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Author SHA1 Message Date
Thomas Geymayer
4b573ebd13 Start porting NasalPositioned to cppbind.
For now it is available in the positioned Nasal
module. FGAirport is fully ported, but especially
procedures/navaids and free functions are still
missing.
2013-03-04 19:24:47 +01:00
Thomas Geymayer
45e3b7e2d1 Clean up/prepare for porting NasalPositioned to cppbind 2013-03-04 16:31:37 +01:00
James Turner
1eb8ae1fbf Give the FGAirport class a sane filename.
simple.[cxx|hxx] -> airport.[cxx|hxx]
2013-02-21 11:32:02 +00:00
James Turner
7b663cd7f7 Split huge NasalSys header apart. 2013-02-09 15:33:05 +00:00
Christian Schmitt
2013f7149d Some headers missing... ;) 2013-02-07 19:00:54 +01:00
ThorstenB
a28fe51ccf Fix FGAIFlightPlan waypoint issues
Iterator must be reset after clearing waypoint list.
Deleting "*waypoint.end()" doesn't delete the last waypoint (end()-1
does - it is never actually used though).
2012-11-27 21:02:32 +01:00
ThorstenB
b8a3d6902e Stop AI aircraft's sound when removing
Sound manager keeps a reference to _fx, so reducing its ref-count isn't
enough - it must be removed explicitly.
2012-11-27 00:02:28 +01:00
ThorstenB
7ed8b625c9 Fix a couple of 64-bit warnings identified by GCC.
PositionedID is of "int64_t", which depends on platform: apparently it is
"long long int" for Mac (requiring %lld format), but it is "long int" for
64bit Linux (requiring %ld). To avoid a "compiler warning fix commit
war" ;-) use a type cast to the longest common type (long long int).
2012-11-26 00:23:10 +01:00
James Turner
63c95642c8 Work on AIAircraft gear animation.
Inspired by Harald's patch, attempt to get AI models show realistic gear animations. Unfortunately AI models seem to be ignoring the gear properties, so keeping the code disabled until I can trace down why.
2012-11-25 21:37:15 +00:00
James Turner
979ca55197 Fix a couple of 64-bit warnings identified by Clang. 2012-11-25 21:35:17 +00:00
ThorstenB
1c6643d7ac traffic: more pass by reference + member init 2012-11-25 16:41:10 +01:00
ThorstenB
f0778a110b MSVC compile issues. 2012-11-24 13:33:36 +01:00
ThorstenB
ff49cd7acf AIFlihtPlan: Proper member initialization
(i.e. "isValid" needs to be initialized unconditionally)
2012-11-24 13:30:00 +01:00
ThorstenB
439ad4a7c8 Traffic performance: cache track length
Track length is calculate every iteration/for every aircraft. Since some
tracks have hundreds of waypoints, calculation is slow. Cache the
track length between the waypoints ahead, so it rarely needs to be
recalculated.
2012-11-24 12:06:20 +01:00
ThorstenB
bb494e52e5 Performance improvement: pass (const) strings by reference
to avoid copying actual string data around.
2012-11-24 11:59:13 +01:00
ThorstenB
1827825fcb Clean up namespace issues
avoiding "uses..." in header files.
2012-11-23 21:16:08 +01:00
ThorstenB
4a53002784 Fix compiler warning with sprintf format
since PositionedID is "long int", not "long long int".
2012-11-23 21:16:07 +01:00
James Turner
bca6e9e890 Break upwards dependency on Traffic in the AI code
AIManager had unfortunate code to pass some state to the traffic-manager; this is no longer required since traffic schedules hold onto their AI-Aircraft directly as needed.
2012-11-21 14:49:34 +00:00
James Turner
77ca03da4d AIManager cleanups, no functionality change. 2012-11-21 14:03:17 +00:00
James Turner
afcdbd3158 Overhaul the ground-net / parking code.
Use the nav-data-cache to cache groundnet information, including
parking positions and the taxi-node graph.
2012-11-08 09:07:05 +00:00
James Turner
c79e2465df Traffic improvements.
Make landings and takeoffs look more correct; tweak climb-out and touchdown phases in particular, so the turn to destination heading occurs earlier on climb out, and touchdown occurs close the GS transmitter / some distance down the runway from the beginning.
2012-10-30 15:43:54 +00:00
James Turner
7c8ad455a3 PerformanceDB improvements.
Support cascading (inheriting) performance data, so common values don't need to be repeated.
2012-10-29 10:01:52 +00:00
Anders Gidenstam
a44acfa875 merge-requests/1566: Adjust indentation. 2012-10-12 23:48:09 +02:00
Vivian Meazza
bbea07e8b1 Bugfix: correct calculation of range and realtive bearing when parent is not the main model.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2012-10-12 23:45:56 +02:00
James Turner
607e7d7bf3 Use an SGGeod inside FGAIFlightPlan::Waypoint.
This allows incremental refactoring to move away from discrete lat/lon use in favour of SGGeod.
2012-10-08 15:52:06 +01:00
James Turner
7d547d1287 Make traffic take-off roll look a little better.
Expand the performance DB logic to support aliases, and select based on aircraft type as well as class. This allows to introduce some variation into AI traffic performance. Change the initial climb-out waypoints to use pitch-hold until passing 3000', which looks much more convincing
2012-10-05 18:12:46 +01:00
James Turner
bcea720db3 Make the sound-manager optional in a few places. 2012-10-01 10:10:34 +01:00
James Turner
649d579124 Helpers to access view position.
Avoid direct use of FGViewer in various places, by providing property-based accessors to the current view position.
2012-09-25 10:06:56 +01:00
James Turner
b1ff365a8f Make FGTaxiNode and FGParking inherit FGPositioned.
In preparation for caching the groundnet in the NavCache, make taxi-nodes and parkings inherit from FGPositioned. As part of this, make them heap (as opposed to value) classes, disable their copy-constructors, remove many mutating operations, and give them real constructors.
2012-09-25 00:31:17 +01:00
James Turner
fb266722ba Parking: another segfault edge-case.
Again, when there's no parking/ground-net, tolerate this.
2012-09-24 00:36:47 +01:00
James Turner
66a6438de1 Avoid a segfault-on-null
This code is called both when there's no ground-net, but also when there's no parking data at all.
2012-09-23 23:07:00 +01:00
James Turner
b1854459b3 Clean up dynamics/parking handing code.
Refactor some parking / airport-dynamics APIs, in preparation for caching the ground cache data in the nav-cache.
2012-09-23 21:42:40 +01:00
Mathias Froehlich
26664aaff0 Push SGMaterial use into these classes that need it. 2012-08-29 06:29:29 +02:00
Mathias Froehlich
e3ad3d3a07 bvh: Adapt to upstream bvh changes in simgear. 2012-08-24 21:24:12 +02:00
James Turner
588eba658a Make some include dependencies explicit. 2012-08-22 00:07:53 +01:00
ThorstenB
a3e76909ee Christoph Korn/PlayDeb.net: fix typos 2012-08-17 23:51:30 +02:00
ThorstenB
df4ccc3b88 Debug message about loaded AI models. 2012-07-15 10:15:53 +02:00
James Turner
b0384d035f Remove remaining includes of simgear/waypoint 2012-05-11 23:49:12 +01:00
Frederic Bouvier
75fc136931 Remove redundant inclusion of math/SGMath.hxx 2012-05-05 11:20:04 +02:00
ThorstenB
0f462d4a6e Fix rpmlint/Linux packager complaints
about outdated/invalid FSF address in some license headers.
2012-05-05 01:42:41 +02:00
ThorstenB
b9260f543b Ganael Laplanche: fix include dependencies for FreeBSD support 2012-05-05 01:08:20 +02:00
ThorstenB
e59fabaf82 Clean-up some SGMath dependencies. 2012-05-05 00:56:29 +02:00
ThorstenB
3986e1fe3a Add separate switch to enable/disable AI scenario support.
Switch is enabled automatically when scenarios are given on command-line.
2012-04-30 19:04:49 +02:00
ThorstenB
9b51c5e87e #248: support enabling AI module at run-time
Also adapt MP and traffic module to enable the AI module when required.
This makes /sim/ai/enabled an internal property: it can default to false
(in future), and can be enabled as soon as any user-level feature (traffic,
MP, local weather, ...) requires it.
2012-04-30 17:26:04 +02:00
ThorstenB
89b41395d8 Move viewer-related sources to separate folder.
Simple source directory clean-up, so "Main" folder contains fewer stuff
and the list of files in the editors a lot shorter.
2012-04-25 23:28:00 +02:00
ThorstenB
d683d39e85 Fix SceneryPager destruction sequence.
SceneryPager singleton must not be removed while FGScenery is still alive,
so hold a reference to it in FGScenery, saving the pager from being
deleted first.
2012-04-15 15:30:44 +02:00
ThorstenB
ffe7149b81 Don't call "exit" when reporting an error.
Add some more guards for missing way points.
Comment out some unused variables.
2012-04-12 19:38:32 +02:00
ThorstenB
c14343d02b AIFlightPlan: Initialize the same member variables in all constructors.
distance_to_go / lead_distance were not initialized in all constructors.
Fixes 'condition on uninitialized data' reported by valgrind.
Also comment-out unused vars.
2012-03-26 21:11:03 +02:00
ThorstenB
11a9bdf29e #548: segfault in AIFlightPlanCreate
check "tn != NULL" before calling tn->getGeod()
2012-03-25 10:34:07 +02:00
ThorstenB
0abf252ec8 Use tiedPropertyLists instead of manually matched tie/untie calls.
Ensures we don't forget to untie some individual properties.
2012-03-04 15:30:08 +01:00
ThorstenB
578df0f484 #553: decouple OSG callbacks from Nasal subsystem 2012-02-06 22:19:33 +01:00
ThorstenB
246feef85f #553: MP-model-loading related segfault
MP aircraft are loaded by a separate OSG thread (introduced after FG2.4.0).
The OSG thread also calls the "modelLoaded" callback. However, we mustn't
allow the OSG thread to call FGNasalModelData::modelLoaded directly:
FGNasalModelData isn't thread-safe. There are obvious issues (_callCount++;),
tricky issues like calling the Nasal _parser_ or creating hashes and
modifying the global Nasal namespace. It doesn't use locks to protect
against another thread executing a Nasal context or running garbage
collection. It also executes Nasal code itself (the model's "load" hook),
which we also cannot allow in a separate thread...
This patch returns all Nasal parts of MP-aircraft loading (parsing,
module creation, execution) to the main thread, while keeping the
multi-threaded OSG part (loading of MP-aircraft model files itself).
The same issue exists with scenery models (see other commit).

To summarize with 2 words: It s*cks... ;-)
2012-01-08 13:28:49 +01:00
ThorstenB
dac00efbc7 Fix some compiler warnings.
Comment out unused code.
2012-01-02 23:16:17 +01:00
Durk Talsma
aab04f44bd Bugfixes and some finetuning:
* Pregenerating taxiroutes could interfere with runway assignments by ATC, when conditions changed, resulting in a taxi to one runway and a takeoff from another
* A simpler solution for the "Error in Traffic record bug". This still needs some more testing, but I haven't seen any error message anymore, since changing to the current code.
* Initialize AI traffic at speed zero, this should prevent some weirdness observed under boundary conditions.
* Don't activate groundnetwork proximity detection for pushback traffic until the "ready for startup message is transmitted. this should allow sufficient time for them to reserve a route, but a little more testing still needs to be done.
2012-01-02 22:23:24 +01:00
Torsten Dreyer
ddb4fa050f Some warning fixes, mostly unused variables 2011-12-25 14:41:47 +01:00
Erik Hofman
1fb790eb60 comment out unused variables and function and properly initialize variables 2011-12-19 16:50:21 +01:00
Erik Hofman
c78b7e1abb Remove AI prefix for the sound path and add it to the config files instead 2011-12-14 12:45:22 +01:00
ThorstenB
d47342a5a4 Add --log-class option, improve logging classes.
Replace SG_GENERAL by more specific log classes in many places.
Allow "," to separate logging classes (using "|" is odd on the
command-line).
Also add new option to make logging more useful for developers.
You can use:
  --log-level=debug --log-class=environment
to only get environment debug messages, or
  --log-level=debug --log-class=sound,ai
to only get debug messages related to the sound or AI subsystem.
2011-12-11 14:06:17 +01:00
ThorstenB
444720f62d Avoid useless warnings during FG startup.
Do not warn about missing scenery manager, unless it is really needed.
Also raise warn level for multiple init calls.
2011-12-09 17:19:45 +01:00
ThorstenB
826107f132 #510: Fix disappearing AIShips.
Untangle AI reinit and init methods. Some code in init hooks expects to be
called once only. Derived classes should not redirect their reinit to init,
even if this seems fine for the methods of the derived class itself. This
also triggers the init methods of all base classes, which may not expect
multiple calls to their init methods (or to "init" on "reinit").
2011-12-09 17:06:19 +01:00
ThorstenB
bfb0619f76 Fix memory leak with FGAIModelData.
Be lazy and use ref pointers - to remove memory automatically.
2011-12-09 17:03:14 +01:00
Vivian Meazza
6b1391e404 Make parameter "roll-factor" settable in scenario files
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-12-04 19:10:42 +01:00
ThorstenB
07aa70dce9 sound: fix sound-buffer-in-use issue
FGFX objects must be dereferenced early enough, and sound manager must be
removed late enough - otherwise openal complains about resources being
still in use when tryin to remove buffers.
Also: do not create FGFX objects for AI/MP aircraft, when AI sound is
disabled.
2011-12-04 17:18:02 +01:00
Erik Hofman
831f81d97c Properly construct a string from another string and an integer, use a relative path for sound construction, allow enable/disable aimodel sounds using /sim/sound/aimodels/enabled 2011-12-03 14:40:48 +01:00
Erik Hofman
99bb79c7d5 Properly remove FGFX classes when not needed anymore 2011-11-27 15:10:44 +01:00
Erik Hofman
f89ad9baf0 Move some code from the header file to the source file. 2011-11-27 13:48:04 +01:00
Erik Hofman
2c8da4c122 fix a typo 2011-11-27 10:52:28 +01:00
Erik Hofman
ebcc6359b9 Initials sound support for AI models. 2011-11-25 13:39:10 +01:00
Erik Hofman
04395fa9a5 Postpone initialization of the avionics soundgroup until avionics are enabled. This prevents AI classes from creating new and unnecessary avionics sample groups. 2011-11-20 15:31:58 +01:00
Erik Hofman
544bad86c7 remove a .swp file 2011-11-20 15:06:10 +01:00
Erik Hofman
9e1121fc4c First implementation of sound effects for AI models. 2011-11-20 15:05:37 +01:00
ThorstenB
4b2506d709 Add new performance monitoring subsystem.
Rename some subsystems for naming consistency.
2011-11-19 15:37:49 +01:00
Durk Talsma
4903556bb2 Enable the AI pilot to hit the breaks hard when necessary. 2011-11-12 18:42:59 +01:00
Durk Talsma
0905b4f367 Fixing an age old bug. AIAircraft arriving on an airport never received a proper gateId, causing them to taxi to the end of the world and beyond. 2011-11-12 18:40:23 +01:00
ThorstenB
1eb8d0caa4 #424: Don't page out AI objects. Just load lazily.
Changes commit 1e7d072eed and uses the new
deferred loading - instead of paged (un)loading.
2011-11-10 22:12:54 +01:00
James Turner
70b4f38ebc Goodbye automake. 2011-11-01 11:15:53 +00:00
Durk Talsma
8eca759077 Merge branch 'next' of gitorious.org:fg/flightgear into next 2011-10-26 22:38:38 +02:00
Durk Talsma
538e632f45 * Updated routing algorithm. Just sorting the schedules by usage heuristics doesn't work well for major multihub airlines.
* Improved groundnetwork routing algorithm. Don't uncesscarily block taxiways. Instead, use a "just-in-time" blocking system. The unblocking algorithm still needs some work, but the current version is already a major improvement over the previous version.
* Some tweaks to the handover from ground to tower controller. Aircraft could refuse to take-off of even refuse to taxi onto the runway. This now seems to be solved.
2011-10-26 22:26:37 +02:00
James Turner
16a54a4409 Change a hot-spot in the AI code, to use cartesian instead of geodetic math. 2011-10-26 17:26:11 +01:00
Frederic Bouvier
8057c50849 AITraffic fix - forgot two files 2011-10-22 10:31:38 +02:00
Frederic Bouvier
3a262fe7d3 Fix a problem in AITraffic where waypoint iterator is trashed by push_back. A cleaner solution would be to use indices instead of iterators to track position in the waypoint vector 2011-10-22 10:15:16 +02:00
James Turner
b1b4b7ecf4 Fix (nearly) all the std:: namespace violations in headers, in preparation for fixing SGsmplstat.hxx to *not* do a 'using namespace std'. 2011-10-17 17:41:59 +01:00
ThorstenB
b16338598a Use more specific log classes.
Log class filters work better when different modules
use different classes :).
2011-10-11 21:55:50 +02:00
ThorstenB
53e6c0ac5f Reduce AI/MP lags when removing models
Move load of removing OSG objects to the OSG pager thread
2011-10-11 21:43:24 +02:00
Durk Talsma
835334bd4f Finetuning of AI Aircraft landing performance. Aircraft slow down to taxi speeds just before leaving the runway. Increased vTaxi on the runway to further reduce time on the runway and slow down to vTouchdown well ahead of touching down. 2011-10-10 21:55:09 +02:00
Durk Talsma
88dc9a14b7 Remove the assertSpeed debugging code. 2011-10-10 18:51:41 +02:00
Durk Talsma
da3c098a4b AITraffic exits the runway as soon as possible (in theory; the code still needs some fine tuning). 2011-10-09 23:44:42 +02:00
Durk Talsma
02712dc1ad Several Bugfixes:
* Landing AIAircraft now land properly!!!
 * Fixed problems with takeoff scheduling.
 * Untangled several vertical speed calculation algorithms.
 * No more bent-over-backwards and jump-in-the-air AI aircraft initializations.
 * Fixed intermixed target speed and target altitude during climb phase.
 * Implemented beginnings of a "line up and wait" procedure.
 * Tried to use actual runway elevation for calculating the decent profile.
2011-10-09 00:25:04 +02:00
Durk Talsma
a9ac75b9c9 Revert back to the version from sept 4. Vertical speed calculations of decending AI aircraft were messed up. 2011-10-05 21:40:47 +02:00
Durk Talsma
f2b354d9cb Merge branch 'next' of gitorious.org:fg/flightgear into next 2011-10-03 20:57:32 +02:00
Durk Talsma
4640f5bb02 * A new algorithm for determining hold position instructions. This version still needs some finetuning, but already appears to be more solid than the old version.
* Some tweaks to the traffic scheduling algorithm.
* Misc cleanup.
2011-10-03 20:54:58 +02:00
ThorstenB
3451012bca Make LOD properties of AI/MP aircraft run-time configurable. 2011-10-03 12:01:58 +02:00
Durk Talsma
152fec1cb6 Patch by Torsten Dryer: Remove the Ugly global dialog variable and remove rwy as a member variable from the AIFlightPlan class. 2011-09-22 20:52:05 +02:00
Durk Talsma
1e4b17595a -Prevent crashing the sim when starting at a gate that is not connected to the ground network. For now, just silently shut down the ATC system. 2011-09-11 21:42:29 +02:00
Durk Talsma
35abe6d0ab A number of cosmetic and/or infrastructural changes.
Traffic Manager:
	* Just continue routing until we run out of flights. This change removes one of the major requirements for setting the "Home port" field.
	* Add a time restriction requirement for the aircraft scheduler; this became necessary after removing the limited-to-home-port routing restriction.
	* Added a new field to the heuristics calculation: take into account whether an aircraft has already been used in a previous session. Rotate aircraft assignments for greater variability across sessions.
	* Added a revision number to the cache files, so that old cache results, which are no longer compatible with the new file format, are discarded.

Groundnetwork and traffic control:
	* Added a revision number to the cache files, so that old and incompatible results are discarded.
	* The caching algorithm probably didn't store the correct data for airports that were processed while the user was quite far away. This is now corrected by checking whether the cached elevation data are equal to the generic airport elevation.
AIAircraft:
	* I've been searching for the infamous aircraft bend-over-backward bug, that can occur during initialization, but to no avail yet. The only variable potentially responsible (tgt_vs) wich can explain the irregular jumping behavior, as well as the weird pitch results is initialized in AIAircraft's only constructor (through AIBase), and I can't find any situation in the ground handling code where this variable could get bizarre values. But,
	* a couple of tgt_vs. calculations appear to be completely redundant. This value was calculated twice inside the ProcessFlightplan function, and subsequently again in the updateSecondaryTargetValues function. I have removed the calculations in the process flightplan function, without any apparent side effect.
2011-09-04 20:27:36 +02:00
Erik Hofman
1e9120a8ac Add proper conversion factor 2011-08-29 18:34:57 +02:00
Vivian Meazza
ce97a1e4c5 Bugfix: Ballistic objects with "expiry" set were not instantiating correctly.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-08-11 21:46:51 +02:00
Durk Talsma
552aa5419f Some fine tuning of the ATC messages related to ground to tower transfer.
Removal of obsolete debugging messages. Let's hope I caught them all.
2011-08-10 21:39:28 +02:00
Durk Talsma
b603344d69 Merge branch 'next' into durk-atc 2011-08-09 20:09:14 +02:00
Torsten Dreyer
1e7d072eed Add LOD to each AI model
Add a LOD (range animation) to each AI model if the property
/sim/rendering/static-lod/ai is set to any number greater than
zero. AI models get loaded but only displayed when closer than
the number given in the property (in meters).
If the property is absent or it's value is less or equal 0.0
than no LOD is added to the AI model.
2011-08-09 18:02:37 +02:00
Durk Talsma
5f3804e816 AI/ATC enhancements:
- Better transistion between taxi and takeoff phases.
 - Skipping the pushback stages when a gate doesn't require push-back.
 - Some test code always chooses the user aircraft as the one that has to hold position.
2011-08-07 21:38:50 +02:00
Durk Talsma
98048d1000 Some preparory work for enabling the handover from ground to tower controller. 2011-08-03 23:09:52 +02:00
Durk Talsma
449675deca Removal of some debugging statements. 2011-08-03 21:23:42 +02:00
Durk Talsma
4928886e56 Bugfix: Change the point where leg numbers recycle, in order to avoid hitting the default case in AIFlightPlan::create(). 2011-08-01 21:34:33 +02:00
Durk Talsma
f84d9d4757 A fairly major interal reorganization of the AI code
- Change AIFlightPlan::waypoint into an independent class FGAIWaypoint
 - Don't update leg count until the aircraft has passed the last waypoint that was created by the corresponding leg
 - Clear ground network rendering for controllers that are no longer active.
2011-07-31 19:27:44 +02:00
Durk Talsma
987a0fd1df Fix broken constructor to prevent a segfault when deleting taxiroute during program shutdown. 2011-07-26 18:28:34 +02:00
Durk Talsma
dbceffeae8 Fix flightplan initialization issue. 2011-07-25 21:36:09 +02:00
Torsten Dreyer
0c9716227c let bool FGAIFlightPlan::createCruise() return a value
fix Windows build.
2011-07-24 17:22:00 +02:00
Durk Talsma
3f26233d69 Some cleanup in the ATC/AI code before merging with the next branch:
- Hide the ATC dialog box by default
 - Allow dynamic enabling and disabling of the AI groundnetwork visualization
 - Cleanup of debug messages
2011-07-24 12:48:13 +02:00
Durk Talsma
5228053f7f Merge branch 'next' into durk-atc 2011-07-24 08:44:22 +02:00
James Turner
7abf7c5748 CMake header support for XCode/Visual Studio 2011-07-19 07:58:03 +01:00
Durk Talsma
f8a8805e2d Merge branch 'next' into durk-atc 2011-07-01 22:20:40 +02:00
ThorstenB
1ebab94710 #358: Missing option to disable AI scenarios
--ai-scenario=... can only add/enable another scenario.
Introduce --disable-ai-scenarios option to disable all scenarios (can be
used by external launchers, GUIs etc)
Also provide error instead of debug message when a scenario cannot be loaded.
2011-06-26 16:08:19 +02:00
ThorstenB
c19664291f #221, #242: Fix/work-around for AI traffic issues
Move the disable-HOT feature from the MP aircraft to the a/c base class,
disable HOT for all AIaircraft, since that's a fix/work-around for
#242: AI aircraft respect the user a/c only when HOT is _disabled_ for them
#221: AI aircraft don't stack at parking positions when HOT is disabled
Also generally disables HOT for ballistic and other models (suggested by vivian),
allowing it for ship/carrier models only.
2011-06-25 20:44:44 +02:00
Torsten Dreyer
bad5fbf66a Use computed gravity instead of hardcoded value 2011-06-08 20:17:40 +02:00
Vivian Meazza
8b6779aa96 Bugfix: set life timer to 0 on instantiation and when ballistic object dies.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-06-06 09:32:00 +01:00
Durk Talsma
de1564d83e Merge branch 'next' into durk-atc 2011-05-31 20:38:42 +02:00
Vivian Meazza
a6cc487b74 Add the capability of switching slaved objects at runtime.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-05-24 19:45:08 +02:00
Vivian Meazza
455b7fe61e Add the capability of switching slaved objects at runtime.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-05-21 17:08:36 +01:00
Durk Talsma
6ee1d7411b Simple FlightPlan generation and execution for the user aircraft: This will allow ATC guided taxiing to the runway. 2011-05-07 10:03:27 +02:00
Durk Talsma
17fececa9f Some more work on AI/ATC user interaction integration:
* Update AI aircraft object based on user position.
* Process flightplan
* Don't try to update the radar information for AIAircraft that don't have a valid manager pointer
2011-04-29 20:44:05 +02:00
Durk Talsma
a7ccae9fca More work on AI/ATC integration:
- Fixed a bug in AI aircraft ground steering code: When aircraft were not moving, the value of headingchangeRate kept increasing to insane levels. Although this was clamped to a maximum of 30 degrees per second, the initial rate could still push the aircraft in the wrong direction. In practice, this bug would be visible when an AI aicraft would be pushed back, when it tended to veer to the right.
 - Make sure that the aircraft slows down well ahead of the pushback point. This change ensures that the AC will actually reach the pushback point. It also ensures a slightly tighter steering range.
 - AI ground steering rate is tuned to 30 degrees per second at a nominal taxispeed of 15. I now modulate the heading adjustment rate by manipulating the adjustment using a non-linear function (the sqrt). This allows for a slightly tighter turn radius at speeds < 15 and slightly looser turns at speeds > 15.
 - The AI Flightplan generation code can return false. This can be used to determine whether any additional AI aircraft may be created. Currently, the function returns false when no more parkings are available. This should limit the build-up of huge AIAircraft tower stacks.
 - The ground network can now graphically display all aircraft actitivy on the ground network by using a virtual marker system.
2011-04-19 18:01:24 +02:00
Durk Talsma
c597f72158 Added some interface function to traffic manager related classes and added a traffic record that mimicks the users aircraft's traffic intentions. 2011-04-12 23:28:48 +02:00
Durk Talsma
493661a2dc Small step forward: Ensure that traffic information is appropriately updated. 2011-04-11 22:23:53 +02:00
Durk Talsma
819e6a04fa Some more work on AI/ATC interaction.
* Added an AIAircraft that is shadowing the user aircraft's behavior, in terms of AI / ATC interactions
* Set up a shadow AI FlightPlan that is used for tracking the user's aircraft.
2011-04-10 12:46:00 +02:00
Durk Talsma
52b0baace1 adding changed files for previous commit. 2011-04-03 17:58:16 +02:00
ThorstenB
f6b9c5b908 Make AIplanes respond to TCAS RAs. 2011-02-25 21:12:35 +01:00
ThorstenB
0f7f7fce6b Expose vertical speed for MP planes
vertical speed of MP planes was always 0,
calculate their (average) vertical speed since
it's required for TCAS and TCAS display
2011-02-25 21:12:35 +01:00
Torsten Dreyer
f938a23d7c clear two gcc warnings 2011-02-25 20:46:18 +01:00
ThorstenB
8962477cfa Fix huge multiplayer memory leak.
Almost all FGPropertyData elements received via MP were leaked.
Property data is now cleanly deallocated in the FGExternalMotionData destructor.
Thanks to Jester for reporting rising mem consumption in MP mode.
2011-02-16 00:49:00 +01:00
ThorstenB
133cfbfa7f Fixed several compiler warnings
uninitialized or unused variables, init sequence, ...
2011-02-02 22:05:54 +01:00
Frederic Bouvier
6bb8e69b92 Initialize class member in AIFlightPlan 2011-01-30 21:20:50 +01:00
Mathias Froehlich
70dd6279a7 Add an initial implementation of a hla module. 2011-01-17 21:35:03 +01:00
ThorstenB
867508def8 Minor update
Missed this place during code clean-up
2011-01-10 21:19:51 +01:00
ThorstenB
6ff61836fe AI traffic performance boost for busy airports
Stop ground elevation (scenery) checks for stationary AI aircraft.
2011-01-10 20:53:46 +01:00
ThorstenB
6eadcb8dfc Fixed AIplane vertical speed.
Fixed reversed fps-fpm conversion.
2010-12-29 21:17:46 +01:00
Curtis L. Olson
f8015bf54f Add a small bit of nan/fpe protection. It's possible that this routine
could be called with a zero dt which would then lead to a divide by zero
error if we ran through all the computations.
2010-12-20 12:20:57 -06:00
James Turner
a91ec5f9f9 Initial work on CMake build files, with considerable help from Olaf Flebbe. 2010-12-19 15:06:04 +00:00
Csaba Halasz
674a295896 Merge commit 'refs/merge-requests/13' of git://gitorious.org/fg/flightgear into next 2010-11-30 00:26:22 +01:00
ThorstenB
44901ae86f Tile manager improvements
Priority scheme for tile loading/removing
Cleaner tile manager interface for AI/groundcache/...
Reduce start-up delay. Drop splash screen when inner scenery is available.
Be nice to osg loader: slow-down main loop while initial scenery is still loading.
2010-11-19 13:59:43 +01:00
ThorstenB
ca3cabc60a Kill some unnecessary include dependencies.
Speed-up compilation when working on tilemanager.
2010-11-19 13:44:52 +01:00
ThorstenB
e5348b67a5 New property identifying missing MP planes
Provide "model-installed" property at MP planes for pilot list.
Avoid direct directory access in Nasal (aircraft installed check).
2010-11-13 16:29:34 +01:00
Christian Schmitt
0a5e86f4e6 remove old .cvsignore files 2010-11-11 01:16:29 +01:00
ThorstenB
7dd2cf19e8 Fixed some compiler warnings.
Please the compiler (gods).
2010-10-29 21:14:09 +02:00
Vivian Meazza
b88d0988cd More rationalization of methods, and other clean-ups
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-10-28 17:29:41 +01:00
James Turner
0147f78d20 Remove persistent references to AI mananger and its objects from the submodel-manager. 2010-10-28 15:10:37 +01:00
James Turner
f5c2c630eb Remove references to old (unused) airways code 2010-10-20 17:54:16 +01:00
James Turner
0d7769ae72 Search aircraft dirs when loading AI models. Thanks to Thorsten Brehm for the catch. 2010-10-20 00:07:54 +01:00
James Turner
0beab94cb5 Make the tile-manager a well-behaved SGSubsystem 2010-10-01 19:09:19 +01:00
Csaba Halasz
5a2d948c6f Add missing initializer in AIBallistic.cxx 2010-09-30 13:07:42 +02:00
Vivian Meazza
abd1d983c6 Rationalize methods.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-09-30 01:08:50 +02:00
Vivian Meazza
2b95158704 Add coefficients configurable at runtime, and bugfix.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-09-30 01:06:19 +02:00
Vivian Meazza
a5eba61c2a Remove unneeded variable.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-09-30 01:05:59 +02:00
Csaba Halasz
5000d212ec Merged commit from Vivian Meazza: Rationalize methods (ea85e50c2093942164bbc02f371a0c05b259f9f4) 2010-09-30 01:05:04 +02:00
Csaba Halasz
141186a358 Merge branch 'next' into vivian
Conflicts:

	src/AIModel/AIBallistic.cxx
	src/AIModel/AIBase.cxx
2010-09-30 00:45:13 +02:00
Vivian Meazza
10866851de Add join manoeuvre/command to AIWingman. Rationalize more methods. Fix some more bugs 2010-09-30 00:34:15 +02:00
Durk Talsma
df00df3feb - Fix compiler warnings. 2010-09-27 17:48:38 +02:00
Anders Gidenstam
cf4d0fb0e3 Restored src/AIModel/AIShip.hxx to unix line endings. The last step of
rebasing merge-request #6 for inclusion.
2010-09-17 22:03:00 +02:00
Vivian Meazza
474789269b Bugfix - untie property.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-09-17 21:44:58 +02:00
Vivian Meazza
00f26994b2 Add <name> tag so that AIWingman or other suitable AI Object can be attached.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-09-17 21:44:58 +02:00
Vivian Meazza
1dc3ecf016 Make AI Objects of type Wingman, Escort, and GroundVehicle able to be stationed or formated to any AI Object type which can be named - Carrier, Ship, Tanker, Wingman etc.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-09-17 21:44:58 +02:00
Vivian Meazza
f08012d14f Remove debugging statement.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-09-17 21:44:58 +02:00
Vivian Meazza
b22960ffff Associate submodels with parent AI Objects.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-09-17 21:17:56 +02:00
Vivian Meazza
2758f07df0 Use AIBase method setParentNode() vice the local method.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-09-17 21:17:56 +02:00
Vivian Meazza
afbc360eed Add callsign for consitency.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-09-17 21:06:35 +02:00
Vivian Meazza
c7e864cee9 Move methods "setParentNode()" etc. to make them available to all AI Objects.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-09-17 21:06:35 +02:00
Vivian Meazza
b4fbde72b2 Enable Ballistic objects to be slaved to any AI Object.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-09-17 21:06:35 +02:00
Csaba Halasz
fdbfd6fd0b Merge commit 'refs/merge-requests/1552' of git@gitorious.org:fg/flightgear into next
Conflicts:

	src/MultiPlayer/multiplaymgr.cxx
2010-09-09 00:48:17 +02:00
James Turner
8a97ed354d Fix submodel code to work with multiple aircraft dirs. 2010-09-06 09:12:25 +01:00
Anders Gidenstam
95a7e177d7 Restored line endings in src/AIModel/AIMultiplayer.cxx.
Please check that the line endings are not messed up before mergeing.
2010-09-02 19:46:44 +02:00
Vivian Meazza
bc12f0be21 Walk the AImodels property tree only once at init, rather than at update. Should have a beneficial effect on frame rate, but in practice makes no discernible improvement. It is cleaner code though.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-09-02 09:24:45 +01:00
Vivian Meazza
118036cdda Make the parameter isTanker controllable
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-08-30 17:15:34 +01:00
Vivian Meazza
8ca420ec53 Merge branch 'next' of D:\Git_New\flightgear into next 2010-08-30 09:49:42 +01:00
Durk Talsma
467513cbaf Major update to the AI code:
* New features
    - More realistic descent paths
    - Separation during descent and approach
    - ATC approach controller (still silent)
    - inbound traffic flow will start immediately
  * Bug fixes
    - Properly handle vertical speed when on ground
    - Departing aircraft now wait for taxiclerance before moving
    - Traffic manager waits for proper weather initialization
    - Fixed instabilities in the preferential runway usage code
    - Fine tuning of waypoint following code.
2010-08-29 19:25:34 +02:00
Vivian Meazza
9e44be1df7 Merge branch 'next' of D:\Git_New\flightgear into next
Conflicts:
	src/AIModel/AIBallistic.cxx
2010-08-29 00:08:50 +01:00
Vivian Meazza
dff8099994 Major update of Ballistic objects and submodels. Introduce submodels slaved to AI Objects. Remove deprecated code. Try to increase framerate. Use quaternion calculations for Initial Conditions.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-08-29 00:00:09 +01:00
Frederic Bouvier
52ac173257 Merge commit 'refs/merge-requests/1551' of git://gitorious.org/fg/flightgear into stuartb/modelcallsign 2010-08-21 14:54:08 +02:00
Vivian Meazza
72c5a314e6 Add aubmodels to AI objects
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-08-14 13:39:30 +01:00
Vivian Meazza
d317428257 More tidying
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-08-01 14:50:03 +01:00
Vivian Meazza
6a7ec168e5 Tidy up for commit
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-08-01 10:47:40 +01:00
Vivian Meazza
a61f34667f Merge branch 'work4' into next
Conflicts:
	src/Environment/environment_mgr.cxx

Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-07-28 22:39:07 +01:00
Vivian Meazza
adf17287ab Add "expiry" parameter and other changes to implement persistent contrails using Ballistic objects
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-07-28 22:20:50 +01:00
James Turner
d1852430bf Make various implicit includes (via PLIB) explicit. 2010-07-28 10:25:42 +01:00
Durk Talsma
a49d553ea8 Merge branch 'next' of git@gitorious.org:fg/flightgear into next 2010-07-24 09:21:06 +02:00
Durk Talsma
7313b8f1df - Trying to improve waypoint following. 2010-07-24 09:19:37 +02:00
James Turner
900fce6374 Fix issues exposed by PLIB-free SimGear. 2010-07-23 09:41:37 +01:00
Vivian Meazza
6310fdd9c5 Remove range criteria, add sub-submodels to any depth, and add expiry criteria
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-07-16 23:05:05 +01:00
Durk Talsma
74549784b4 Whoops, forgot to add this file. 2010-07-04 21:00:36 +02:00
Durk Talsma
b78bf2e9e6 Make sure that takeoff distance calculations are done in the correct frame of reference. Additionally, add some experimental lead-in distance clipping code (although the latter needs more sophistication, because it leads to a considerable increase of spinning around waypoints when on ground. 2010-07-04 20:57:25 +02:00
Mathias Froehlich
721ae71cd7 Use simgear abstraction instead of directly osg for the AIBase class. 2010-06-16 07:00:18 +02:00
Mathias Froehlich
a565e90c4f Fix an uninitialized value valgrind warning. 2010-05-29 16:31:58 +02:00
Mathias Froehlich
9626805a09 Fix an uninitialized value valgrind warning. 2010-05-29 16:31:05 +02:00
Stuart Buchanan
1a29f4499a Export the AI object callsign on ballistic impact. 2010-05-24 21:16:46 +01:00
Torsten Dreyer
a060fe3acf Stuart Buchanan:
A small patch to allow the user to ignore specific
MP aircraft on a per-MP instance basis by setting
"controls/invisible". This
property name was chosen for consistency with the existing property
for AIBallistic objects.
2010-05-20 21:25:37 +02:00
durk
e004e43553 Expanded ATC communication between AI aircraft and Airport ground control. 2010-05-05 11:59:37 +02:00
Tim Moore
eca715f687 Merge branch 'jmt/track-bug' 2010-04-25 23:04:24 +02:00
Tim Moore
7ff80d11a0 changes for SGPropertyNode::getPath return type
It's now a std::string.
2010-03-09 11:24:45 +01:00
jmt
7523f05047 bug #80, exception flying west from NZAA (Auckland, NZ). The underlying
issue is numerical problems in _wgs84_inverse, triggered by the traffic-manager
testing enormous distances geodetically.

Changes
 - refactor AISchedule::update, so the aircraft approximate position
   calculation is simpler.
 - refactor AIAircraft to no longer use exceptions as a return value mechanism
 - change AISchedule::update to use cartesian math for in-visible-range check
2010-02-21 22:24:42 +01:00
Tim Moore
988a6771aa Merge branch 'durk/atcdcl-cond'
Conflicts:
	src/ATC/trafficcontrol.cxx
	src/Main/Makefile.am
2010-02-10 00:45:06 +01:00
ehofman
8da2f1a31b Use SGPropertyNode_ptr wherever possible 2010-01-17 00:03:06 +01:00
Tim Moore
c1bb4aec97 Merge branch 'vivian/trainz' 2010-01-17 00:02:51 +01:00
durk
8114d1d899 Conditional compilation of ATCDCL module. Use --disable-atcdcl to try building flightgear without ATCDCL code. 2009-12-30 17:44:06 +01:00
Tim Moore
582a95f0cb small cleanup to vivian's patch 2009-12-09 09:23:20 +01:00
Tim Moore
3922c12163 Vivian Meazza: AI escorts 2009-12-09 09:04:23 +01:00
Tim Moore
e503591af4 Merge branch 'jmt/gps'
Conflicts:
	src/Instrumentation/gps.cxx
2009-11-27 06:40:47 +01:00
Tim Moore
d096455b7f Add support for high speed trains. Change update rate to main frame rate, and move framerate-heavy functions to a 20Hz update cycle. Jitter is much reduced, at a small cost to framerate
Signed-off-by: v meazza <vivian.meazza@lineone.net>

Conflicts:

	src/AIModel/AIGroundVehicle.cxx
2009-11-01 00:15:14 +01:00
Tim Moore
3a890859d3 more include SGMath.hxx to keep MSVC happy 2009-10-26 18:40:12 +01:00
v meazza
d974954b5a Fix bug in collision calculations
Signed-off-by: v meazza <vivian.meazza@lineone.net>
2009-10-14 10:40:47 +02:00
v meazza
e91b5a8804 remove debug message
Signed-off-by: v meazza <vivian.meazza@lineone.net>
2009-10-14 10:40:47 +02:00
Tim Moore
919d1625df Merge branch 'stuart/clouds' 2009-10-12 11:04:58 +02:00
jmt
bc7ac3493e Refactor airway code to use SGGeod in external APIs. First of various changes to make airways more useful in GPS/FMS modules. 2009-10-08 10:37:21 +02:00
durk
47a7952f89 Stuart Buchanan:
Improvements to the cloudsystem:
        - A new xml format
        - Texture indexing based on the position of the sprite in the cloud
          mass, allowing more control over the texture set.
        - Improved fog and shading
        - Better sprite distribution
        - A more natural distribution of clouds, so no more obvious grids.
2009-10-04 02:05:08 +02:00
Tim Moore
d59088dc1a Try to improve frame rate and reduce jitter
Signed-off-by: v meazza <vivian.meazza@lineone.net>

Conflicts:

	src/AIModel/AIGroundVehicle.cxx
2009-09-30 08:08:09 +02:00
vmeazza
5c7d8c7b68 Add support for tunnel, y-offset and limit update rate
Signed-off-by: vmeazza <vivian.meazza@lineone.net>
2009-09-18 20:03:38 +02:00
frohlich
d09c0ec8b9 Disable collisions with the MP aircraft again.
Modified Files:
	src/AIModel/AIMultiplayer.cxx
2009-09-12 15:47:52 +02:00
frohlich
cb10d714fd Initialize all members.
Modified Files:
	src/AIModel/AIAircraft.cxx src/AIModel/AIBase.cxx
2009-09-09 08:56:31 +02:00
frohlich
8676c2bbd8 Replace the SGVec*::sg() methods with the equivalent SGVec*::data() calls.
Modified Files:
	src/Traffic/Schedule.cxx src/Sound/fg_fx.cxx src/Main/main.cxx
	src/Instrumentation/navradio.cxx
	src/AIModel/AIFlightPlanCreateCruise.cxx
2009-09-09 08:56:30 +02:00
Tim Moore
acbcf94bde AIGroundVehicle from Vivian Meazza 2009-08-25 12:52:50 +02:00
Tim Moore
d838ef5f40 compilation fixes for gcc -Wall -Werror
Most are cosmetic, but the changes in the FGATCInstruction constructor
fix unitialized members.
2009-08-24 17:13:31 +02:00
torsten
e0b2d43fb4 the warning extinguisher hits again... 2009-08-23 21:43:09 +02:00
frohlich
bb2e5fb2c9 Use the 'all but self' capability of the scenery elevaton code instead of
playing with node masks.

Modified Files:
 	src/AIModel/AIAircraft.cxx src/AIModel/AIBallistic.cxx
 	src/AIModel/AIBase.cxx src/AIModel/AIBase.hxx
 	src/AIModel/AIShip.cxx src/AIModel/AIShip.hxx
	src/AIModel/AIThermal.cxx src/ATCDCL/AILocalTraffic.cxx
2009-08-10 23:31:21 +02:00
Tim Moore
7d6c567fde Refer to property types using props:: namespace
BOOL, FLOAT etc. conflict with typedefs in windows.h.
2009-07-17 14:54:12 +02:00
timoore
4cc3084256 SGPropertyNode::Type moves to simgear::props namespace 2009-07-16 12:10:47 +02:00
Tim Moore
e342d879e8 Radar patch from Vivian 2009-07-12 01:02:58 +02:00
fredb
219be77f1e Suppress warnings 2009-07-02 08:59:16 +02:00
frohlich
33a2e2128f Simplify AI model loading.
Modified Files:
 	AIBallistic.cxx AIBallistic.hxx AIBase.cxx AICarrier.hxx
 	Makefile.am
Removed Files:
	AIModelData.cxx AIModelData.hxx
2009-06-23 10:54:10 +02:00
frohlich
8f501de78c Remove carrier wire and catapult configuration from the scenario file.
This is now included in the model xml file.
So, wires and catapults also work even if they are not loaded by an AICarrier.

Modified Files:
 	AICarrier.cxx AICarrier.hxx
2009-06-23 10:54:10 +02:00
timoore
d30398f2b2 uninitialized variable fix from Vivian Meazza 2009-06-16 11:32:14 +02:00
fredb
97c214e4fc Suppress warnings 2009-06-15 10:29:45 +02:00
jmt
6e42458a55 Convert waypoint::CourseAndDistance users to use SGGeodesy helper functions. 2009-06-11 16:05:20 +02:00
jmt
e1583cb28c Update FGViewer position clients to work with SGGeod directly 2009-06-11 16:05:20 +02:00
fredb
5b93117e2d Functions should always return a value 2009-06-03 00:18:54 +02:00
frohlich
d9c3c6da96 Fix Carriers without catapults and wires.
Modified Files:
	src/AIModel/AICarrier.cxx
2009-05-20 00:00:05 +02:00
fredb
19eab15f8e Remove few warnings 2009-05-18 12:24:17 +02:00
fredb
25c633af3e Functions should always return a value 2009-05-18 12:24:17 +02:00
durk
a4debec122 Removed hardcoded performance data. 2009-05-18 12:24:15 +02:00
Tim Moore
f528fc7154 AICarrier fixes from Vivian 2009-05-04 16:16:00 +02:00
torsten
2fc7f94154 restoring original copyright of David Culp 2009-05-02 00:44:20 +02:00
torsten
7e3531ef5c Implementation of ridge lift from Patrice Poly based on an algorithm of Ian Forster-Lewis 2009-05-02 00:44:20 +02:00
frohlich
58a427fb12 Fix a problem with node traversal masks and paged model loading that
shows up as a non solid carrier under some circumstance.

Modified Files:
	AIBase.cxx AIBase.hxx AIShip.cxx
2009-04-15 23:19:30 +02:00
mfranz
de35bbe4ed assign a unique module name to ai/mp embedded nasal (again): __model%u 2009-04-01 09:23:54 +02:00
durk
c478cdd35f Allow the AI Traffic controller to set a transponder code. This code is
used in ATC chatter, and writted to the property, so it can -in principle-
be picked up by the radar.
2009-04-01 09:23:54 +02:00
frohlich
a99ea1c7b5 Port over remaining Point3D usage to the more type and unit safe SG* classes.
Remove leftover headers from plib/sg.

Modified Files:
 	src/AIModel/AIBase.cxx
 	src/AIModel/AIFlightPlanCreateCruise.cxx
 	src/ATCDCL/AIEntity.cxx src/ATCDCL/AIEntity.hxx
 	src/ATCDCL/AIGAVFRTraffic.cxx src/ATCDCL/AIGAVFRTraffic.hxx
 	src/ATCDCL/AILocalTraffic.cxx src/ATCDCL/AILocalTraffic.hxx
 	src/ATCDCL/AIMgr.cxx src/ATCDCL/ATC.hxx
 	src/ATCDCL/ATCDialog.cxx src/ATCDCL/ATCProjection.cxx
 	src/ATCDCL/ATCProjection.hxx src/ATCDCL/ATCutils.cxx
 	src/ATCDCL/ATCutils.hxx src/ATCDCL/approach.cxx
 	src/ATCDCL/commlist.cxx src/ATCDCL/ground.cxx
	src/ATCDCL/ground.hxx src/ATCDCL/tower.cxx
 	src/ATCDCL/tower.hxx src/Airports/calc_loc.cxx
 	src/Airports/dynamics.cxx src/Airports/groundnetwork.cxx
 	src/Airports/parking.cxx src/Airports/runwayprefs.cxx
 	src/Airports/simple.cxx src/Cockpit/cockpit.cxx
 	src/Cockpit/hud.hxx src/Cockpit/hud_card.cxx
 	src/Cockpit/hud_rwy.cxx src/Environment/environment.cxx
 	src/FDM/UFO.cxx src/FDM/SP/MagicCarpet.cxx src/GUI/dialog.hxx
 	src/Instrumentation/HUD/HUD.hxx
 	src/Instrumentation/HUD/HUD_runway.cxx
 	src/Instrumentation/KLN89/kln89.cxx src/Main/fg_init.cxx
 	src/Main/viewer.cxx src/Main/viewmgr.cxx
 	src/Model/panelnode.cxx src/MultiPlayer/mpmessages.hxx
 	src/Scenery/tilemgr.cxx src/Traffic/SchedFlight.cxx
 	src/Traffic/TrafficMgr.cxx
2009-03-18 08:00:08 +01:00
frohlich
da8b3f9ce5 The simtime alread contains the increment. So do not add that twice.
Modified Files:
	src/AIModel/AIShip.cxx
2009-03-18 08:00:08 +01:00
frohlich
2d1d8120f6 Set the reference time the transform is meant for.
Modified Files:
	src/AIModel/AICarrier.cxx src/AIModel/AIShip.cxx
2009-03-18 08:00:08 +01:00
frohlich
7e73a87882 Improove FGTileMgr::scenery_available for small ranges.
Use SGGeod in FGTileMgr, FGScenery apis.

Modified Files:
	src/AIModel/AIBallistic.cxx src/Main/main.cxx
	src/Scenery/scenery.cxx src/Scenery/scenery.hxx
	src/Scenery/tilemgr.cxx src/Scenery/tilemgr.hxx
	src/Scripting/NasalSys.cxx
2009-03-18 08:00:07 +01:00
durk
9cc92035b1 A set of additions related to allow the use of SID and STAR procedures.
The current code still has some rough edges, in particular memory still
needs to be deallocated where possible, and the actual use of the code
needs more testing. This code has been running without noticable problems,
so I think it's ready for some wider exposure. Detailed changes include:
- Finetuning of the SID/STAR data concept.
- Preloading of all SIDs, from one xml file.
- ATC determines which SID should be used and echoes this over the com1 or
  com2 radio.
2009-03-11 23:14:34 +01:00
frohlich
82b54e7a25 Avoid SGLocation usage.
Modified Files:
	configure.ac src/AIModel/AIBase.cxx
	src/ATCDCL/AILocalTraffic.cxx src/FDM/Makefile.am
	src/FDM/flight.hxx src/FDM/LaRCsim/LaRCsim.cxx
	src/Main/Makefile.am src/Main/fg_init.cxx src/Main/main.cxx
	src/Main/viewer.cxx src/Main/viewer.hxx
	src/Scenery/tilemgr.cxx src/Scenery/tilemgr.hxx
2009-03-11 23:14:34 +01:00
frohlich
6b72986b27 Use api's with objects instead of scalars.
Modified Files:
	src/AIModel/AIAircraft.cxx
2009-03-11 23:14:33 +01:00
frohlich
3afc7e0690 Move the velocity computations for aimodels into AIShip.
You should now be able to step on any ship with your model.

Modified Files:
	src/AIModel/AICarrier.cxx src/AIModel/AIShip.cxx
	src/AIModel/AIShip.hxx
2009-03-05 10:52:03 +01:00
frohlich
1708e43a39 Make initial use of the boundingvolumes for the ground cache.
Modified Files:
	src/AIModel/AICarrier.cxx src/AIModel/AICarrier.hxx
	src/FDM/flight.hxx src/FDM/groundcache.cxx
	src/FDM/groundcache.hxx
2009-03-05 10:52:03 +01:00
durk
321706a007 Remove stray debug statement. 2009-03-05 10:52:03 +01:00
durk
c7e9c7a610 Some initial code for AI Aircraft making use of SIDs. Current code is a bit
experimental: Only one SID per runway is supported, and the waypoints are
read from file at every request, which is not very efficient. The current
code is only executed when FlightGear is configured to use airport dynamics
data from the scenery repository, instead of the base package. Since the
latter is still the default, I believe that this will provide enough safe-
guarding to commit SID/STAR support in small, incremental steps.
Next step will be buffering and support for multiple departure routes per
runway.
2009-03-05 10:52:03 +01:00
durk
d24fe19914 One step further toward better integration of AI and ATC systems.
* Changed the runway XX. ATC message to actually report the real
   designated departure runway
 * In case of multiple active runways, select the one with a heading that is
   closest to the direction of the ultimate departure destination / lines up
   with the arrival path.
2009-02-16 00:56:44 +01:00
mfranz
4b5353d396 make default model configurable (default: Models/Geometry/glider.ac)
This allows to set Models/Geometry/null.ac or something that doesn't
look bad in multiplayer for both fast and slow speeds, for example
the harrier.
2009-02-04 23:51:22 +01:00
fredb
41a8ae42f5 Allow the search of header files in the current directory 2009-02-02 00:58:00 +01:00
durk
9a19c238a9 And some more cleanup. 2009-02-02 00:58:00 +01:00
durk
c6f88e5b9b Development for two new features:
* Some support for geometry information provided by the custom scenery
   project. Current support is for AI groundnets and runway use files only
   since this is a switch that involves a lot of data verification and
   updating, during the transistion the actual path where the data can be
   read from is user configurable. setting the property

   /sim/traffic-manager/use-custom-scenery-data to true

  will cause flightgear to read the ground networks from the scenery
  directory (--{fg-scenery}/Airports/[I]/[C]/[A]/[ICAO].groundnet.xml to be
  precise). Setting this property to false will retain the original
  behvior.
* For departing aircraft, runway takeoff calculations will be done on the
  basis of the performance database. For testing purposes, a performance
 estimate for a heavy jet has been added.
2009-02-01 23:44:10 +01:00
Tim Moore
9bb896dd20 Merge branch 'maint' into next 2009-01-18 23:22:06 +01:00
timoore
51b686a796 Division by zero fixes from Vivian Meazza. 2009-01-18 23:17:23 +01:00
Tim Moore
76958a0382 Merge branch 'maint' into next 2009-01-14 22:32:52 +01:00
jmt
473bf5f731 Apply Ron Jensen's fix for Csaba's atan2() fix. Also remove some dead code,
and use SG_NORMALIZE_RANGE.
2009-01-14 22:31:55 +01:00
jmt
6f2dc41135 Simpler bearing and distance computations for AIFlightPlan. 2009-01-07 10:39:09 +01:00
jmt
e39373cb6a Clean up naming of the 'point on runway' helpers, to get rid of the confusing
notion of a 'displacedThreshold'. Now there's just a real threshold,
displaced or otherwise, and people who care about the paved area can use
'begin' and 'end'. Thanks to John Denker for pointing out the confusion this
leads to. Using 'end' also gets rid of the 'reverseThreshold' name, which was
clearly a bad choice of mine.
2009-01-07 10:22:53 +01:00
Tim Moore
89010e6b0a Merge branch 'maint2' into next 2009-01-04 00:25:04 +01:00
jmt
1a05695ff5 NaN fix by Csaba/Jester - prefer atan2(x,y) to atan(a/y). 2009-01-04 00:24:33 +01:00
durk
632d89d6e7 James Turner: Cleanup of AI traffic route generation code. 2009-01-04 00:17:45 +01:00
Tim Moore
43b300fe46 Merge branch 'maint2' into next 2009-01-04 00:01:46 +01:00
fredb
6ccc0b64ef Win32 fixes 2009-01-04 00:00:20 +01:00
jmt
0f4f044a94 Kill off many Point3D includes, and a couple of uses in the HUD code.
Requires a SimGear update to get some new SGGeodesy helpers.
2008-12-26 12:28:05 +00:00
durk
1fdac74f8e Minimize impact of distant AI models on the scene graph. 2008-12-10 16:04:10 +00:00
durk
931c661b40 Changes to the AIModel code, to prepare for the new traffic manager code:
- Leg loading can fail when no additional flights are available
- Better support for waypoint interception during pushback (speed ~ 0)
2008-11-16 13:41:24 +00:00
fredb
dc2341b643 Revert to previous revision after an error during last commit 2008-10-19 16:22:17 +00:00
fredb
2710564c7d Alex Perry :
This patch changes terrasync so it links against the subversion
library if you have it installed.  It supports people who build binary
releases for use by non-developers by removing the runtime external
dependency on having command line svn or rsync available.  Since the
patch changes autoconf to detect libsvn,  I'd appreciate it if people
who release binaries could verify that the detection scripting works
for their platform.

Developer warning:  If you do have libsvn developer libraries
installed, terrasync changes its default option from "-R" to "-S" to
remove the command line dependency.  However, Martin has not yet
uploaded world scenery into the subversion repository so it won't be
useful to fly against and you may want to specify "-R" on the command
line in the short term.  Or run both.


Me: Update MSVC 7.1 project file. Need svn-win32-1.x.y_dev.zip and svn-win32-1.x.y.zip
located at http://subversion.tigris.org/servlets/ProjectDocumentList?folderID=8100
2008-10-19 16:08:29 +00:00
ehofman
aa78341698 James Turner:
Convert FGRunway to be heap-based, and inherit FGPositioned. This is a large, ugly change, since FGRunway was essentially a plain struct, with no accessors or abstraction. This change adds various helpers and accessors to FGRunway, but doesn't change many places to use them - that will be a follow up series of patches. It's still a large patch, but outside of FGAirport and FGRunway, mostly mechanical search-and-replace.

An interesting part of this change is that reciprocal runways now exist as independent objects, rather than being created on the fly by the search methods. This simplifies some pieces of code that search for and iterate runways. For users who only want one 'end' of a runway, the new 'isReciprocal' predicate allows them to ignore the 'other' end. Current the only user of this is the 'ground-radar' ATC feature. If we had data on which runways are truly 'single-ended', it would now be trivial to use this in the airport loader to *not* create the reciprocal.
2008-09-11 08:38:09 +00:00
curt
c7f6156324 "make dist" fixes. 2008-08-28 21:20:21 +00:00
durk
554dba0f3f James Turner: Here's a trivial patch, when you have a moment:
- removes various members from FGRunway which no-one was using
- any of these can be trivially re-instated if and when someone
actually wants to use them - but right now they're simply bloating up
FGRunway, which we have lots of, because it currently includes all the
taxiways in Robin's data.
- that's it.
2008-08-21 16:34:33 +00:00
durk
301054204e James Turner: Improved runway management code:
- Runways are now part of an airport, instead of a separate list
 - Runways are no longer represented as a boring struct, but as a class
   of their own.
 -Improved runway access to unify various runway access methods.
2008-08-14 18:13:39 +00:00
timoore
0d0bd58268 Allow generic file protocol to terminate fg after a number of repetitions. 2008-08-07 22:24:47 +00:00
ehofman
14885374de header cleanups 2008-07-31 12:04:32 +00:00
ehofman
667e64e1eb - remove the SG_GLxxxx_H #defines, since OSG provides its own versions
- this exposed a bizarre issue on Mac where dragging in <AGL/agl.h> in
   extensions.hxx was pulling in all of Carbon to the global namespace
   - very scary. As a result, I now need to explicitly include CoreFoundation
   in fg_init.cxx.
 - change SG_USING_STD(x) to using std::x
2008-07-27 16:25:13 +00:00
ehofman
d9bfd5a425 This should apply, and everything should build cleanly, in isolation from the
SimGear change. It changes all the SG_xxxx to be the 'real' includes, and gets
rid of many #ifdef SG_HAVE_STD_INCLUDES. As an added bonus, rather than
replacing 'SG_USING_NAMESPACE(std)' with 'using namespace std', I just fixed
the small number of places to use std:: explicitly. So we're no longer polluting
the global namespace with the entire contents of std, in many cases.

There is one more 'mechanical' change to come - getting rid of SG_USING_STD(X),
but I want to keep that separate from everything else. (There's another
mechnical change, replacing <math.h> with <cmath> and so on *everywhere*, but
one step at a time)
2008-07-25 18:38:29 +00:00
ehofman
eccddb3dfd Attached patches remove BORLANDC, and hence SG_MATH_EXCEPTION_CLASH and SG_INCOM
PLETE_FUNCTIONAL from SimGear and FlightGear.

As a result, SG_HAVE_STD_INCLUDES is now *always* set, so I will get the boring
fixes for that done, but separately. I'm still auditing the other things in comp
ilers.h - there's a lot that can die now BORLAND is gone.
2008-07-25 10:39:53 +00:00
durk
17c42deae1 Initial attempt to establish a better integration between AI and ATC code.
Various other patches that have been lingering around for a while:
 * Moved trafficcontrol.[ch]xx from the Airports directory to ATC, where
   it really belongs.
 * AI aircraft will request startup clearance, and ground control will
   approve.
 * Starting AI Aircraft will be pushed back to a predefined holding point
   on the ground network, and wait a while before taxiing out to the runway
2008-07-13 12:51:06 +00:00
fredb
68124ca36d Remove unused variables 2008-06-01 14:59:20 +00:00
mfranz
6fb7b8ead9 noise-- 2008-05-18 21:05:11 +00:00
durk
7783e64953 Some tweaks and finetuning made possible by the multihreaded modelloader
and the pushback code:
 - Traffic manager starts modelload requests immediately upon program
   loading
 - Only create legs 1 (push back) or five (cruise) of AI traffic.
 - AIAircraft's rather obsessive behavior to circle around a waypoint is
   largely resolved
 - More realistic ground steering for AI aircraft.
2008-04-02 19:01:48 +00:00
fredb
34e435429c Win32 fix 2008-03-22 12:18:53 +00:00
timoore
fd492a297a model paging patch from Till Busch
From Till:
i started the project at the end of february with a simple idea: move all
3d-model loading to the DatabasePager-thread. my first attempts looked
promising, though they were a little too optimistic (or naive?). the patch
has evolved a lot since.

currently it does the following things:
1. revive SGModelLib, move functions for xml-model-loading there

2. replace all calls to sgLoad3dModel with calls to either
SGModelLib::loadModel() or SGModelLib::loadPagedModel()
almost all models will be loaded by the DatabasePager. the few exceptions are:
your own plane, shared models in scenery, random objects, AIBallistic models.

3. simplify mode-loading functions (avoid passing around fg_root)

4. avoid supurious MatrixTransform nodes in loaded models

5. fix some memory leaks
2008-03-22 09:31:06 +00:00
mfranz
e5b5f7c2b1 upgrade important log messages 2008-02-23 23:58:19 +00:00
timoore
79e251383b Wingman code from Vivian Meazza 2008-02-15 11:06:27 +00:00
curt
4fa75196ce Clear chat messages when an aircraft becomes inactive in the property tree. 2008-01-29 15:02:47 +00:00
timoore
b2b35568d7 Ballistics underslung load changes from Vivian Meazza 2008-01-04 22:31:18 +00:00
timoore
7aee6b0a60 Ballistics fix from Vivian Meazza 2007-12-28 22:05:14 +00:00
timoore
9ecc3415fb Experimental patch for applying force to ballistic objects
From Vivian Meazza
2007-12-21 23:37:05 +00:00
mfranz
602e41bab6 don't write past array bounds 2007-10-11 07:41:44 +00:00
fredb
9d67f94005 Win32 fix and add a reminder in an unfinished function 2007-08-12 13:38:36 +00:00
durk
1c8f2e3c5b - Ground network XML parsing code reads the new attributes "holdPointType"
and "isOnRunway".
- Added initial support for AI controlled pushback operations, making use of the
  current editing capabilities of TaxiDraw CVS / New_GUI_CODE. The current
  implementation is slightly more computationally intensive than strictly
  required, due to the currently inability of taxidraw to link one specific
  pushBack point to to a particular startup location. FlightGear now determines
  this dynamically, and once we have that functionality in TaxiDraw, the
  initialization part of createPushBack() can be further simplified.
- Smoother transition from pushback to taxi. No more skipping of waypoints, and
  aircraft wait for two minutes at pushback point.
- The classes FGTaxiNode, FGTaxiSegment, and FGParking, now have copy
  constructors, and assignment operators.
- Removed declaration of undefined constructor FGTaxiNode(double, double, int)
- Array boundry checks and cleanup.
- Modified Dijkstra path search algoritm to solve partial problems. Currently
  limited to include pushback points and routes only, but can probably be
  extended to a more general approach.
- Added initial support for giving certain routes in the network a penalty, in
  order to discourage the use of certain routes over others.
2007-08-08 06:09:58 +00:00
mfranz
fad737b41e prevent multiple loading of one and the same scenario 2007-08-03 18:02:33 +00:00
mfranz
7d94177636 Vivian MEAZZA: fix subsubmodels 2007-08-01 10:44:17 +00:00