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Restructure GUI code, isolate PLIB in source files, to ease future refactoring and alternative GUI layers.

This commit is contained in:
James Turner 2011-11-19 20:25:51 +00:00
parent 4b2506d709
commit a05ea36acb
18 changed files with 469 additions and 371 deletions

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@ -24,6 +24,7 @@
#include <Main/fg_commands.hxx>
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
#include <simgear/constants.h>
#include <simgear/structure/commands.hxx>

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@ -30,6 +30,7 @@
#include <Main/globals.hxx>
#include <GUI/gui.h> // mkDialog
#include <GUI/new_gui.hxx>
#include <Main/fg_props.hxx>
#include "ATCDialogOld.hxx"
#include "ATC.hxx"

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@ -57,7 +57,7 @@
#include <Main/fg_props.hxx>
#include <Main/viewmgr.hxx>
#include <Time/light.hxx>
#include <GUI/new_gui.hxx> // FGFontCache
#include <GUI/FGFontCache.hxx>
#include <Main/viewer.hxx>
#include <Instrumentation/dclgps.hxx>

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@ -14,6 +14,8 @@ set(SOURCES
menubar.cxx
new_gui.cxx
property_list.cxx
FGFontCache.cxx
FGColor.cxx
)
set(HEADERS
@ -27,6 +29,8 @@ set(HEADERS
menubar.hxx
new_gui.hxx
property_list.hxx
FGFontCache.hxx
FGColor.hxx
)
flightgear_component(GUI "${SOURCES}" "${HEADERS}")

54
src/GUI/FGColor.cxx Normal file
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@ -0,0 +1,54 @@
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "FGColor.hxx"
#include <iostream>
#include <simgear/props/props.hxx>
////////////////////////////////////////////////////////////////////////
// FGColor class.
////////////////////////////////////////////////////////////////////////
void
FGColor::print() const {
std::cerr << "red=" << _red << ", green=" << _green
<< ", blue=" << _blue << ", alpha=" << _alpha << std::endl;
}
bool
FGColor::merge(const SGPropertyNode *node)
{
if (!node)
return false;
bool dirty = false;
const SGPropertyNode * n;
if ((n = node->getNode("red")))
_red = n->getFloatValue(), dirty = true;
if ((n = node->getNode("green")))
_green = n->getFloatValue(), dirty = true;
if ((n = node->getNode("blue")))
_blue = n->getFloatValue(), dirty = true;
if ((n = node->getNode("alpha")))
_alpha = n->getFloatValue(), dirty = true;
return dirty;
}
bool
FGColor::merge(const FGColor *color)
{
bool dirty = false;
if (color && color->_red >= 0.0)
_red = color->_red, dirty = true;
if (color && color->_green >= 0.0)
_green = color->_green, dirty = true;
if (color && color->_blue >= 0.0)
_blue = color->_blue, dirty = true;
if (color && color->_alpha >= 0.0)
_alpha = color->_alpha, dirty = true;
return dirty;
}

49
src/GUI/FGColor.hxx Normal file
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@ -0,0 +1,49 @@
#ifndef FG_GUI_COLOR_HXX
#define FG_GUI_COLOR_HXX
// forward decls
class SGPropertyNode;
class FGColor {
public:
FGColor() { clear(); }
FGColor(float r, float g, float b, float a = 1.0f) { set(r, g, b, a); }
FGColor(const SGPropertyNode *prop) { set(prop); }
FGColor(FGColor *c) {
if (c) set(c->_red, c->_green, c->_blue, c->_alpha);
}
inline void clear() { _red = _green = _blue = _alpha = -1.0f; }
// merges in non-negative components from property with children <red> etc.
bool merge(const SGPropertyNode *prop);
bool merge(const FGColor *color);
bool set(const SGPropertyNode *prop) { clear(); return merge(prop); };
bool set(const FGColor *color) { clear(); return merge(color); }
bool set(float r, float g, float b, float a = 1.0f) {
_red = r, _green = g, _blue = b, _alpha = a;
return true;
}
bool isValid() const {
return _red >= 0.0 && _green >= 0.0 && _blue >= 0.0;
}
void print() const;
inline void setRed(float red) { _red = red; }
inline void setGreen(float green) { _green = green; }
inline void setBlue(float blue) { _blue = blue; }
inline void setAlpha(float alpha) { _alpha = alpha; }
inline float red() const { return clamp(_red); }
inline float green() const { return clamp(_green); }
inline float blue() const { return clamp(_blue); }
inline float alpha() const { return _alpha < 0.0 ? 1.0 : clamp(_alpha); }
protected:
float _red, _green, _blue, _alpha;
private:
float clamp(float f) const { return f < 0.0 ? 0.0 : f > 1.0 ? 1.0 : f; }
};
#endif

223
src/GUI/FGFontCache.cxx Normal file
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@ -0,0 +1,223 @@
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef HAVE_WINDOWS_H
#include <windows.h>
#endif
#include "FGFontCache.hxx"
#include <plib/fnt.h>
#include <plib/pu.h>
#include <simgear/props/props.hxx>
#include <Main/globals.hxx>
////////////////////////////////////////////////////////////////////////
// FGFontCache class.
////////////////////////////////////////////////////////////////////////
extern puFont FONT_HELVETICA_14;
extern puFont FONT_SANS_12B;
namespace
{
struct GuiFont
{
const char *name;
puFont *font;
struct Predicate
: public std::unary_function<const GuiFont, bool>
{
Predicate(const char* name_) : name(name_) {}
bool operator() (const GuiFont& f1) const
{
return ::strcmp(f1.name, name) == 0;
}
const char* name;
};
};
const GuiFont guifonts[] = {
{ "default", &PUFONT_HELVETICA_12 },
{ "FIXED_8x13", &PUFONT_8_BY_13 },
{ "FIXED_9x15", &PUFONT_9_BY_15 },
{ "TIMES_10", &PUFONT_TIMES_ROMAN_10 },
{ "TIMES_24", &PUFONT_TIMES_ROMAN_24 },
{ "HELVETICA_10", &PUFONT_HELVETICA_10 },
{ "HELVETICA_12", &PUFONT_HELVETICA_12 },
{ "HELVETICA_14", &FONT_HELVETICA_14 },
{ "HELVETICA_18", &PUFONT_HELVETICA_18 },
{ "SANS_12B", &FONT_SANS_12B }
};
const GuiFont* guifontsEnd = &guifonts[sizeof(guifonts)/ sizeof(guifonts[0])];
}
FGFontCache::FGFontCache() :
_initialized(false)
{
}
FGFontCache::~FGFontCache()
{
PuFontMap::iterator it, end = _puFonts.end();
for (it = _puFonts.begin(); it != end; ++it)
delete it->second;
}
inline bool FGFontCache::FntParamsLess::operator()(const FntParams& f1,
const FntParams& f2) const
{
int comp = f1.name.compare(f2.name);
if (comp < 0)
return true;
else if (comp > 0)
return false;
if (f1.size < f2.size)
return true;
else if (f1.size > f2.size)
return false;
return f1.slant < f2.slant;
}
struct FGFontCache::fnt *
FGFontCache::getfnt(const char *name, float size, float slant)
{
std::string fontName(name);
FntParams fntParams(fontName, size, slant);
PuFontMap::iterator i = _puFonts.find(fntParams);
if (i != _puFonts.end())
return i->second;
// fntTexFont s are all preloaded into the _texFonts map
TexFontMap::iterator texi = _texFonts.find(fontName);
fntTexFont* texfont = 0;
puFont* pufont = 0;
if (texi != _texFonts.end()) {
texfont = texi->second;
} else {
const GuiFont* guifont = std::find_if(&guifonts[0], guifontsEnd,
GuiFont::Predicate(name));
if (guifont != guifontsEnd) {
pufont = guifont->font;
}
}
fnt* f = new fnt;
if (pufont) {
f->pufont = pufont;
} else if (texfont) {
f->texfont = texfont;
f->pufont = new puFont;
f->pufont->initialize(static_cast<fntFont *>(f->texfont), size, slant);
} else {
f->pufont = guifonts[0].font;
}
_puFonts[fntParams] = f;
return f;
}
puFont *
FGFontCache::get(const char *name, float size, float slant)
{
return getfnt(name, size, slant)->pufont;
}
fntTexFont *
FGFontCache::getTexFont(const char *name, float size, float slant)
{
init();
return getfnt(name, size, slant)->texfont;
}
puFont *
FGFontCache::get(SGPropertyNode *node)
{
if (!node)
return get("Helvetica.txf", 15.0, 0.0);
const char *name = node->getStringValue("name", "Helvetica.txf");
float size = node->getFloatValue("size", 15.0);
float slant = node->getFloatValue("slant", 0.0);
return get(name, size, slant);
}
void FGFontCache::init()
{
if (!_initialized) {
char *envp = ::getenv("FG_FONTS");
if (envp != NULL) {
_path.set(envp);
} else {
_path.set(globals->get_fg_root());
_path.append("Fonts");
}
_initialized = true;
}
}
SGPath
FGFontCache::getfntpath(const char *name)
{
init();
SGPath path(_path);
if (name && std::string(name) != "") {
path.append(name);
if (path.exists())
return path;
}
path = SGPath(_path);
path.append("Helvetica.txf");
return path;
}
bool FGFontCache::initializeFonts()
{
static std::string fontext("txf");
init();
ulDir* fontdir = ulOpenDir(_path.c_str());
if (!fontdir)
return false;
const ulDirEnt *dirEntry;
while ((dirEntry = ulReadDir(fontdir)) != 0) {
SGPath path(_path);
path.append(dirEntry->d_name);
if (path.extension() == fontext) {
fntTexFont* f = new fntTexFont;
if (f->load((char *)path.c_str()))
_texFonts[std::string(dirEntry->d_name)] = f;
else
delete f;
}
}
ulCloseDir(fontdir);
return true;
}
FGFontCache::fnt::~fnt()
{
if (texfont) {
delete pufont;
delete texfont;
}
}

96
src/GUI/FGFontCache.hxx Normal file
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@ -0,0 +1,96 @@
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#ifndef __FGFONTCACHE_HXX
#define __FGFONTCACHE_HXX
#include <simgear/math/SGMath.hxx>
#include <simgear/misc/sg_path.hxx>
#include <map>
#include <algorithm>
// forward decls
class SGPropertyNode;
class puFont;
class fntTexFont;
/**
* A class to keep all fonts available for future use.
* This also assures a font isn't resident more than once.
*/
class FGFontCache {
private:
// The parameters of a request to the cache.
struct FntParams
{
const std::string name;
const float size;
const float slant;
FntParams() : size(0.0f), slant(0.0f) {}
FntParams(const FntParams& rhs)
: name(rhs.name), size(rhs.size), slant(rhs.slant)
{
}
FntParams(const std::string& name_, float size_, float slant_)
: name(name_), size(size_), slant(slant_)
{
}
};
struct FntParamsLess
: public std::binary_function<const FntParams, const FntParams, bool>
{
bool operator() (const FntParams& f1, const FntParams& f2) const;
};
struct fnt {
fnt(puFont *pu = 0) : pufont(pu), texfont(0) {}
~fnt();
// Font used by plib GUI code
puFont *pufont;
// TXF font
fntTexFont *texfont;
};
// Path to the font directory
SGPath _path;
typedef std::map<const std::string, fntTexFont*> TexFontMap;
typedef std::map<const FntParams, fnt*, FntParamsLess> PuFontMap;
TexFontMap _texFonts;
PuFontMap _puFonts;
bool _initialized;
struct fnt *getfnt(const char *name, float size, float slant);
void init();
public:
FGFontCache();
~FGFontCache();
puFont *get(const char *name, float size=15.0, float slant=0.0);
puFont *get(SGPropertyNode *node);
fntTexFont *getTexFont(const char *name, float size=15.0, float slant=0.0);
SGPath getfntpath(const char *name);
/**
* Preload all the fonts in the FlightGear font directory. It is
* important to load the font textures early, with the proper
* graphics context current, so that no plib (or our own) code
* tries to load a font from disk when there's no current graphics
* context.
*/
bool initializeFonts();
};
#endif

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@ -9,6 +9,8 @@
#include <Scripting/NasalSys.hxx>
#include <Main/fg_os.hxx>
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
#include "dialog.hxx"
#include "new_gui.hxx"
@ -17,6 +19,8 @@
#include "layout.hxx"
#include "WaypointList.hxx"
#include "MapWidget.hxx"
#include "FGFontCache.hxx"
#include "FGColor.hxx"
enum format_type { f_INVALID, f_INT, f_LONG, f_FLOAT, f_DOUBLE, f_STRING };
static const int FORMAT_BUFSIZE = 255;

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@ -44,6 +44,7 @@
#include <Main/fg_props.hxx>
#include <Main/WindowSystemAdapter.hxx>
#include <GUI/new_gui.hxx>
#include <GUI/FGFontCache.hxx>
#include "gui.h"
#include "layout.hxx"

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@ -28,9 +28,8 @@
#include "menubar.hxx"
#include "dialog.hxx"
extern puFont FONT_HELVETICA_14;
extern puFont FONT_SANS_12B;
#include "FGFontCache.hxx"
#include "FGColor.hxx"
using std::map;
using std::string;
@ -326,247 +325,4 @@ NewGUI::setupFont (SGPropertyNode *node)
return;
}
////////////////////////////////////////////////////////////////////////
// FGColor class.
////////////////////////////////////////////////////////////////////////
void
FGColor::print() const {
std::cerr << "red=" << _red << ", green=" << _green
<< ", blue=" << _blue << ", alpha=" << _alpha << std::endl;
}
bool
FGColor::merge(const SGPropertyNode *node)
{
if (!node)
return false;
bool dirty = false;
const SGPropertyNode * n;
if ((n = node->getNode("red")))
_red = n->getFloatValue(), dirty = true;
if ((n = node->getNode("green")))
_green = n->getFloatValue(), dirty = true;
if ((n = node->getNode("blue")))
_blue = n->getFloatValue(), dirty = true;
if ((n = node->getNode("alpha")))
_alpha = n->getFloatValue(), dirty = true;
return dirty;
}
bool
FGColor::merge(const FGColor *color)
{
bool dirty = false;
if (color && color->_red >= 0.0)
_red = color->_red, dirty = true;
if (color && color->_green >= 0.0)
_green = color->_green, dirty = true;
if (color && color->_blue >= 0.0)
_blue = color->_blue, dirty = true;
if (color && color->_alpha >= 0.0)
_alpha = color->_alpha, dirty = true;
return dirty;
}
////////////////////////////////////////////////////////////////////////
// FGFontCache class.
////////////////////////////////////////////////////////////////////////
namespace
{
struct GuiFont
{
const char *name;
puFont *font;
struct Predicate
: public std::unary_function<const GuiFont, bool>
{
Predicate(const char* name_) : name(name_) {}
bool operator() (const GuiFont& f1) const
{
return std::strcmp(f1.name, name) == 0;
}
const char* name;
};
};
const GuiFont guifonts[] = {
{ "default", &FONT_HELVETICA_14 },
{ "FIXED_8x13", &PUFONT_8_BY_13 },
{ "FIXED_9x15", &PUFONT_9_BY_15 },
{ "TIMES_10", &PUFONT_TIMES_ROMAN_10 },
{ "TIMES_24", &PUFONT_TIMES_ROMAN_24 },
{ "HELVETICA_10", &PUFONT_HELVETICA_10 },
{ "HELVETICA_12", &PUFONT_HELVETICA_12 },
{ "HELVETICA_14", &FONT_HELVETICA_14 },
{ "HELVETICA_18", &PUFONT_HELVETICA_18 },
{ "SANS_12B", &FONT_SANS_12B }
};
const GuiFont* guifontsEnd = &guifonts[sizeof(guifonts)/ sizeof(guifonts[0])];
}
FGFontCache::FGFontCache() :
_initialized(false)
{
}
FGFontCache::~FGFontCache()
{
#if defined(SG_UNIX) && !defined(SG_MAC)
// Ugly workaround for a crash on exit with multiple screens configured
if (!glXGetCurrentContext())
return;
#endif
PuFontMap::iterator it, end = _puFonts.end();
for (it = _puFonts.begin(); it != end; ++it)
delete it->second;
}
inline bool FGFontCache::FntParamsLess::operator()(const FntParams& f1,
const FntParams& f2) const
{
int comp = f1.name.compare(f2.name);
if (comp < 0)
return true;
else if (comp > 0)
return false;
if (f1.size < f2.size)
return true;
else if (f1.size > f2.size)
return false;
return f1.slant < f2.slant;
}
struct FGFontCache::fnt *
FGFontCache::getfnt(const char *name, float size, float slant)
{
string fontName = boost::to_lower_copy(string(name));
FntParams fntParams(fontName, size, slant);
PuFontMap::iterator i = _puFonts.find(fntParams);
if (i != _puFonts.end()) {
// found in the puFonts map, all done
return i->second;
}
// fntTexFont s are all preloaded into the _texFonts map
TexFontMap::iterator texi = _texFonts.find(fontName);
fntTexFont* texfont = NULL;
puFont* pufont = NULL;
if (texi != _texFonts.end()) {
texfont = texi->second;
} else {
// check the built-in PUI fonts (in guifonts array)
const GuiFont* guifont = std::find_if(&guifonts[0], guifontsEnd,
GuiFont::Predicate(name));
if (guifont != guifontsEnd) {
pufont = guifont->font;
}
}
fnt* f = new fnt;
if (pufont) {
f->pufont = pufont;
} else if (texfont) {
f->texfont = texfont;
f->pufont = new puFont;
f->pufont->initialize(static_cast<fntFont *>(f->texfont), size, slant);
} else {
f->pufont = guifonts[0].font;
}
_puFonts[fntParams] = f;
return f;
}
puFont *
FGFontCache::get(const char *name, float size, float slant)
{
return getfnt(name, size, slant)->pufont;
}
fntTexFont *
FGFontCache::getTexFont(const char *name, float size, float slant)
{
return getfnt(name, size, slant)->texfont;
}
puFont *
FGFontCache::get(SGPropertyNode *node)
{
if (!node)
return get("Helvetica.txf", 15.0, 0.0);
const char *name = node->getStringValue("name", "Helvetica.txf");
float size = node->getFloatValue("size", 15.0);
float slant = node->getFloatValue("slant", 0.0);
return get(name, size, slant);
}
void FGFontCache::init()
{
if (_initialized) {
return;
}
char *envp = ::getenv("FG_FONTS");
if (envp != NULL) {
_path.set(envp);
} else {
_path.set(globals->get_fg_root());
_path.append("Fonts");
}
_initialized = true;
}
SGPath
FGFontCache::getfntpath(const char *name)
{
init();
SGPath path(_path);
if (name && std::string(name) != "") {
path.append(name);
if (path.exists())
return path;
}
path = SGPath(_path);
path.append("Helvetica.txf");
SG_LOG(SG_GENERAL, SG_WARN, "Unknown font name '" << name << "', defaulting to Helvetica");
return path;
}
bool FGFontCache::initializeFonts()
{
static string fontext("txf");
init();
ulDir* fontdir = ulOpenDir(_path.c_str());
if (!fontdir)
return false;
const ulDirEnt *dirEntry;
while ((dirEntry = ulReadDir(fontdir)) != 0) {
SGPath path(_path);
path.append(dirEntry->d_name);
if (path.extension() == fontext) {
fntTexFont* f = new fntTexFont;
if (f->load((char *)path.c_str())) {
// convert font names in the map to lowercase for matching
string fontName = boost::to_lower_copy(string(dirEntry->d_name));
_texFonts[fontName] = f;
} else
delete f;
}
}
ulCloseDir(fontdir);
return true;
}
// end of new_gui.cxx

View file

@ -3,8 +3,6 @@
#ifndef __NEW_GUI_HXX
#define __NEW_GUI_HXX 1
#include <plib/pu.h>
#include <simgear/props/props.hxx>
#include <simgear/structure/subsystem_mgr.hxx>
#include <simgear/misc/sg_path.hxx>
@ -13,15 +11,13 @@
#include <vector>
#include <map>
#include <Main/fg_props.hxx>
class SGBinding;
class FGMenuBar;
class FGDialog;
class FGColor;
class FGFontCache;
class puFont;
/**
* XML-configured GUI subsystem.
@ -230,117 +226,5 @@ private:
};
class FGColor {
public:
FGColor() { clear(); }
FGColor(float r, float g, float b, float a = 1.0f) { set(r, g, b, a); }
FGColor(const SGPropertyNode *prop) { set(prop); }
FGColor(FGColor *c) {
if (c) set(c->_red, c->_green, c->_blue, c->_alpha);
}
inline void clear() { _red = _green = _blue = _alpha = -1.0f; }
// merges in non-negative components from property with children <red> etc.
bool merge(const SGPropertyNode *prop);
bool merge(const FGColor *color);
bool set(const SGPropertyNode *prop) { clear(); return merge(prop); };
bool set(const FGColor *color) { clear(); return merge(color); }
bool set(float r, float g, float b, float a = 1.0f) {
_red = r, _green = g, _blue = b, _alpha = a;
return true;
}
bool isValid() const {
return _red >= 0.0 && _green >= 0.0 && _blue >= 0.0;
}
void print() const;
inline void setRed(float red) { _red = red; }
inline void setGreen(float green) { _green = green; }
inline void setBlue(float blue) { _blue = blue; }
inline void setAlpha(float alpha) { _alpha = alpha; }
inline float red() const { return clamp(_red); }
inline float green() const { return clamp(_green); }
inline float blue() const { return clamp(_blue); }
inline float alpha() const { return _alpha < 0.0 ? 1.0 : clamp(_alpha); }
protected:
float _red, _green, _blue, _alpha;
private:
float clamp(float f) const { return f < 0.0 ? 0.0 : f > 1.0 ? 1.0 : f; }
};
/**
* A class to keep all fonts available for future use.
* This also assures a font isn't resident more than once.
*/
class FGFontCache {
private:
// The parameters of a request to the cache.
struct FntParams
{
const std::string name;
const float size;
const float slant;
FntParams() : size(0.0f), slant(0.0f) {}
FntParams(const FntParams& rhs)
: name(rhs.name), size(rhs.size), slant(rhs.slant)
{
}
FntParams(const std::string& name_, float size_, float slant_)
: name(name_), size(size_), slant(slant_)
{
}
};
struct FntParamsLess
: public std::binary_function<const FntParams, const FntParams, bool>
{
bool operator() (const FntParams& f1, const FntParams& f2) const;
};
struct fnt {
fnt(puFont *pu = 0) : pufont(pu), texfont(0) {}
~fnt() { if (texfont) { delete pufont; delete texfont; } }
// Font used by plib GUI code
puFont *pufont;
// TXF font
fntTexFont *texfont;
};
// Path to the font directory
SGPath _path;
typedef std::map<const std::string, fntTexFont*> TexFontMap;
typedef std::map<const FntParams, fnt*, FntParamsLess> PuFontMap;
TexFontMap _texFonts;
PuFontMap _puFonts;
bool _initialized;
struct fnt *getfnt(const char *name, float size, float slant);
void init();
public:
FGFontCache();
~FGFontCache();
puFont *get(const char *name, float size=15.0, float slant=0.0);
puFont *get(SGPropertyNode *node);
fntTexFont *getTexFont(const char *name, float size=15.0, float slant=0.0);
SGPath getfntpath(const char *name);
/**
* Preload all the fonts in the FlightGear font directory. It is
* important to load the font textures early, with the proper
* graphics context current, so that no plib (or our own) code
* tries to load a font from disk when there's no current graphics
* context.
*/
bool initializeFonts();
};
#endif // __NEW_GUI_HXX

View file

@ -34,9 +34,12 @@
#include <simgear/props/props_io.hxx>
#include <osg/GLU>
#include <plib/fnt.h>
#include <Main/globals.hxx>
#include <Main/viewmgr.hxx>
#include <Main/viewer.hxx>
#include <GUI/FGFontCache.hxx>
#include "HUD.hxx"

View file

@ -47,7 +47,7 @@
#include <ATCDCL/ATCmgr.hxx>
#include <Autopilot/route_mgr.hxx>
#include <Cockpit/panel.hxx>
#include <GUI/new_gui.hxx>
#include <GUI/FGFontCache.hxx>
#include <Model/acmodel.hxx>
#include <Model/modelmgr.hxx>
#include <MultiPlayer/multiplaymgr.hxx>
@ -220,7 +220,7 @@ void FGGlobals::set_fg_root (const string &root) {
SGPath tmp( fg_root );
tmp.append( "data" );
tmp.append( "version" );
if ( ulFileExists( tmp.c_str() ) ) {
if ( tmp.exists() ) {
fgGetNode("BAD_FG_ROOT", true)->setStringValue(fg_root);
fg_root += "/data";
fgGetNode("GOOD_FG_ROOT", true)->setStringValue(fg_root);

View file

@ -82,7 +82,7 @@
#include "fg_os.hxx"
#include "WindowSystemAdapter.hxx"
#include <Main/viewer.hxx>
#include <Main/fg_props.hxx>
using namespace flightgear;

View file

@ -46,7 +46,10 @@
#include <simgear/math/sg_random.h>
#include <simgear/misc/sg_path.hxx>
#include <GUI/new_gui.hxx>
#include <plib/fnt.h>
#include "GUI/FGFontCache.hxx"
#include "GUI/FGColor.hxx"
#include "globals.hxx"
#include "fg_props.hxx"

View file

@ -22,11 +22,16 @@
#include <windows.h>
#endif
#include <map>
#include <algorithm>
#include <plib/fnt.h>
#include <plib/pu.h>
#include "ApplicationProperties.hxx"
#include "FGFontCache.hxx"
////////////////////////////////////////////////////////////////////////
// FGFontCache class.
////////////////////////////////////////////////////////////////////////
@ -68,6 +73,14 @@ const GuiFont guifonts[] = {
const GuiFont* guifontsEnd = &guifonts[sizeof(guifonts)/ sizeof(guifonts[0])];
}
FGFontCache::fnt::~fnt()
{
if (texfont) {
delete pufont;
delete texfont;
}
}
FGFontCache::FGFontCache() :
_initialized(false)
{

View file

@ -14,10 +14,16 @@
//
#ifndef __FGFONTCACHE_HXX
#define __FGFONTCACHE_HXX
#include <simgear/math/SGMath.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/props/props.hxx>
#include <plib/pu.h>
// forward declare only!
class puFont;
class fntTexFont;
/**
* A class to keep all fonts available for future use.
* This also assures a font isn't resident more than once.
@ -47,7 +53,7 @@ private:
};
struct fnt {
fnt(puFont *pu = 0) : pufont(pu), texfont(0) {}
~fnt() { if (texfont) { delete pufont; delete texfont; } }
~fnt();
// Font used by plib GUI code
puFont *pufont;
// TXF font