Functions should always return a value
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1 changed files with 2 additions and 11 deletions
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@ -120,27 +120,23 @@ void FGAIThermal::update(double dt) {
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double FGAIThermal::get_strength_fac(double alt_frac) {
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double PI = 4.0 * atan(1.0);
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double fac;
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double fac = 0.0;
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if ( alt_frac <=0.0 ) { // do submarines get thermals ?
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fac = 0.0;
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return fac;
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}
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else if ( ( alt_frac>0.0 ) && (alt_frac<=0.1) ) { // ground layer
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fac = ( 0.1*( pow( (10.0*alt_frac),10.0) ) );
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return fac;
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}
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else if ( ( alt_frac>0.1 ) && (alt_frac<=1.0) ) { // main body of the thermal
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fac = 0.4175 - 0.5825* ( cos ( PI* (1.0-sqrt(alt_frac) ) +PI) ) ;
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return fac;
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}
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else if ( ( alt_frac >1.0 ) && (alt_frac < 1.1 ) ) { //above the ceiling, but not above the cloud
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fac = (0.5 * ( 1.0 + cos ( PI*( (-2.0*alt_frac)*5.0 ) ) ) );
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return fac;
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}
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else if ( alt_frac >= 1.1 ) { //above the cloud
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fac = 0.0;
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return fac;
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}
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return fac;
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}
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@ -255,12 +251,7 @@ double Vup;
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// environment variables
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// *********************
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// the windspeed at the user alt in KT
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double windspeed;
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// the wind heading at the user alt
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double wind_heading;
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double wind_heading_deg;
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double wind_heading_rad;
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// the "ambient" sink outside thermals
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