Don't crash if built with --disable-atcdcl
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1 changed files with 2 additions and 0 deletions
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@ -342,9 +342,11 @@ static void fgMainLoop( void ) {
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// implementation is an AI model and depends on that
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globals->get_multiplayer_mgr()->Update();
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#if ENABLE_ATCDCL
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// Run ATC subsystem
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if (fgGetBool("/sim/atc/enabled"))
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globals->get_ATC_mgr()->update(delta_time_sec);
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#endif
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// Run the AI subsystem
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// FIXME: run that also if we have multiplaying enabled since the
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