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@ -15,9 +15,6 @@
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kind of like the xgl stuff. The debugging version can do
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bounds checking and such.
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6/10/98 - problem with view culling when not looking forward. Need to
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generate the correct matrix and work it into the calculations.
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6/10/98 - terrain generation - add an option to try to iteratively change
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the error tolerance to try to generate "close" to a certain
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number of vertices so that we can have consistent size, rendering
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