Reduce amount of log output at level=debug.
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ff7c280d57
commit
52e5a9abe8
6 changed files with 0 additions and 13 deletions
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@ -497,7 +497,6 @@ bool FGAICarrier::OutsideBox() { //returns true if the carrier is outside operat
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return true;
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}
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SG_LOG(SG_AI, SG_DEBUG, "AICarrier: Inside Operating Box" );
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return false;
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} // end OutsideBox
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@ -35,12 +35,10 @@ using std::string;
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void FGCommonInput::read_bindings (const SGPropertyNode * node, binding_list_t * binding_list, int modifiers, const string & module )
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{
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SG_LOG(SG_INPUT, SG_DEBUG, "Reading all bindings");
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PropertyList bindings = node->getChildren("binding");
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static string nasal = "nasal";
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for (unsigned int i = 0; i < bindings.size(); i++) {
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const char *cmd = bindings[i]->getStringValue("command");
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SG_LOG(SG_INPUT, SG_DEBUG, "Reading binding " << cmd);
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if (nasal.compare(cmd) == 0 && !module.empty())
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bindings[i]->setStringValue("module", module.c_str());
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binding_list[modifiers].push_back(new SGBinding(bindings[i], globals->get_props()));
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@ -85,7 +85,6 @@ public:
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}
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if (r.exists()) {
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SG_LOG(SG_IO, SG_DEBUG, "found path:" << aResource << " via /sim/aircraft-dir: " << r.str());
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return r;
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}
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}
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@ -97,7 +96,6 @@ public:
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for (; it != dirs.end(); ++it) {
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SGPath p(*it, res);
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if (p.exists()) {
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SG_LOG(SG_IO, SG_DEBUG, "found path:" << aResource << " in aircraft dir: " << *it);
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return p;
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}
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} // of aircraft path iteration
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@ -84,9 +84,6 @@ static void fgMainLoop( void )
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{
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frame_signal->fireValueChanged();
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SG_LOG( SG_GENERAL, SG_DEBUG, "Running Main Loop");
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SG_LOG( SG_GENERAL, SG_DEBUG, "======= ==== ====");
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// compute simulated time (allowing for pause, warp, etc) and
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// real elapsed time
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double sim_dt, real_dt;
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@ -96,8 +93,6 @@ static void fgMainLoop( void )
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globals->get_subsystem_mgr()->update(sim_dt);
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simgear::AtomicChangeListener::fireChangeListeners();
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SG_LOG( SG_GENERAL, SG_DEBUG, "" );
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}
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@ -1295,7 +1295,6 @@ FGNasalListener::~FGNasalListener()
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void FGNasalListener::call(SGPropertyNode* which, naRef mode)
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{
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if(_active || _dead) return;
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SG_LOG(SG_NASAL, SG_DEBUG, "trigger listener #" << _id);
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_active++;
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naRef arg[4];
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arg[0] = _nas->propNodeGhost(which);
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@ -305,8 +305,6 @@ void FGLight::update_adj_fog_color () {
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double heading_offset = globals->get_current_view()->getHeadingOffset_deg()
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* SGD_DEGREES_TO_RADIANS;
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SG_LOG( SG_EVENT, SG_DEBUG, "Updating adjusted fog parameters." );
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// set fog color (we'll try to match the sunset color in the
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// direction we are looking
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