Remove redundant inclusion of math/SGMath.hxx
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3d45a2e5a2
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22 changed files with 0 additions and 24 deletions
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@ -34,7 +34,6 @@
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#include <osg/Node>
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#include <osgDB/FileUtils>
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#include <simgear/math/SGMath.hxx>
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#include <simgear/misc/sg_path.hxx>
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#include <simgear/scene/model/modellib.hxx>
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#include <simgear/scene/util/SGNodeMasks.hxx>
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@ -23,7 +23,6 @@
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#include <string>
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#include <simgear/constants.h>
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#include <simgear/math/SGMath.hxx>
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#include <simgear/scene/model/placement.hxx>
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#include <simgear/scene/model/modellib.hxx>
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#include <simgear/misc/sg_path.hxx>
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@ -26,7 +26,6 @@
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#include <vector>
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#include <simgear/sg_inlines.h>
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#include <simgear/math/SGMath.hxx>
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#include <simgear/math/sg_geodesy.hxx>
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#include <math.h>
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@ -27,7 +27,6 @@
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#include <vector>
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#include <simgear/sg_inlines.h>
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#include <simgear/math/SGMath.hxx>
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#include <simgear/math/sg_geodesy.hxx>
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#include <math.h>
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@ -22,7 +22,6 @@
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#endif
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#include <simgear/sg_inlines.h>
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#include <simgear/math/SGMath.hxx>
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#include "AIWingman.hxx"
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@ -26,7 +26,6 @@
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#include "AIBase.hxx"
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#include <simgear/sg_inlines.h>
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#include <simgear/math/SGMath.hxx>
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class FGAIWingman : public FGAIBallistic {
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@ -26,7 +26,6 @@
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#include <iostream>
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#include <simgear/math/SGMath.hxx>
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#include <Airports/dynamics.hxx>
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#include <Airports/simple.hxx>
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#include <Scenery/scenery.hxx>
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@ -25,7 +25,6 @@
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#include <sstream>
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#include <cstdlib>
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#include <simgear/math/SGMath.hxx>
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#include <simgear/constants.h>
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#include <simgear/misc/sg_path.hxx>
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#include <simgear/debug/logstream.hxx>
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@ -21,7 +21,6 @@
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#include <Airports/simple.hxx>
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#include <Airports/runways.hxx>
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#include <simgear/math/SGMath.hxx>
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#include <math.h>
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#include <string>
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using std::string;
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@ -24,7 +24,6 @@
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#include <simgear/compiler.h>
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#include <simgear/structure/subsystem_mgr.hxx>
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#include <simgear/math/SGMath.hxx>
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#include <simgear/props/tiedpropertylist.hxx>
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#ifdef SG_HAVE_STD_INCLUDES
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@ -5,8 +5,6 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <simgear/math/SGMath.hxx>
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#include "Math.hpp"
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#include "FGFDM.hpp"
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#include "PropEngine.hpp"
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@ -10,8 +10,6 @@
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#include "Atmosphere.hpp"
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#include "Airplane.hpp"
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#include <simgear/math/SGMath.hxx>
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using namespace yasim;
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// Stubs. Not needed by a batch program, but required to link.
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@ -28,7 +28,6 @@
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#include <simgear/constants.h>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/math/SGMath.hxx>
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#include <simgear/timing/timestamp.hxx>
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#include <Scenery/scenery.hxx>
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@ -29,7 +29,6 @@
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#include <Main/fg_props.hxx>
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#include <simgear/io/sg_file.hxx>
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#include <simgear/props/props_io.hxx>
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#include <simgear/math/SGMath.hxx>
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#include <Scripting/NasalSys.hxx>
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using simgear::PropertyList;
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@ -47,7 +47,6 @@
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#include <ATCDCL/ATCProjection.hxx>
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#include <Main/fg_props.hxx>
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#include <simgear/math/SGMath.hxx>
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#include <simgear/structure/commands.hxx>
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#include <Airports/simple.hxx>
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@ -13,7 +13,6 @@
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#include <simgear/props/props.hxx>
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#include <simgear/structure/subsystem_mgr.hxx>
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#include <simgear/props/tiedpropertylist.hxx>
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#include <simgear/math/SGMath.hxx>
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#include <Navaids/positioned.hxx>
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#include <Instrumentation/rnav_waypt_controller.hxx>
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@ -33,7 +33,6 @@
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#include <simgear/math/sg_geodesy.hxx>
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#include <simgear/structure/exception.hxx>
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#include <simgear/math/interpolater.hxx>
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#include <simgear/math/SGMath.hxx>
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#include <simgear/misc/strutils.hxx>
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#include <Navaids/navrecord.hxx>
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@ -29,7 +29,6 @@
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#include <assert.h>
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#include <boost/foreach.hpp>
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#include <simgear/math/SGMath.hxx>
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#include <simgear/math/interpolater.hxx>
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#include <simgear/sg_inlines.h>
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#include <simgear/props/propertyObject.hxx>
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@ -32,7 +32,6 @@
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#include <iosfwd>
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// Simgear
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#include <simgear/math/SGMath.hxx>
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#include <simgear/structure/SGReferenced.hxx>
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#include <simgear/structure/SGSharedPtr.hxx>
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#include <simgear/props/props.hxx>
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@ -20,7 +20,6 @@
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# include <config.h>
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#endif
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#include <simgear/math/SGMath.hxx>
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#include "SceneryPager.hxx"
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#include <algorithm>
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#include <functional>
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@ -5,7 +5,6 @@
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#include <cstring>
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#include <simgear/math/SGMath.hxx>
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#include <simgear/nasal/nasal.h>
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#include <simgear/props/props.hxx>
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#include <simgear/props/vectorPropTemplates.hxx>
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#include <osgDB/WriteFile>
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#include <osgViewer/Renderer>
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#include <simgear/math/SGMath.hxx>
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#include <simgear/scene/material/matlib.hxx>
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#include <simgear/scene/material/EffectCullVisitor.hxx>
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#include <simgear/scene/material/Effect.hxx>
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