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Author SHA1 Message Date
James Turner
5d8fa03090 Shutdown: clear effects cleanly.
Avoids effects (and referenced properties / objects within) persisting
due to references in the effects cache, after globals are gone.
2013-12-09 23:27:40 +00:00
James Turner
7ff9792b96 Reset: listener cleanup 2013-12-04 09:11:26 +00:00
James Turner
2015016466 Break config init / aircraft loading apart.
Allows aircraft loading to proceed during reset without original
values over-writing the updated ones.
2013-11-24 15:10:00 +00:00
James Turner
875227057c Structural work (init + shutdown) for new reset system.
The new approach is still work in progress (compile time option) and 
non-functional, existing reset still works.
2013-11-19 17:38:51 +00:00
James Turner
d2962ffb2d Reset: refactor static CameraGroup ownership 2013-11-16 13:02:47 +00:00
James Turner
0cda3cbfb2 Multiple-instance support.
Write PID file to FG_HOME, use this to detect multiple launches.
When this situation is detected, set a marker property and place various
objects into read-only mode, such as the NavCache and TerraSync.

PID file is created using open+unlink semantics on POSIX, and 
DELETE_ON_CLOSE on Windows, so it will be removed when fgfs exits,
even if killed or crashes.
2013-11-15 21:04:15 +00:00
James Turner
e25aa4f004 Fix some static property references.
(These cause problems when replacing the property tree during reset)
2013-11-14 16:37:46 +00:00
James Turner
44246d7708 Reset: adjust for tweaked TerraSync API 2013-11-12 23:10:19 +00:00
James Turner
af40bcb60e Reset: explicit close-window function.
Allow orderly shutdown of OSG before cxa_finalize
2013-11-12 22:57:13 +00:00
James Turner
e93dc27153 Tweaks to startup configuration handling
- restore-defaults kills the nav cache, terra-sync cache
- new ignore-autosave option bypasses autosave.xml and leaves it
  untouched (does not over-write on exit)
2013-10-26 18:29:31 +01:00
Thomas Geymayer
771586854b Make build information readonly and clean up debug output. 2013-10-20 12:59:44 +02:00
Thomas Geymayer
6b88302037 Provide debug information on thread safety of osg::Referenced. 2013-10-19 01:20:28 +02:00
James Turner
f6fafffeb5 Initial hacking on terra-sync of traffic files. 2013-10-17 17:33:30 +01:00
James Turner
386d87e098 Cleanup exit handling.
Replace many lingering calls to exit() from the code,
replacing most with exception throws, which can be
caught by the existing mechanisms.

Update the option-parsing code to return an explicit
value indicating what to do (e.g., exit status to return
to the shell).
2013-10-15 22:16:50 +01:00
James Turner
52e5a9abe8 Reduce amount of log output at level=debug. 2013-09-28 14:47:20 +01:00
James Turner
1a9e479e2a Terrasync tweaks.
- Enable the terrasync persistent cache
- Ensure terraysync scenery dirs exist before NavCache init, so the paths are stable
- Notify TerraSync on reposition, so we sync the full 3x3 set of tiles.
2013-09-28 14:07:45 +01:00
Gijs de Rooy
78507bf22e Suggest NVIDIA Optimus to use the high-end GPU. 2013-07-18 08:51:43 +01:00
James Turner
b1b6d2f6e2 Namespace fixes for std::string 2013-06-27 09:53:12 +01:00
James Turner
e08eb7457e Dump more config state at startup.
Ensure that log files capture enough config state to debug path/search issues. Easy to expand this mechanism now to record anything similar.
2013-02-08 13:15:20 +00:00
James Turner
9ccf159f81 Refactor FG_HOME init, so we can log sooner.
Logging to file now happens earlier, so some useful early output is captured.
2013-02-08 12:57:17 +00:00
James Turner
0ced6a24a0 Log to file inside FG_HOME. 2013-02-07 12:02:52 +00:00
James Turner
4ca85f2653 Bug #385 - enable the Ati viewport hack on next.
Enabling this hack by default, to assess the impact for everyone. Should fix the issue for Ati Catalyst 11.5 users, and hopefully no impact for everyone else. All feedback appreciated. Set /sim/ati-viewport-hack to false if you think this option might be causing issues for you (and then tell James, ASAP)
2013-01-28 23:35:44 +00:00
James Turner
487638be7f Restructure positional finalisation for sim-reset.
Make position finalisation happen in the same phase as scenery load, i.e as a task during the main loop, instead of during the init loop. This is compatible with the existing reset logic. Unfortunately more work is needed; the environment code doesn't update the local station quickly enough on reset. (Fixing that is next!)
2012-12-15 15:25:45 +00:00
James Turner
dc132ab475 Issue #809, restructure position init code.
Modify startup sequence, so position can be modified late in the startup process, right before the scenery load starts. This allows two ugly hacks to move to a permanent, less hacky location. If other position init modes required similar late evaluation in the future, this can be accommodated now.

This is a somewhat high-risk change - I've tested both carrier starts and runway-selection based on realwx METAR, but please look out for other position-init issues and test before / after this patch.
2012-12-09 19:41:31 +00:00
ThorstenB
be3f94f63a Remove static subsystem dependencies
preventing us from recreating subsystems on reset/reinit.
2012-11-18 17:29:29 +01:00
ThorstenB
a784443a24 Remove static property dependencies
preventing us from wiping properties on reset/reinit/subsystem recreate.
(more work required for "native_gui" and "ATC-Outputs" protocols)
2012-11-18 16:35:54 +01:00
Thomas Geymayer
71eeb62c1b Simplify canvas OpenVG initialization and fix sometimes rendering too lazy 2012-10-31 01:44:25 +01:00
James Turner
8608a48073 Initial work on dynamic subsystem creation.
Make subsystems create-able and removable from commands. Only some subsystems are supported so far, since many have non-default constructors or other complexities.

With this, change, it's possible to dynamically add and remove the traffic-manager at runtime, for example: fgcommand("add-subsystem", props.Node.new({ "subsystem": "traffic-manager", "name":"traffic-manager", "do-bind-init":1}));
2012-09-30 16:34:51 +01:00
James Turner
a67d8e1983 All FPU control happens in bootstrap.cxx
Remove some platform includes which don't belong in main.cxx
2012-09-26 16:25:18 +01:00
James Turner
b5820a4e90 Fix string-id for message translation. 2012-09-26 13:38:26 +01:00
ThorstenB
dac8706e2e Move GUI init code to gui module. 2012-09-25 22:39:13 +02:00
James Turner
a10638c6b4 Use a helper thread to rebuild the navcache.
Avoid the application becoming unresponsive during nav-cache rebuilds. We still have to wait for the rebuild, but perform it on a helper thread so the main GUI thread stays responsive and hence doesn't trigger a beach-ball / 'not responding' alert. Also ensures there's some feedback (the spinner) during the rebuild operation, so users don't think we've hung.
2012-09-25 17:24:12 +01:00
James Turner
2f6172687e Make FGControls behave like a standard subsystem. 2012-09-25 00:48:48 +01:00
ThorstenB
a2cfef95fb Minor tile manager clean-up.
The tilemgr schedules scenery, so it should also trigger the
"sceneryloaded" signals once it's done.
2012-09-24 23:42:25 +02:00
ThorstenB
88592bfe71 splash screen: use language resource for translation
Also pimp the progress spinner.
2012-09-21 19:36:25 +02:00
James Turner
9b900e9430 Implement a persistent cache for navigation data.
Cache the parsed navigation and airport data in a binary file to reduce
startup times and memory consumption (since only referenced FGPositioned
elements are held in memory).

Data will be reimported when the mod-time of any input file is changed.
If a global file is changed (nav.dat, awy.dat, apt.dat, etc), the cache
will be completely rebuilt, which takes approximately 30 seconds on
moderate hardware. (Future work may reduce this).
2012-09-19 11:38:19 +01:00
James Turner
ffbb0a0e5d Sink position-init code into its own file.
Separate other init functions from position init, since they are unrelated, and made fg_init.cxx very complex. Next step will be brining some sanity to the position init logic :)
2012-09-18 20:50:28 +01:00
James Turner
e2eea405a3 Make subsystem init incremental.
(Requires latest SimGear!)

Break fgInitSubsystems into several phases - subsystem creation, then binding and then init. Run init over multiple main-loop iterations so the application stays responsive to GUI/OS events during init. 

There should be no behaviour changes due to this, except that during init Windows and OS-X should no longer show the beach ball / 'application not responding feedback', hopefully.
2012-09-18 20:29:36 +01:00
Stuart Buchanan
9d30d622ae Expose the shader language version, to help diagnostics. 2012-09-18 15:48:06 +01:00
James Turner
505796e349 Make magavr a regular subsystem.
Remove various hacks and make magvar work like a normal subsystem, as part of the environment manager. Fix the remaining users of the globals->get_mag accessor, and hence kill off the global pointer.
2012-09-18 00:58:27 +01:00
ThorstenB
01376eec31 Minor main loop/init clean-up 2012-09-17 13:45:31 +02:00
ThorstenB
06170ddaae Handle scenery-override in a single place only. 2012-09-17 13:45:31 +02:00
ThorstenB
7415696492 Create FGSoundManager as a wrapper for SGSoundMgr_OpenAl
and sink all sound related code from main.cxx in there.
2012-09-17 13:45:31 +02:00
ThorstenB
a2922e2e23 ATCDCL cleanup, part II.
Remove/comment out obsolete code.
Refactor ATCmgr(-old) into ATISmgr(-new), only keeping the COM radio / ATIS
support.
2012-05-12 23:53:30 +02:00
ThorstenB
89b41395d8 Move viewer-related sources to separate folder.
Simple source directory clean-up, so "Main" folder contains fewer stuff
and the list of files in the editors a lot shorter.
2012-04-25 23:28:00 +02:00
ThorstenB
470552fab1 Move locale code to separate module.
Introduce convenience methods to handle localized string resources
and obtain strings.
2012-04-21 20:17:42 +02:00
James Turner
8c187164fe Work on making 2D panels act like standard scene-graph elements for picking and drawing.
(This includes 2.5D panels in the 3D scene)
2012-03-16 17:22:18 +00:00
Torsten Dreyer
72483d565b initialize the heading-indicator/offset-deg in it's class
Don't initialize the offset in the main loop but in
the init method of the implementing class. This ensures
it gets initialized if you instantiate more than one
heading-indicator and does not initialize the property for
unsused heading-indicators (no more stray heading-indicator-fg
property anymore).
2012-02-01 22:24:06 +01:00
ThorstenB
0b6579e0e4 Fix a minor warning.
System complains about "system" call's result being ignored.
2012-01-12 22:14:17 +01:00
ThorstenB
e1c1a28288 Introduce some structure in fgMainLoop.
- Move some code to sub functions.
- Make sound manager a subsystem-manager member (and make sure it's
still processed last).
2011-11-20 16:21:15 +01:00
James Turner
a05ea36acb Restructure GUI code, isolate PLIB in source files, to ease future refactoring and alternative GUI layers. 2011-11-19 20:25:51 +00:00
ThorstenB
4b2506d709 Add new performance monitoring subsystem.
Rename some subsystems for naming consistency.
2011-11-19 15:37:49 +01:00
James Turner
c1eca1ff6b Refactor SGSky handling and ownership - sink into Renderer, remove global variable 'the sky', and hence clean up main loop and subsystem creation a little more. 2011-11-05 17:11:52 +00:00
James Turner
daf644d600 Revert my code-cleanup, causing startup crashes, bah. 2011-11-04 12:02:43 +00:00
James Turner
ecced6be78 Fewer static properties in the main loop, minor code tidying. 2011-11-04 09:40:09 +00:00
Mathias Froehlich
0bd7078c42 Make use of SGTimeStamp for sleep* 2011-10-28 17:01:50 +02:00
James Turner
b1b4b7ecf4 Fix (nearly) all the std:: namespace violations in headers, in preparation for fixing SGsmplstat.hxx to *not* do a 'using namespace std'. 2011-10-17 17:41:59 +01:00
James Turner
b1c7495fec Restructure option/config handling code, to avoid multiple scans & parses for special options (fg-root/fg-aircraft/aircraft). Push most of the code into a new Options class, inside options.cxx, and clean up various call-sites as a result. 2011-10-16 18:35:40 +01:00
Mathias Froehlich
af1e00ac72 clouds: remove unused bump mapping flag. 2011-10-01 09:22:44 +02:00
Torsten Dreyer
d860c949e3 Merge branch 'next' of gitorious.org:fg/flightgear into next 2011-09-21 19:19:10 +02:00
James Turner
227b3e469c Remove indirection on viewer draw/resize code-paths. 2011-09-21 17:13:53 +01:00
Torsten Dreyer
25707ce82e Add debug messages for real-weather runway selection 2011-09-20 16:15:47 +02:00
ThorstenB
e9a9f8c96d Use some more logging class variety.
Stop using SG_GENERAL and SG_ALL everywhere. Using different
classes makes switching the classes really useful...
2011-08-12 00:09:26 +02:00
Torsten Dreyer
62e46b09a5 fix for #381:fgfs -h -v throws error with no --fg-root
Because there is no help without fgdata,
be a little more verbose with the error message and
give the user at least a hint about what might help.
2011-07-28 22:52:40 +02:00
Torsten Dreyer
c238f86637 Bump to version 2.5.0 2011-07-17 11:07:07 +02:00
Torsten Dreyer
172c635f03 Bump version to 2.4.0 2011-07-17 10:47:27 +02:00
ThorstenB
ee40e8ae3f Introduce terrasync subsystem.
Fix tile reloading issue.
2011-06-12 00:44:07 +02:00
ThorstenB
db7112c20b Remove stray space
Thanks to Vivian - make MSVC9 happy again.
2011-06-06 19:53:21 +02:00
ThorstenB
bc9ffe96c2 Minor error message formatting. 2011-06-04 17:55:37 +02:00
Torsten Dreyer
0774ca000a Anticipating v2.4.0 - bump fgdata version to 2.3.0 2011-06-04 15:53:38 +02:00
ThorstenB
dd9d82d941 Some minor splash screen status improvements. 2011-05-22 18:32:15 +02:00
ThorstenB
473d1447c3 Minor renderer clean-up & performance bits.
Use non-static methods so we can use member variables.
2011-05-21 13:24:23 +02:00
ThorstenB
82f6d29f9f Improve OSG caching.
Ensure property tree is provided early to modellib.
To disable: --prop:sim/rendering/cache=0 (enabled by default)
(also requires simgear update)
2011-04-03 19:13:51 +02:00
ThorstenB
38226af24e Improve timing statistics
Enable/disable and print statistics at run-time.
Configurable intervals and filters.
2011-03-23 23:09:02 +01:00
Dave Luff
d6fceb3fbc Remove conditional compilation of ATCDCL
This patch removes the conditional compilation of ATCDCL, compiling both
the old and new ATC systems.  The old system only provides ATIS, AWOS and
some dialog lookups, and hence should not conflict with the new system.
2010-12-28 18:23:40 +00:00
Dave Luff
86505fd8bc Fix up some include paths in main.cxx
Don't include legacy ATCmgr.hxx when it is not compiled (default).
Do include 3 paths that are necessary for main, but were only picked
up indirectly through the legacy ATC code.
2010-12-26 23:19:57 +00:00
ThorstenB
fabf45bfd5 Use simgear abstraction for sleeping.
Fix required for Bill's OS...
2010-11-19 15:05:12 +01:00
ThorstenB
44901ae86f Tile manager improvements
Priority scheme for tile loading/removing
Cleaner tile manager interface for AI/groundcache/...
Reduce start-up delay. Drop splash screen when inner scenery is available.
Be nice to osg loader: slow-down main loop while initial scenery is still loading.
2010-11-19 13:59:43 +01:00
Torsten Dreyer
0917a5e062 Bugfix: no automatic runway selection with --parkpos= 2010-11-10 23:28:07 +01:00
Torsten Dreyer
9242f3a083 Make startup.nas obsolete
This is an ugly hack for automatic runway selection on startup based on
metar data. It's main intention is to make startup.nas obsolete and
to guarantee the same runway selection logic as used for AI traffic.

Calling presets-commit from startup.nas during the initialization
sequence caused occasional trouble and sometimes, the AI traffic
operated on the opposite runway.
2010-11-10 22:19:25 +01:00
James Turner
d1a4590721 Goodbye old HUD - and the archeology it depended upon in cockpit.cxx 2010-10-29 08:47:58 +01:00
James Turner
0e53e2cbb1 PLIB net removed from FlightGear 2010-10-24 07:10:51 +01:00
James Turner
d573cb43a0 Move three more subsystems into the init + update scheme - fixes some crashes found by papillion. 2010-10-22 16:44:37 +01:00
James Turner
9b2cea33e8 Remove uneccessary explicit update of FGLight 2010-10-05 23:17:32 +01:00
James Turner
0c342308eb Make MultiPlayer a well-behaved subsystem. 2010-10-05 23:17:32 +01:00
James Turner
d39841d2df Make FGAircraftModel behave like a standarrd subsystem. 2010-10-05 23:17:32 +01:00
James Turner
0beab94cb5 Make the tile-manager a well-behaved SGSubsystem 2010-10-01 19:09:19 +01:00
James Turner
1afd4e602e Get rid of FGGeneral; expose equivlanet values via properties. 2010-10-01 09:33:31 +01:00
James Turner
af4e47179e Kill off fgRequestRedraw 2010-09-30 23:13:11 +01:00
James Turner
84b45683fc Refactor exit code, so the osgViewer gets 'done'. 2010-09-30 23:13:11 +01:00
James Turner
a7a2cb393a Use the new Simgear ResourceManager to resolve paths. 2010-09-06 09:13:10 +01:00
James Turner
7f36caede6 Create TimeManager subsystem, and collect the time related code out of main.cxx and fg_init.cxx into it.
Remove the unfortunately named 'tmp.[cxx|hxx]', pushing the remaining code in FGLight.
(second try, with init bug fixed)
2010-08-04 09:16:37 +01:00
David Luff
53358a55bf Remove old AI system 2010-08-03 00:21:56 +01:00
James Turner
47fd8a8a2a Revert "Create TimeManager subsystem" - not quite ready for prime-time yet!
This reverts commit 50eb95dcad.
2010-08-02 00:23:36 +01:00
James Turner
50eb95dcad Create TimeManager subsystem, and collect the time related code out of main.cxx and fg_init.cxx into it.
Remove the unfortunately named 'tmp.[cxx|hxx]', pushing the remaining code in FGLight.
2010-08-01 20:33:11 +01:00
James Turner
8e5f3ac8a3 Set the key SGModelLib callback to make aircraft-dir OSG loading work. 2010-07-29 01:07:32 +01:00
James Turner
c32da90e5c Ensure sim/signals/fdm-initialized is only fired on a rising edge; add sim/fdm-initialized as the state value. 2010-07-13 13:47:24 +01:00
James Turner
88e65f7662 aircraft.[cxx|hxx] is gone. 2010-07-01 22:56:22 +01:00
James Turner
01e0156b5d Remove current_aircraft global, fgAIRCRAFT struct, and dead code for reading aircraft dirs. 2010-07-01 22:33:51 +01:00
James Turner
3f26d2b14b Trivial cleanup commit, to test continuous integration server. 2010-07-01 19:51:05 +01:00
Durk Talsma
3c60bf6511 Make sure also not to try running AI_mgr when compiling fgfs with --disable-atcdcl. FlightGear can now actually run without segfaulting when compiled this way. 2010-06-27 10:08:26 +02:00
Torsten Dreyer
4466729987 fix assertion in sunsolver.cxx with --timeofday=xx 2010-06-26 21:58:45 +02:00
Torsten Dreyer
e1b9d3d759 Don't crash if built with --disable-atcdcl 2010-06-26 20:24:34 +02:00
James Turner
f9ec605ffb Fix ordering of aircraft-model updates against flight model. 2010-06-26 10:31:22 +01:00
James Turner
85be9be1e0 Initial work on FDM shell, and removal of cur_fdm_state 2010-06-26 10:31:22 +01:00
James Turner
4756cd4882 Wrap SGEphemeris in a subsytem/property interface, and remove from mainloop. 2010-06-26 10:31:21 +01:00
James Turner
3fbf3aa080 Make FGAircraftModel more subsystem-alike, move update to fgMainLoop. 2010-06-26 10:31:21 +01:00
Tim Moore
0f8312150d Log OpenGL vendor and version string 2010-06-15 23:58:55 +02:00
ehofman
5d0d6998d2 Don't forget to resume the sound system after reinit 2010-04-12 10:01:51 +02:00
ehofman
2b83ed9cbe allow reinitializing the sound system by setting /sim/sound/working to false at runtime. 2010-04-12 10:01:28 +02:00
fredb
00e9ad3055 MINGW patch from Benot Laniel 2010-01-25 17:12:04 +01:00
durk
a023700ebe Update base package version check. 2010-01-21 06:30:35 +01:00
Tim Moore
98d8a98ef2 Merge branch 'ehofman/sound' 2010-01-13 07:30:52 +01:00
ehofman
8e4d979aca Don't initialize the soundmanager wehn defining --disable-sound. Sound can still be enabled at runtime by setting /sim/sound/working to 'true' 2010-01-10 23:33:57 +01:00
Tim Moore
15b6c431c0 Merge branch 'timoore/merge-effects' 2009-12-20 12:05:07 +01:00
Tim Moore
b5c46a8d59 Merge branch 'ehofman/sound' 2009-12-20 11:11:16 +01:00
Tim Moore
9a94b26609 Changes for animated effects 2009-12-20 10:34:07 +01:00
ehofman
e657a53b32 Turned out a tied proeprty can't be used as a user archive, use a different one 2009-12-01 19:12:56 +01:00
ehofman
86cd525200 update to allow selection of a new sound device 2009-11-30 22:45:33 +01:00
ehofman
fde1a925fe Change of thoughts since it makes life easier:
/sim/sound/working		enable/disable the use of OpenAL
/sin/sound/enabled		master mute/unmute
2009-11-30 22:45:23 +01:00
ehofman
3a4892cede New Property layout:
/sim/sound/enabled		enable/disable the use of OpenAL
/sin/sound/pause		master mute, effects all SampleGroups
/sim/sound/volume		master volume
/sim/sound/effects/enabled	enable/disable (mute) sound fx
/sim/sound/effects/volume	effects volume
/sim/sound/chatter/enabled	enable/disable (mute) atc chatter
/sim/sound/chatter/volume	chatter (sample queue) volume
2009-11-29 15:57:37 +01:00
ehofman
c56c520ab5 initlialize _playing for FGATC. Proper listerner orientation based on view offset. proper velocity orientation 2009-10-28 23:23:53 +01:00
durk
904a99714e Two patches:
1) Fix for the "use custom scenery airport data" property.
2) Make it a little harder for stupid people to make money behind our backs.
2009-10-24 19:53:03 +02:00
ehofman
f9445874a0 Don't make the SoundManager a memebr of the subsystem manager; It needs to be initialized very early and destroyed as late as possible. That doesn't work as a subsystem meber onless some sort of priority scheme gets implemented. Get rid of auto_ptr which doesn work for the samples either. 2009-10-24 19:51:39 +02:00
ehofman
73d4b78396 explicitly activate the sound manager 2009-10-18 18:19:52 +02:00
ehofman
b64259b295 allow disabling sound completely (note: openal gets initialized but shuts down a bit later leaving the soundmanager to handle only very specific commands). At this time by specifying '--prop:/sim/sound/enabled=false', not sure why '--disable-sound' doesn't work properly 2009-10-06 10:23:15 +02:00
ehofman
446b200edc Add the Sound Manager before any other subsystem that uses it. This makes sure the SoundMgr is available at construction time which makes the code much cleaner. Call the update_last() after any other class 2009-10-06 10:23:03 +02:00
ehofman
86f462933d Initial commit of the new sound system, expect more updates to follow 2009-10-06 10:22:09 +02:00
jmt
0dbf2de0b6 Remove audio update from main.cxx, back to FGFX (but keep the timing-dependent piece done artificially late) 2009-09-20 00:20:17 +02:00
jmt
0c8c8380b1 Break viewmgr.hxx dependency on on viewer.hxx. 2009-09-20 00:20:17 +02:00
ehofman
10611c1522 Dont execute code in case the soundmanager isn't properly initialized 2009-09-09 08:56:32 +02:00
ehofman
ea4a3ee1df Make FGIO a proper subsystem and add a reinit method for the generic protocol. This should allow for easy runtime reloading of the configuration file. 2009-09-09 08:56:31 +02:00
frohlich
8676c2bbd8 Replace the SGVec*::sg() methods with the equivalent SGVec*::data() calls.
Modified Files:
	src/Traffic/Schedule.cxx src/Sound/fg_fx.cxx src/Main/main.cxx
	src/Instrumentation/navradio.cxx
	src/AIModel/AIFlightPlanCreateCruise.cxx
2009-09-09 08:56:30 +02:00
jmt
5a01c55335 Allow the joystick hat to move the view, even when the sim is paused. 2009-09-09 08:56:30 +02:00
torsten
0c2db22988 Advanced input subsystem - Step1: cleanup dependencies 2009-08-08 08:37:14 +02:00
Tim Moore
7d6c567fde Refer to property types using props:: namespace
BOOL, FLOAT etc. conflict with typedefs in windows.h.
2009-07-17 14:54:12 +02:00
timoore
4cc3084256 SGPropertyNode::Type moves to simgear::props namespace 2009-07-16 12:10:47 +02:00
jmt
e1583cb28c Update FGViewer position clients to work with SGGeod directly 2009-06-11 16:05:20 +02:00
frohlich
5168166a9f Update with changes in simgear.
Modified Files:
 	src/Main/renderer.cxx src/Main/main.cxx
2009-03-18 08:00:09 +01:00
frohlich
183b871b48 Fix a problem with two concurent 'round to multiple of basic simulation
time' code paths. The problem may lead to skipped fdm updates at very high
frame rates. The most visible effect of that was that the aircraft
slips backwards wrt the forward moving carrier.
Remove unused stuff.

Modified Files:
	configure.ac projects/VC7.1/FlightGear.vcproj
	projects/VC8/FlightGearLib.vcproj src/Cockpit/cockpit.cxx
 	src/FDM/Makefile.am src/FDM/flight.cxx src/FDM/flight.hxx
 	src/FDM/SP/Balloon.cxx src/FDM/SP/BalloonSim.cpp
 	src/FDM/SP/BalloonSim.h src/Main/Makefile.am
 	src/Main/fg_init.cxx src/Main/main.cxx src/Time/Makefile.am
Removed Files:
 	src/Time/fg_timer.cxx src/Time/fg_timer.hxx
2009-03-18 08:00:09 +01:00
frohlich
aadf568c91 Remove unused stuff.
Modified Files:
 	src/Main/main.cxx src/Main/main.hxx
2009-03-18 08:00:09 +01:00
frohlich
f9f9350b96 Adapt to SGTimeStamp changes.
Modified Files:
	configure.ac src/Cockpit/panel.cxx src/FDM/Makefile.am
	src/FDM/flight.hxx src/FDM/ExternalNet/ExternalNet.hxx
	src/Instrumentation/marker_beacon.cxx src/Main/Makefile.am
	src/Main/fg_init.cxx src/Main/main.cxx
	src/MultiPlayer/multiplaymgr.cxx src/Time/fg_timer.cxx
	utils/GPSsmooth/MIDG_main.cxx utils/GPSsmooth/UGear_main.cxx
	utils/GPSsmooth/gps_main.cxx
2009-03-18 08:00:08 +01:00
frohlich
7e73a87882 Improove FGTileMgr::scenery_available for small ranges.
Use SGGeod in FGTileMgr, FGScenery apis.

Modified Files:
	src/AIModel/AIBallistic.cxx src/Main/main.cxx
	src/Scenery/scenery.cxx src/Scenery/scenery.hxx
	src/Scenery/tilemgr.cxx src/Scenery/tilemgr.hxx
	src/Scripting/NasalSys.cxx
2009-03-18 08:00:07 +01:00
frohlich
f07e8a7e94 Avoid casts if there is a method for the apropriate job.
Modified Files:
	src/Main/main.cxx
2009-03-11 23:14:34 +01:00
frohlich
82b54e7a25 Avoid SGLocation usage.
Modified Files:
	configure.ac src/AIModel/AIBase.cxx
	src/ATCDCL/AILocalTraffic.cxx src/FDM/Makefile.am
	src/FDM/flight.hxx src/FDM/LaRCsim/LaRCsim.cxx
	src/Main/Makefile.am src/Main/fg_init.cxx src/Main/main.cxx
	src/Main/viewer.cxx src/Main/viewer.hxx
	src/Scenery/tilemgr.cxx src/Scenery/tilemgr.hxx
2009-03-11 23:14:34 +01:00
frohlich
5f76fdd07a Use the positon from the model placment.
Use SGGeod based apis in the scenery/tilemanager.
Remove ground query that is no longer used.

Modified Files:
	src/Main/main.cxx
2009-03-11 23:14:33 +01:00
curt
231225da67 Attempt to sort out the version number mess in preparation for the v1.9.0
release.
2008-12-19 20:41:57 +00:00
curt
ebea9d798e Loosen the check for stationary versus moving view point. I some cases when
the view has an "offset" location, the actual location of a "stationary" view
point moves a small amount as the view direction rotates.
2008-12-01 16:13:12 +00:00
mfranz
54744f58e0 Update the model manager after the event manager, so that model
coordinates that were set relative to the aircraft's position
are picked up before the view update rather than the next cycle.
This avoids ugly fluttering of "passengers" at higher speed.
2008-11-19 07:46:10 +00:00
curt
4529449b83 Incremental improvement of openal sound velocities. This should help
stabilize some of the odd artifacts we were hearing, that were especially
noticable in clean sound samples like the stall horn or the marker beacon
codes.  The change still preserves the doppler effect and maintains the
good work of a previous developer figuring out how to align the model and
listener velocity vectors correctly.
2008-11-10 15:59:14 +00:00