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curt 1999-08-17 21:20:38 +00:00
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/*******************************************************************************
Header: FGInitialCondition.cpp
Author: Tony Peden
Date started: 7/1/99
------------- Copyright (C) 1999 Anthony K. Peden (apeden@earthlink.net) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
HISTORY
--------------------------------------------------------------------------------
7/1/99 TP Created
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
The purpose of this class is to take a set of initial conditions and provide
a kinematically consistent set of body axis velocity components, euler
angles, and altitude. This class does not attempt to trim the model i.e.
the sim will most likely start in a very dynamic state (unless, of course,
you have chosen your IC's wisely) even after setting it up with this class.
CAVEAT: This class makes use of alpha=theta-gamma. This means that setting
any of the three with this class is only valid for steady state
(all accels zero) and zero pitch rate. One example where this
would produce invalid results is setting up for a trim in a pull-up
or pushover (both have nonzero pitch rate). Maybe someday...
********************************************************************************
INCLUDES
*******************************************************************************/
#include "FGInitialCondition.h"
#include "FGFDMExec.h"
#include "FGState.h"
#include "FGAtmosphere.h"
#include "FGFCS.h"
#include "FGAircraft.h"
#include "FGTranslation.h"
#include "FGRotation.h"
#include "FGPosition.h"
#include "FGAuxiliary.h"
#include "FGOutput.h"
#include "FGDefs.h"
FGInitialCondition::FGInitialCondition(FGFDMExec *fdmex)
{
vt=vc=0;
mach=0;
alpha=beta=gamma=0;
theta=phi=psi=0;
altitude=hdot=0;
latitude=longitude=0;
atm=fdmex->GetAtmosphere();
}
FGInitialCondition::~FGInitialCondition(void) {};
void FGInitialCondition::SetVcalibratedKtsIC(float tt)
{
vc=tt*KTSTOFPS;
cout << "ic.vc: " << vc << endl;
cout << "ic.rhosl: " << atm->GetDensity(0) << endl;
cout << "ic.rho: " << atm->GetDensity(altitude) << endl;
vt=sqrt(atm->GetDensity(0)/atm->GetDensity(altitude)*vc*vc);
cout << "ic.vt: " << vt << endl;
//mach=vt*sqrt(SHRATIO*Reng*atm->GetTemperature(altitude));
}
void FGInitialCondition::SetVtrueKtsIC(float tt)
{
vt=tt*KTSTOFPS;
//vc=sqrt(atm->GetDensity(altitude)/atm->GetDensity(0)*vt*vt);
//mach=vt*sqrt(SHRATIO*Reng*atm->GetTemperature(altitude));
}
void FGInitialCondition::SetMachIC(float tt)
{
mach=tt;
vt=mach*sqrt(SHRATIO*Reng*atm->GetTemperature(altitude));
//vc=sqrt(atm->GetDensity(altitude)/atm->GetDensity(0)*vt*vt);
}
void FGInitialCondition::SetAltitudeFtIC(float tt)
{
altitude=tt;
//mach=vt/sqrt(SHRATIO*Reng*atm->GetTemperature(altitude));
//vc=sqrt(atm->GetDensity(altitude)/atm->GetDensity(0)*vt*vt);
}
void FGInitialCondition::SetFlightPathAngleDegIC(float tt)
{
gamma=tt*DEGTORAD;
theta=alpha+gamma;
}
void FGInitialCondition::SetAlphaDegIC(float tt)
{
alpha=tt*DEGTORAD;
theta=alpha+gamma;
}
void FGInitialCondition::SetBetaDegIC(float tt)
{
beta=tt*DEGTORAD;
}
void FGInitialCondition::SetRollAngleDegIC(float tt)
{
phi=tt*DEGTORAD;
}
void FGInitialCondition::SetPitchAngleDegIC(float tt)
{
theta=tt*DEGTORAD;
alpha=theta-gamma;
}
void FGInitialCondition::SetHeadingDegIC(float tt)
{
psi=tt*DEGTORAD;
}
void FGInitialCondition::SetLatitudeDegIC(float tt)
{
latitude=tt*DEGTORAD;
}
void FGInitialCondition::SetLongitudeDegIC(float tt)
{
longitude=tt*DEGTORAD;
}
float FGInitialCondition::GetUBodyFpsIC(void)
{
return vt*cos(alpha)*cos(beta);
}
float FGInitialCondition::GetVBodyFpsIC(void)
{
return vt*sin(beta);
}
float FGInitialCondition::GetWBodyFpsIC(void)
{
return vt*sin(alpha)*cos(beta);
}
float FGInitialCondition::GetThetaRadIC(void)
{
return theta;
}
float FGInitialCondition::GetPhiRadIC(void)
{
return phi;
}
float FGInitialCondition::GetPsiRadIC(void)
{
return psi;
}
float FGInitialCondition::GetLatitudeRadIC(void)
{
return latitude;
}
float FGInitialCondition::GetLongitudeRadIC(void)
{
return longitude;
}
float FGInitialCondition::GetAltitudeFtIC(void)
{
return altitude;
}

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/*******************************************************************************
Header: FGInitialCondition.h
Author: Tony Peden
Date started: 7/1/99
------------- Copyright (C) 1999 Anthony K. Peden (apeden@earthlink.net) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
HISTORY
--------------------------------------------------------------------------------
7/1/99 TP Created
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
The purpose of this class is to take a set of initial conditions and provide
a kinematically consistent set of body axis velocity components, euler
angles, and altitude. This class does not attempt to trim the model i.e.
the sim will most likely start in a very dynamic state (unless, of course,
you have chosen your IC's wisely) even after setting it up with this class.
CAVEAT: This class makes use of alpha=theta-gamma. This means that setting
any of the three with this class is only valid for steady state
(all accels zero) and zero pitch rate. One example where this
would produce invalid results is setting up for a trim in a pull-up
or pushover (both have nonzero pitch rate). Maybe someday...
********************************************************************************
SENTRY
*******************************************************************************/
#ifndef FGINITIALCONDITION_H
#define FGINITIALCONDITION_H
/*******************************************************************************
INCLUDES
*******************************************************************************/
#include "FGFDMExec.h"
#include "FGAtmosphere.h"
/*******************************************************************************
CLASS DECLARATION
*******************************************************************************/
class FGInitialCondition
{
public:
FGInitialCondition(FGFDMExec *fdmex);
~FGInitialCondition(void);
void SetVcalibratedKtsIC(float tt);
void SetVtrueKtsIC(float tt);
void SetMachIC(float tt);
void SetAltitudeFtIC(float tt);
void SetFlightPathAngleDegIC(float tt); //"vertical" flight path, solve for alpha using speed
//void SetClimbRateFpmIC(float tt); //overwrite gamma
void SetAlphaDegIC(float tt); //use currently stored gamma
void SetBetaDegIC(float tt);
void SetRollAngleDegIC(float tt);
void SetPitchAngleDegIC(float tt); //use currently stored gamma
void SetHeadingDegIC(float tt);
void SetLatitudeDegIC(float tt);
void SetLongitudeDegIC(float tt);
float GetUBodyFpsIC(void);
float GetVBodyFpsIC(void);
float GetWBodyFpsIC(void);
float GetThetaRadIC(void);
float GetPhiRadIC(void);
float GetPsiRadIC(void);
float GetLatitudeRadIC(void);
float GetLongitudeRadIC(void);
float GetAltitudeFtIC(void);
private:
float vt,vc;
float alpha,beta,gamma,theta,phi,psi;
float mach;
float altitude,hdot;
float u,v,w;
float latitude,longitude;
FGAtmosphere *atm;
};
#endif

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/*******************************************************************************
Module: JSBSim.cpp
Author: Jon S. Berndt
Date started: 08/17/99
Purpose: Standalone version of JSBSim.
Called by: The USER.
------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
This class Handles calling JSBSim standalone. It is set up for compilation under
Borland C+Builder or other compiler.
HISTORY
--------------------------------------------------------------------------------
08/17/99 JSB Created
********************************************************************************
INCLUDES
*******************************************************************************/
#if __BCPLUSPLUS__ >= 0x0540 // If compiling under Borland C++Builder
#pragma hdrstop
#include <condefs.h>
//---------------------------------------------------------------------------
USEUNIT("FGAircraft.cpp");
USEUNIT("FGAtmosphere.cpp");
USEUNIT("FGAuxiliary.cpp");
USEUNIT("FGCoefficient.cpp");
USEUNIT("FGControls.cpp");
USEUNIT("FGEngine.cpp");
USEUNIT("FGFCS.cpp");
USEUNIT("FGFDMExec.cpp");
USEUNIT("FGInitialCondition.cpp");
USEUNIT("FGModel.cpp");
USEUNIT("FGOutput.cpp");
USEUNIT("FGPosition.cpp");
USEUNIT("FGRotation.cpp");
USEUNIT("FGState.cpp");
USEUNIT("FGTank.cpp");
USEUNIT("FGTranslation.cpp");
USEUNIT("FGUtility.cpp");
USERES("JSBSim.res");
//---------------------------------------------------------------------------
#pragma argsused
#endif
#include "FGFDMExec.h"
#include "FGRotation.h"
#include "FGAtmosphere.h"
#include "FGState.h"
#include "FGFCS.h"
#include "FGAircraft.h"
#include "FGTranslation.h"
#include "FGPosition.h"
#include "FGAuxiliary.h"
#include "FGOutput.h"
#include <iostream>
#include <ctime>
int main(int argc, char** argv)
{
FGFDMExec* FDMExec;
if (argc != 3) {
cout << endl
<< " You must enter the name of a registered aircraft and reset point:"
<< endl << endl << " FDM <aircraft name> <reset file>" << endl;
exit(0);
}
FDMExec = new FGFDMExec();
FDMExec->GetAircraft()->LoadAircraft("aircraft", "engine", string(argv[1]));
FDMExec->GetState()->Reset("aircraft", string(argv[2]));
while (FDMExec->GetState()->Getsim_time() <= 25.0)
{
//
// Fake an elevator kick here after 5 seconds
//
if (FDMExec->GetState()->Getsim_time() > 5.0 &&
FDMExec->GetState()->Getsim_time() < 6.0)
{
FDMExec->GetFCS()->SetDe(0.05);
}
FDMExec->Run();
}
delete FDMExec;
return 0;
}

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JSBSim : FGAircraft.o FGAtmosphere.o FGCoefficient.o FGFCS.o FGFDMExec.o \
FGModel.o FGOutput.o FGPosition.o FGRotation.o FGState.o \
FGTranslation.o FGUtility.o FGEngine.o FGTank.o FGAuxiliary.o \
JSBSim.o FGInitialCondition.o
g++ $(CCOPTS) -lm *.o -oJSBSim
FGAircraft.o : FGAircraft.cpp
g++ $(CCOPTS) -c FGAircraft.cpp
FGAtmosphere.o : FGAtmosphere.cpp
g++ $(CCOPTS) -c FGAtmosphere.cpp
FGAuxiliary.o : FGAuxiliary.cpp
g++ $(CCOPTS) -c FGAuxiliary.cpp
FGCoefficient.o : FGCoefficient.cpp
g++ $(CCOPTS) -c FGCoefficient.cpp
FGFCS.o : FGFCS.cpp
g++ $(CCOPTS) -c FGFCS.cpp
FGFDMExec.o : FGFDMExec.cpp
g++ $(CCOPTS) -c FGFDMExec.cpp
FGModel.o : FGModel.cpp
g++ $(CCOPTS) -c FGModel.cpp
FGOutput.o : FGOutput.cpp
g++ $(CCOPTS) -c FGOutput.cpp
FGPosition.o : FGPosition.cpp
g++ $(CCOPTS) -c FGPosition.cpp
FGRotation.o : FGRotation.cpp
g++ $(CCOPTS) -c FGRotation.cpp
FGState.o : FGState.cpp
g++ $(CCOPTS) -c FGState.cpp
FGTranslation.o : FGTranslation.cpp
g++ $(CCOPTS) -c FGTranslation.cpp
FGUtility.o : FGUtility.cpp
g++ $(CCOPTS) -c FGUtility.cpp
FGEngine.o : FGEngine.cpp
g++ $(CCOPTS) -c FGEngine.cpp
FGTank.o : FGTank.cpp
g++ $(CCOPTS) -c FGTank.cpp
FGInitialCondition.o : FGInitialCondition.cpp
g++ $(CCOPTS) -c FGInitialCondition.cpp
JSBSim.o : JSBSim.cpp
g++ $(CCOPTS) -c JSBSim.cpp
clean:
mv *.*~ backup
rm *.o
all:
touch *.cpp
make JSBSim
debug:
env CCOPTS=-g -WALL
make all