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Tweaks by David Megginson.

This commit is contained in:
curt 1999-10-27 00:44:16 +00:00
parent c6d4eee79a
commit 3b5667ed39
2 changed files with 10 additions and 10 deletions

View file

@ -110,7 +110,7 @@ int FGBalloonSim::update( int multiloop ) {
}
// set control positions
current_balloon.set_burner_strength ( controls.get_elevator() ); /*controls.get_throttle( 0 )*/
current_balloon.set_burner_strength ( controls.get_throttle(0) );
//not more implemented yet
// Inform BalloonSim of the local terrain altitude

View file

@ -106,15 +106,15 @@ void balloon::update()
{
/************************************************************************/
/* I'm simplifying the balloon by reducing the simulation to two */
/* points: */
/* points: */
/* the center of the basket (CB) and the center of the envelope (CE) */
/* */
/* ce */
/* I */
/* I */
/* cg (=center of gravity) */
/* I */
/* cb */
/* */
/* ce */
/* I */
/* I */
/* cg (=center of gravity) */
/* I */
/* cb */
/* */
/* On each center are forces acting: gravity and wind resitance. CE */
/* additionally got the lift (=> I need to calculate the weight of the */
@ -240,7 +240,7 @@ void balloon::update()
// care for the ground
if (position[2] < (ground_level+0.001) )
velocity[2] = ground_level;
position[2] = ground_level;
//return results
sgAddVec3(position, dTotal);