
...
Added David Megginsons property manager.
2000-07-03 20:09:56 +00:00
curt
03f703cea0
Oops, a couple more sky tweaks.
2000-06-30 23:51:11 +00:00
curt
db6da3a896
Various odds and ends tweaks.
2000-06-30 21:46:41 +00:00
curt
4c72f1df98
Updates to cloud code to add different basic cloud types. This isn't the
...
final list of cloud types, but servers as an example / template for someone
who wants to tweak this out and do it right.
2000-06-23 04:55:55 +00:00
curt
33bfe7587d
Rewrites of material.[ch]xx and materialmgr.[ch]xx
2000-06-23 02:59:03 +00:00
curt
39ae3864de
Cleaned up all the old fragment and material_mgr stuff which originated
...
from the pre-ssg / render everything ourselves days. Replaced with a
material library manager that is much better suited for working in the
context of ssg. This simplified and cleaned up a ton of old junk.
2000-06-23 00:30:04 +00:00
curt
276a1d5221
A couple more cloud tweaks.
2000-06-20 23:44:03 +00:00
curt
291d72d4be
Updating cloud code.
2000-06-20 22:31:47 +00:00
curt
86af8c519a
Lighting tweaks.
2000-06-20 04:50:00 +00:00
curt
cb1d2d96d1
Fix for reset/reloading tiles.
2000-06-20 04:48:12 +00:00
curt
2ec4d6782e
Rearranging some code.
2000-06-20 02:29:58 +00:00
curt
6a6e829dd1
Changing the way clouds are handled.
2000-06-20 02:29:31 +00:00
curt
f7d775ff1e
Updates from David Megginson to add DG control.
2000-06-20 02:29:01 +00:00
curt
9adf2456e2
Updates from David Megginson:
...
1. I've modified src/Time/fg_time.cxx so that the --start-date-gmt
option works correctly, at least on my system.
2. I've modified src/Main/bfi.cxx to return the correct time from
FGBFI::getTimeGMT(), so that saving and reloading now keeps the time set
correctly again.
3. I've modified src/Main/main.cxx so that the engine still makes a
noise when it's idling (it sounded very strange when the engine simply
turned off at idle then magically turned on again with a little
throttle).
2000-06-17 03:41:03 +00:00
curt
bb61414e04
Initial revision.
2000-06-16 02:15:08 +00:00
curt
cd1a471f7e
Updates, optimizations, and restructures from Norman Vine.
2000-06-15 22:32:26 +00:00
curt
0f4ff744c6
Patch from Oliver.
2000-06-15 22:31:57 +00:00
curt
fa3cbdb2f8
Updates from Alex for his motion chair project.
2000-06-15 22:31:40 +00:00
curt
fb8baab76d
View code simplifications and optimizations contributed by Norman Vine.
2000-06-15 22:31:20 +00:00
curt
a586378692
Stubbed in some radio settings for Alex.
2000-06-15 22:30:48 +00:00
curt
c8a0114406
Start of a ascii-file configurable joystick module.
2000-06-15 18:49:42 +00:00
curt
1882fb0119
Patches and tweaks from Alex.
2000-06-15 18:36:13 +00:00
curt
ca3fd98b5c
Tony Peden: fixed Mach number for LaRCsim.
2000-06-14 21:52:22 +00:00
curt
016cd935ef
Updates from David Megginson:
...
I've done some substantial reengineering of the 2D panel: except for the
radios, the whole panel is built from a large table now. I'd be
grateful if you could add these changes to the main distribution.
Since I always like to provide some eye-candy with my updates, I've
fixed the ADF gauge to be more usable by slimming the needle and adding
markings every 45 deg (you'll need to use the attached textures).
2000-06-14 20:59:51 +00:00
curt
dcdd61c590
Added differential braking (Alex and David).
2000-06-12 20:52:36 +00:00
curt
2d4cd1b24d
Added support back in for raw triangle faces in the object file.
2000-06-06 00:33:30 +00:00
curt
838c4a684c
A few enhancements to allow object definitions to reference new textures
...
on the fly.
2000-06-02 23:37:40 +00:00
curt
a371fe4e6d
Minor fiddling with material properties *trying* to chase down a visual bug
...
where the scene get's brighter or dimmer depending on whether or not the sun
or moon is in the field of view.
2000-06-01 21:14:06 +00:00
curt
6cb91111d8
Added a get_type() to the iochannel class so the protocol code can optionally
...
impliment different behavior depending on the channel that's being used.
2000-06-01 21:13:26 +00:00
curt
818a462a02
Replaced Durk's mymath.* with plib/sg.h (contributed by Durk).
2000-05-30 20:51:47 +00:00
curt
252cb48f44
Swapped throttle and rudder axes.
2000-05-30 17:23:57 +00:00
curt
1e5c61fcbd
Alex Perry has added support for Ray Woodworth's motion chair which has
...
3-5 axes installed.
2000-05-30 17:01:09 +00:00
curt
2e08c97204
Updates [hack] from David Megginson so VOR reception range scales with
...
altitude.
2000-05-30 16:49:44 +00:00
curt
0786793f42
05/30/2000 updates from Jon Berdnt. Landing gear code now is beginning to
...
work.
2000-05-30 16:48:52 +00:00
curt
febc9cf0b2
First quick hack at panel shading.
2000-05-27 06:40:55 +00:00
curt
d4d10fad6b
Replaced gdbm with metakit. Involves a new simgear version and a new database
...
format for the airports in the base package.
2000-05-27 05:54:02 +00:00
curt
e12e81dd23
5/26/2000 updated from Jon and Tony.
2000-05-27 05:48:14 +00:00
curt
b074559216
MSVC5 portability changes contributed by Bruce Finney.
2000-05-24 06:10:01 +00:00
curt
d423fa9337
MSVC5 Compatibility tweaks.
2000-05-24 04:27:28 +00:00
curt
b543d8291e
Fixes to uiuc includes and initialization.
...
Fixes to fg_io.cxx periodic scheduler.
2000-05-23 22:08:00 +00:00
curt
9835072241
From Tony Peden:
...
This set of changes cleans up my previous ones quite a bit:
[tony@valkyrie FlightGear]$ tar -ztf tp_changes.tgz
src/Controls/controls.cxx
src/Controls/controls.hxx
src/FDM/JSBsim.cxx
src/Main/fg_init.cxx
src/Main/options.cxx
src/Main/options.hxx
src/Joystick/joystick.cxx
controls.[ch]xx: removed the trimmed_throttle stuff. This undoes the
changes I submitted last time.
JSBsim.cxx: updates for the removal of the trimmed_throttle stuff
fg_init.cxx: removed the autothrottle logic. The autothrottle is now
off
by default.
options.[ch]xx: Sets trim_mode to false by default. It is enabled only
when --notrim is not used and JSBsim is the FDM.
joystick.cxx: Added logic for syncing the throttle lever. This is
only enabled when trim_mode is enabled. The way I
did it is, I hope, a good way of going about it.
I tested:
fgfs --fdm=larcsim
fgfs --fdm=jsb --aircraft=c172 --vc=100 --altitude=500
fgfs --notrim --fdm=jsb --aircraft=c172 --vc=100 --altitude=500
All work as intended, at least for me.
Make sure your joystick is calibrated and give:
fgfs --fdm=jsb --aircraft=c172 --vc=100 --altitude=500
a try, I think you just might be impressed.
I am. ;-)
2000-05-19 16:29:23 +00:00
curt
2f22748275
Fixes from David Megginson for save/restore.
2000-05-19 16:14:37 +00:00
curt
466c7ec5dc
Fix so that we don't attempt a phantom trim on the larcsim flight model at
...
startup.
2000-05-17 03:53:36 +00:00
curt
f886e46623
Fixes to magnetic compass.
...
Fixed a typo in disabling autothrottle.
2000-05-16 23:00:31 +00:00
curt
fb2a4f6909
Updates from Jon (addendum to previous changes).
2000-05-16 22:43:58 +00:00
curt
c4a1cc047e
Updates from the Jon and Tony show.
...
Tony submitted:
JSBsim:
Added trimming routine, it is longitudinal & in-air only at this point
Added support for taking wind & weather data from external source
Added support for flaps.
Added independently settable pitch trim
Added alphamin and max to config file, stall modeling and warning to
follow
c172.cfg:
Flaps!
Adjusted Cmo, model should be speed stable now
FG:
Hooked up Christian's weather code, should be using it soon.
Hooked up the trimming routine. Note that the X-15 will not trim.
This is not a model or trimming routine deficiency, just the
nature of the X-15
The trimming routine sets the pitch trim and and throttle at startup.
The throttle is set using Norman's code for the autothrottle so the
autothrottle is on by default. --notrim will turn it off.
Added --vc, --mach, and --notrim switches
(vc is airspeed in knots)
uBody, vBody, and wBody are still supported, last one entered
on the command line counts, i.e. you can set vc or mach or u,v,
and w but any combination will be ignored.
2000-05-16 21:35:11 +00:00
curt
90707efd3f
Changes by David Megginson.
2000-05-16 18:21:08 +00:00
curt
e8d1596ec7
Added cur_radius (radius in meters from the center of the earth) to the
...
current terrain elevation structure.
2000-05-15 18:19:17 +00:00
curt
ed973e8993
Updated hud controls a bit:
...
"h" toggles between day/night/off
"H" cycles through black/dark/medium/light intensities.
2000-05-15 17:47:50 +00:00
curt
9dc5c9ca22
Instrument panel updates from David Megginson.
...
- the panel uses much, much less texture memory, and draws much
faster, at least on my hardware
- there is a wet (magnetic) compass at the top of the panel
- the gyro compass shows true heading again, but don't get used to it:
we're going to set it up to drift soon
- there are TO/FROM flags on NAV1 and NAV2 (but no GS flag yet)
- the ADF looks a little more realistic (if you can forgive the ugly
needle)
- when the HUD is not open, the framerate is moved to the right side
of the screen so that it won't be obscured by the mag compass
2000-05-15 16:33:42 +00:00
curt
7863c607bf
Heading bug (and bfi) now deals with magnetic compass heading rather than
...
true heading. Internally, the sim (and the autopilot) still runs off of
true heading.
2000-05-14 04:18:12 +00:00
curt
56a8d4247d
Fixed a typo rich messed up vor range calculations.
2000-05-14 01:41:11 +00:00
curt
365b26d093
HUD updates/cleanups from Norman Vine.
2000-05-13 00:02:43 +00:00
curt
5127740c72
More fixes to ils approaches and autopilot.
2000-05-12 22:17:09 +00:00
curt
db89ecfae8
Fixes to ILS approaches ... now takes into consideration actual GS and DME
...
locations.
2000-05-12 20:07:51 +00:00
curt
63df45998f
More magvar fixes relating to vor/ils.
2000-05-12 14:09:52 +00:00
curt
51898e3a14
Added magvar offset to VOR's.
2000-05-12 13:41:12 +00:00
curt
519996f34d
Changes contributed by Tony Peden to put wind data "on the bus".
2000-05-11 19:17:33 +00:00
curt
a74e205930
Norman Vine contributed code to do anti-aliases HUD lines.
...
However, this tanks my voodoo2 frame rates so it the code is disabled for now.
2000-05-11 19:17:02 +00:00
curt
109088a84e
Updated save file and bfi code from David Megginson.
2000-05-06 21:47:53 +00:00
curt
b603674b92
Fix gui parameter adjuster.
2000-05-04 17:09:42 +00:00
curt
292c97fa43
Propogate colocated dme flag.
2000-05-04 15:53:03 +00:00
curt
2fac753991
minor tweaks.
2000-05-04 05:21:50 +00:00
curt
2cda6e7082
ADF tuner fixes so that it goes from 100 to 1299 without decimal steps.
...
The left button moves by 1, and the right button moves by 25.
2000-05-04 05:10:32 +00:00
curt
6bc7ed9ba2
Overhaul of the navaid system to increase efficiency, reduce redundancy, and
...
also properly model the DME.
2000-05-04 01:18:45 +00:00
curt
977917a612
Initial revision (is this the best place for this?)
2000-05-03 03:02:30 +00:00
curt
4f6ed28a17
Instrument panel / steam updates for more realistic modeling of various
...
instruments (contributed by Alex Perry)
2000-05-02 19:41:35 +00:00
curt
a975fd77c5
User-visible
...
- knobs now continue to rotate when you hold down the mouse
- the middle mouse button makes knobs rotate much faster
- there are NAV1, NAV2, and ADF radios that can be tuned using the mouse
- there are standby frequencies for NAV1 and NAV2, and buttons to swap
- there is a crude, rather silly-looking DME, hard-wired to NAV1
- there is a crude, rather silly-looking autopilot that can lock
the heading (to the bug on the gyro), can lock to NAV1, and can lock
the current altitude
- the knobs for changing the radials on NAV1 and NAV2 look much better
and are in the right place
- tuning into an ILS frequency doesn't change the displayed radial for
NAV1
Code
- I've created a new module, sp_panel.[ch]xx, that constructs the
default single-prop panel; this works entirely outside of FGPanel,
so it is possible to construct similar modules for other sorts of
panels; all code specific to the default panel has been removed from
panel.cxx
- current_panel is now a pointer
- radiostack.[ch]xx keeps track both of the actual radial and of the
selected radial (they will differ with ILS); the NAV gauges should
not spin around automatically to show the actual radial (we need to
do something similar with the autopilot)
- the panel is initialized fairly early
- make sure that standby frequencies also get initialized
- I've started combining and clipping small textures to save texture
memory; there's a lot more to do, but at least I've made a start
2000-05-02 18:26:00 +00:00
curt
ea80ed959e
Partial JSBsim update.
2000-05-02 18:25:30 +00:00
curt
921beb96d7
First stab at NAV1 and GS hold modes for the autopilot.
2000-04-30 22:21:47 +00:00
curt
b62900e44c
Minor autopilot/gui tweaks.
2000-04-30 07:33:11 +00:00
curt
3ecf1b8dce
Autopilot "class-ification".
...
Separated out gui parts of autopilot control from the actual autopilot code.
2000-04-30 06:51:49 +00:00
curt
2aefd15f74
Added getAGL()
2000-04-28 20:08:22 +00:00
curt
1868e44ee4
0429 updates from Jon.
2000-04-28 19:59:46 +00:00
curt
418279fdd4
Panel updates from David Megginson. Radials can now be adjusted on the fly
...
by clicking on the knob on the instrument panel.
2000-04-27 22:45:48 +00:00
curt
949fc00815
MacOS build updates.
2000-04-27 21:57:08 +00:00
curt
39f4bea43e
Fixes for cygwin32 builds.
2000-04-27 03:26:36 +00:00
curt
f7891be922
Initial revision.
2000-04-26 00:35:14 +00:00
curt
e9b2b521ca
April 25, 2000 updates from Jon.
2000-04-25 17:43:40 +00:00
curt
8f71890c08
April 25 updates to JSBsim by Jon.
2000-04-25 17:42:11 +00:00
curt
ff8e6b9e28
Tweaks to navaid database loading.
2000-04-25 17:33:13 +00:00
curt
b5420977d7
Updates to nav radio stack model ... starting to get to first usable pass.
2000-04-25 04:58:25 +00:00
curt
b23f930aa6
Beginning work on integrating radiostack model into fgfs.
2000-04-25 03:09:26 +00:00
curt
9a3b25e4fa
cygwin32 fixes by norman vine.
2000-04-24 23:52:13 +00:00
curt
8f1c10a746
Fix a bug with converting frequencies to "int".
2000-04-24 23:51:56 +00:00
curt
8f21c91edf
Moved main.o to beginning of link line.
...
Initialize navaid databases.
2000-04-24 23:51:26 +00:00
curt
56ad909452
Begin adding radio stack functionality.
2000-04-24 23:50:59 +00:00
curt
c7cac5893f
Added new section of JSBsim.
2000-04-24 23:49:37 +00:00
curt
ad4416e143
Updated JSBsim code.
2000-04-24 23:49:06 +00:00
curt
6dba794faa
Added fix routines.
2000-04-21 18:30:59 +00:00
curt
abc61895ed
Added ils loader.
2000-04-21 18:00:47 +00:00
curt
a759908c76
More name changing.
2000-04-21 16:42:01 +00:00
curt
6b7353598b
Renamed files.
2000-04-21 16:03:36 +00:00
curt
afcf4d4324
Tweaks.
2000-04-21 05:27:13 +00:00
curt
ce86c83222
Basic query routine now working.
2000-04-21 05:26:24 +00:00
curt
96a8cc0fff
Whups didn't mean to add this, removed.
2000-04-21 04:31:18 +00:00
curt
f83731630c
Updates to add in navaid management code.
2000-04-21 04:20:35 +00:00
curt
7a16ec4fb4
Start of code to load, manage, and query the navaid database.
2000-04-21 04:19:22 +00:00
curt
96c20e6532
Added custom joystick client support so that flight gear can read values
...
being shipped over from a separate joystick server.
2000-04-19 21:22:16 +00:00
curt
f03cfb6b4a
Initial revision.
2000-04-19 21:20:44 +00:00
curt
336aee09c4
Added one more missing include file.
2000-04-13 17:42:09 +00:00
curt
4139964eb2
Fixed a syntax error (stray space).
2000-04-12 19:05:41 +00:00
curt
6660bb4788
Added all .h files to Makefile.am so they can be included in the distribution.
2000-04-12 17:43:58 +00:00
curt
12168687cb
Changes by Tony Peden to get pitch, roll, and yaw rates onto the "bus."
2000-04-11 21:45:42 +00:00
curt
a0ed3977ce
Comment some debugging output.
2000-04-11 20:38:45 +00:00
curt
1f1b2bab50
David Megginson made a few (mostly minor) mods to the LaRCsim files, and
...
it's now possible to choose the LaRCsim model at runtime, as in
fgfs --aircraft=c172
or
fgfs --aircraft=uiuc --aircraft-dir=Aircraft-uiuc/Boeing747
I did this so that I could play with the UIUC stuff without losing
Tony's C172 with its flaps, etc. I did my best to respect the design
of the LaRCsim code by staying in C, making only minimal changes, and
not introducing any dependencies on the rest of FlightGear. The
modified files are attached.
2000-04-10 20:09:40 +00:00
curt
d9c7848ed7
Replaced all instances sgMultMat4 with sgPre/PostMultMat4 to avoid bug and
...
fix discrepancy in plib.
2000-04-04 05:49:05 +00:00
curt
616610a962
Removed all sgMultMat4 in favor of Pre/PostMultMat4. Steve says there is
...
an error in MultMat4 that isn't found in Pre/Post. He wants to fix it which
means different versions of plib could work differently from each other.
2000-04-04 05:46:37 +00:00
curt
7db09cfd2f
Build gdbm database from original text file.
2000-03-29 20:23:28 +00:00
curt
3b34980556
Updates to simple.[ch]xx to use gdbm to look up airport values.
2000-03-29 20:21:31 +00:00
curt
19d2b1a314
Updated for magvar calculations.
2000-03-29 00:15:58 +00:00
curt
dec30d2090
Updated ...
2000-03-29 00:15:26 +00:00
curt
87d4e7b5d4
David Megginson: I've created a couple of very simple textures: one for
...
the NAV face, and one for a NAV needle (just a thin, slightly blurry red
line for now). I'm attaching my two new textures, together with my newest
panel.cxx (modified from Alex's to use the new textures). Obviously,
there's a lot more to do, including TO/FROM indicators, but this is a
start, and it's fun.
2000-03-26 17:19:39 +00:00
curt
9517c0b82d
NAV1 is now the ILS-28R on airport KMYF,
...
NAV2 is now the VOR radial 068 from MZB,
ADF is now the Compass locator on the outer marker.
This combination is more than the legally required to
fly any of KMYF-ILS-28R, KMYF-LOC-28R KMYF-NDB28.
If you don't have access to the approach plates
and would like them, let me know and I'll scan them
(and put them on the webpage area).
The approaches do work; I've checked them all out in
terms of altitude profile, centerlines and other stuff.
In real life, the radar vectoring will basically abandon you
overhead KSEE airport at 4000 ft heading 210 or so. Sometime
later you'll be turned to a heading of 260 if the controller
doesn't have too much else to do, just before you hit the
extended centerline. You can't rely on that though.
Maintain 3500ft until established, 2100 ft until the outer marker,
If non-precision, maintain 1340 until crossing the radial,
then 900 thereafter until you miss, based on time from the NDB.
The miss takes you heading 270 to intercept a radial which this
hacky implementation will not let you set up the computer for.
The hacky math implementation does not take range and/or signal
strength into account, so you can fly to San Diego from England
by following the needle indication on the ADF. It is also
fairly inaccurate math; about as accurate as the real-life signals.
When we have a _real_ radio module, I will be very happy to
throw all that code away. For now, it makes it demonstratable.
Please notice the nastiness involving the "VARY_E" constant.
This is _not_ something that will go away with the radio module.
As far as I know, we don't have a routine that calculates
magnetic variation as a function of global position.
We will need one, probably within the next two months.
2000-03-26 16:52:36 +00:00
curt
a2f328c8a8
A couple more tweaks to get UIUC flight model stuff to work.
2000-03-23 03:28:54 +00:00
curt
bd969d8e11
tweaks.
2000-03-23 00:14:37 +00:00
curt
0b69d5a107
Initial revision.
2000-03-22 22:08:16 +00:00
curt
8f3aa1bebd
UIUC flight model contribution. This is based on LaRCsim, but can read
...
the aircraft parameters from a file. It still uses Tony's <crappy> (and I
mean that in a constructive way) gear model. :-)
2000-03-22 22:01:33 +00:00
curt
863423054e
Updates to vacuum system model from Alex Perry.
2000-03-22 21:59:59 +00:00
curt
3b0cf518bc
MSVC++ tweaks contributed by Christian Mayer.
2000-03-21 22:06:05 +00:00
curt
a940c7293e
Added Alex's patches for more accurate instrument modeling (compass, vsi,
...
altitute)
2000-03-21 20:51:03 +00:00
curt
a9f48c0dac
Rendering tweaks.
2000-03-17 06:16:15 +00:00
curt
314a1dd9dd
Moved src/Astro to src/Ephemeris
2000-03-16 23:19:39 +00:00
curt
10ceaa4ba0
*** empty log message ***
2000-03-16 23:03:05 +00:00
curt
84c64c8cc3
Removed dependencies on Astro/solarsystem.*
...
Pass star and planet data to Sky module.
2000-03-16 23:01:57 +00:00
curt
dc01e3f8d2
tweaks.
2000-03-16 04:23:24 +00:00
curt
4deab11ed6
Tweaks to reduce module interdependencies.
...
Additional sun and moon position values calculated from new FGEphemeris class.
2000-03-16 04:18:24 +00:00
curt
b00c41ab45
Slight updates to material properties.
2000-03-16 04:15:47 +00:00
curt
7ada12ed09
Updates for ssg solarsystem/sky model. Includes changes to Time, Light, and
...
initialization sequences.
2000-03-16 04:15:22 +00:00
curt
52039b1fe5
Working on ssg-ifying sky.
2000-03-06 23:29:24 +00:00
curt
8d27e09b91
Pass NULL for ColourArray when creating cloud objects.
2000-03-06 23:28:52 +00:00
curt
28f17b1052
Updates for sky rendering.
2000-03-06 23:28:43 +00:00
curt
359b9507b1
Working on drawing sun and sun halo.
2000-03-03 00:07:23 +00:00
curt
02732b23f8
Sun now correctly placed in sky and correctly colored.
2000-03-02 19:20:54 +00:00
curt
f874d4a94f
Working on separating out ephemeris code from the actual rendering code
...
which I am trying to ssg-ify at the same time.
2000-03-02 13:51:31 +00:00
curt
e6d5923ad0
Separating out the Sky rendering as a separate unit and ssg-ifying it.
2000-03-02 03:03:16 +00:00
curt
7cfecd71a3
Tweaks related to updating skydome colors.
2000-03-01 00:32:09 +00:00
curt
a50dc5af73
Forgot to include ssg.h
2000-03-01 00:31:56 +00:00
curt
8f3f9bd264
Cygwin fixes.
2000-03-01 00:31:46 +00:00
curt
138863b3e2
Working on skydome ... some actual progress has been made. :-) Still
...
something goofy with sunrise, sunset effects.
2000-03-01 00:31:35 +00:00
curt
cb071f4e56
Continuing work on ssg-ifying the sky dome.
2000-02-29 17:13:02 +00:00
curt
749462f9bb
Make NetworkOLK optional even if compiled in.
2000-02-28 04:16:12 +00:00
curt
c2226f6e34
Added bfi.[ch]xx (Big Flat Interface) to give a consistant access point
...
to shared state inside Flight Gear.
2000-02-26 18:01:13 +00:00
curt
06f56d1465
Updates from David Megginson.
...
Externally: added a chronometer and a control-position indicator a la
MSFS, along with dummies for the radio-nav gauges.
Internally, substantially reworked the code so that the individual gauges
can be table- (and eventually, file-) driven.
2000-02-21 22:00:24 +00:00
curt
cb4164c5e1
Added an #include <glut.h> to pick up the FLT_MAX definition.
2000-02-21 18:05:42 +00:00
curt
b98a3093c6
It makes things easier to have this file already seeded after a cvs co.
2000-02-21 18:05:04 +00:00
curt
ac9491e386
Converted ssgVTable's to ssgVtxTable's which manage their own memory and
...
will hopefully be a step towards using compiled vertex arrays.
2000-02-20 05:19:15 +00:00
curt
becffdbce9
A blind attempt to fix the errno problem for the cygwin people.
2000-02-20 04:08:12 +00:00
curt
cc26bb7fe7
Removed all dependencies on <simgear/math/mat3.h> and friends. These are
...
old routines from SRGP. Steve's plib/sg.h does a nice job of completely
replacing this (and since plib is already around) and is a nice clean design
so it just makes sense.
2000-02-19 14:29:27 +00:00
curt
b23d8f9938
A few remaining reorg changes.
2000-02-17 23:34:30 +00:00
curt
1294aed465
One more pass at a reorg.
2000-02-16 23:01:03 +00:00
curt
274bdfd1eb
More reorganization.
2000-02-15 20:46:04 +00:00
curt
ee4433c312
Moved here at least for now.
2000-02-15 17:13:45 +00:00
curt
afdda1c821
Added.
2000-02-15 06:12:40 +00:00
curt
485230b443
Code reorganization.
2000-02-15 03:30:01 +00:00
curt
7f9c6d72ab
Added a load/save state function contributed by David Megginson.
2000-02-11 22:27:23 +00:00
curt
9a207fb4e1
MacOS fixes contributed by Darrell Walisser on 1/26/2000.
2000-02-10 23:37:56 +00:00
curt
de21d794a7
Minor code shuffling.
2000-02-10 23:36:44 +00:00
curt
095c069b39
Updated for plib-1.1.x
2000-02-04 22:50:04 +00:00
curt
d70120752c
Read all pending messages.
2000-01-21 18:02:19 +00:00
curt
fa16790a9b
Fixed a comment typo.
2000-01-21 18:01:57 +00:00
curt
85ac481272
17 Jan 2000 updates from Vader@t-online.de (Christian Mayer)
2000-01-18 18:32:35 +00:00
curt
e61785f83b
2000 17 Jan updates from "Oliver Delise" <delise@mail.isis.de>
2000-01-18 18:28:51 +00:00
curt
e7c6f292a5
The aircraft model used for external views was being included in the height
...
above terrain check so when the view position and the aircraft model collided
the current altitude kept getting pushed up to compensate, but of course the
aircraft model would get pushed up as well because it tracks the current
aircraft position and orientation. Thus you had a never ending cycle ...
2000-01-13 20:12:16 +00:00
curt
b89675ceb8
One final rearrangement tweak.
2000-01-13 17:32:30 +00:00
curt
a056d93a99
13 Dec 2000 updates from Oliver.
2000-01-13 17:27:32 +00:00
curt
3ae06c157e
A couple tweaks.
2000-01-12 18:40:04 +00:00
curt
fc008f9a34
Added new GUI changes for Oliver's Network code.
...
Moved Oliver's network stuff to his own subdir: NetworkOLK.
2000-01-12 18:09:54 +00:00
curt
fd48bdb9f2
Moved Oliver's network stuff to his own subdir: NetworkOLK.
2000-01-12 18:09:35 +00:00
curt
a93e97c438
Moved to NetworkOLK and updated.
2000-01-12 17:53:10 +00:00
curt
c665ace281
Moved Oliver's multi-pilot network code to NetworkOLK/
2000-01-12 17:30:20 +00:00
curt
0e1c43e8e5
Jan 11, 2000 changes from Jon.
2000-01-11 17:26:43 +00:00
curt
6e14da1e16
Corrected a comment.
2000-01-10 21:07:52 +00:00
curt
58e1bc7698
Updates to propogate V_calibrated_kts and Mach from all FDM codes.
2000-01-10 21:07:26 +00:00
curt
c722481805
Updates from Jon and Tony.
2000-01-10 21:07:00 +00:00
curt
eedbfddbf1
Added Mach Number to hud.
...
Change reported speed on hud from V_equiv_kts to V_calibrated_kts.
2000-01-10 21:06:39 +00:00
curt
226b8a8971
Here is a wrap-up of the latest changes to JSBSim. It still is flaky, but
...
much less so due to returning the aero reference point stuff to the config
files. Don't know what happened there ...
Additionally, I have added a new field to the config file: CFG_VERSION. A
version number, currently 1.1, is assigned to the config file and a matching
definition is found in FGDefs.h. The two need to match. Tony has also added
code into FGAircraft.cpp to handle if aero reference point is not specified.
1999-12-30 18:01:59 +00:00
curt
871e4e8319
Updates to help work the kinks out of JSBsim.
1999-12-30 17:42:24 +00:00
curt
817279c7a8
Removed libVoronoi.a
...
Added Ctrl-U key binding to force an instant altitude gain of 1000'.
1999-12-23 19:38:40 +00:00
curt
7da417530f
Panel code reorganization contributed by David Megginson:
...
I've reorganized the code in panel.cxx and panel.hxx so that it will
be a little easier to extend the panel later if someone wants to.
It's still basically Friedemann's code at the core, but I've
repackaged it into a saner class hierarchy and encapsulated as much as
I could (there are still a couple of circular dependencies that need
swatting). If someone wants to modify it to use SSG or to add new
gauges, it should be a lot easier now.
There are no user-visible changes.
1999-12-23 17:37:18 +00:00
curt
46b65bcab2
Fixed abs() vs. fabs() typo.
1999-12-23 17:35:10 +00:00
curt
4c0f52af83
21.12.1999 Christian Mayer: Added a fix for compatibility to gcc 2.8 which
...
suggested by Oliver Delise.
1999-12-23 17:17:48 +00:00
curt
210e87ec3a
The WeatherDatabase doesn't need the voronoi code anymore but uses
...
Dave Eberly's spherical interpolation code (found in the Lib/Math
directory). So it would be great if you could give him also a place
in the thanks file. Changing the WeatherDatabse made actually a heavy
internal redesign necessary but no code outside the database is
affected (isn't code hiding great?).
1999-12-23 16:54:54 +00:00
curt
1963e006c3
Removed for this version of weather code.
1999-12-23 16:49:30 +00:00
curt
5c487a7803
Allow JSBsim aircraft model file to be specified from the command line.
1999-12-20 20:26:18 +00:00
curt
3cca59bf1f
Allow aircraft model file to be specified from the command line.
1999-12-20 20:25:58 +00:00
curt
9892d4f03e
Initial revisions.
1999-12-20 20:25:13 +00:00
curt
c319dac02a
Updates from the Jon and Tony show.
1999-12-20 20:24:49 +00:00
curt
797fb48d03
Playing around with altitude hold settings.
1999-12-13 21:44:21 +00:00
curt
5d302f0f2a
Y2K output tweak.
1999-12-13 21:43:53 +00:00
curt
a872c40389
Updates from Tony.
1999-12-13 21:43:41 +00:00
curt
e340190916
Updates from Tony.
1999-12-08 19:48:54 +00:00
curt
bc8bbb823f
Testing display lists in ssg.
1999-11-24 14:15:10 +00:00
curt
d7d9403509
Cosmetic change.
1999-11-24 14:15:00 +00:00
curt
ba60c0effd
Added an FGIOChannel::writestring().
...
Some cygwin32 portability fixes for fg_socket.cxx.
1999-11-24 14:14:45 +00:00
curt
796aa8b352
Removed some testing cruft related to a dumb attempt to disable the nagle
...
algorithm.
1999-11-23 13:27:08 +00:00
curt
cd5ab3222a
Added FGFS "Native" I/O protocol.
1999-11-23 05:51:14 +00:00
curt
8c70ec7026
Initial revision of FGFS "Native" I/O protocal.
1999-11-23 05:47:16 +00:00
curt
99e9eb0833
Fixed the bug that was causing overbuffering of socket traffic and lending
...
to big delays between the master and the slave.
1999-11-23 03:19:09 +00:00
curt
8c789b1e61
Tweak with readline() return value.
1999-11-22 18:08:14 +00:00
curt
57163baca0
Added first stab at a socket class.
...
Fixed readline() bug in fg_serial.cxx and fg_socket.cxx.
Fixed process() bug in nmea.cxx and garmin.cxx.
1999-11-20 15:41:48 +00:00
curt
ed98ee8a31
Tweaked a comment line.
1999-11-20 15:40:15 +00:00
curt
60ac2b36e0
Do a better job of disabling all sound related stuff if --disable-sound is
...
specified.
1999-11-20 15:39:53 +00:00
curt
65e9aba6dc
Added support for parsing socket options.
1999-11-20 15:39:20 +00:00
curt
4f294285fe
Added a readline(buf) vs. read(buf,len)
1999-11-20 00:28:30 +00:00
curt
24caa82715
Cleaning out old code ...
1999-11-19 23:19:51 +00:00
curt
1f66606440
Added two new output formats, PVE and RUL.
1999-11-19 03:03:11 +00:00
curt
2c7625351a
Added PVE (ProVision Entertainment) and RUL (some guy's motion platform)
...
formats.
1999-11-19 03:02:49 +00:00
curt
5fdede6f75
Revamped the "External" flight model.
1999-11-19 02:12:46 +00:00
curt
1fd9270267
Revamping I/O system.
1999-11-19 02:10:24 +00:00
curt
5bcd8c700b
Updates from Tony, mostly to landing gear.
1999-11-15 23:54:07 +00:00
curt
40a1a07730
Added js_demo.cxx from plib source tree.
1999-11-10 20:50:58 +00:00
curt
021ee36a78
Tweaks to get rid of compiler warnings.
1999-11-09 19:51:07 +00:00
curt
212bf4a549
Cygwin32 build tweaks.
1999-11-09 18:22:55 +00:00
curt
0b181d91c8
Tweaks to ssg LOS routines and the use of it for height above ground
...
calculations.
1999-11-04 22:55:00 +00:00
curt
54fa3ae512
Make state management conform more to the example in the ssg docs.
1999-11-04 22:54:23 +00:00
curt
0a97fc1dcc
Tweaked with drag and thrust.
1999-11-04 22:53:34 +00:00
curt
846ac621a2
Tweaks to my ssg LOS routines and their usage.
1999-11-04 00:41:23 +00:00
curt
1d6675a895
Debug output tweaks.
1999-11-03 23:50:15 +00:00
curt
bd198f503b
Began work on adding support for loading additional 3d models per tile.
...
Began work on my own ssgLOS() (line of sight) routine.
1999-11-03 21:01:59 +00:00
curt
8ce39244df
Start adding support for loading additional models per tile.
1999-11-03 20:59:34 +00:00
curt
369f052c7b
Clear traversal bit on aircraft model.
1999-11-03 20:58:20 +00:00
curt
b430d919d4
Updates by Christian Mayer.
1999-11-03 18:06:52 +00:00
curt
5097ba0bf8
Patches from Tony to enable brakes.
1999-11-03 17:46:24 +00:00
curt
eeaf652ddb
Added some extra debugging infrastructure.
1999-11-03 16:18:19 +00:00
curt
308e9d1ac5
Updates so that trim will work.
1999-11-02 15:59:13 +00:00
curt
491c4c573c
Updates from Mark Vallevand.
1999-11-01 21:16:05 +00:00
curt
7638109583
Better no-texture support contributed by David Megginson.
1999-11-01 19:17:43 +00:00
curt
43143ef358
c172 updates from Tony. Fix extra yaw when using ailerons. Flaps and elevator
...
tweaks.
1999-11-01 19:17:16 +00:00
curt
f9044bc5de
Trying to fix automake version problems.
1999-10-30 04:27:21 +00:00
curt
715062e85f
Fixed (hopefully) a build problem with newer versions of automake
...
and autoconf.
1999-10-30 02:37:56 +00:00
curt
ad8e491420
MSVC++ tweak.
1999-10-29 18:09:19 +00:00
curt
4c92fd1418
Added keyboard support for flap control.
1999-10-29 18:09:04 +00:00
curt
cd49be7182
Updateds to win32 print system.
1999-10-29 18:08:54 +00:00
curt
06b966ee53
Added flaps support to c172 model.
1999-10-29 18:08:31 +00:00
curt
0c0071533c
Added flaps support to control model.
1999-10-29 18:08:26 +00:00
curt
cee6d7d7d8
Moved to Include/fg_types.hxx
1999-10-27 01:41:59 +00:00
curt
939aa2b1d3
Fixed some warning messages that were tripping up pickier compilers.
1999-10-27 00:52:44 +00:00
curt
eb02aba5c8
More tile memory clean ups.
1999-10-27 00:52:25 +00:00
curt
cde20a9fd6
Better memory clean up and ocean texture generation. Moved cloud generation
...
calls up a level.
1999-10-27 00:51:42 +00:00
curt
ceaf93a11c
Fix for MSVC++
1999-10-27 00:44:29 +00:00
curt
3b5667ed39
Tweaks by David Megginson.
1999-10-27 00:44:16 +00:00
curt
c6d4eee79a
Added common fg_types.hxx
1999-10-27 00:42:36 +00:00
curt
a631bd2e55
Add a key mapping (F3) for taking a screen snap shot.
...
Keep track of and free index arrays that are fed to ssg.
Ssg branch deletion memory leak work around.
1999-10-26 03:45:33 +00:00
curt
c6d49ec502
Cygwin32 fixes.
1999-10-23 04:19:25 +00:00
curt
29bcf26577
Added cloud puffs as we pass through the cloud layer.
1999-10-23 00:09:26 +00:00
curt
e69c859afd
Moved where glBlendFunc() is reset to main.cxx
1999-10-22 17:15:43 +00:00
curt
5c9b04f975
Just a minor tweak.
1999-10-22 01:30:39 +00:00
curt
37220833ed
Added Durk's first stab at clouds.
...
Added Simulator/Clouds/
Durk fixed a problem in gui.cxx with cursor type.
Durk updated his time zone / time-offset command line parameters
Curt added a cheezy fade in/out as we transition through the cloud layer.
We really need to fog the sky dome, sun, moon, stars as well.
Curt added --enable/disable-clouds and --clouds-asl= to control clouds.
1999-10-22 00:27:49 +00:00
curt
e3f7c16e6a
Don't actually set fog parameters here.
...
Added FGWeatherVectorWrap.h to cvs.
1999-10-22 00:23:32 +00:00
curt
adf5011f80
Fixes to Christian's latest weather submission.
1999-10-21 22:53:12 +00:00
curt
2751545008
Updates by Christian Mayer.
1999-10-20 22:19:07 +00:00
curt
aacffa37d6
Updates to BalloonSim init by Christian Mayer.
...
Removed old plib include line from the days when plib was rolled in with
flight gear.
Texture handling tweaks contributed by David Megginson.
1999-10-20 22:18:54 +00:00
curt
0e48fe8ac4
Updates from Christian Mayer.
1999-10-20 22:15:41 +00:00
curt
eb81fb7a2d
Updates to tools to move the class FGArray into the lib area so it could
...
be used by multiple programs.
Fixed a triangle loading bug in obj.cxx introduced when I added tri-strip
functionality.
1999-10-19 20:34:58 +00:00
curt
7a1e59ae4b
Changes to properly handle new style tri-strips.
1999-10-18 14:57:38 +00:00
curt
805878ebaf
Working on adding textured airport runways.
1999-10-18 04:55:58 +00:00
curt
0b55a915b4
Wire in the balloon sim.
1999-10-15 22:21:09 +00:00
curt
802af70258
A couple MSVC++ portability tweaks.
1999-10-15 22:06:56 +00:00
curt
c0b59ca4b2
Pan view with mouse both side-to-side and up/down from Norman Vine.
1999-10-15 20:43:02 +00:00
curt
978b8af9cb
Updates from Norman Vine.
1999-10-15 20:42:28 +00:00
curt
c9b58a1e44
Rename screen dump to snap shot.
...
Updated view enums.
1999-10-15 13:55:44 +00:00
curt
d707c00c13
Maybe fixed an altitude problem.
1999-10-15 05:35:50 +00:00
curt
e577d8c7ef
Tweaks to dumpScreen().
1999-10-15 00:40:11 +00:00
curt
2633d957e7
Updates for sun.
1999-10-15 00:39:41 +00:00
curt
6d733533ba
Script was looking for wrong executable name.
1999-10-15 00:11:52 +00:00
curt
c866ba581d
Added screen dumping and screen printing (win32) functionality.
1999-10-14 23:46:28 +00:00
curt
eddea671a2
Upgraded to latest weather data base code from Christian Mayer's and make
...
it the default.
1999-10-14 20:30:54 +00:00
curt
b822efcf78
Use wgs_84 time and distance calc routines instead of pure spherical geometry.
1999-10-14 19:32:15 +00:00
curt
229ba460d8
Moved wgs_84 time and distance calc routines to fg_geodesy.[ch]xx
1999-10-14 19:31:55 +00:00
curt
f565b1fdbe
...
1999-10-14 19:31:27 +00:00
curt
7a5fbf1ba3
Fixed up external view mode so it works once again.
1999-10-14 17:32:34 +00:00
curt
884dae9c57
Removing all the old vestiges of the original attempt at a slew FDM. Now
...
this functionality is implimented as a magic carpet mode.
1999-10-14 02:01:27 +00:00
curt
b5aaa84cc9
Initial revision.
1999-10-14 01:54:11 +00:00
curt
cecd5685ca
Adding magic carpet FDM mode.
1999-10-14 01:53:43 +00:00
curt
e78f205b38
Added some temporary debugging msgs (now commented out.)
1999-10-14 01:53:20 +00:00
curt
23b97f93fe
Replaced all instances of pow(a,2.0) with (a*a)
1999-10-13 19:33:17 +00:00
curt
a0aee5d866
Updates by Christian Mayer.
1999-10-12 03:30:24 +00:00
curt
c4963be66c
First pass at incorporating Christian's BalloonSim.
1999-10-12 03:30:00 +00:00
curt
de03bd75bd
Default to no force-disengage of autopilot for now.
1999-10-12 03:29:10 +00:00
curt
c682dec898
Initial revision of balloon simulator code.
1999-10-12 03:27:06 +00:00
curt
8957e8e354
Fixed a typo.
1999-10-11 23:10:10 +00:00
curt
74a337b91e
Fixed a couple warning messages.
1999-10-11 23:09:51 +00:00
curt
b86e6ddc11
Updating FGFS <=> FDM interface.
1999-10-11 23:09:07 +00:00
curt
98af0b8924
Tweaks to scenery version number keyword.
1999-10-10 17:08:46 +00:00
curt
9f678a797f
Work on better texture coordinate handling with the ability to scale textures
...
via a parameter in the materials file, while having the textures scroll
smoothly at any scaling.
1999-10-10 16:49:29 +00:00
curt
5bb9223dda
Pass through ground speed for hud ETA calculation.
1999-10-10 16:48:21 +00:00
curt
303326d256
Expanded size for hud text strings to 64.
1999-10-10 16:47:51 +00:00
curt
4e043de1f1
Added "ETA" to display.
1999-10-10 16:47:21 +00:00
curt
5f5905f6e8
Updates by norman vine to controls.hxx.
...
Joystick auto-coordination tweaks.
Additional debuging output when pausing and resuming the sim.
Window resizing tweaks by David Megginson (and Norman Vine).
1999-10-09 13:09:16 +00:00
curt
65ea4e8bfc
Updates contributed by Norman Vine.
1999-10-09 13:07:35 +00:00
curt
5e61535594
Irix tweaks.
1999-10-08 00:14:01 +00:00
curt
f00b1f8b83
Various SGI portability tweaks.
1999-10-07 23:08:48 +00:00
curt
f7af6787a0
Removed menu entries that were not implimented.
1999-10-07 17:10:41 +00:00
curt
da3271e103
Simplify ssg branch deletion code. Saying we were doing it the
...
round-a-bout hard way would be an understatement.
1999-10-06 20:59:52 +00:00
curt
f8df262633
Added a simple auto-coordination capability.
...
Can be enabled/disabled from the command line.
1999-10-06 20:58:57 +00:00
curt
6f079dcf2e
Added a simple auto-coordination capability.
...
If only a single 2-axis joystick is found, and the user hasn't specified a
preference, enable autocoordination.
1999-10-06 20:58:40 +00:00
curt
6de1139450
Added a simple auto-coordination capability.
1999-10-06 20:57:47 +00:00
curt
038b68153e
Added support for a pilot view offset vector from the center of gravity.
1999-10-04 04:43:09 +00:00
curt
38999ec3e0
"sg-izing" the matrix/vector code so that I can hopefully eventually remove
...
the older "MAT3" code.
1999-10-04 04:02:10 +00:00
curt
ad7718ff02
Rewriting old mat3 stuff with plib's sg library.
1999-10-03 18:49:39 +00:00
curt
7d08a3c508
Tweaks for greater precision output in PVE format.
1999-10-02 16:39:54 +00:00
curt
5d9577f806
Remove ssg kids in a an attepmpt to fix one memory leak. We think the
...
remaining leak is ssg's fault.
1999-10-01 20:36:16 +00:00
curt
2375ae99e3
Fix to keep longitude between -180 ... 180.
1999-10-01 20:35:43 +00:00
curt
780a3c6831
More heave tweaks.
1999-10-01 20:33:06 +00:00
curt
26193c5b19
PVE serial output tweaks.
...
Other minor tweaks.
1999-10-01 20:07:44 +00:00
curt
cea7b4b335
Try to generate serial output for a motion platform company in California.
1999-09-30 02:59:44 +00:00
curt
aa065f7068
Pass a few more values between LaRCsim and FGInterface.
1999-09-30 02:59:12 +00:00
curt
04619e469f
Debugging output tweaks.
1999-09-28 22:44:23 +00:00
curt
9a508406db
MSVC++ portability tweaks.
1999-09-28 22:44:08 +00:00
curt
b274e7ce4a
Some view tweaks.
1999-09-28 22:43:52 +00:00
curt
0e5ecc165c
Allow single joysticks with more than 2 axes to work.
1999-09-28 22:42:59 +00:00
curt
88a0a8264f
Some mouse input enhancements.
1999-09-28 22:42:35 +00:00
curt
d12253020b
Make sure c172 files get into distribution.
1999-09-28 22:42:07 +00:00
curt
7f25206f92
Show accelerated speed.
1999-09-28 22:41:43 +00:00
curt
6eaf06957d
Dynamic calculation of CG and inertias.
1999-09-28 14:19:34 +00:00
curt
fde987982e
Tweaks to get rid of a compiler warning.
1999-09-11 02:09:09 +00:00
curt
a5e9fd1358
Jon's updates to adjust control gains.
1999-09-11 02:08:31 +00:00
curt
057fa8d37e
Norman's autopilot updates, now serving great circle routes direct to
...
the center of airports.
1999-09-11 02:07:48 +00:00
curt
045b1acef6
Tweaks from Durk.
1999-09-10 17:00:55 +00:00
curt
f9c9e8b49f
Slight syntax change.
1999-09-09 14:19:04 +00:00
curt
9e28d1b626
Updates from David Megginson.
1999-09-09 03:40:06 +00:00
curt
8087bae02a
Fiddling around with views, fdm data passing and management to try to be
...
more sensible so we can do a more reasonable external view.
Fixed some const incorrectness.
1999-09-09 00:17:06 +00:00
curt
1b45c9ee54
Fiddling around with views, fdm data passing and management to try to be
...
more sensible so we can do a more reasonable external view.
1999-09-09 00:16:28 +00:00
curt
e9013be4a0
Fixed altitude update bug.
1999-09-08 16:11:09 +00:00
curt
c193021346
Updates to get engine working.
1999-09-07 23:15:45 +00:00
curt
4dc4764510
Initial revision of:
...
geocoord.cxx geocoord.h lowleveltime.cxx lowleveltime.h
mymath.cxx mymath.h timezone.cxx timezone.h
Incorporating Durk's better timezone handling:
Makefile.am fg_time.cxx fg_time.hxx
1999-09-07 23:11:22 +00:00
curt
92f7e1123c
Added Durks timezone handling changes.
1999-09-07 23:09:43 +00:00
curt
8d903eac1c
Patches to allow panel to display.
...
Allow model_hz to be defined from the command line.
1999-09-03 00:27:48 +00:00
curt
8d1be9f893
Added support for timegm() which returns time_t and explicitely expects GMT
...
input.
1999-09-03 00:24:30 +00:00
curt
32bab8aa10
Setup a user definable model hertz.
1999-09-01 20:24:54 +00:00
curt
87e3a7decb
Tweaked some log messages.
1999-09-01 18:52:31 +00:00
curt
0925492e4c
Fixed a couple small bugs with fragment creation in on-the-fly generated
...
tiles.
1999-09-01 18:51:49 +00:00
curt
c3753bf620
Lighting/ssgSimpleState fixes.
...
obj.cxx added code to generate an ocean tile on the fly if no tile exists.
1999-08-31 23:23:04 +00:00
curt
0f6565f764
Patch to allow window resizes.
1999-08-31 23:22:05 +00:00
curt
c664ec4e93
Updates from Tony.
1999-08-24 23:17:05 +00:00
curt
efa21a5dd6
Initial revisions.
1999-08-17 21:20:38 +00:00
curt
bfcfbcaa5e
Updates from Tony.
1999-08-17 21:18:16 +00:00
curt
f38dcfd995
Updates from Jon.
1999-08-17 21:18:11 +00:00
curt
db1be3a0ce
Updates to interface to pass in radians for starting position.
1999-08-17 21:18:04 +00:00
curt
bbced46d9f
Tweaks to fix problems with moon rendering introduced with ssg.
1999-08-15 15:35:07 +00:00
curt
58a8b0d103
Minor tweaks.
1999-08-14 22:07:35 +00:00
curt
82da518255
minor tweaks
1999-08-14 22:07:15 +00:00
curt
2dc567a4a4
Tweaks from Norman.
1999-08-14 22:06:54 +00:00
curt
fdbfd9c2f8
Minor tweaks to work around egcs compiler pickiness.
1999-08-12 21:08:37 +00:00
curt
e945d2b761
Christian's new weather subsystem is causing problems with some compilers
...
so I am allowing it to be #ifdef'd out until the compile problems can be
resolved.
1999-08-12 17:13:44 +00:00
curt
7397860323
Fixed --shading-flat option so it sets the material properties correctly.
1999-08-11 18:35:23 +00:00
curt
afe8cc4d26
Updates to material properties so --disable-textures now works, although
...
textures still cannot be toggled on and off with F9 while the sim is running.
1999-08-11 16:52:15 +00:00
curt
8b2e57a93d
Updated to support new weather subsystem (visibility variable determins
...
how far out the scenery should be drawn.)
1999-08-10 03:45:47 +00:00
curt
9e3edfb47b
Added support for Christian Mayers new weather subsystem.
...
Added support for david@megginson.com's mouse yoke patch.
Added a flight model acceleration options (controlled by a/A keys.)
1999-08-10 03:44:47 +00:00
curt
06ee5a4f0a
Added a patch contributed by david@megginson.com for mouse yoke control.
1999-08-10 03:43:05 +00:00
curt
b645c8cf7e
Initial revision.
1999-08-10 03:40:34 +00:00
curt
21f888a43f
Updates from Tony.
1999-08-08 17:12:33 +00:00
curt
a5f19c7a7c
Removed extra square array of indirection indices between what's visible
...
and where these things are in the cache. We just let ssg sort out what needs
to be drawn based on visual range.
1999-08-08 15:23:39 +00:00
curt
1e8b5c8956
Makefile.am: Got rid of -DUSE_SSG
...
options.cxx: reorder option initializations to match declaration order.
views.cxx: much cleanup of stuff that was depricated by the move to ssg.
I now use ssg to do all the projection/modelview matrix calculation
and setup. (mostly)
vies.hxx: also added the view pan offset to the view matrix calcs.
1999-08-08 15:21:54 +00:00
curt
471fe324ff
Added a place holder for optionally giving the engine a bit of a boost.
1999-08-08 07:04:11 +00:00
curt
82b41d7db6
Set up the model view matrix exactly as ssg does it before drawing sky, stars
...
sun, and moon. I really should do a derived sgLeaf class so that these things
can be drawn within ssgCullandDraw() but this is quicker for now ...
1999-08-08 01:31:30 +00:00
curt
b512e40e79
Cleaning cruft that can be removed now that ssg is taking over.
1999-08-07 23:07:59 +00:00
curt
e7751d59f2
Initial revision.
1999-08-07 19:19:14 +00:00
curt
09987296b4
Updates to Tony's c172 model.
1999-08-07 19:18:45 +00:00
curt
a7abe629cf
Scaling inputs to JSBsim to get a bit more realistic results.
1999-08-07 18:28:21 +00:00
curt
243b73c10b
Moving towards increased dependence on ssg.
1999-08-07 18:27:29 +00:00
curt
dec6e86f6e
Mac portability tweaks.
1999-08-07 18:24:49 +00:00
curt
6b2f7f4e3d
Mac portability changes.
1999-08-07 18:24:23 +00:00
curt
e6aef49822
Updates to Tony's c172 model.
1999-08-07 18:23:55 +00:00
curt
b001cc55c7
Updates for Mac compilers.
1999-08-07 18:22:57 +00:00
curt
def090d631
Return to glider model ...
1999-07-31 05:01:04 +00:00
curt
44400cdff8
Fix a small tile cache bug.
1999-07-31 04:59:28 +00:00
curt
439779ee36
Tweaks so that Jon's FDM stuff get's initialized better.
1999-07-31 04:58:26 +00:00
curt
0bb22cd0a7
Improvements to Tony's c172 model.
1999-07-31 04:57:35 +00:00
curt
aa68d067d0
Updates so that JSBsim can work.
1999-07-31 04:56:13 +00:00
curt
a1b2152d7f
Updates from Jon.
1999-07-31 04:55:23 +00:00
curt
8d58f64257
Fixed a tile caching bug. When I was freeing tiles to make room in the
...
cache, I was only checking currently visible tiles, rather than checking
all the cache entries.
1999-07-25 01:52:36 +00:00
curt
e5a87cf9fa
(Hopefully) fixed bug which caused corrupt entries to be loaded into the
...
scene graph when a tile shift occured while the tile load queue was not
empty.
1999-07-04 07:37:30 +00:00
curt
6efea97fb0
Don't make mismatched nodes/normals a fatal error ...
1999-07-04 07:33:29 +00:00
curt
f57f8ef7ce
Fail on mismatch of nodes and normals.
1999-07-03 04:03:59 +00:00
curt
d3b9b645ad
ssg and external view tweaks.
1999-07-01 01:17:43 +00:00
curt
0660ea821a
Network updates contributed by Oliver Delise.
1999-06-30 20:21:04 +00:00
curt
7a56d332ad
Force initial ssgState before doing ssg cull and render pass so that the
...
lazy state loader get's primed.
1999-06-30 19:16:53 +00:00
curt
9f9f487e2a
Added some early support for a cheezy external view of TuX.
...
'v' toggles internal vs. external view modes.
Add the distance of the bouding radius into the tile's range selector.
1999-06-30 14:35:01 +00:00
curt
39b3602dce
Ssg tweaks.
...
Better handling of missing tiles.
Added a range selector so we can completely ignore tiles that are beyond
our visibility range.
Added a routine to prep the ssg nodes before rendering by updating the
transform and range selector values.
1999-06-30 00:28:20 +00:00
curt
5329ce82c5
Ssg tweaks. Better handling of missing tiles.
1999-06-30 00:26:43 +00:00
curt
35dc68a0d0
Ssg tweaks.
1999-06-30 00:25:13 +00:00
curt
b333a30678
Misc. tweaks.
1999-06-29 17:26:46 +00:00
curt
0ae48876a7
More ssg tweaks.
1999-06-29 14:57:00 +00:00
curt
0c25cad3a1
MSVC++ tweaks contributed by Christian Mayer.
1999-06-28 18:41:01 +00:00
curt
e2a7fb6080
Initial revision.
1999-06-28 18:22:20 +00:00
curt
b67e68b684
FreeBSD tweaks.
1999-06-28 18:19:26 +00:00
curt
bb94a6ef5c
Updates contributed by Jon Berndt.
1999-06-28 17:39:20 +00:00
curt
a85b537e75
Fear the penguin ...
1999-06-28 14:18:14 +00:00
curt
aa27214f65
Additional tweaks to fix the ssg texture (state) problems. Tweaked near
...
and far clip planes. Adjusted rendering order so menus and hud get drawn
last.
1999-06-28 05:47:02 +00:00
curt
858f17b323
Changes to begin incorporating plib support for managing and rendering the
...
terrain.
1999-06-28 00:02:52 +00:00
curt
a540873192
Tweaks by Oliver.
1999-06-25 18:15:52 +00:00
curt
8520f46403
Initial revision.
1999-06-24 20:40:22 +00:00
curt
aea253a85c
Updated build system to remove DEFS += -DFOO type lines. This doesn't seem
...
to be supported in recent versions of autoconf.
1999-06-24 20:38:31 +00:00
curt
540849b9c3
Incorporated Oliver's initial networking code.
1999-06-22 21:24:31 +00:00
curt
116e3913ae
Updated for both JSBsim and Tony Peden's c172 flight model.
1999-06-21 05:01:31 +00:00
curt
c54a4fe206
Updates to JSBsim from Jon Berndt.
...
Fixed a typo in hud.cxx.
1999-06-20 04:10:44 +00:00
curt
3895c604ce
Borland C++ tweaks.
...
MacOS/Metrowerks tweaks.
Fix for fgText default constructor.
More ssg fiddling.
Fixed an include problem with client/server tile build tools.
1999-06-20 03:54:57 +00:00
curt
bfe5df5f24
Working on getting ssg integrated.
1999-06-19 04:48:07 +00:00
curt
6e10fd9a05
Fiddling with ssg.
1999-06-18 16:12:17 +00:00
curt
c8501f9b29
Now use plib in native install mode.
...
Preparations for unstable development version 0.7.0
Some reorganizational changes.
Beginning to test the use of ssg (part of plib)
1999-06-18 03:42:54 +00:00
curt
90655cf54b
renamed GLUTkey.* -> keyboard.*
...
renamed GLUTmain.cxx -> main.cxx
1999-06-17 21:33:39 +00:00
curt
14a8533f63
Initial revision
1999-06-17 20:07:19 +00:00
Tim Moore
c90db01dc8
source tree reorganization prior to flightgear 0.7
...
SimGear and TerraGear appear to have been split off at this time.
2009-09-14 14:26:20 +02:00