Updated hud controls a bit:
"h" toggles between day/night/off "H" cycles through black/dark/medium/light intensities.
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9dc5c9ca22
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3 changed files with 97 additions and 88 deletions
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@ -957,76 +957,76 @@ int fgHUDInit2( fgAIRCRAFT * /* current_aircraft */ )
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int global_day_night_switch = DAY;
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void HUD_masterswitch( bool incr )
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{
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if ( current_options.get_hud_status() ) {
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if ( global_day_night_switch == DAY ) {
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global_day_night_switch = NIGHT;
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} else {
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current_options.set_hud_status( false );
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}
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} else {
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current_options.set_hud_status( true );
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global_day_night_switch = DAY;
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}
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}
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void HUD_brightkey( bool incr_bright )
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{
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instr_item *pHUDInstr = HUD_deque[0];
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int brightness = pHUDInstr->get_brightness();
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instr_item *pHUDInstr = HUD_deque[0];
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int brightness = pHUDInstr->get_brightness();
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if( current_options.get_hud_status() ) {
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if( incr_bright ) {
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switch (brightness) {
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case BRT_LIGHT:
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current_options.set_hud_status(0);
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break;
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if( current_options.get_hud_status() ) {
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if( incr_bright ) {
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switch (brightness)
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{
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case BRT_LIGHT:
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brightness = BRT_BLACK;
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break;
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case BRT_MEDIUM:
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brightness = BRT_LIGHT;
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break;
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case BRT_MEDIUM:
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brightness = BRT_LIGHT;
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break;
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case BRT_DARK:
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brightness = BRT_MEDIUM;
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break;
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case BRT_DARK:
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brightness = BRT_MEDIUM;
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break;
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case BRT_BLACK:
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brightness = BRT_DARK;
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break;
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case BRT_BLACK:
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brightness = BRT_DARK;
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break;
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default:
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brightness = BRT_BLACK;
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}
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}
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else {
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switch (brightness) {
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case BRT_LIGHT:
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brightness = BRT_MEDIUM;
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break;
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default:
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brightness = BRT_BLACK;
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}
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} else {
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switch (brightness)
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{
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case BRT_LIGHT:
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brightness = BRT_MEDIUM;
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break;
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case BRT_MEDIUM:
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brightness = BRT_DARK;
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break;
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case BRT_MEDIUM:
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brightness = BRT_DARK;
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break;
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case BRT_DARK:
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brightness = BRT_BLACK;
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break;
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case BRT_DARK:
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brightness = BRT_BLACK;
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break;
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case BRT_BLACK:
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default:
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current_options.set_hud_status(0);
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}
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}
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case BRT_BLACK:
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brightness = BRT_LIGHT;
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break;
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default:
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current_options.set_hud_status(0);
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}
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}
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} else {
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current_options.set_hud_status(true);
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}
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else {
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current_options.set_hud_status(1);
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if( incr_bright ) {
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if( DAY == global_day_night_switch ) {
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brightness = BRT_BLACK;
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}
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else {
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brightness = BRT_DARK;
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global_day_night_switch = DAY;
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}
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}
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else {
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if( NIGHT == global_day_night_switch ) {
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brightness = BRT_DARK;
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}
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else {
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brightness = BRT_MEDIUM;
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global_day_night_switch = NIGHT;
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}
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}
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}
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pHUDInstr->SetBrightness( brightness );
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pHUDInstr->SetBrightness( brightness );
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}
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@ -1214,46 +1214,53 @@ void fgUpdateHUD( void ) {
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}
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if( day_night_sw == DAY) {
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switch (brightness) {
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case BRT_LIGHT:
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set_hud_color (0.1f, 0.9f, 0.1f);
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break;
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switch (brightness)
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{
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case BRT_LIGHT:
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set_hud_color (0.1f, 0.9f, 0.1f);
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break;
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case BRT_MEDIUM:
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set_hud_color (0.1f, 0.7f, 0.0f);
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break;
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set_hud_color (0.1f, 0.7f, 0.0f);
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break;
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case BRT_DARK:
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set_hud_color (0.0f, 0.6f, 0.0f);
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break;
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set_hud_color (0.0f, 0.6f, 0.0f);
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break;
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case BRT_BLACK:
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set_hud_color( 0.0f, 0.0f, 0.0f);
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break;
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set_hud_color( 0.0f, 0.0f, 0.0f);
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break;
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default:
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set_hud_color (0.1f, 0.9f, 0.1f);
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set_hud_color (0.1f, 0.9f, 0.1f);
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}
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}
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else {
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if( day_night_sw == NIGHT) {
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switch (brightness) {
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case BRT_LIGHT:
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set_hud_color (0.9f, 0.1f, 0.1f);
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break;
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} else {
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if( day_night_sw == NIGHT) {
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switch (brightness)
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{
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case BRT_LIGHT:
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set_hud_color (0.9f, 0.1f, 0.1f);
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break;
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case BRT_MEDIUM:
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set_hud_color (0.7f, 0.0f, 0.1f);
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break;
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set_hud_color (0.7f, 0.0f, 0.1f);
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break;
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case BRT_DARK:
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default:
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set_hud_color (0.6f, 0.0f, 0.0f);
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}
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}
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else { // Just in case default
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set_hud_color (0.1f, 0.9f, 0.1f);
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}
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case BRT_DARK:
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set_hud_color (0.6f, 0.0f, 0.0f);
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break;
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case BRT_BLACK:
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set_hud_color( 0.0f, 0.0f, 0.0f);
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break;
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default:
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set_hud_color (0.6f, 0.0f, 0.0f);
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}
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} else { // Just in case default
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set_hud_color (0.1f, 0.9f, 0.1f);
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}
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}
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deque < instr_item * > :: iterator current = HUD_deque.begin();
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@ -808,6 +808,7 @@ class HudLadder : public dual_instr_item {
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//using namespace std;
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//deque <instr_item> * Hdeque_ptr;
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extern void HUD_masterswitch( bool incr );
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extern void HUD_brightkey( bool incr_bright );
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extern int fgHUDInit( fgAIRCRAFT * /* current_aircraft */ );
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extern int fgHUDInit2( fgAIRCRAFT * /* current_aircraft */ );
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@ -61,6 +61,7 @@
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# include <Weather/weather.hxx>
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#endif
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#include "bfi.hxx"
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#include "keyboard.hxx"
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#include "options.hxx"
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#include "save.hxx"
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@ -320,7 +321,7 @@ void GLUTkey(unsigned char k, int x, int y) {
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controls.set_brake( FGControls::ALL_WHEELS, b_set);
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return;
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case 104: // h key
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HUD_brightkey( false );
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HUD_masterswitch( true );
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return;
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case 105: // i key
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fgHUDInit(¤t_aircraft); // normal HUD
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