Some cleanup in the ATC/AI code before merging with the next branch:
- Hide the ATC dialog box by default - Allow dynamic enabling and disabling of the AI groundnetwork visualization - Cleanup of debug messages
This commit is contained in:
parent
5228053f7f
commit
3f26233d69
8 changed files with 162 additions and 190 deletions
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@ -285,6 +285,7 @@ void FGAIAircraft::ProcessFlightPlan( double dt, time_t now ) {
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if (! leadPointReached(curr)) {
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controlHeading(curr);
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controlSpeed(curr, next);
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/*
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if (speed < 0) {
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cerr << getCallSign()
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<< ": verifying lead distance to waypoint : "
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@ -297,7 +298,7 @@ void FGAIAircraft::ProcessFlightPlan( double dt, time_t now ) {
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<< speed
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<< ". Minimum Bearing " << minBearing
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<< endl;
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}
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} */
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} else {
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if (curr->finished) //end of the flight plan
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{
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@ -34,7 +34,7 @@
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FGATCManager::FGATCManager() {
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networkVisible = false;
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}
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FGATCManager::~FGATCManager() {
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@ -76,7 +76,8 @@ void FGATCManager::init() {
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ai_ac.setAltitude ( altitude );
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ai_ac.setPerformance("jet_transport");
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// NEXT UP: Create a traffic Schedule and fill that with appropriate information. This we can use to flight plannign.
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// NEXT UP: Create a traffic Schedule and fill that with appropriate information. This we can use to flight planning.
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// Note that these are currently only defaults.
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FGAISchedule *trafficRef = new FGAISchedule;
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trafficRef->setFlightType("gate");
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@ -179,16 +180,16 @@ void FGATCManager::update ( double time ) {
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/* test code : find out how the routing develops */
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int size = fp->getNrOfWayPoints();
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//cerr << "Setting pos" << pos << " ";
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cerr << "setting intentions " ;
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//cerr << "setting intentions " ;
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for (int i = 0; i < size; i++) {
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int val = fp->getRouteIndex(i);
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cerr << val << " ";
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//cerr << val << " ";
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//if ((val) && (val != pos)) {
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//intentions.push_back(val);
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//cerr << "[done ] " << endl;
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//}
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}
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cerr << "[done ] " << endl;
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//cerr << "[done ] " << endl;
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double longitude = fgGetDouble("/position/longitude-deg");
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double latitude = fgGetDouble("/position/latitude-deg");
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double heading = fgGetDouble("/orientation/heading-deg");
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@ -215,8 +216,14 @@ void FGATCManager::update ( double time ) {
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//string airport = fgGetString("/sim/presets/airport-id");
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//FGAirport *apt = FGAirport::findByIdent(airport);
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// AT this stage we should update the flightplan, so that waypoint incrementing is conducted as well as leg loading.
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controller->render();
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static SGPropertyNode_ptr trans_num = globals->get_props()->getNode("/sim/atc/transmission-num", true);
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int n = trans_num->getIntValue();
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if (n == 1) {
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cerr << "Toggling ground network visibility " << networkVisible << endl;
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networkVisible = !networkVisible;
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trans_num->setIntValue(-1);
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}
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controller->render(networkVisible);
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//cerr << "Adding groundnetWork to the scenegraph::update" << endl;
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}
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@ -51,6 +51,7 @@ private:
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FGAIAircraft ai_ac;
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FGATCController *controller; // The ATC controller that is responsible for the user's aircraft.
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//FGATCDialogNew dialog; // note that this variable should really replace the ugly global "currentATCDialog();
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bool networkVisible;
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public:
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FGATCManager();
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@ -43,7 +43,7 @@ static bool doATCDialog(const SGPropertyNode* arg) {
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FGATCDialogNew::FGATCDialogNew()
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{
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dialogVisible = false;
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dialogVisible = true;
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}
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FGATCDialogNew::~FGATCDialogNew()
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@ -89,6 +89,7 @@ static SGPropertyNode *getNamedNode(SGPropertyNode *prop, const char *name) {
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void FGATCDialogNew::addEntry(int nr, string txt) {
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commands.clear();
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commands.push_back(txt);
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commands.push_back(string("Toggle ground network visibility"));
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}
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void FGATCDialogNew::removeEntry(int nr) {
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@ -98,49 +99,6 @@ void FGATCDialogNew::removeEntry(int nr) {
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void FGATCDialogNew::PopupDialog() {
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/*double onBoardRadioFreq0 =
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fgGetDouble("/instrumentation/comm[0]/frequencies/selected-mhz");
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double onBoardRadioFreq1 =
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fgGetDouble("/instrumentation/comm[1]/frequencies/selected-mhz");
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const char *dialog_name = "atc-dialog";
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_gui = (NewGUI *)globals->get_subsystem("gui");
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SGPropertyNode_ptr dlg = _gui->getDialogProperties(dialog_name);
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if (!dlg)
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return;
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_gui->closeDialog(dialog_name);
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SGPropertyNode_ptr button_group = getNamedNode(dlg, "transmission-choice");
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button_group->removeChildren("button", false);
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const int bufsize = 32;
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char buf[bufsize];
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int commandNr = 0;
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// loop over all entries that should fill up the dialog; use 10 items for now...
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for (StringVecIterator i = commands.begin(); i != commands.end(); i++) {
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snprintf(buf, bufsize, "/sim/atc/opt[%d]", commandNr);
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fgSetBool(buf, false);
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SGPropertyNode *entry = button_group->getNode("button", commandNr, true);
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copyProperties(button_group->getNode("button-template", true), entry);
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entry->removeChildren("enabled", true);
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entry->setStringValue("property", buf);
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entry->setIntValue("keynum", '1' + commandNr);
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if (commandNr == 0)
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entry->setBoolValue("default", true);
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snprintf(buf, bufsize, "%d", 1 + commandNr);
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string legend = string(buf) + (*i); //"; // + current->menuentry;
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entry->setStringValue("legend", legend.c_str());
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entry->setIntValue("binding/value", commandNr);
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commandNr++;
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//current++;
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}
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*/
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//if (dialogVisible) {
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// _gui->closeDialog(dialog_name);
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//} else {
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// _gui->showDialog(dialog_name);
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//}
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dialogVisible = !dialogVisible;
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return;
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}
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@ -469,7 +469,7 @@ bool FGATCInstruction::hasInstruction()
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FGATCController::FGATCController()
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{
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cerr << "running FGATController constructor" << endl;
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//cerr << "running FGATController constructor" << endl;
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dt_count = 0;
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available = true;
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lastTransmission = 0;
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@ -478,7 +478,7 @@ FGATCController::FGATCController()
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FGATCController::~FGATCController()
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{
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cerr << "running FGATController destructor" << endl;
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//cerr << "running FGATController destructor" << endl;
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}
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string FGATCController::getGateName(FGAIAircraft * ref)
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@ -906,8 +906,8 @@ FGATCInstruction FGTowerController::getInstruction(int id)
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return FGATCInstruction();
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}
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void FGTowerController::render() {
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cerr << "FGTowerController::render function not yet implemented" << endl;
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void FGTowerController::render(bool visible) {
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//cerr << "FGTowerController::render function not yet implemented" << endl;
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}
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@ -1033,7 +1033,7 @@ void FGStartupController::signOff(int id)
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SG_LOG(SG_GENERAL, SG_ALERT,
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"AI error: Aircraft without traffic record is signing off from tower");
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} else {
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cerr << i->getAircraft()->getCallSign() << " signing off from startupcontroller" << endl;
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//cerr << i->getAircraft()->getCallSign() << " signing off from startupcontroller" << endl;
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i = activeTraffic.erase(i);
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}
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}
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@ -1045,17 +1045,17 @@ bool FGStartupController::checkTransmissionState(int st, time_t now, time_t star
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if ((state == st) && available) {
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if ((msgDir == ATC_AIR_TO_GROUND) && isUserAircraft(i->getAircraft())) {
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cerr << "Checking state " << st << " for " << i->getAircraft()->getCallSign() << endl;
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//cerr << "Checking state " << st << " for " << i->getAircraft()->getCallSign() << endl;
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static SGPropertyNode_ptr trans_num = globals->get_props()->getNode("/sim/atc/transmission-num", true);
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int n = trans_num->getIntValue();
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if (n >= 0) {
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if (n == 0) {
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trans_num->setIntValue(-1);
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// PopupCallback(n);
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cerr << "Selected transmission message" << n << endl;
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cerr << "Selected transmission message " << n << endl;
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FGATCManager *atc = (FGATCManager*) globals->get_subsystem("atc");
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atc->getATCDialog()->removeEntry(1);
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} else {
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cerr << "creading message for " << i->getAircraft()->getCallSign() << endl;
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//cerr << "creading message for " << i->getAircraft()->getCallSign() << endl;
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transmit(&(*i), msgId, msgDir, false);
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return false;
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}
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@ -1161,7 +1161,7 @@ static void WorldCoordinate(osg::Matrix& obj_pos, double lat,
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}
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void FGStartupController::render()
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void FGStartupController::render(bool visible)
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{
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SGMaterialLib *matlib = globals->get_matlib();
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@ -1175,32 +1175,34 @@ void FGStartupController::render()
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//geode->releaseGLObjects();
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//group->removeChild(geode);
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//delete geode;
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group = 0;
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}
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group = new osg::Group;
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if (visible) {
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group = new osg::Group;
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//for ( FGTaxiSegmentVectorIterator i = segments.begin(); i != segments.end(); i++) {
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double dx = 0;
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for (TrafficVectorIterator i = activeTraffic.begin(); i != activeTraffic.end(); i++) {
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// Handle start point
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int pos = i->getCurrentPosition();
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//cerr << "rendering for " << i->getAircraft()->getCallSign() << "pos = " << pos << endl;
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if (pos > 0) {
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FGTaxiSegment *segment = parent->getGroundNetwork()->findSegment(pos);
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SGGeod start(SGGeod::fromDeg((i->getLongitude()), (i->getLatitude())));
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SGGeod end (SGGeod::fromDeg(segment->getEnd()->getLongitude(), segment->getEnd()->getLatitude()));
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//for ( FGTaxiSegmentVectorIterator i = segments.begin(); i != segments.end(); i++) {
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double dx = 0;
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for (TrafficVectorIterator i = activeTraffic.begin(); i != activeTraffic.end(); i++) {
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// Handle start point
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int pos = i->getCurrentPosition();
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//cerr << "rendering for " << i->getAircraft()->getCallSign() << "pos = " << pos << endl;
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if (pos > 0) {
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FGTaxiSegment *segment = parent->getGroundNetwork()->findSegment(pos);
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SGGeod start(SGGeod::fromDeg((i->getLongitude()), (i->getLatitude())));
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SGGeod end (SGGeod::fromDeg(segment->getEnd()->getLongitude(), segment->getEnd()->getLatitude()));
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double length = SGGeodesy::distanceM(start, end);
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//heading = SGGeodesy::headingDeg(start->getGeod(), end->getGeod());
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double length = SGGeodesy::distanceM(start, end);
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//heading = SGGeodesy::headingDeg(start->getGeod(), end->getGeod());
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double az2, heading; //, distanceM;
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SGGeodesy::inverse(start, end, heading, az2, length);
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double coveredDistance = length * 0.5;
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SGGeod center;
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SGGeodesy::direct(start, heading, coveredDistance, center, az2);
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//cerr << "Active Aircraft : Centerpoint = (" << center.getLatitudeDeg() << ", " << center.getLongitudeDeg() << "). Heading = " << heading << endl;
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///////////////////////////////////////////////////////////////////////////////
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// Make a helper function out of this
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osg::Matrix obj_pos;
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double az2, heading; //, distanceM;
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SGGeodesy::inverse(start, end, heading, az2, length);
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double coveredDistance = length * 0.5;
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SGGeod center;
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SGGeodesy::direct(start, heading, coveredDistance, center, az2);
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//cerr << "Active Aircraft : Centerpoint = (" << center.getLatitudeDeg() << ", " << center.getLongitudeDeg() << "). Heading = " << heading << endl;
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///////////////////////////////////////////////////////////////////////////////
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// Make a helper function out of this
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osg::Matrix obj_pos;
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osg::MatrixTransform *obj_trans = new osg::MatrixTransform;
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obj_trans->setDataVariance(osg::Object::STATIC);
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@ -1226,49 +1228,49 @@ void FGStartupController::render()
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// wire as much of the scene graph together as we can
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//->addChild( obj_trans );
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group->addChild( obj_trans );
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/////////////////////////////////////////////////////////////////////
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} else {
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cerr << "BIG FAT WARNING: current position is here : " << pos << endl;
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}
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for(intVecIterator j = (i)->getIntentions().begin(); j != (i)->getIntentions().end(); j++) {
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osg::Matrix obj_pos;
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int k = (*j);
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if (k > 0) {
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//cerr << "rendering for " << i->getAircraft()->getCallSign() << "intention = " << k << endl;
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osg::MatrixTransform *obj_trans = new osg::MatrixTransform;
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obj_trans->setDataVariance(osg::Object::STATIC);
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FGTaxiSegment *segment = parent->getGroundNetwork()->findSegment(k);
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WorldCoordinate( obj_pos, segment->getLatitude(), segment->getLongitude(), parent->getElevation()+8+dx, -(segment->getHeading()) );
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obj_trans->setMatrix( obj_pos );
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//osg::Vec3 center(0, 0, 0)
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float width = segment->getLength() /2.0;
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osg::Vec3 corner(-width, 0, 0.25f);
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osg::Vec3 widthVec(2*width + 1, 0, 0);
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osg::Vec3 heightVec(0, 1, 0);
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osg::Geometry* geometry;
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geometry = osg::createTexturedQuadGeometry(corner, widthVec, heightVec);
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simgear::EffectGeode* geode = new simgear::EffectGeode;
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geode->setName("test");
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geode->addDrawable(geometry);
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//osg::Node *custom_obj;
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SGMaterial *mat = matlib->find("UnidirectionalTaper");
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if (mat)
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geode->setEffect(mat->get_effect());
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obj_trans->addChild(geode);
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// wire as much of the scene graph together as we can
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//->addChild( obj_trans );
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group->addChild( obj_trans );
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/////////////////////////////////////////////////////////////////////
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} else {
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cerr << "BIG FAT WARNING: k is here : " << pos << endl;
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//cerr << "BIG FAT WARNING: current position is here : " << pos << endl;
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}
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}
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//dx += 0.1;
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}
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globals->get_scenery()->get_scene_graph()->addChild(group);
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}
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for(intVecIterator j = (i)->getIntentions().begin(); j != (i)->getIntentions().end(); j++) {
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osg::Matrix obj_pos;
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int k = (*j);
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if (k > 0) {
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//cerr << "rendering for " << i->getAircraft()->getCallSign() << "intention = " << k << endl;
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osg::MatrixTransform *obj_trans = new osg::MatrixTransform;
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obj_trans->setDataVariance(osg::Object::STATIC);
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FGTaxiSegment *segment = parent->getGroundNetwork()->findSegment(k);
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WorldCoordinate( obj_pos, segment->getLatitude(), segment->getLongitude(), parent->getElevation()+8+dx, -(segment->getHeading()) );
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obj_trans->setMatrix( obj_pos );
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//osg::Vec3 center(0, 0, 0)
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float width = segment->getLength() /2.0;
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osg::Vec3 corner(-width, 0, 0.25f);
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osg::Vec3 widthVec(2*width + 1, 0, 0);
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osg::Vec3 heightVec(0, 1, 0);
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osg::Geometry* geometry;
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geometry = osg::createTexturedQuadGeometry(corner, widthVec, heightVec);
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simgear::EffectGeode* geode = new simgear::EffectGeode;
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geode->setName("test");
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geode->addDrawable(geometry);
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//osg::Node *custom_obj;
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SGMaterial *mat = matlib->find("UnidirectionalTaper");
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if (mat)
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geode->setEffect(mat->get_effect());
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obj_trans->addChild(geode);
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// wire as much of the scene graph together as we can
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//->addChild( obj_trans );
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group->addChild( obj_trans );
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} else {
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cerr << "BIG FAT WARNING: k is here : " << pos << endl;
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}
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}
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//dx += 0.1;
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}
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globals->get_scenery()->get_scene_graph()->addChild(group);
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}
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}
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/***************************************************************************
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* class FGApproachController
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@ -1461,6 +1463,6 @@ ActiveRunway *FGApproachController::getRunway(string name)
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return &(*rwy);
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}
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void FGApproachController::render() {
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cerr << "FGApproachController::render function not yet implemented" << endl;
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void FGApproachController::render(bool visible) {
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//cerr << "FGApproachController::render function not yet implemented" << endl;
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}
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@ -285,7 +285,7 @@ public:
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void setDt(double dt) { dt_count = dt;};
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void transmit(FGTrafficRecord *rec, AtcMsgId msgId, AtcMsgDir msgDir, bool audible);
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string getGateName(FGAIAircraft *aircraft);
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virtual void render() = 0;
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virtual void render(bool) = 0;
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private:
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@ -314,7 +314,7 @@ public:
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virtual bool hasInstruction(int id);
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virtual FGATCInstruction getInstruction(int id);
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virtual void render();
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virtual void render(bool);
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bool hasActiveTraffic() { return activeTraffic.size() != 0; };
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TrafficVector &getActiveTraffic() { return activeTraffic; };
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};
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@ -344,7 +344,7 @@ public:
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virtual bool hasInstruction(int id);
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virtual FGATCInstruction getInstruction(int id);
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virtual void render();
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virtual void render(bool);
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bool hasActiveTraffic() { return activeTraffic.size() != 0; };
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TrafficVector &getActiveTraffic() { return activeTraffic; };
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@ -377,7 +377,7 @@ public:
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virtual bool hasInstruction(int id);
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virtual FGATCInstruction getInstruction(int id);
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virtual void render();
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||||
virtual void render(bool);
|
||||
|
||||
ActiveRunway* getRunway(string name);
|
||||
|
||||
|
|
|
@ -539,15 +539,15 @@ bool FGGroundNetwork::checkTransmissionState(int minState, int maxState, Traffic
|
|||
if ((state >= minState) && (state <= maxState) && available) {
|
||||
if ((msgDir == ATC_AIR_TO_GROUND) && isUserAircraft(i->getAircraft())) {
|
||||
|
||||
cerr << "Checking state " << state << " for " << i->getAircraft()->getCallSign() << endl;
|
||||
//cerr << "Checking state " << state << " for " << i->getAircraft()->getCallSign() << endl;
|
||||
static SGPropertyNode_ptr trans_num = globals->get_props()->getNode("/sim/atc/transmission-num", true);
|
||||
int n = trans_num->getIntValue();
|
||||
if (n >= 0) {
|
||||
if (n == 0) {
|
||||
trans_num->setIntValue(-1);
|
||||
// PopupCallback(n);
|
||||
cerr << "Selected transmission message" << n << endl;
|
||||
cerr << "Selected transmission message " << n << endl;
|
||||
} else {
|
||||
cerr << "creading message for " << i->getAircraft()->getCallSign() << endl;
|
||||
//cerr << "creating message for " << i->getAircraft()->getCallSign() << endl;
|
||||
transmit(&(*i), msgId, msgDir, false);
|
||||
return false;
|
||||
}
|
||||
|
@ -1103,7 +1103,7 @@ static void WorldCoordinate(osg::Matrix& obj_pos, double lat,
|
|||
|
||||
|
||||
|
||||
void FGGroundNetwork::render()
|
||||
void FGGroundNetwork::render(bool visible)
|
||||
{
|
||||
|
||||
SGMaterialLib *matlib = globals->get_matlib();
|
||||
|
@ -1117,31 +1117,33 @@ void FGGroundNetwork::render()
|
|||
//geode->releaseGLObjects();
|
||||
//group->removeChild(geode);
|
||||
//delete geode;
|
||||
group = 0;
|
||||
}
|
||||
group = new osg::Group;
|
||||
if (visible) {
|
||||
group = new osg::Group;
|
||||
|
||||
//for ( FGTaxiSegmentVectorIterator i = segments.begin(); i != segments.end(); i++) {
|
||||
double dx = 0;
|
||||
for (TrafficVectorIterator i = activeTraffic.begin(); i != activeTraffic.end(); i++) {
|
||||
// Handle start point
|
||||
int pos = i->getCurrentPosition() - 1;
|
||||
if (pos >= 0) {
|
||||
//for ( FGTaxiSegmentVectorIterator i = segments.begin(); i != segments.end(); i++) {
|
||||
double dx = 0;
|
||||
for (TrafficVectorIterator i = activeTraffic.begin(); i != activeTraffic.end(); i++) {
|
||||
// Handle start point
|
||||
int pos = i->getCurrentPosition() - 1;
|
||||
if (pos >= 0) {
|
||||
|
||||
SGGeod start(SGGeod::fromDeg((i->getLongitude()), (i->getLatitude())));
|
||||
SGGeod end (SGGeod::fromDeg(segments[pos]->getEnd()->getLongitude(), segments[pos]->getEnd()->getLatitude()));
|
||||
SGGeod start(SGGeod::fromDeg((i->getLongitude()), (i->getLatitude())));
|
||||
SGGeod end (SGGeod::fromDeg(segments[pos]->getEnd()->getLongitude(), segments[pos]->getEnd()->getLatitude()));
|
||||
|
||||
double length = SGGeodesy::distanceM(start, end);
|
||||
//heading = SGGeodesy::headingDeg(start->getGeod(), end->getGeod());
|
||||
double length = SGGeodesy::distanceM(start, end);
|
||||
//heading = SGGeodesy::headingDeg(start->getGeod(), end->getGeod());
|
||||
|
||||
double az2, heading; //, distanceM;
|
||||
SGGeodesy::inverse(start, end, heading, az2, length);
|
||||
double coveredDistance = length * 0.5;
|
||||
SGGeod center;
|
||||
SGGeodesy::direct(start, heading, coveredDistance, center, az2);
|
||||
//cerr << "Active Aircraft : Centerpoint = (" << center.getLatitudeDeg() << ", " << center.getLongitudeDeg() << "). Heading = " << heading << endl;
|
||||
double az2, heading; //, distanceM;
|
||||
SGGeodesy::inverse(start, end, heading, az2, length);
|
||||
double coveredDistance = length * 0.5;
|
||||
SGGeod center;
|
||||
SGGeodesy::direct(start, heading, coveredDistance, center, az2);
|
||||
//cerr << "Active Aircraft : Centerpoint = (" << center.getLatitudeDeg() << ", " << center.getLongitudeDeg() << "). Heading = " << heading << endl;
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Make a helper function out of this
|
||||
osg::Matrix obj_pos;
|
||||
// Make a helper function out of this
|
||||
osg::Matrix obj_pos;
|
||||
osg::MatrixTransform *obj_trans = new osg::MatrixTransform;
|
||||
obj_trans->setDataVariance(osg::Object::STATIC);
|
||||
|
||||
|
@ -1167,42 +1169,43 @@ void FGGroundNetwork::render()
|
|||
// wire as much of the scene graph together as we can
|
||||
//->addChild( obj_trans );
|
||||
group->addChild( obj_trans );
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
} else {
|
||||
cerr << "BIG FAT WARNING: current position is here : " << pos << endl;
|
||||
}
|
||||
for(intVecIterator j = (i)->getIntentions().begin(); j != (i)->getIntentions().end(); j++) {
|
||||
osg::Matrix obj_pos;
|
||||
int k = (*j)-1;
|
||||
if (k >= 0) {
|
||||
osg::MatrixTransform *obj_trans = new osg::MatrixTransform;
|
||||
obj_trans->setDataVariance(osg::Object::STATIC);
|
||||
|
||||
WorldCoordinate( obj_pos, segments[k]->getLatitude(), segments[k]->getLongitude(), parent->elevation()+8+dx, -(segments[k]->getHeading()) );
|
||||
|
||||
obj_trans->setMatrix( obj_pos );
|
||||
//osg::Vec3 center(0, 0, 0)
|
||||
|
||||
float width = segments[k]->getLength() /2.0;
|
||||
osg::Vec3 corner(-width, 0, 0.25f);
|
||||
osg::Vec3 widthVec(2*width + 1, 0, 0);
|
||||
osg::Vec3 heightVec(0, 1, 0);
|
||||
osg::Geometry* geometry;
|
||||
geometry = osg::createTexturedQuadGeometry(corner, widthVec, heightVec);
|
||||
simgear::EffectGeode* geode = new simgear::EffectGeode;
|
||||
geode->setName("test");
|
||||
geode->addDrawable(geometry);
|
||||
//osg::Node *custom_obj;
|
||||
SGMaterial *mat = matlib->find("UnidirectionalTaper");
|
||||
if (mat)
|
||||
geode->setEffect(mat->get_effect());
|
||||
obj_trans->addChild(geode);
|
||||
// wire as much of the scene graph together as we can
|
||||
//->addChild( obj_trans );
|
||||
group->addChild( obj_trans );
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
} else {
|
||||
//cerr << "BIG FAT WARNING: current position is here : " << pos << endl;
|
||||
}
|
||||
for(intVecIterator j = (i)->getIntentions().begin(); j != (i)->getIntentions().end(); j++) {
|
||||
osg::Matrix obj_pos;
|
||||
int k = (*j)-1;
|
||||
if (k >= 0) {
|
||||
osg::MatrixTransform *obj_trans = new osg::MatrixTransform;
|
||||
obj_trans->setDataVariance(osg::Object::STATIC);
|
||||
|
||||
WorldCoordinate( obj_pos, segments[k]->getLatitude(), segments[k]->getLongitude(), parent->elevation()+8+dx, -(segments[k]->getHeading()) );
|
||||
|
||||
obj_trans->setMatrix( obj_pos );
|
||||
//osg::Vec3 center(0, 0, 0)
|
||||
|
||||
float width = segments[k]->getLength() /2.0;
|
||||
osg::Vec3 corner(-width, 0, 0.25f);
|
||||
osg::Vec3 widthVec(2*width + 1, 0, 0);
|
||||
osg::Vec3 heightVec(0, 1, 0);
|
||||
osg::Geometry* geometry;
|
||||
geometry = osg::createTexturedQuadGeometry(corner, widthVec, heightVec);
|
||||
simgear::EffectGeode* geode = new simgear::EffectGeode;
|
||||
geode->setName("test");
|
||||
geode->addDrawable(geometry);
|
||||
//osg::Node *custom_obj;
|
||||
SGMaterial *mat = matlib->find("UnidirectionalTaper");
|
||||
if (mat)
|
||||
geode->setEffect(mat->get_effect());
|
||||
obj_trans->addChild(geode);
|
||||
// wire as much of the scene graph together as we can
|
||||
//->addChild( obj_trans );
|
||||
group->addChild( obj_trans );
|
||||
}
|
||||
}
|
||||
//dx += 0.1;
|
||||
}
|
||||
//dx += 0.1;
|
||||
globals->get_scenery()->get_scene_graph()->addChild(group);
|
||||
}
|
||||
globals->get_scenery()->get_scene_graph()->addChild(group);
|
||||
}
|
|
@ -287,7 +287,7 @@ public:
|
|||
bool checkTransmissionState(int minState, int MaxState, TrafficVectorIterator i, time_t now, AtcMsgId msgId,
|
||||
AtcMsgDir msgDir);
|
||||
bool checkForCircularWaits(int id);
|
||||
virtual void render();
|
||||
virtual void render(bool);
|
||||
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue