AIManager cleanups, no functionality change.
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258d387d15
commit
77ca03da4d
2 changed files with 66 additions and 85 deletions
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@ -20,9 +20,12 @@
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#include <cstring>
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#include <simgear/sg_inlines.h>
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#include <simgear/math/sg_geodesy.hxx>
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#include <simgear/props/props_io.hxx>
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#include <simgear/structure/exception.hxx>
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#include <boost/mem_fn.hpp>
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#include <boost/foreach.hpp>
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#include <Main/globals.hxx>
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@ -49,20 +52,12 @@ FGAIManager::FGAIManager() :
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cb_ai_detailed(SGPropertyChangeCallback<FGAIManager>(this,&FGAIManager::updateLOD,
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fgGetNode("/sim/rendering/static-lod/ai-detailed", true)))
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{
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_dt = 0.0;
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mNumAiModels = 0;
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for (unsigned i = 0; i < FGAIBase::MAX_OBJECTS; ++i)
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mNumAiTypeModels[i] = 0;
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}
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FGAIManager::~FGAIManager() {
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ai_list_iterator ai_list_itr = ai_list.begin();
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while(ai_list_itr != ai_list.end()) {
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(*ai_list_itr)->unbind();
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++ai_list_itr;
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}
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FGAIManager::~FGAIManager()
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{
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std::for_each(ai_list.begin(), ai_list.end(), boost::mem_fn(&FGAIBase::unbind));
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}
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void
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@ -120,15 +115,10 @@ FGAIManager::postinit() {
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}
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void
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FGAIManager::reinit() {
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FGAIManager::reinit()
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{
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update(0.0);
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ai_list_iterator ai_list_itr = ai_list.begin();
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while(ai_list_itr != ai_list.end()) {
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(*ai_list_itr)->reinit();
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++ai_list_itr;
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}
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std::for_each(ai_list.begin(), ai_list.end(), boost::mem_fn(&FGAIBase::reinit));
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}
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void
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@ -143,6 +133,26 @@ FGAIManager::unbind() {
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root->untie("count");
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}
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void FGAIManager::removeDeadItem(FGAIBase* base)
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{
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FGTrafficManager *tmgr = (FGTrafficManager*) globals->get_subsystem("traffic-manager");
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if (tmgr) {
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tmgr->release(base->getID());
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}
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SGPropertyNode *props = base->_getProps();
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props->setBoolValue("valid", false);
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base->unbind();
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// for backward compatibility reset properties, so that aircraft,
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// which don't know the <valid> property, keep working
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// TODO: remove after a while
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props->setIntValue("id", -1);
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props->setBoolValue("radar/in-range", false);
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props->setIntValue("refuel/tanker", false);
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}
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void
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FGAIManager::update(double dt) {
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// initialize these for finding nearest thermals
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@ -152,42 +162,27 @@ FGAIManager::update(double dt) {
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if (!enabled->getBoolValue())
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return;
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FGTrafficManager *tmgr = (FGTrafficManager*) globals->get_subsystem("traffic-manager");
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_dt = dt;
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fetchUserState();
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ai_list_iterator ai_list_itr = ai_list.begin();
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while(ai_list_itr != ai_list.end()) {
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if ((*ai_list_itr)->getDie()) {
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tmgr->release((*ai_list_itr)->getID());
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--mNumAiModels;
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--(mNumAiTypeModels[(*ai_list_itr)->getType()]);
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FGAIBase *base = (*ai_list_itr).get();
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SGPropertyNode *props = base->_getProps();
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props->setBoolValue("valid", false);
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base->unbind();
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// for backward compatibility reset properties, so that aircraft,
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// which don't know the <valid> property, keep working
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// TODO: remove after a while
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props->setIntValue("id", -1);
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props->setBoolValue("radar/in-range", false);
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props->setIntValue("refuel/tanker", false);
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ai_list_itr = ai_list.erase(ai_list_itr);
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} else {
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fetchUserState();
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if ((*ai_list_itr)->isa(FGAIBase::otThermal)) {
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FGAIBase *base = (*ai_list_itr).get();
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processThermal((FGAIThermal*)base);
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} else {
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(*ai_list_itr)->update(_dt);
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}
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++ai_list_itr;
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}
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// partition the list into dead followed by alive
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ai_list_iterator firstAlive =
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std::stable_partition(ai_list.begin(), ai_list.end(), boost::mem_fn(&FGAIBase::getDie));
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// clean up each item and finally remove from the container
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for (ai_list_iterator it=ai_list.begin(); it != firstAlive; ++it) {
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removeDeadItem(*it);
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}
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ai_list.erase(ai_list.begin(), firstAlive);
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// every remaining item is alive
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BOOST_FOREACH(FGAIBase* base, ai_list) {
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if (base->isa(FGAIBase::otThermal)) {
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processThermal(dt, (FGAIThermal*)base);
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} else {
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base->update(dt);
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}
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} // of live AI objects iteration
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thermal_lift_node->setDoubleValue( strength ); // for thermals
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}
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@ -196,18 +191,13 @@ FGAIManager::update(double dt) {
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void
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FGAIManager::updateLOD(SGPropertyNode* node)
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{
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ai_list_iterator ai_list_itr = ai_list.begin();
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while(ai_list_itr != ai_list.end())
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{
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(*ai_list_itr)->updateLOD();
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++ai_list_itr;
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}
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SG_UNUSED(node);
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std::for_each(ai_list.begin(), ai_list.end(), boost::mem_fn(&FGAIBase::updateLOD));
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}
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void
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FGAIManager::attach(FGAIBase *model)
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{
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//unsigned idx = mNumAiTypeModels[model->getType()];
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const char* typeString = model->getTypeString();
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SGPropertyNode* root = globals->get_props()->getNode("ai/models", true);
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SGPropertyNode* p;
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@ -229,8 +219,7 @@ FGAIManager::attach(FGAIBase *model)
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p = root->getNode(typeString, i, true);
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model->setManager(this, p);
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ai_list.push_back(model);
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++mNumAiModels;
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++(mNumAiTypeModels[model->getType()]);
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model->init(model->getType()==FGAIBase::otAircraft
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|| model->getType()==FGAIBase::otMultiplayer
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|| model->getType()==FGAIBase::otStatic);
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@ -245,8 +234,6 @@ FGAIManager::destroyObject( int ID ) {
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while(ai_list_itr != ai_list.end()) {
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if ((*ai_list_itr)->getID() == ID) {
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--mNumAiModels;
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--(mNumAiTypeModels[(*ai_list_itr)->getType()]);
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(*ai_list_itr)->unbind();
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ai_list_itr = ai_list.erase(ai_list_itr);
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} else
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@ -258,7 +245,7 @@ FGAIManager::destroyObject( int ID ) {
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int
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FGAIManager::getNumAiObjects(void) const
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{
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return mNumAiModels;
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return ai_list.size();
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}
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void
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@ -280,8 +267,8 @@ FGAIManager::fetchUserState( void ) {
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// only keep the results from the nearest thermal
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void
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FGAIManager::processThermal( FGAIThermal* thermal ) {
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thermal->update(_dt);
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FGAIManager::processThermal( double dt, FGAIThermal* thermal ) {
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thermal->update(dt);
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if ( thermal->_getRange() < range_nearest ) {
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range_nearest = thermal->_getRange();
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@ -436,6 +423,9 @@ FGAIManager::calcCollision(double alt, double lat, double lon, double fuse_range
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ai_list_iterator ai_list_itr = ai_list.begin();
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ai_list_iterator end = ai_list.end();
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SGGeod pos(SGGeod::fromDegFt(lon, lat, alt));
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SGVec3d cartPos(SGVec3d::fromGeod(pos));
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while (ai_list_itr != end) {
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double tgt_alt = (*ai_list_itr)->_getAltitude();
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int type = (*ai_list_itr)->getType();
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@ -452,11 +442,9 @@ FGAIManager::calcCollision(double alt, double lat, double lon, double fuse_range
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continue;
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}
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double tgt_lat = (*ai_list_itr)->_getLatitude();
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double tgt_lon = (*ai_list_itr)->_getLongitude();
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int id = (*ai_list_itr)->getID();
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double range = calcRange(lat, lon, tgt_lat, tgt_lon);
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double range = calcRange(cartPos, (*ai_list_itr));
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//SG_LOG(SG_AI, SG_DEBUG, "AIManager: AI list size "
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// << ai_list.size()
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@ -484,14 +472,10 @@ FGAIManager::calcCollision(double alt, double lat, double lon, double fuse_range
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}
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double
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FGAIManager::calcRange(double lat, double lon, double lat2, double lon2) const
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FGAIManager::calcRange(const SGVec3d& aCartPos, FGAIBase* aObject) const
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{
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double course, az2, distance;
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//calculate the bearing and range of the second pos from the first
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geo_inverse_wgs_84(lat, lon, lat2, lon2, &course, &az2, &distance);
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distance *= SG_METER_TO_FEET;
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return distance;
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double distM = dist(aCartPos, aObject->getCartPos());
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return distM * SG_METER_TO_FEET;
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}
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//end AIManager.cxx
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@ -59,7 +59,7 @@ public:
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}
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FGAIManager();
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~FGAIManager();
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virtual ~FGAIManager();
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void init();
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void postinit();
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@ -95,11 +95,9 @@ public:
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SGGeod& geodPos, double& hdng, SGVec3d& uvw);
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private:
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int mNumAiTypeModels[FGAIBase::MAX_OBJECTS];
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int mNumAiModels;
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double calcRange(double lat, double lon, double lat2, double lon2)const;
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void removeDeadItem(FGAIBase* base);
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double calcRange(const SGVec3d& aCartPos, FGAIBase* aObject) const;
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SGPropertyNode_ptr root;
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SGPropertyNode_ptr enabled;
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@ -128,14 +126,13 @@ private:
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double user_agl;
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double wind_from_east;
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double wind_from_north;
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double _dt;
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void fetchUserState( void );
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// used by thermals
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double range_nearest;
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double strength;
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void processThermal( FGAIThermal* thermal );
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void processThermal( double dt, FGAIThermal* thermal );
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SGPropertyChangeCallback<FGAIManager> cb_ai_bare;
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SGPropertyChangeCallback<FGAIManager> cb_ai_detailed;
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