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flightgear/src/AIModel
James Turner 607e7d7bf3 Use an SGGeod inside FGAIFlightPlan::Waypoint.
This allows incremental refactoring to move away from discrete lat/lon use in favour of SGGeod.
2012-10-08 15:52:06 +01:00
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AIAircraft.cxx Make traffic take-off roll look a little better. 2012-10-05 18:12:46 +01:00
AIAircraft.hxx Make traffic take-off roll look a little better. 2012-10-05 18:12:46 +01:00
AIBallistic.cxx Push SGMaterial use into these classes that need it. 2012-08-29 06:29:29 +02:00
AIBallistic.hxx bvh: Adapt to upstream bvh changes in simgear. 2012-08-24 21:24:12 +02:00
AIBase.cxx Make the sound-manager optional in a few places. 2012-10-01 10:10:34 +01:00
AIBase.hxx Push SGMaterial use into these classes that need it. 2012-08-29 06:29:29 +02:00
AICarrier.cxx Helpers to access view position. 2012-09-25 10:06:56 +01:00
AICarrier.hxx Use tiedPropertyLists instead of manually matched tie/untie calls. 2012-03-04 15:30:08 +01:00
AIEscort.cxx Push SGMaterial use into these classes that need it. 2012-08-29 06:29:29 +02:00
AIEscort.hxx bvh: Adapt to upstream bvh changes in simgear. 2012-08-24 21:24:12 +02:00
AIFlightPlan.cxx Use an SGGeod inside FGAIFlightPlan::Waypoint. 2012-10-08 15:52:06 +01:00
AIFlightPlan.hxx Use an SGGeod inside FGAIFlightPlan::Waypoint. 2012-10-08 15:52:06 +01:00
AIFlightPlanCreate.cxx Make traffic take-off roll look a little better. 2012-10-05 18:12:46 +01:00
AIFlightPlanCreateCruise.cxx Remove remaining includes of simgear/waypoint 2012-05-11 23:49:12 +01:00
AIFlightPlanCreatePushBack.cxx Make FGTaxiNode and FGParking inherit FGPositioned. 2012-09-25 00:31:17 +01:00
AIGroundVehicle.cxx bvh: Adapt to upstream bvh changes in simgear. 2012-08-24 21:24:12 +02:00
AIGroundVehicle.hxx bvh: Adapt to upstream bvh changes in simgear. 2012-08-24 21:24:12 +02:00
AIManager.cxx Add separate switch to enable/disable AI scenario support. 2012-04-30 19:04:49 +02:00
AIManager.hxx #248: support enabling AI module at run-time 2012-04-30 17:26:04 +02:00
AIMultiplayer.cxx Use tiedPropertyLists instead of manually matched tie/untie calls. 2012-03-04 15:30:08 +01:00
AIMultiplayer.hxx Use tiedPropertyLists instead of manually matched tie/untie calls. 2012-03-04 15:30:08 +01:00
AIShip.cxx bvh: Adapt to upstream bvh changes in simgear. 2012-08-24 21:24:12 +02:00
AIShip.hxx bvh: Adapt to upstream bvh changes in simgear. 2012-08-24 21:24:12 +02:00
AIStatic.cxx #221, #242: Fix/work-around for AI traffic issues 2011-06-25 20:44:44 +02:00
AIStatic.hxx - remove the SG_GLxxxx_H #defines, since OSG provides its own versions 2008-07-27 16:25:13 +00:00
AIStorm.cxx #221, #242: Fix/work-around for AI traffic issues 2011-06-25 20:44:44 +02:00
AIStorm.hxx - remove the SG_GLxxxx_H #defines, since OSG provides its own versions 2008-07-27 16:25:13 +00:00
AITanker.cxx Use tiedPropertyLists instead of manually matched tie/untie calls. 2012-03-04 15:30:08 +01:00
AITanker.hxx Use tiedPropertyLists instead of manually matched tie/untie calls. 2012-03-04 15:30:08 +01:00
AIThermal.cxx Use tiedPropertyLists instead of manually matched tie/untie calls. 2012-03-04 15:30:08 +01:00
AIThermal.hxx Use tiedPropertyLists instead of manually matched tie/untie calls. 2012-03-04 15:30:08 +01:00
AIWingman.cxx Remove redundant inclusion of math/SGMath.hxx 2012-05-05 11:20:04 +02:00
AIWingman.hxx Remove redundant inclusion of math/SGMath.hxx 2012-05-05 11:20:04 +02:00
CMakeLists.txt CMake header support for XCode/Visual Studio 2011-07-19 07:58:03 +01:00
performancedata.cxx Enable the AI pilot to hit the breaks hard when necessary. 2011-11-12 18:42:59 +01:00
performancedata.hxx Enable the AI pilot to hit the breaks hard when necessary. 2011-11-12 18:42:59 +01:00
performancedb.cxx Make traffic take-off roll look a little better. 2012-10-05 18:12:46 +01:00
performancedb.hxx Make traffic take-off roll look a little better. 2012-10-05 18:12:46 +01:00
submodel.cxx Add --log-class option, improve logging classes. 2011-12-11 14:06:17 +01:00
submodel.hxx Remove persistent references to AI mananger and its objects from the submodel-manager. 2010-10-28 15:10:37 +01:00