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flightgear/src/Scripting/nasal-props.cxx
2012-05-05 11:20:04 +02:00

464 lines
15 KiB
C++

#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <cstring>
#include <simgear/nasal/nasal.h>
#include <simgear/props/props.hxx>
#include <simgear/props/vectorPropTemplates.hxx>
#include <Main/globals.hxx>
#include "NasalSys.hxx"
using namespace std;
// Implementation of a Nasal wrapper for the SGPropertyNode class,
// using the Nasal "ghost" (er... Garbage collection Handle for
// OutSide Thingy) facility.
//
// Note that these functions appear in Nasal with prepended
// underscores. They work on the low-level "ghost" objects and aren't
// intended for use from user code, but from Nasal code you will find
// in props.nas. That is where the Nasal props.Node class is defined,
// which provides a saner interface along the lines of SGPropertyNode.
static void propNodeGhostDestroy(void* ghost)
{
SGPropertyNode_ptr* prop = (SGPropertyNode_ptr*)ghost;
delete prop;
}
naGhostType PropNodeGhostType = { propNodeGhostDestroy, "prop" };
static naRef propNodeGhostCreate(naContext c, SGPropertyNode* n)
{
if(!n) return naNil();
SGPropertyNode_ptr* ghost = new SGPropertyNode_ptr(n);
return naNewGhost(c, &PropNodeGhostType, ghost);
}
naRef FGNasalSys::propNodeGhost(SGPropertyNode* handle)
{
return propNodeGhostCreate(_context, handle);
}
#define NASTR(s) s ? naStr_fromdata(naNewString(c),(char*)(s),strlen(s)) : naNil()
//
// Standard header for the extension functions. It turns the "ghost"
// found in arg[0] into a SGPropertyNode_ptr*, and then "unwraps" the
// vector found in the second argument into a normal-looking args
// array. This allows the Nasal handlers to do things like:
// Node.getChild = func { _getChild(me.ghost, arg) }
//
#define NODEARG() \
if(argc < 2 || !naIsGhost(args[0]) || \
naGhost_type(args[0]) != &PropNodeGhostType) \
naRuntimeError(c, "bad argument to props function"); \
SGPropertyNode_ptr* node = (SGPropertyNode_ptr*)naGhost_ptr(args[0]); \
naRef argv = args[1]
static naRef f_getType(naContext c, naRef me, int argc, naRef* args)
{
using namespace simgear;
NODEARG();
const char* t = "unknown";
switch((*node)->getType()) {
case props::NONE: t = "NONE"; break;
case props::ALIAS: t = "ALIAS"; break;
case props::BOOL: t = "BOOL"; break;
case props::INT: t = "INT"; break;
case props::LONG: t = "LONG"; break;
case props::FLOAT: t = "FLOAT"; break;
case props::DOUBLE: t = "DOUBLE"; break;
case props::STRING: t = "STRING"; break;
case props::UNSPECIFIED: t = "UNSPECIFIED"; break;
case props::VEC3D: t = "VEC3D"; break;
case props::VEC4D: t = "VEC4D"; break;
case props::EXTENDED: t = "EXTENDED"; break; // shouldn't happen
}
return NASTR(t);
}
static naRef f_getAttribute(naContext c, naRef me, int argc, naRef* args)
{
NODEARG();
if(naVec_size(argv) == 0) return naNum(unsigned((*node)->getAttributes()));
naRef val = naVec_get(argv, 0);
const char *a = naStr_data(val);
SGPropertyNode::Attribute attr;
if(!a) a = "";
if(!strcmp(a, "last")) return naNum(SGPropertyNode::LAST_USED_ATTRIBUTE);
else if(!strcmp(a, "children")) return naNum((*node)->nChildren());
else if(!strcmp(a, "listeners")) return naNum((*node)->nListeners());
else if(!strcmp(a, "references")) return naNum(node->getNumRefs());
else if(!strcmp(a, "tied")) return naNum((*node)->isTied());
else if(!strcmp(a, "alias")) return naNum((*node)->isAlias());
else if(!strcmp(a, "readable")) attr = SGPropertyNode::READ;
else if(!strcmp(a, "writable")) attr = SGPropertyNode::WRITE;
else if(!strcmp(a, "archive")) attr = SGPropertyNode::ARCHIVE;
else if(!strcmp(a, "trace-read")) attr = SGPropertyNode::TRACE_READ;
else if(!strcmp(a, "trace-write")) attr = SGPropertyNode::TRACE_WRITE;
else if(!strcmp(a, "userarchive")) attr = SGPropertyNode::USERARCHIVE;
else if(!strcmp(a, "preserve")) attr = SGPropertyNode::PRESERVE;
else {
naRuntimeError(c, "props.getAttribute() with invalid attribute");
return naNil();
}
return naNum((*node)->getAttribute(attr));
}
static naRef f_setAttribute(naContext c, naRef me, int argc, naRef* args)
{
NODEARG();
naRef val = naVec_get(argv, 0);
if(naVec_size(argv) == 1 && naIsNum(val)) {
naRef ret = naNum((*node)->getAttributes());
(*node)->setAttributes((int)val.num);
return ret;
}
SGPropertyNode::Attribute attr;
const char *a = naStr_data(val);
if(!a) a = "";
if(!strcmp(a, "readable")) attr = SGPropertyNode::READ;
else if(!strcmp(a, "writable")) attr = SGPropertyNode::WRITE;
else if(!strcmp(a, "archive")) attr = SGPropertyNode::ARCHIVE;
else if(!strcmp(a, "trace-read")) attr = SGPropertyNode::TRACE_READ;
else if(!strcmp(a, "trace-write")) attr = SGPropertyNode::TRACE_WRITE;
else if(!strcmp(a, "userarchive")) attr = SGPropertyNode::USERARCHIVE;
else if(!strcmp(a, "preserve")) attr = SGPropertyNode::PRESERVE;
else {
naRuntimeError(c, "props.setAttribute() with invalid attribute");
return naNil();
}
naRef ret = naNum((*node)->getAttribute(attr));
(*node)->setAttribute(attr, naTrue(naVec_get(argv, 1)) ? true : false);
return ret;
}
static naRef f_getName(naContext c, naRef me, int argc, naRef* args)
{
NODEARG();
return NASTR((*node)->getName());
}
static naRef f_getIndex(naContext c, naRef me, int argc, naRef* args)
{
NODEARG();
return naNum((*node)->getIndex());
}
template<typename T>
naRef makeVectorFromVec(naContext c, const T& vec)
{
const int num_components
= sizeof(vec.data()) / sizeof(typename T::value_type);
naRef vector = naNewVector(c);
naVec_setsize(c, vector, num_components);
for (int i = 0; i < num_components; ++i)
naVec_set(vector, i, naNum(vec[i]));
return vector;
}
static naRef f_getValue(naContext c, naRef me, int argc, naRef* args)
{
using namespace simgear;
NODEARG();
switch((*node)->getType()) {
case props::BOOL: case props::INT:
case props::LONG: case props::FLOAT:
case props::DOUBLE:
{
double dv = (*node)->getDoubleValue();
if (osg::isNaN(dv)) {
SG_LOG(SG_NASAL, SG_ALERT, "Nasal getValue: property " << (*node)->getPath() << " is NaN");
return naNil();
}
return naNum(dv);
}
case props::STRING:
case props::UNSPECIFIED:
return NASTR((*node)->getStringValue());
case props::VEC3D:
return makeVectorFromVec(c, (*node)->getValue<SGVec3d>());
case props::VEC4D:
return makeVectorFromVec(c, (*node)->getValue<SGVec4d>());
default:
return naNil();
}
}
template<typename T>
T makeVecFromVector(naRef vector)
{
T vec;
const int num_components
= sizeof(vec.data()) / sizeof(typename T::value_type);
int size = naVec_size(vector);
for (int i = 0; i < num_components && i < size; ++i) {
naRef element = naVec_get(vector, i);
naRef n = naNumValue(element);
if (!naIsNil(n))
vec[i] = n.num;
}
return vec;
}
static naRef f_setValue(naContext c, naRef me, int argc, naRef* args)
{
NODEARG();
naRef val = naVec_get(argv, 0);
bool result = false;
if(naIsString(val)) {
result = (*node)->setStringValue(naStr_data(val));
} else if(naIsVector(val)) {
if(naVec_size(val) == 3)
result = (*node)->setValue(makeVecFromVector<SGVec3d>(val));
else if(naVec_size(val) == 4)
result = (*node)->setValue(makeVecFromVector<SGVec4d>(val));
else
naRuntimeError(c, "props.setValue() vector value has wrong size");
} else {
naRef n = naNumValue(val);
if(naIsNil(n))
naRuntimeError(c, "props.setValue() with non-number");
double d = naNumValue(val).num;
if (osg::isNaN(d)) {
naRuntimeError(c, "props.setValue() passed a NaN");
}
result = (*node)->setDoubleValue(d);
}
return naNum(result);
}
static naRef f_setIntValue(naContext c, naRef me, int argc, naRef* args)
{
NODEARG();
// Original code:
// int iv = (int)naNumValue(naVec_get(argv, 0)).num;
// Junk to pacify the gcc-2.95.3 optimizer:
naRef tmp0 = naVec_get(argv, 0);
naRef tmp1 = naNumValue(tmp0);
if(naIsNil(tmp1))
naRuntimeError(c, "props.setIntValue() with non-number");
double tmp2 = tmp1.num;
int iv = (int)tmp2;
return naNum((*node)->setIntValue(iv));
}
static naRef f_setBoolValue(naContext c, naRef me, int argc, naRef* args)
{
NODEARG();
naRef val = naVec_get(argv, 0);
return naNum((*node)->setBoolValue(naTrue(val) ? true : false));
}
static naRef f_setDoubleValue(naContext c, naRef me, int argc, naRef* args)
{
NODEARG();
naRef r = naNumValue(naVec_get(argv, 0));
if (naIsNil(r))
naRuntimeError(c, "props.setDoubleValue() with non-number");
if (osg::isNaN(r.num)) {
naRuntimeError(c, "props.setDoubleValue() passed a NaN");
}
return naNum((*node)->setDoubleValue(r.num));
}
static naRef f_getParent(naContext c, naRef me, int argc, naRef* args)
{
NODEARG();
SGPropertyNode* n = (*node)->getParent();
if(!n) return naNil();
return propNodeGhostCreate(c, n);
}
static naRef f_getChild(naContext c, naRef me, int argc, naRef* args)
{
NODEARG();
naRef child = naVec_get(argv, 0);
if(!naIsString(child)) return naNil();
naRef idx = naNumValue(naVec_get(argv, 1));
bool create = naTrue(naVec_get(argv, 2));
SGPropertyNode* n;
try {
if(naIsNil(idx) || !naIsNum(idx)) {
n = (*node)->getChild(naStr_data(child), create);
} else {
n = (*node)->getChild(naStr_data(child), (int)idx.num, create);
}
} catch (const string& err) {
naRuntimeError(c, (char *)err.c_str());
return naNil();
}
if(!n) return naNil();
return propNodeGhostCreate(c, n);
}
static naRef f_getChildren(naContext c, naRef me, int argc, naRef* args)
{
NODEARG();
naRef result = naNewVector(c);
if(naIsNil(argv) || naVec_size(argv) == 0) {
// Get all children
for(int i=0; i<(*node)->nChildren(); i++)
naVec_append(result, propNodeGhostCreate(c, (*node)->getChild(i)));
} else {
// Get all children of a specified name
naRef name = naVec_get(argv, 0);
if(!naIsString(name)) return naNil();
try {
vector<SGPropertyNode_ptr> children
= (*node)->getChildren(naStr_data(name));
for(unsigned int i=0; i<children.size(); i++)
naVec_append(result, propNodeGhostCreate(c, children[i]));
} catch (const string& err) {
naRuntimeError(c, (char *)err.c_str());
return naNil();
}
}
return result;
}
static naRef f_removeChild(naContext c, naRef me, int argc, naRef* args)
{
NODEARG();
naRef child = naVec_get(argv, 0);
naRef index = naVec_get(argv, 1);
if(!naIsString(child) || !naIsNum(index)) return naNil();
SGPropertyNode_ptr n = 0;
try {
n = (*node)->removeChild(naStr_data(child), (int)index.num, false);
} catch (const string& err) {
naRuntimeError(c, (char *)err.c_str());
}
return propNodeGhostCreate(c, n);
}
static naRef f_removeChildren(naContext c, naRef me, int argc, naRef* args)
{
NODEARG();
naRef result = naNewVector(c);
if(naIsNil(argv) || naVec_size(argv) == 0) {
// Remove all children
for(int i = (*node)->nChildren() - 1; i >=0; i--)
naVec_append(result, propNodeGhostCreate(c, (*node)->removeChild(i)));
} else {
// Remove all children of a specified name
naRef name = naVec_get(argv, 0);
if(!naIsString(name)) return naNil();
try {
vector<SGPropertyNode_ptr> children
= (*node)->removeChildren(naStr_data(name), false);
for(unsigned int i=0; i<children.size(); i++)
naVec_append(result, propNodeGhostCreate(c, children[i]));
} catch (const string& err) {
naRuntimeError(c, (char *)err.c_str());
return naNil();
}
}
return result;
}
static naRef f_alias(naContext c, naRef me, int argc, naRef* args)
{
NODEARG();
SGPropertyNode* al;
naRef prop = naVec_get(argv, 0);
try {
if(naIsString(prop)) al = globals->get_props()->getNode(naStr_data(prop), true);
else if(naIsGhost(prop)) al = *(SGPropertyNode_ptr*)naGhost_ptr(prop);
else throw string("props.alias() with bad argument");
} catch (const string& err) {
naRuntimeError(c, (char *)err.c_str());
return naNil();
}
return naNum((*node)->alias(al));
}
static naRef f_unalias(naContext c, naRef me, int argc, naRef* args)
{
NODEARG();
return naNum((*node)->unalias());
}
static naRef f_getAliasTarget(naContext c, naRef me, int argc, naRef* args)
{
NODEARG();
return propNodeGhostCreate(c, (*node)->getAliasTarget());
}
static naRef f_getNode(naContext c, naRef me, int argc, naRef* args)
{
NODEARG();
naRef path = naVec_get(argv, 0);
bool create = naTrue(naVec_get(argv, 1));
if(!naIsString(path)) return naNil();
SGPropertyNode* n;
try {
n = (*node)->getNode(naStr_data(path), create);
} catch (const string& err) {
naRuntimeError(c, (char *)err.c_str());
return naNil();
}
return propNodeGhostCreate(c, n);
}
static naRef f_new(naContext c, naRef me, int argc, naRef* args)
{
return propNodeGhostCreate(c, new SGPropertyNode());
}
static naRef f_globals(naContext c, naRef me, int argc, naRef* args)
{
return propNodeGhostCreate(c, globals->get_props());
}
static struct {
naCFunction func;
const char* name;
} propfuncs[] = {
{ f_getType, "_getType" },
{ f_getAttribute, "_getAttribute" },
{ f_setAttribute, "_setAttribute" },
{ f_getName, "_getName" },
{ f_getIndex, "_getIndex" },
{ f_getValue, "_getValue" },
{ f_setValue, "_setValue" },
{ f_setIntValue, "_setIntValue" },
{ f_setBoolValue, "_setBoolValue" },
{ f_setDoubleValue, "_setDoubleValue" },
{ f_getParent, "_getParent" },
{ f_getChild, "_getChild" },
{ f_getChildren, "_getChildren" },
{ f_removeChild, "_removeChild" },
{ f_removeChildren, "_removeChildren" },
{ f_alias, "_alias" },
{ f_unalias, "_unalias" },
{ f_getAliasTarget, "_getAliasTarget" },
{ f_getNode, "_getNode" },
{ f_new, "_new" },
{ f_globals, "_globals" },
{ 0, 0 }
};
naRef FGNasalSys::genPropsModule()
{
naRef namespc = naNewHash(_context);
for(int i=0; propfuncs[i].name; i++)
hashset(namespc, propfuncs[i].name,
naNewFunc(_context, naNewCCode(_context, propfuncs[i].func)));
return namespc;
}