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.cvsignore
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Add David Culp's AI model manager code which is derived from David Luff's AI/ATC code.
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2003-11-28 15:48:05 +00:00 |
AIAircraft.cxx
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Major update to the AI code:
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2010-08-29 19:25:34 +02:00 |
AIAircraft.hxx
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Major update to the AI code:
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2010-08-29 19:25:34 +02:00 |
AIBallistic.cxx
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Enable Ballistic objects to be slaved to any AI Object.
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2010-09-17 21:06:35 +02:00 |
AIBallistic.hxx
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Enable Ballistic objects to be slaved to any AI Object.
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2010-09-17 21:06:35 +02:00 |
AIBase.cxx
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Move methods "setParentNode()" etc. to make them available to all AI Objects.
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2010-09-17 21:06:35 +02:00 |
AIBase.hxx
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Move methods "setParentNode()" etc. to make them available to all AI Objects.
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2010-09-17 21:06:35 +02:00 |
AICarrier.cxx
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Add callsign for consitency.
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2010-09-17 21:06:35 +02:00 |
AICarrier.hxx
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Fix an uninitialized value valgrind warning.
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2010-05-29 16:31:05 +02:00 |
AIEscort.cxx
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Use AIBase method setParentNode() vice the local method.
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2010-09-17 21:17:56 +02:00 |
AIEscort.hxx
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Use AIBase method setParentNode() vice the local method.
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2010-09-17 21:17:56 +02:00 |
AIFlightPlan.cxx
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Major update to the AI code:
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2010-08-29 19:25:34 +02:00 |
AIFlightPlan.hxx
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Major update to the AI code:
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2010-08-29 19:25:34 +02:00 |
AIFlightPlanCreate.cxx
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Major update to the AI code:
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2010-08-29 19:25:34 +02:00 |
AIFlightPlanCreateCruise.cxx
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Major update to the AI code:
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2010-08-29 19:25:34 +02:00 |
AIFlightPlanCreatePushBack.cxx
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compilation fixes for gcc -Wall -Werror
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2009-08-24 17:13:31 +02:00 |
AIGroundVehicle.cxx
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Use AIBase method setParentNode() vice the local method.
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2010-09-17 21:17:56 +02:00 |
AIGroundVehicle.hxx
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Use AIBase method setParentNode() vice the local method.
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2010-09-17 21:17:56 +02:00 |
AIManager.cxx
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Merge branch 'next' of D:\Git_New\flightgear into next
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2010-08-29 00:08:50 +01:00 |
AIManager.hxx
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Use simgear abstraction instead of directly osg for the AIBase class.
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2010-06-16 07:00:18 +02:00 |
AIMultiplayer.cxx
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Restored line endings in src/AIModel/AIMultiplayer.cxx.
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2010-09-02 19:46:44 +02:00 |
AIMultiplayer.hxx
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Try to improve frame rate and reduce jitter
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2009-09-30 08:08:09 +02:00 |
AIShip.cxx
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Walk the AImodels property tree only once at init, rather than at update. Should have a beneficial effect on frame rate, but in practice makes no discernible improvement. It is cleaner code though.
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2010-09-02 09:24:45 +01:00 |
AIShip.hxx
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Vivian Meazza: AI escorts
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2009-12-09 09:04:23 +01:00 |
AIStatic.cxx
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Kill off many Point3D includes, and a couple of uses in the HUD code.
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2008-12-26 12:28:05 +00:00 |
AIStatic.hxx
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- remove the SG_GLxxxx_H #defines, since OSG provides its own versions
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2008-07-27 16:25:13 +00:00 |
AIStorm.cxx
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Kill off many Point3D includes, and a couple of uses in the HUD code.
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2008-12-26 12:28:05 +00:00 |
AIStorm.hxx
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- remove the SG_GLxxxx_H #defines, since OSG provides its own versions
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2008-07-27 16:25:13 +00:00 |
AITanker.cxx
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Modified Files:
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2007-07-08 08:46:29 +00:00 |
AITanker.hxx
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Consistency fix
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2007-06-16 15:57:42 +00:00 |
AIThermal.cxx
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Use the 'all but self' capability of the scenery elevaton code instead of
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2009-08-10 23:31:21 +02:00 |
AIThermal.hxx
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Implementation of ridge lift from Patrice Poly based on an algorithm of Ian Forster-Lewis
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2009-05-02 00:44:20 +02:00 |
AIWingman.cxx
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Use AIBase method setParentNode() vice the local method.
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2010-09-17 21:17:56 +02:00 |
AIWingman.hxx
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Wingman code from Vivian Meazza
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2008-02-15 11:06:27 +00:00 |
Makefile.am
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Vivian Meazza: AI escorts
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2009-12-09 09:04:23 +01:00 |
performancedata.cxx
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Functions should always return a value
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2009-06-03 00:18:54 +02:00 |
performancedata.hxx
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Removed hardcoded performance data.
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2009-05-18 12:24:15 +02:00 |
performancedb.cxx
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more include SGMath.hxx to keep MSVC happy
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2009-10-26 18:40:12 +01:00 |
performancedb.hxx
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Removed hardcoded performance data.
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2009-05-18 12:24:15 +02:00 |
submodel.cxx
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Fix submodel code to work with multiple aircraft dirs.
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2010-09-06 09:12:25 +01:00 |
submodel.hxx
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Merge branch 'next' of D:\Git_New\flightgear into next
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2010-08-29 00:08:50 +01:00 |