Expanded size for hud text strings to 64.
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1 changed files with 2 additions and 2 deletions
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@ -236,10 +236,10 @@ extern float HUD_matrix[16];
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class fgText {
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private:
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float x, y;
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char msg[32];
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char msg[64];
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public:
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fgText( float x = 0, float y = 0, char *c = NULL )
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: x(x), y(y) {strncpy(msg,c,32-1);}
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: x(x), y(y) {strncpy(msg,c,64-1);}
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fgText( const fgText & image )
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: x(image.x), y(image.y) {strcpy(msg,image.msg);}
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