allow disabling sound completely (note: openal gets initialized but shuts down a bit later leaving the soundmanager to handle only very specific commands). At this time by specifying '--prop:/sim/sound/enabled=false', not sure why '--disable-sound' doesn't work properly
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parent
446b200edc
commit
b64259b295
3 changed files with 7 additions and 8 deletions
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@ -134,7 +134,6 @@
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using std::string;
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extern const char *default_root;
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float init_volume;
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// Scan the command line options for the specified option and return
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@ -87,7 +87,6 @@
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static double real_delta_time_sec = 0.0;
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double delta_time_sec = 0.0;
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extern float init_volume;
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using namespace flightgear;
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@ -492,9 +491,11 @@ static void fgMainLoop( void ) {
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if (!scenery_loaded && globals->get_tile_mgr()->isSceneryLoaded()
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&& cur_fdm_state->get_inited()) {
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fgSetBool("sim/sceneryloaded",true);
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fgSetFloat("/sim/sound/volume", init_volume);
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#ifdef ENABLE_AUDIO_SUPPORT
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smgr->set_volume(init_volume);
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if (fgGetBool("/sim/sound/enabled") == false)
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smgr->stop();
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else
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smgr->set_volume(fgGetFloat("/sim/sound/volume"));
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#endif
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}
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@ -638,8 +639,6 @@ static void fgIdleFunction ( void ) {
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// Add the Sound Manager before any other subsystem that uses it.
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// This makes sure the SoundMgr is available at construction time.
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////////////////////////////////////////////////////////////////////
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init_volume = fgGetFloat("/sim/sound/volume");
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fgSetFloat("/sim/sound/volume", 0.0f);
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globals->add_subsystem("soundmgr", new SGSoundMgr);
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#endif
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@ -186,6 +186,7 @@ fgSetDefaults ()
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fgSetBool("/sim/hud/enable3d", true);
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fgSetBool("/sim/hud/visibility", false);
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fgSetBool("/sim/panel/visibility", true);
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fgSetBool("/sim/sound/enabled", true);
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fgSetBool("/sim/sound/pause", false);
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// Flight Model options
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@ -1290,8 +1291,8 @@ struct OptionDesc {
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{"enable-hud", false, OPTION_BOOL, "/sim/hud/visibility", true, "", 0 },
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{"disable-panel", false, OPTION_BOOL, "/sim/panel/visibility", false, "", 0 },
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{"enable-panel", false, OPTION_BOOL, "/sim/panel/visibility", true, "", 0 },
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{"disable-sound", false, OPTION_BOOL, "/sim/sound/pause", true, "", 0 },
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{"enable-sound", false, OPTION_BOOL, "/sim/sound/pause", false, "", 0 },
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{"disable-sound", false, OPTION_BOOL, "/sim/sound/enabled", true, "", 0 },
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{"enable-sound", false, OPTION_BOOL, "/sim/sound/enabled", false, "", 0 },
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{"airport", true, OPTION_STRING, "/sim/presets/airport-id", false, "", 0 },
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{"runway", true, OPTION_FUNC, "", false, "", fgOptRunway },
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{"vor", true, OPTION_FUNC, "", false, "", fgOptVOR },
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