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Author SHA1 Message Date
ehofman
f63d336ebc Sync. with JSBSim CVS. 2004-03-14 14:57:07 +00:00
ehofman
a97b69056e Fix a string clearance issue with certain compilers. 2004-03-12 17:33:30 +00:00
daveluff
ead3dd3d5c Don't clear the user to land following downwind report if there is other traffic on final to land first - instruct the user to follow the other traffic and clear the user to land once the other traffic is clear of the runway instead. 2004-03-12 15:59:14 +00:00
daveluff
9e968eaec7 Fix a situation where the AI aircraft sometimes wouldn't be visible when they should 2004-03-12 15:58:00 +00:00
daveluff
7a044b3faa Start adding a better framework for ATC-initiated communication. There should be no user-visible change from this commit 2004-03-10 16:01:17 +00:00
daveluff
1e3a4f312b Add an option for the user to inform the tower (s)he is going around after downwind or final has been reported 2004-03-09 16:20:55 +00:00
ehofman
6a08c79fcc David Culp:
I added some things to the AI stuff to improve the AIThermal processing.
Before, all the thermals were processed in order, and the last one overwrote
the prior one.  Now, only the data from the nearest thermal is kept.  This
way a tile can be populated with many thermals, and (as long as they have the
same diameter) the one nearest the airplane correctly takes effect.  This
will make us ready for the next step, "auto-thermaling", where FlightGear's
tile manager can cover a tile with thermals, and set the thermal strength
based on land-use type.

I moved the enumerated object_type to the base class.  When an AI object is
created it now sets the _otype variable in the base class.  This lets the AI
manager find out what kind of AI object it is dealing with, using the base
pointer.  I also added a function isa() to the base class, so the manager can
process objects differently based on their type.

The AI manager now sends AIThermal processing to a different function, where
only the data from the nearest thermal is kept.  After the manager processes
all the AI objects, then the results from the nearest thermal are applied to
wind-from-down.
2004-03-07 12:08:46 +00:00
ehofman
536d135856 MSVC .NET 2003 fix 2004-03-07 09:37:49 +00:00
david
620832274a Increase friction at idle, so that the engine idles more slowly.
The friction factor should be tunable through a runtime parameter;
right now, it is optimized for the PA-28-161.
2004-03-07 01:26:30 +00:00
daveluff
82ec72da84 Start making the AI traffic robust to not getting a tower pointer from ATC. Eventually this should also lead to being able to generate AI traffic at uncontrolled airports 2004-03-06 14:44:38 +00:00
daveluff
4c84d11862 Use the airport elevation instead of the actual ground elevation when out of visible range of the user. This should reduce thrashing / pollution of the tile cache. 2004-03-05 16:24:04 +00:00
daveluff
f8ef6d16b4 Fix a crash that sometimes occurred when reporting downwind in the circuit 2004-03-05 12:34:08 +00:00
daveluff
406c7d7042 Fix a problem where track would not get initialised to a sensible value before getting altered 2004-03-04 10:11:29 +00:00
ehofman
250ccf7bff Put the Thermal and Storm support code back in 2004-03-03 20:33:08 +00:00
ehofman
ed4509d8b5 Put the AIStorm and AIThermal classes back in 2004-03-03 20:26:06 +00:00
daveluff
9773ba5542 Move the mechanics of turning out of the derived classes into AIPlane. The user-visible effect is that AI planes no longer suddenly change direction without turning properly. 2004-03-02 10:43:16 +00:00
daveluff
cb8db7725a Don't cast string to c_str before passing to functions that take string, and remove an inadvertant push onto the airport_atc_map of data that already exists on it 2004-03-02 10:37:38 +00:00
daveluff
e4859c1fbf Return the closest match instead of the first in-range match when searching by frequency 2004-03-01 13:49:47 +00:00
curt
d8000569ea Investigating some wierd behavior where the threaded metar fetcher would
occasionally cause a large number of valid stations to be flagged as invalid.
This *seemed* like a "race condition" type problem because there were some
assumptions in the communication between the main process and the threaded
loader which if they broke down could lead to this problem.

In the process of removing this ambiguity, I restructured the threaded
(and non-threaded) metar fetching code a bit.  Some of the top level logic
(which Erik politely left untouched) didn't make nearly as much sense in the
context of a threaded metar loader and could have contributed to some of the
wierdness I was seeing.
2004-02-28 19:52:17 +00:00
ehofman
feb9f16410 Revert the previous patch, wind-heading-from is part of a range, not a direction itself. 2004-02-28 12:08:01 +00:00
ehofman
2c6c83ce9b Fix a misunderstanding between wind-from and wind-heading 2004-02-28 11:03:59 +00:00
david
d535c7c6b1 Reverted recent changes -- the dependencies are badly (and
unnecessarily) tangled.
2004-02-27 16:48:27 +00:00
david
721e9f469d Add the aircraft model, model manager, view manager, and scenery
manager to the standard subsystem collection manager, rather than
using extra code to initialize and update them.
2004-02-27 15:16:23 +00:00
ehofman
85a1e5cc98 David Culp:
Here's a new batch of AI code which includes a working radar instrument.

I put the radar calculations into the existing AIAircraft class.  It was
easier that way, and it can always be migrated out later if we have to.
Every tenth sim cycle the AIManager makes a copy of the current user state
information.  When the AIAircraft updates it uses this information to
calculate the radar numbers.  It calculates:

1) bearing from user to target
2) range to target in nautical miles
3) "horizontal offset" to target.  This is the angle from the nose to the
   target, in degrees, from -180 to 180.  This will be useful later for a HUD.
4) elevation, in degrees (vertical angle from user's position to target
   position)
5) vertical offset, in degrees (this is elevation corrected for user's pitch)
6) rdot (range rate in knots, note:  not working yet, so I commented it out)

and three items used by the radar instrument to place the "blip"

7) y_shift, in nautical miles
8) x_shift, in nautical miles
9) rotation, in degrees

The radar instrument uses the above three items, and applies a scale factor to
the x-shift and y-shift in order to match the instrument's scale.  Changing
the display scale can be done entirely in the XML code for the instrument.
Right now it's set up only to display a 40 mile scale.

The radar is an AWACS view, which is not very realistic, but it is useful and
demonstrates the technology.  With just a little more work I can get a HUD
marker.  All I need to do there is make a bank angle adjustment to the
current values.
2004-02-27 10:20:17 +00:00
david
ef12314346 Load submodels before animations, so that we can animate submodels.
Allow submodels to be named when they are loaded.
2004-02-27 03:31:12 +00:00
curt
8d44c8cecc For weather fetching from the noaa.gov site: If the closest station hasn't
changed, wait 15 minutes before grabbing it's weather data again.
2004-02-26 18:21:11 +00:00
ehofman
dad0c2de10 Add an option to define the proxy settings (used by metar data fetching only at this time). Usage: --proxy=user:pwd@host:port 2004-02-26 12:57:38 +00:00
ehofman
061f1688c3 Add support for a proxy server when retreiving metar data. 2004-02-26 10:23:48 +00:00
ehofman
bca8c29795 Add threading to metar data fetching where available. 2004-02-25 15:31:01 +00:00
curt
4fca15fa1d Avoid a possible segfault crash if a nonexistant airport is specified. 2004-02-25 02:16:36 +00:00
ehofman
4b424a29e7 David Culp:
I went through the AI code to put the "bank" node back into the config file,
so the models can fly circles.  While I was in there I made some other
changes.

*)  Moved the initialization of roll, tgt-roll, pitch ... etc, from init()
into the constructor, so it wouldn't over-write the config settings.

*)  Changed the altitude getter to remove the meters-to-feet conversion.  The
altitude is kept internally in feet.  Only the scenery code needs meters.

*)  Added "bank" item for config file (for type=aircraft).  Left bank is
negative.

*)  Added "rudder" item for config file (for type=ship).  Left rudder is
negative.  Internally this is stored in the "roll" variable, but the ship
model doesn't roll.  It uses the "roll" variable for turning though.


The following puts a tanker at 3000 feet, 6 nm northwest of KSFO.  On takeoff,
the tanker is visible over the hanger building at one-o'clock.

   <entry>
    <type>aircraft</type>
    <class>jet_transport</class>
    <path>Aircraft/737/Models/boeing733.xml</path>
    <speed-KTAS type="double">320.0</speed-KTAS>
    <altitude-ft type="double">3000.0</altitude-ft>
    <longitude type="double">-122.455</longitude>
    <latitude type="double">37.69667</latitude>
    <heading type="double">200.0</heading>
    <bank type="double">-15.0</bank>
   </entry>
2004-02-23 20:55:07 +00:00
curt
31e563c2a4 A first stab at limiting the noaa.gov query to only valid stations. There
are many recognized limitations and inefficiencies with this entire approach,
however, it's a quick and dirty way to get something working, where before
we didn't.
2004-02-23 18:25:29 +00:00
ehofman
fa344f7667 Add the network libraries for Solaris 2004-02-23 14:22:53 +00:00
curt
7f3a870b03 Fix a type mismatch error introduced with the latest changes to
src/Airports/simple.[ch]xx
2004-02-23 11:42:49 +00:00
ehofman
69d67d7478 only airports with four-letter codes can have metar stations 2004-02-23 09:49:02 +00:00
ehofman
86e94fd08e Frederic Bouvier:
The last change from Curt to Airports/simple.[ch]xx made
GUI/AirportList.cxx not compilable because of the loss of
a '*' in getAirport.

Also : fabs is not defined under MSVC unless <math.h> is
included.
2004-02-23 09:48:10 +00:00
ehofman
5822e0b0e8 Move fgSetupWind() from options.cxx to util.cxx 2004-02-23 09:37:28 +00:00
ehofman
3143e44faa Use floor() insstead of floorf() 2004-02-23 09:03:41 +00:00
curt
11e0b75bc3 Oops, call *re*init() so that the weather conditions (not just clouds)
are actually updated.
2004-02-23 02:22:49 +00:00
curt
a8be680c43 Enhance the FGMetarEnvironmentCtrl class to also do on the fly weather
updates based on the "closest" airport with metar data available.  Note that
the web based query is in the main loop and causes brief sim pauses.  Update
rate (once per minute) needs to be tweaked with, but is a good value for
testing.
2004-02-23 01:39:12 +00:00
curt
4606f96e13 Various mods to allow querying for nearest airport (with optional ability to
only query those stations with metar weather available.)  Metar availability
is determined on the fly for now.
2004-02-23 01:37:26 +00:00
curt
969fbe4601 Updates so clouds, temp, and dewpoint can be set correctly using weather
station base elevation.
2004-02-22 14:21:37 +00:00
curt
b464703a6f For metar, correctly update visibility and pressure/altimeter. Temp and
clouds need to be implimented (and adjusted for station elevation.)
2004-02-22 02:06:05 +00:00
ehofman
3dd9b14190 ignore resets for now because every z/Z key press would trigger a call to NOAA. We need a better approach. 2004-02-21 15:20:41 +00:00
ehofman
cb77391d43 Catch exceptions when no metar data is available (e.g. KUFO) 2004-02-21 15:00:49 +00:00
ehofman
897f295988 Encapsulate the interpolstion version of FGEnvironment and fix some bugs 2004-02-21 14:04:40 +00:00
ehofman
84e4b1be2e Add support for retreiving metar data from the internet 2004-02-21 12:56:16 +00:00
david
9409d5e35e Change fg_props.[ch]xx into a proper subsystem, under the control of
the subsystem manager.

Add properties for the individual parts of the time and date.
2004-02-20 17:35:33 +00:00
ehofman
32a17bf442 Remove truncf() all together. 2004-02-20 07:54:26 +00:00
andy
8d1698d21a Added a <solve-weight> subtag of the approach/cruise parameters that can
be used to set the variable weights to specific values for the solution.
2004-02-18 15:36:35 +00:00
ehofman
7de581bf8f Changes to tke sky dome coloring 2004-02-18 14:33:50 +00:00
andy
500b081ca5 Allow a "fuel" attribute in the approach and cruise tags to have
values other than the defaults (20% and 50%, respectively)
2004-02-17 23:24:36 +00:00
curt
7cad72a6f2 Add trim tab deflection to surface positions passed in net_fdm. 2004-02-17 22:46:28 +00:00
ehofman
1c576866b2 Adjust the turbine names for N1, N2 and EGT_degC to match those already specified by YASim (n1, n2 and egt_degf). 2004-02-17 09:07:27 +00:00
curt
3daf9e5a2d Fix an #include typo. 2004-02-15 18:41:14 +00:00
ehofman
c92cb650eb Add the latest version of JSBSim including support for a Visual Reference Point 2004-02-14 10:19:56 +00:00
andy
1bc3c5eca0 Yank the sqrt() terms from the twist calculations. They were causing
solution failures for reasons I have still to investigate.
2004-02-13 18:12:08 +00:00
ehofman
7da5a741fb Revert to the previous version because it looks it isn't the friction force after all. 2004-02-13 15:20:13 +00:00
ehofman
c648bc18f7 Make sure the friction forces are positive, otherwise they will push the aircraft rather than holding it into place. The ground reaction code still needs some attention. 2004-02-13 12:54:38 +00:00
curt
71c83c4de7 Initialize autopilot output to start at current manual control position
to [hopefully] make autopilot activation less "dramatic."
2004-02-12 22:35:29 +00:00
curt
7f6b36d0d2 Simple hack to allow selectively disabling the hardware flight controls. 2004-02-12 20:56:24 +00:00
andy
fc565ebd86 Put the sqrt(frac) terms back into the wing twist. 2004-02-09 19:53:14 +00:00
andy
85115ef347 Fix the left/right terms in the twist handling to be symmetrical. 2004-02-09 15:18:33 +00:00
david
fbfdc6b987 Updated. 2004-02-07 21:37:54 +00:00
david
633e0fde43 Be a little quieter at the default debug level. 2004-02-07 21:37:35 +00:00
curt
29b1f376f7 Fix altitude/agl hold display. 2004-02-05 23:49:18 +00:00
curt
bffca78da4 Add my old ultra-simplistic PI controller. The fancy PID controller doesn't
seem to be fully deterministic in P-only mode.  This old simple controller
does what I expect, so it's good for calulating stage #1's of multi-stage
controllers.
2004-02-05 17:11:47 +00:00
ehofman
869aa997a5 Initialize the varables *before* reading in the configuration file 2004-02-05 13:47:48 +00:00
curt
266534259d Add vertical speed fpm conversion since the fdm provides this value in
fps.
2004-02-04 20:16:30 +00:00
curt
8191e743f0 Cleaned up some left over stuff. Working towards infrastructure to support
adding additional PID type algorithms to the code.
Add support for calculating heading bug error relative to magnetic heading
for slaved DG's.
2004-02-04 17:10:32 +00:00
daveluff
dcf8d93852 Make sure at least one Transform() is performed to set the model position *before* first calling DoGroundElev() in order to avoid polluting the tilemgr with bogus tiles 2004-02-04 17:00:19 +00:00
daveluff
129a9fabe2 Oops - no 3D model assigned to aircraft starting at airports with logical networks 2004-02-04 16:59:04 +00:00
curt
c4bca03ec2 autopilot reinit() now reloads config file. 2004-02-03 20:17:57 +00:00
curt
570ea80a36 Remove stray debugging output. 2004-02-03 19:48:41 +00:00
curt
348d3e26ce Comment out some unused references and left over debugging output. 2004-02-03 19:34:23 +00:00
ehofman
7ffce3ac6a Move the new metar class from FlightGear to SimGear 2004-02-02 10:14:20 +00:00
curt
e3a584ffd0 Include compiler.h and config.h first. 2004-02-01 16:50:13 +00:00
curt
da5ea10d5d Curt Olson:
Autopilot overhaul.
2004-01-31 19:47:45 +00:00
andy
5a9c5d80c8 Thrust reversers. Very simple implementation. 2004-01-30 23:21:26 +00:00
ehofman
d3865a9bf9 Check for the precense of truncf rather than hard-wire it in 2004-01-27 09:31:27 +00:00
curt
72f2c5c4f4 Fix a type ... 2004-01-26 22:44:27 +00:00
ehofman
dc5a58fdcf Alexander Nedotsukov:
I just met a couple of warnings about depricated headers beeng used.
Please take a look at patch (against today cvs) attached wich
does strstream -> stringstream migration. I hope you found it usefull.
2004-01-26 20:33:30 +00:00
ehofman
8c129e8470 Make it possible to show the DME in the HUD 2004-01-26 20:24:29 +00:00
ehofman
4fb5e61162 MSVC fixes 2004-01-26 20:06:03 +00:00
andy
e8009ed8fa Forgot the gear ratio handling in stabilize() method, so the solver
got wrong values.
2004-01-25 18:57:11 +00:00
andy
5af1e589de Wire up a "gear-ratio" attribute for geared propeller aircraft 2004-01-24 23:09:41 +00:00
ehofman
f845aa9b2a Add Melchior FRANZ's metar class. It is not yet used anywhere (but in the resulting metar executable), but it makes adding live weather quite easy. 2004-01-24 10:38:39 +00:00
ehofman
816d84457c Reduce the log level to info 2004-01-24 10:36:37 +00:00
ehofman
64cad6a288 Fixes to the kr_87 radio 2004-01-24 10:05:54 +00:00
curt
af66e80358 John Wojnaroski:
latest version is attached to reduce need to search property
tree each frame. I don't think this will break any Fg code and
opengc has been updated a while back and have had no complaints ;-) so it
should be a no impact change, hopefully.
2004-01-23 21:02:09 +00:00
daveluff
845ba951e4 Melchior found another way to crash it 2004-01-23 18:38:02 +00:00
ehofman
74d163b51b Rather define our own truncf implementation for BSD alikes 2004-01-23 18:27:55 +00:00
ehofman
44108678f7 BSD doesn't have truncf(), it does have floorf() however 2004-01-23 18:05:05 +00:00
daveluff
a739fad664 Lots of changes to the ATC/AI system for initial revision of random AI GA VFR traffic 2004-01-23 17:18:24 +00:00
daveluff
afb654a068 Initial revision of class for AI VFR GA traffic 2004-01-23 17:16:15 +00:00
daveluff
4fa02012dc Don't loose the elevation in ATC projection conversions 2004-01-23 17:14:08 +00:00
ehofman
02cf3373d5 Use fgGetBool to assign a boolean variable 2004-01-23 09:46:56 +00:00
ehofman
863b0c9432 Make the AI models a bit more intelligent. The Gear should be extended and retracted automatically, the navigation lights turn on when sun-angle-rad > 1.57, strobe and beacon are always on and make sure all properties are returned in the right unit format. 2004-01-22 21:13:47 +00:00
ehofman
6ba351cfc6 Make it possible to truncate the result of a number-value text chunk calculation rather than rounding it by specifying <truncate>true</truncate> inside the chunk. 2004-01-22 18:42:42 +00:00
andy
0a9a72f209 Don't default to exactly zero RPM if the RPM property isn't there.
The engine model doesn't like that.
2004-01-21 22:51:21 +00:00
ehofman
79ef949e17 Check for less than -1.0 also. 2004-01-19 14:26:24 +00:00
ehofman
fbd21c499f Turn the console colors back to default before continueing 2004-01-19 13:51:05 +00:00
ehofman
ce66c93d6c Fix a problem where the dot product might possibly be greater than 1.0 causing a NaN for the following acos() 2004-01-19 13:46:47 +00:00
ehofman
491e7c6fea Fix a posible devide by zero situation 2004-01-15 18:10:00 +00:00
ehofman
2c59d1621f MSVC fix 2004-01-15 10:18:51 +00:00
curt
95440173ca Curt Olson:
Sync with most current JSBSim CVS.
2004-01-14 22:09:39 +00:00
ehofman
8e5a884428 Add support for an offset for number-value typed text chunks 2004-01-13 18:28:46 +00:00
curt
9c49534907 Attempt #1 to sort out confusion between left / right / parking brake
controls in the cockpit vs. which wheels they apply to.  FlightGear now
sets /controls/gear/brake-left, /controls/gear/brake-right, and
/controls/gear/brake-parking.  It should be up to the FDM to sort out
which wheels under which circumstances are affected by these controls
and ultimately what happens to the physical motion of the aircraft.
2004-01-12 17:39:41 +00:00
andy
ba44655796 Attenuate turbulence near the ground. Tweak turbulence numbers. 2004-01-12 04:03:55 +00:00
curt
492d5fbd8d Fix a small mistake in the scene graph arrangement for vasi lights. 2004-01-11 19:45:29 +00:00
andy
dfffe9c924 Move the turbulence "airmass" according to the local wind.
Clean up and better document the magic numbers in Turbulence.cpp
2004-01-10 22:34:49 +00:00
andy
ce91286e19 First cut at a turbulence model for YASim. It's a
perlin/scale-invariant vector field implemented as a 2D lookup table.
Seems to work OK, but needs testing and feedback.
2004-01-09 17:05:26 +00:00
ehofman
1fa7a1464f Name the property sun-angle-rad instead of sun-pos-rad to make it a bit more descriptive 2004-01-07 22:51:28 +00:00
ehofman
46877af1a7 Make sure FlightGear quits when a specified aircraft configuration file was not found 2004-01-07 13:03:44 +00:00
ehofman
f279f4b065 Chnage the name to reflect the real unit of radians instead of degrees 2004-01-07 09:26:17 +00:00
ehofman
519fd99106 Make the position of the sun above the horizon available in the proprty tree 2004-01-07 09:21:35 +00:00
curt
de7d16cd27 Modified Files:
net_ctrls.hxx net_fdm.hxx net_fdm_mini.hxx net_gui.hxx

I, Curtis Olson, being the primary author of these header files, hereby
release them into the public domain to facilitate interfacing FlightGear
with other external code (which might need to remain proprietary or may
be licensed under some not quite GPL compatible terms.)
2003-12-30 20:46:50 +00:00
curt
461baef128 Add a small optimization to reduce the amount of vasi computation that is
done every frame.
2003-12-30 15:12:04 +00:00
curt
a80b033104 Smarter vasi/papi coloring. 2003-12-30 07:04:40 +00:00
curt
3d7f467c61 First stab at correct vasi/papi coloring. This is still rough and doesn't
account for variation in lighting alignment, but it's more useful than the
previous attempt which was based on a misunderstanding of how environment
mapping worked.
2003-12-30 05:57:25 +00:00
andy
2166dd70a8 Forgot to implment the Node.getChild(name, index) form of the function 2003-12-29 22:52:21 +00:00
ehofman
02623bedbc Reset /sim/crashed upon reset 2003-12-29 10:10:35 +00:00
ehofman
2f764eb319 Make sure the mouse mode can be overriden by a commandline option 2003-12-28 17:42:26 +00:00
ehofman
4cc853e2a2 MIPSpro 7.4 fixes 2003-12-27 22:27:27 +00:00
ehofman
22b5b1c405 Oops, make sure that one of the default splash screens gets used when the splash-texture is undefined 2003-12-22 21:59:43 +00:00
ehofman
465d13b045 Add support for an aircraft specific splash screen 2003-12-22 21:49:11 +00:00
ehofman
5a6858609d Fix a typo 2003-12-22 20:18:33 +00:00
andy
d14bba8458 Fix for a premature deletion bug. The _arg SGPropertyNode* is passed
to handlers which might want to assign it to a SGPropertyNode_ptr for
reference counting (Nasal does, for instance, to prevent garbage
collector interactions).  If that smart pointer is then destroyed,
that will free this object while it is still live.

Simply use a SGPropertyNode_ptr here; the code ends up smaller as a
bonus, since FGBinding no longer has to deallocation for _arg.
2003-12-22 19:18:22 +00:00
andy
a59a272702 Yank more debug code. 2003-12-22 19:02:20 +00:00
ehofman
2d7a6e475d Split up model[] into ship[], aircraft[], ballistic[] and model[] (for unspecified models). 2003-12-22 12:30:35 +00:00
ehofman
298f53edef Tidy up the code a bit more, move /ai/model[] to /ai/models/model[] and make sure there can be more than one model subtree. 2003-12-22 10:24:15 +00:00
ehofman
c1eb54ae0a Use some C++ FOOmagic to get the lat and lon updated in the property tree properly 2003-12-21 22:16:57 +00:00
ehofman
9bc2517417 Make the AI model export it's internal state to the property tree under /ai/model[] using the same naming convention as used for the regular FDM. Also make sure the model animations are relative the the /ai/model[] node. 2003-12-21 20:12:55 +00:00
ehofman
4c01e0e76a Tidy up the code a bit 2003-12-21 13:42:01 +00:00
andy
d0af0c5f58 Export a "/sim/crashed" property to indicate a crash.
Yanked some ancient debug code and cleaned up some whitespace while I
was in there.
2003-12-19 19:02:48 +00:00
andy
439a9fa1e4 Minor API changes to support the new sg_geodesy implementation. A few
places now use sgCartToGeod() instead of rolling their own
approximation.  And YASim is now using exactly the same 3D coordinate
system as the rest of FlightGear is.
2003-12-19 02:42:32 +00:00
andy
7edecf980e Workaround for code generation bug in gcc-2.95.3 2003-12-16 05:39:04 +00:00
ehofman
76585fb801 STL chnages 2003-12-11 14:50:30 +00:00
curt
afd5a88aa2 Fix the nmea and garmin output to a) fake a GSA sentence, b) fix a y2k bug
(seriously, my bad), c) fix some issues with the RMC string, d) use proper
line terminators (\r\n), and e) a few other clean ups.
2003-12-09 21:05:26 +00:00
ehofman
44ce4cdb97 Melchior FRANZ:
I think the ufo turns a bit too fast. 25 is better.
2003-12-08 18:08:27 +00:00
andy
0b3159ec0c Add a new command, "dialog-new", allowing external code (e.g. Nasal
scripts) to create dialogs at runtime.  Augment "dialog-close" to take
a name argument, allowing code other than PUI callbacks to close
dialogs.

The changes to the GUI directory to enable this are actually minor,
basically amounting to using SGPropertyNode_ptr reference counting
(the GUI subsystem no longer "controls" the dialog property trees, so
it can't delete them).
2003-12-08 02:05:10 +00:00
ehofman
7ac15db168 Melchior FRANZ:
Everyone knows that ufos can turn on the spot.
Turn on rudder input at low speeds. (Quite useful when using the
ufo fdm for exploring the scenery.)
2003-12-07 17:39:48 +00:00
andy
eb3f52c340 Turn the __timers garbage collector cache into a more generic "gcsave"
interface, and use it to cache FGNasalScript objects returned from
a new parseScript() method.

Added a rand() function.

Added an interpolate() function interface to the new SGInterpolator
subsystem.
2003-12-05 01:54:39 +00:00
andy
85b5210022 Initialize the SGInterpolator subsystem. Also remove some PSL code, since the include file is no longer there 2003-12-05 01:52:34 +00:00
andy
9d15561937 My refactoring left two values uninitialized when running a
helicopter.  Melchior caught the bug.
2003-12-03 21:26:03 +00:00
ehofman
6b1e5f905a Remove the reference to libObject.a since it isn't generated anymore. 2003-12-02 18:47:55 +00:00
ehofman
ff2bef2784 Comment out the rest of the Makefile to make the compierl happy 2003-12-02 17:57:21 +00:00
curt
25fddbf476 Add the current true heading to the tuned nav station into the property tree. 2003-12-02 15:56:56 +00:00
ehofman
79e48829da Add Nasal Vs. 1.5 2003-12-01 14:35:49 +00:00
andy
3b2d97289c Cleanup and refactoring to better integrate the helicopter code into
the core YASim stuff.  Mostly cosmetic: whitespace adjustment, dead
code & meaningless comment removal, a little code motion to better
partition the helicopter handling from the original code (no more
giant if() { ... } around the solver).  Added a warning to the parser
to try to eliminate the string booleans that crept in.

There should be NO behavioral changes with this checkin.
2003-12-01 01:22:27 +00:00
ehofman
4a68c2ffb0 Use strndup() replacement code that doesn't cause a segmentation fault. 2003-11-28 20:25:50 +00:00
ehofman
a9c6ca26af Don't destroy the elements ourselves. Instead clear
() calls the destructor for each element itself.
2003-11-28 20:16:59 +00:00
ehofman
3297ac3544 Some small updates 2003-11-28 20:05:32 +00:00
ehofman
378a4ba0f7 Make room for the terminatig '\0' and prevent a potential buffer overflow. 2003-11-28 17:56:36 +00:00
ehofman
cd0c447b43 Add David Culp's AI model manager code which is derived from David Luff's AI/ATC code. 2003-11-28 15:48:05 +00:00
ehofman
06ce7ae928 IRIX/MipsPro 7.2 doesn't have strndup. Work around it. 2003-11-28 10:25:33 +00:00
david
8b2cfb515b Add a scrolling list widget for selecting airports. 2003-11-27 23:41:00 +00:00
david
e3737de2d6 Allow sequential access to airports. 2003-11-27 23:37:03 +00:00
ehofman
2be85c1b1b gcc 2.95 and 3.0 requite handleTimer to be public 2003-11-27 14:34:37 +00:00
ehofman
3459147f5f Add a refference to sprintf 2003-11-27 13:44:20 +00:00
ehofman
c7ae0e3b0f Partability fix 2003-11-27 10:24:05 +00:00
curt
0cdbf86578 libnasal.a renamed to libsgnasal.a 2003-11-25 22:50:17 +00:00
curt
d1360d26d0 Remove old PSL support and put our eggs into the Nasal basket. 2003-11-25 21:16:13 +00:00
curt
d3181fb437 Andy Ross:
A set of changes to impliment Nasal support in FlightGear.  The nasal
interpreter is now part of SimGear.
2003-11-25 21:08:36 +00:00
david
195eadc739 Use SG_LOG for debugging messages from the YASim helicopter model. 2003-11-25 18:50:47 +00:00
david
d89852faaa Don't force logging priority to warn by default. 2003-11-25 17:10:53 +00:00
david
8e7b3980e8 Deal with null argument for setting log level. 2003-11-25 17:10:36 +00:00
curt
071a3d99b9 The code to find the highest hit below you didn't work quite right when
reinitializing at a new location.  This should fix the problem.
2003-11-25 01:08:39 +00:00
curt
6e635692e2 Add support for passing alpha/beta values. 2003-11-24 21:08:44 +00:00
david
e95e9bbf4e Oops -- checked in last version with a small typo. 2003-11-24 18:00:48 +00:00
david
5644f22513 Make more output honour debug_lvl. 2003-11-24 17:59:41 +00:00
david
5fa04adf68 Try to coordinate between the different logging idioms of JSBSim and
FlightGear: when FlightGear wants things quiet, make JSBSim quiet as
well.
2003-11-24 17:59:10 +00:00
david
01f8f51614 Remove the seriously-outdated DCS code (we have different facilities
for including external objects now).

Set the default logging level to 'alert' (i.e. pending disaster).
2003-11-24 17:46:38 +00:00
david
d296e5a7df Use proper logging facility, and lower the priority of some of the
logging messages.  This is part of an effort to make FlightGear a bit
quieter during normal operations.
2003-11-24 17:45:35 +00:00
curt
906d070f68 Change the timing semantics slightly so that you get much closer to the
specified logging rate.  If you specify 10hz you actually get 10 records
per second rather than 7 or 8 or 9 depending on frame rate and luck.
2003-11-24 01:50:48 +00:00
curt
4544b1c736 Add a logging reinit command wrapper so that an external script can set
up the desired logging configuration and kick off a logging session
remotely.
2003-11-24 01:49:04 +00:00
curt
d6527c111f Add support for passing nose wheel steering angle as a separate value
(which could be different from the rudder position.)
2003-11-24 01:47:52 +00:00
curt
a62e09d72b Comment out timing calls, but leave them there for future timing experiments. 2003-11-24 01:47:09 +00:00
ehofman
4626ff428d Make sure SGTimeStamp is found 2003-11-22 12:03:10 +00:00
curt
e4295262d0 Currently, when the sim pauses, all IO is also halted. To me it generally
makes more sense to keep I/O running.  That way remote telnet connections
will still respond, and the sim can still accept and send data.  This also
allows a remote script or gui to pause and (more importantly) be able to
the unpause the sim.
2003-11-21 23:35:25 +00:00
curt
f6fad7f000 Tweaks and massages to the ground intersection code. Most of the changes
are cosmetic, but we now have a combination of code that seems to work
very robustly.  I was able to land the yf23 at about 130 kts on the lower
level of the bay bridge and then taxi the entire length.
2003-11-21 22:00:46 +00:00
curt
ca6067cbc0 With this patch, you can fly under bridges, then turn around and land on
them lengthwise.
2003-11-21 04:41:01 +00:00
curt
0f1c24bbed Fix a terrain intersection calculating bug. The code wasn't quite handling
traingle strips right ... it was mixing up the vertex ordering slightly.
Oh what the heck, it was really screwing up tristrips.  Everything else looks
correct though. :-)  Hurray for the red book.
2003-11-21 03:13:52 +00:00
curt
c05a2c2bcc Add support for specifying a <rated-draw> tag in the output sections of
the electrical system definition.
2003-11-20 19:03:09 +00:00
daveluff
a8c7af79ab Fix a nasty bug whereby non-scrolling ATC messages longer than the screen width were not rendered at all. They are now rendered with the end clipped - that can be fixed later. 2003-11-19 10:16:26 +00:00
curt
455a900b5c Allow a switch definition in the electrical system configuration to have
a <rating-amps> tag which also implies that the switch is a circuit breaker.

Eventually we could have code that will automatically trip the breaker if
the current exceeds the rating.
2003-11-18 21:17:33 +00:00
curt
d68a6d8ca1 Remove some debugging output. 2003-11-17 21:19:37 +00:00
curt
9d33285ef0 Added code to support a richer switch definition syntax. Currently we only
support an attached property name and an intial state, but this can easily
be extended to configure a switch to be a circuit breaker with a max rating,
etc.
2003-11-17 21:10:47 +00:00
curt
c06bf498a9 Additions to the electrical system model to allow it to back propagate
current draw.  This is only one piece of the puzzle, but as we move forward,
the idea is better modeling of the ammeter, and we could automatically pop
circuit breakers if the current gets too high.
2003-11-15 05:18:55 +00:00
ehofman
97a8fc2cc8 Updates to the jsclient remote joystick support code 2003-11-14 10:11:00 +00:00
ehofman
f3bb344f4e MSVC fix 2003-11-14 09:41:31 +00:00
curt
663a707b3d Gene Buckle:
Patches to allow control of more than 1 (up to 10) ejection seats, and
control them with more flexibility.  A particular ejectection seat can be
disarmed or failed, in which case it can't be ejected until it is armed
or fixed.
2003-11-13 23:03:49 +00:00
ehofman
a26b60cdf9 Depreciate NetworkOLK. A big thanks goes to Oliver Delise for implementing it in the first place. 2003-11-13 14:56:51 +00:00
ehofman
e322c70f52 Depreciate NetworkOLK. A big thanks goes to Oliver Delise for implementing it in the first place. 2003-11-13 14:42:47 +00:00
curt
a37515d7fe Add support for passing a CG offset (in inches) to an external FDM. 2003-11-13 03:10:09 +00:00
ehofman
e6cd7a0ed7 Add Manuel Bessler and Stephen Lowry's remote joystick code and add David Magginson's 3dconvert utility 2003-11-12 10:06:18 +00:00
curt
8a036fb77a Removed some extraneous debugging output. 2003-11-11 17:46:23 +00:00
curt
0d233c0ac3 Add support for accessing the "set-outside-air-temp-degc" function from
the property/telnet interface.
2003-11-10 22:03:16 +00:00
curt
6e65814975 Allow the external FDM to calculate slip/skid ball deflection and override
FlightGear's internal calculation.
2003-11-10 22:02:38 +00:00
curt
4cf43a8e9f Add support for shipping out current FlightGear temperature and pressure. 2003-11-10 22:01:20 +00:00
curt
baa5b9d6ac Don't scale elevator by 0.5. 2003-11-10 22:00:43 +00:00
curt
ea16fdbee7 A couple fixes to the air/ground trim (initial position) setup code. 2003-11-10 22:00:22 +00:00
curt
76107017cb Add a command which will setup the temperature field in the boundary and
aloft layers to match a current OAT at the current altitude.  This can be
run from an external script or gui.

Given the specified OAT (and the current aircraft altitude), the code
calculates the equivalent sea level temperature, and then assigns that to
all active boundary and aloft environment layers.
2003-11-10 21:59:35 +00:00
curt
4a5961ca5b Allow the slip/skid ball to be overridden by an external source which
calculates the position instead.
2003-11-10 21:57:14 +00:00
curt
23c1057a19 Add support for sending out a requested aircraft weight to an external FDM
via the "pipe" interface.
2003-11-10 21:56:32 +00:00
curt
41920268a6 I had made a change on 6/24/2003 relating to temperature interpolation.
Upon further review, I was very misguided, and unfortunately no one slapped
my hand at the time.

Factoring in the environment manager's interpolation scheme, it makes complete
sense to specify the sea level temperature at each boundary and aloft layer.
In fact, this is the only way that allows the temperature interpolation to
make sense, especially around the boundary layer.  This is confusing stuff,
but it now works perfectly. :-)
2003-11-10 21:55:49 +00:00
ehofman
177e081a2a Disable two sided light model because Andy's patch to plib makes it unneeded. This should also increase framerate a bit 2003-11-09 15:07:23 +00:00
daveluff
e77a6e4d3d Re-commit the changes that I inadvertantly committed as cvsguest 2003-11-09 14:01:50 +00:00
curt
e07b153321 Someone managed to commit changes as cvsguest, return to the original
version.  These changes need to be added via the proper channels.
2003-11-09 00:46:56 +00:00
curt
1bd99ddaf5 Someone managed to commit changes as cvsguest, return to the original
version.  These changes need to be added via the proper channels.
2003-11-09 00:38:48 +00:00
cvsguest
67fd4ff7b0 Multiplayer client/server system -- Message base class, "hello" message, and message class test harness 2003-11-08 20:11:14 +00:00
cvsguest
7d02aa6560 Multiplayer client/server system -- Fix building MPS enabled binary 2003-11-08 16:25:30 +00:00
cvsguest
ff39654f29 Multiplayer client/server system -- MessageBuf class and test harness complete 2003-11-08 04:15:31 +00:00
cvsguest
d55f2bd017 Multiplayer client/server system changes and new files 2003-11-07 23:38:18 +00:00
daveluff
430a44a803 Further progress towards interactive ATC 2003-11-05 17:24:58 +00:00
daveluff
6162d4462b Further progress towards interactive ATC control 2003-11-05 10:06:57 +00:00
cvsguest
f4b3bad58e Fix a nasty bug - FGATC::SetDisplay() should be called *after* FGATC::Init() since display is often initialised to false in the init routine. Also some other bits and pieces. 2003-11-05 10:02:34 +00:00
cvsguest
c2983d61bc Set the message display delay to default to zero 2003-11-05 10:00:46 +00:00
daveluff
29fa5ce8ec Fix a typo in the comments 2003-11-04 12:00:36 +00:00
daveluff
a5014c67a8 Start supporting user interaction callbacks and tweak the circuit eta calculation 2003-11-04 12:00:14 +00:00
daveluff
ed2e58d230 Rationalisation of the ATC popup dialog code - moved it all over to AK's dynamic list system and removed the hardcoded list code, extended the dynamic list system a bit, started adding support for callbacks from the user interaction 2003-11-04 11:54:42 +00:00
curt
69f2597a0c Fix an automake squawk. 2003-10-31 21:15:43 +00:00
curt
cc7b15fa7b Various 0.9.3 updates. 2003-10-24 17:06:39 +00:00
ehofman
a0216af01d Fix a potention buffer overflow 2003-10-24 12:39:31 +00:00
ehofman
a793268be3 David Culp: Heres are some tweaks to the FGSimTurbine module that smooth out the animation between engine phases, and between afterburner and non-afterburner operation. 2003-10-24 12:25:24 +00:00
curt
d5bc39970c Also properly reinit previously set time of day upon reset. 2003-10-23 17:00:16 +00:00
curt
1d058b0bac Jim Wilson:
This makes it possible to setup multiple cockpit views and have the correct
clipping plane set for rendering the model.
2003-10-22 18:48:31 +00:00
daveluff
8e904eb882 Cleaned up the ATC communication dialog code somewhat 2003-10-22 10:50:11 +00:00
daveluff
3d104940e9 Fixed up the freqency search dialogs properly - this should eliminate crashing and memory leakage 2003-10-21 11:44:43 +00:00
daveluff
2454446233 Fix a crash from the ATC Frequency dialog at the temporary expense of a small memory leak 2003-10-20 21:48:57 +00:00
daveluff
0adae696aa AI plane should go around instead of landing on user if user dawdles on runway now 2003-10-19 20:38:08 +00:00
daveluff
cd08f83aa5 Ug - must have been drunk when committing those two de-align lines! - this one works 2003-10-19 19:38:01 +00:00
ehofman
093702d773 James Turner:
Here's a patch to locate the base package inside the application bundle on OS-X. The patch also disables the CPSForeground hack in boostrap.cxx, which is unnecessary if the we're running as a proper bundle rather than a Unix command line program.

Both of these changes are only compiled if OSX_BUNDLE is defined (I'm doing this via a setting in ProjectBuilder), so if you're building on OS-X using configure + make, you shouldn't see any chance.
2003-10-19 19:15:41 +00:00
ehofman
bf859a91c3 Update to the latest version of JSBSim 2003-10-19 09:48:44 +00:00
ehofman
2ca827a3a4 Fix a bug that gets triggered at least in MSVC and gcc-2.95 2003-10-19 09:27:27 +00:00
david
d4b9ca371c Set the RPM from the property tree with each iteration. This allows a
YASim prop model to start with the prop spinning.
2003-10-18 20:07:46 +00:00
david
202e79b4ad Add the ability to set the RPM from the outside. 2003-10-18 20:07:06 +00:00
curt
5161029fc5 Fix a typo which Frederic's compiler flagged. 2003-10-17 19:17:17 +00:00
daveluff
90c0f80b9a Quick hack to prevent offering an option that isn't implemented yet 2003-10-17 18:56:29 +00:00
curt
cca9f49425 Remove and extraneous starting character. 2003-10-17 14:26:23 +00:00
daveluff
81c252e40e Remove some extraneous output, add a few comments, tidy a bit of formatting 2003-10-17 09:56:35 +00:00
daveluff
a28bf4d9ea Enhancements to AI plane transmissions 2003-10-17 00:31:47 +00:00
daveluff
2666ce81d9 Bug fixes to the AI/ATC interaction mechanism 2003-10-17 00:31:07 +00:00
ehofman
c01b4dce67 Fix a problem which was introduced by the previous patch 2003-10-16 19:51:59 +00:00
cvsguest
8308d47e8d Report Final to tower control class in addition to displaying it 2003-10-16 16:06:54 +00:00
cvsguest
f742186633 Clear AI plane to land when it calls final if rwy clear 2003-10-16 16:06:22 +00:00
curt
5333f82eb1 Maik Justus: modifications to add helicopter modeling to YASim. 2003-10-16 14:56:13 +00:00
curt
78cad450e6 Initial revision.
Maik Justus: First pass at helicopter support for YASim.
2003-10-16 14:40:13 +00:00
ehofman
0e370e6e28 Fix a problem where older IRIX compilers needed a typecast for certain opperations 2003-10-16 14:14:03 +00:00
ehofman
cd4263f333 Fix some compiler warnings 2003-10-16 12:53:10 +00:00
daveluff
7105d2029a Remove some cruft, and add a short TODO list 2003-10-16 11:28:44 +00:00
daveluff
0cb2aeffbd Bug fix: derived classes were never getting a chance to respond to the towers landing intention query properly 2003-10-16 11:12:37 +00:00
curt
58cadee5f3 Updates for 0.9.3-pre1 2003-10-16 03:29:04 +00:00
daveluff
de24524acb Transmit an empty string in order to trigger AI/ATC interation mechanism. TODO - transmit the correct phraseology. 2003-10-15 21:51:12 +00:00
daveluff
d0d70bebd7 Move responding to a plane announcing itself at hold short over to the response mechanism. Beware that a particularly nasty assumption that only one plane is ever holding for the runway at once remains for now though. 2003-10-15 21:50:05 +00:00
daveluff
ca766f9aac Use MHz when stating freqency on-air and call the base class update for response time handling 2003-10-15 14:11:50 +00:00
daveluff
3610b0235c Tweaks to use the ATC/AI interaction framework and respond to downwind report with position in circuit 2003-10-15 14:10:30 +00:00
daveluff
c76dd941f4 Tweaks to use the ATC/AI interaction framework 2003-10-15 14:09:26 +00:00
daveluff
d5d9723d9b Tweaks to the ATC/AI interaction framework 2003-10-15 14:06:28 +00:00
daveluff
6d1418ff12 Refactoring - no actual change 2003-10-14 11:10:17 +00:00
daveluff
6769d7974c Display AI plane transmissions if comm2 is tuned to the same frequency 2003-10-14 11:09:10 +00:00
daveluff
331954ff6f Tidy the recent freq display code somewhat 2003-10-13 11:30:40 +00:00
daveluff
800510ed58 Fixed a bug where an ATC station on one channel wouldn't stop transmitting when deselected if another type of ATC at the same airport was tuned on the other channel 2003-10-11 18:10:28 +00:00
daveluff
eb0b8ad47c Add a constant holding the number of different ATC types 2003-10-11 18:08:45 +00:00
daveluff
497559f2ba Clarification of function comments in header file 2003-10-10 15:14:09 +00:00
daveluff
d43b6fd508 Added ATC frequency lookup dialog 2003-10-10 15:13:16 +00:00
daveluff
9e66194dca Fix a possible endless loop due to insufficient space in a char array for some messages 2003-10-09 21:37:26 +00:00
daveluff
9d3d4ecc51 Missed a cout 2003-10-09 12:12:09 +00:00
daveluff
70cd48b5b1 A few bug fixes to Alexanders approach vectoring code to get it to work and display instructions 2003-10-09 11:54:09 +00:00
daveluff
2d89960a20 Reformat a function to get rid of tab-space mixture and remove some old commented out code that now lives in ATCDialog.cxx 2003-10-09 11:53:28 +00:00
daveluff
f8d1a58d64 Don't do AreaSearch in ATCmgr since nothing really needs it at the moment plus a couple of bug fixes to frequency search handling of approach 2003-10-09 11:52:42 +00:00
daveluff
b84cf7c3af Oops - a boo boo of monumental proportions completely took ATC off the air... 2003-10-07 16:05:20 +00:00
daveluff
824f78f255 Formatting changes 2003-10-07 13:01:18 +00:00
daveluff
1a2ee0a908 Remove unimplemented options from the ATC dialog for now 2003-10-07 12:26:28 +00:00
daveluff
c89ea44131 Further progress towards AI/ATC dialog 2003-10-06 22:40:37 +00:00
daveluff
380c69c8a0 Progress towards AI/ATC communication without speaking all at once 2003-10-06 15:20:47 +00:00
daveluff
ea0751eaa2 Minor formatting changes 2003-10-06 15:19:42 +00:00
daveluff
62854c99a6 Removed some extraneous output 2003-10-06 14:09:59 +00:00
ehofman
2794a5c288 Work around a MipsPro 7.2 STL problem 2003-10-02 08:47:33 +00:00
david
03741a6936 Modified so that a multiple-element FG_SCENERY path will work:
1. Do not stop scanning STG files after OBJECT_BASE is found.

2. Load OBJECT_BASE only once.

3. Load OBJECT only when no OBJECT_BASE has been found or when
   OBJECT_BASE was found in the same file (probably should be only the
   latter, if we constrain OBJECT_BASE always to come first).

4. Always load OBJECT_STATIC and OBJECT_SHARED.
2003-10-01 22:49:06 +00:00
david
65177d27f5 Don't make SG_SCENERY into an SGPath before splitting, to avoid
normalizing ':' to '/'.
2003-10-01 22:38:53 +00:00
david
ac5a894711 Clamp a lower end on the range, for now. 2003-10-01 21:11:34 +00:00
david
3c764462e6 An improved ADF, but no sound yet (and not the default). 2003-10-01 21:10:33 +00:00
david
81d86fbe27 Started a README. 2003-10-01 21:09:39 +00:00
ehofman
4779557037 First, MSVC 7 bombs when a value greater than 255 is passed to
Frederic Bouvier:
First, MSVC 7 bombs when a value greater than 255 is passed to
issomething(), so I copy k to a char (unsigned ) kc before calling
them.

Second, with my french keyboard, and I thing this is the same for
a great number of countries, some characters from the regular ASCII
set can only be get with ALt Gr that appears to be CTRL+ALT.

Especially, I can't select the second engine because '@' is
AltGr+'' nor all because '~' is AltGr+'' (and I have to hit space
after otherwise I can get  or  that are not used in french) and
FG try to cope with the modifiers.

So, currently, we have to mask out CTRL and ALT modifiers when they
are together. The current bingings don't allow 2 simultaneous to
be declared so it shouldn't break anything.
2003-09-27 09:44:41 +00:00
ehofman
b2806f714d Jim Wilson:
This has been on my local copy for a while (well tested :-))
It fixes a problem with the auto throttle jumping around needlessly.  Adjustments are calculated based on the last calculated autothrottle setting rather than reading the throttle setting from the property tree.
2003-09-26 16:58:15 +00:00
ehofman
52ebc9ae4b CLear the key bindings before assigning new ones 2003-09-25 12:07:42 +00:00
ehofman
f9b85dc2fd Fix a dependency problem 2003-09-25 09:09:35 +00:00
curt
905b48c55c Sort VASI lights into their own tree so we can control them separately
from the rest of the runway lighting.  VASI/PAPI lights are generally
always on.  Also, the red/white VASI coloring has never worked right.
This is also a step towards fixing that problem.
2003-09-24 19:59:25 +00:00
curt
c841343796 Fix a potential segfault. 2003-09-24 19:57:50 +00:00
ehofman
f348ffa800 Fix a problem where the compiler would mix up two function declarations because the one wich has SGSubsystem in it's options list expected a const SGSubsystem, but it was called with a plain SGSubsystem 2003-09-24 19:07:34 +00:00
ehofman
980012e168 Move FGEventMgr and FGSubsystemMgr over to SimGear, add SGEventMgr to FlightGear's globals structre and some small code cleanups 2003-09-24 17:20:55 +00:00
david
e35e54b8c9 Make random wind a little less extreme. 2003-09-24 00:04:28 +00:00
daveluff
56a0477f76 Fix a nasty bug whereby the AI plane would descend far too early on the circuit following a touch-and-go 2003-09-23 21:01:02 +00:00
daveluff
d9958c7710 Get rid of some cruft 2003-09-23 15:02:12 +00:00
daveluff
6665dcce82 Implement two convienience functions. 2003-09-23 15:01:53 +00:00
ehofman
b431775273 David Culp:
Here's a new FGSimTurbine module.  Changes are:

1.  Adds starting and stopping functionality
2.  Calculate() now calls other functions, based on the engine's state, which gives more readable code.

Until now turbine engines were always running as long as fuel was available. With this new module the engine defaults to OFF.  To start with the engine running, the variable FGEngine::Running must be set to true at sim startup. In FlightGear this is done with --prop:/engines/engine[n]/running=true.

To start the engine (on the ground), first set the starter to ON, i.e. FGEngine::Starter is set to true.  In FlightGear this is done by toggling /controls/engines/engine[n]/starter to TRUE.  Note that the current FlightGear key binding will not work, as it causes the starter to quit when the key is released.  A new key binding is needed, without the mod-up.

When N2 reaches 15% or greater, place the fuel cutoff control to FALSE.  This is FGEngine::Cutoff.  In FlightGear this is done with /controls/engines/engine[n]/cutoff set to FALSE.  The engine will then accelerate to idle.  Upon reaching idle, the starter is automatically turned off, and the engine is running.  There is presently no FlightGear key binding for the fuel cutoff switch.

To shut off the engine, place the fuel cutoff control to TRUE.

If you shut down the engine in flight it will windmill.  To airstart you will need at least 15% N2, just as with a ground start.  When you have enough N2, place the cutoff control to FALSE and the engine will restart. Note that if you can't get enough N2 by speeding up, you can get it by using the starter.

The reverser still works, and is controlled in FlightGear with /controls/engines/engine[n]/reverser.  With the reverser control on (TRUE), the engine will produce negative thrust in proportion to throttle position, i.e. to get more reverse
thrust, increase throttle.
2003-09-23 09:25:24 +00:00
ehofman
4a5dbf1106 David Culp:
Here's a new FGSimTurbine module.  Changes are:

1.  Adds starting and stopping functionality
2.  Calculate() now calls other functions, based on the engine's state, which gives more readable code.

Until now turbine engines were always running as long as fuel was available. With this new module the engine defaults to OFF.  To start with the engine running, the variable FGEngine::Running must be set to true at sim startup. In FlightGear this is done with --prop:/engines/engine[n]/running=true.

To start the engine (on the ground), first set the starter to ON, i.e. FGEngine::Starter is set to true.  In FlightGear this is done by toggling /controls/engines/engine[n]/starter to TRUE.  Note that the current FlightGear key binding will not work, as it causes the starter to quit when the key is released.  A new key binding is needed, without the mod-up.

When N2 reaches 15% or greater, place the fuel cutoff control to FALSE.  This is FGEngine::Cutoff.  In FlightGear this is done with /controls/engines/engine[n]/cutoff set to FALSE.  The engine will then accelerate to idle.  Upon reaching idle, the starter is automatically turned off, and the engine is running.  There is presently no FlightGear key binding for the fuel cutoff switch.

To shut off the engine, place the fuel cutoff control to TRUE.

If you shut down the engine in flight it will windmill.  To airstart you will need at least 15% N2, just as with a ground start.  When you have enough N2, place the cutoff control to FALSE and the engine will restart. Note that if you can't get enough N2 by speeding up, you can get it by using the starter.

The reverser still works, and is controlled in FlightGear with /controls/engines/engine[n]/reverser.  With the reverser control on (TRUE), the engine will produce negative thrust in proportion to throttle position, i.e. to get more reverse thrust, increase throttle.
2003-09-23 09:24:36 +00:00
ehofman
2764b9181b Fix a problem where the upper cloud layers are draw
n with the sun punch through value
2003-09-23 08:43:19 +00:00
ehofman
b61c3fa11c Initialize some variables, re-order the function calls in updeate() and reread the interpoltation tables upoj reinit() 2003-09-23 08:27:06 +00:00
daveluff
9bba532487 Another small, incremental step towards interactive tower control. 2003-09-22 23:57:57 +00:00
daveluff
0d9ea4d27c Fix a compiler warning 2003-09-22 23:56:09 +00:00
daveluff
2b459ebb3f Slightly more appropriate callsign for C-FGFS. These options still don't do anything at the moment mind! 2003-09-22 23:55:46 +00:00
daveluff
c0137d93af Return landing type 2003-09-22 23:54:41 +00:00
daveluff
98a752d9e7 Return landing type. Simple AIPlane always returns full stop for now - more advanced classes are expected to override this if required. Also give some enums an ostream operator 2003-09-22 23:53:56 +00:00
daveluff
adce42cef6 Return position 2003-09-22 23:52:25 +00:00
ehofman
d93b79ae90 Clean up the output of the help and show-aircraft options a bit by setting log-level to alert prior to showing the output 2003-09-22 11:35:21 +00:00
ehofman
591cfcedfb Allow the log-level to be set as early as possible 2003-09-22 09:31:36 +00:00
ehofman
7d6cafba6e Use the log level environment already set up by David instead of mine 2003-09-22 09:22:05 +00:00
ehofman
e0dda6ad52 A small fix to have a smoot transition of cloud colors when in time warp mode 2003-09-20 11:05:12 +00:00
ehofman
a33ad90ed7 Convert fgLIGHT to FGLight and make it FGSubsystem compatible. Let the subsystem manager handle it and let FGLight::update() handle the repositioning of the sun and the moon. 2003-09-20 09:38:32 +00:00
curt
7807a68fa3 Another step towards making aircraft more self contained. YASim aircraft
now read the config file out of the individual aircraft directory rather
than the collective Aircraft-yasim/ directory (which is now obsolete.)
This requires a corresponding update of the base package cvs.
2003-09-20 03:33:06 +00:00
curt
46caf8576b Update --showaircraft and --aircraft= options to recursively search the
$FGROOT/data/Aircraft hierarchy.  There could be some long term performance
concerns if a person has a *huge* collection of aircraft or a really slow
file system, but I see zero performance blip here from recursing the default
CVS tree.  We should also allow the user to specify the whole path to the
-set.xml file if they don't want to recurse ... this way we could eventually
come up with an aircraft selection dialog box on the front end so the user
could manually walk the tree to the desired aircraft.  There also the system
wouldn't have to search for the aircraft.
2003-09-19 20:06:27 +00:00
curt
b262586763 Fix a couple compiler warnings. 2003-09-19 20:03:43 +00:00
daveluff
6e73e7dc08 Further progress towards interactive tower control. Very much an initial stab at a first iteration of a tricky problem, ie don't look too closely - some of it is ugly! 2003-09-19 16:51:27 +00:00
daveluff
bac252c23d Reduce taxiing speed a fraction 2003-09-19 16:48:58 +00:00
daveluff
8acea57ad2 Add an overloaded function 2003-09-19 16:48:27 +00:00
daveluff
ca230a7cf3 Remove a couple of extraneous lines. 2003-09-19 09:38:22 +00:00
ehofman
7d6aea909d Remove some unused UIUC specific code 2003-09-18 09:33:13 +00:00
ehofman
6fd6d7eb06 Remove the test property to check the difference between the old and the new behavior 2003-09-17 19:21:57 +00:00
curt
b354f30930 Oops fix a small bug resetting to "real-clock" time. 2003-09-17 15:58:40 +00:00
curt
a217c563ba Clean up the timeofday setting code a bit more, consolodate the solver
functions (note to Norman: I looked at the web page you listed and that
looks like a good idea, but I don't have time right now to go through and
debug an entirely new routine.  What we have works well enough for now I hope!)
2003-09-17 15:49:15 +00:00
ehofman
15f45ad9a5 Reorginize the code just before fgMainLoop a bit so that the lighting update actually has any effect 2003-09-17 10:02:36 +00:00
ehofman
19b61eec1e Fix a model loading problem 2003-09-17 09:44:37 +00:00
curt
5d6eafc091 Oops, get rid of some extraneous debugging output. 2003-09-16 22:38:41 +00:00
curt
7f2757a7ab Expose the time of day setting through the fg_command and property interface
so a gui interface can be built.
2003-09-16 22:35:16 +00:00
curt
b10715833c Fix a few potential gotcha's in setting up start time. 2003-09-16 22:34:22 +00:00
ehofman
0f6e4e1c74 Don't just disable depth buffer writes but instead disable the depth test all together 2003-09-16 16:27:01 +00:00
ehofman
174852f01e Try to prevent z-buffer problems for video cards with a 16-bit depth buffer 2003-09-16 14:31:14 +00:00
ehofman
44fda9805b Enable back face culling for cockpit instruments, disable depth buffer writes for 2d instruments but enable depth buffer writes for the magnetic compass. Does anyone care to create a 3d magnetic compass? 2003-09-16 10:02:32 +00:00
ehofman
a5bd132143 Make sure the joystick name gets printed 2003-09-16 08:25:16 +00:00
curt
9bb782ce72 Added a command line option to specify a starting time of day in the sense of:
--timeofday=dawn
  --timeofday=dusk
  --timeofday=noon
  --timeofday=midnight
2003-09-15 22:55:39 +00:00
ehofman
13d8e0edab Allow -jsbsim, -yasim or -uiuc in the name of the configuration file when it resides in it's own subdirectory 2003-09-15 16:00:18 +00:00
ehofman
4d6b14a08c Add support for loading aircraft which have the configuration file inside it's own subdirectory 2003-09-15 14:21:16 +00:00
ehofman
b7e3f95300 Add support for <aircraft>-set.xml configuration files inside it's own subdirectory. This applies only to the --show-aircraft option for now. 2003-09-15 14:07:50 +00:00
ehofman
7249aaea33 Frederic Bouvier:
This patch is there to correct a problem that prevent to load static objects when specifying a relative fg-root or a different, relative, fg-scenery. It appears that there is a mix between fg-root, fg-scenery and PLIB's model-dir.
It has been reported on the list that users are not able to see the buildings, especially those running the win32 builds because they run 'runfgfs.bat' that set FG_ROOT=./DATA.

I decided not to use model-dir because it just add confusion and to build a valid path earlier.
2003-09-13 11:47:30 +00:00
ehofman
2be37c04fe Enable two sided lighting calculations when specular highlight is enabled 2003-09-13 09:27:50 +00:00
ehofman
dd963990dc Turn back to default lighting when specular-highlight gets disabled 2003-09-12 22:09:54 +00:00
ehofman
9812739a71 Add the posibillity to disable specular highlight because it looks like some implementations switch over to sofware rendering when this is enabled 2003-09-12 21:43:01 +00:00
ehofman
774faa157d Make it possible for textured object to change color to white when lit by a strong light source. This might affect rendering time a bit 2003-09-12 09:27:19 +00:00
curt
5705ad715b Changes to facilitate replaying the last "n" seconds. 2003-09-11 19:36:04 +00:00
david
72be3f287a Added --failure option. 2003-09-10 01:29:19 +00:00
daveluff
d3b7c2ac10 Fix a couple of bugs that resulted in ATIS not being heard at airports with AI traffic active 2003-09-05 13:58:51 +00:00
daveluff
b898c5e4ff Change the start of descent point of the AI plane when the circuit has been extended when following previous traffic - it should not land short now, although it can land a way down the runway if start of descent should occur during a turn, since it doesnt start descending until the turn is finished 2003-09-05 10:26:11 +00:00
daveluff
be274df23b Guard against update(...) getting called before init(...) 2003-09-05 10:23:20 +00:00
daveluff
1520fd648e Output a few properties for AI code devel convienience - probably temporary 2003-09-05 10:22:18 +00:00
daveluff
3f162abf09 Whitespace cleanup 2003-09-05 10:21:29 +00:00
ehofman
3e98bccbaf Remove unused gamma corrections 2003-09-03 18:47:48 +00:00
ehofman
ffd64f7a8c Fix a reset bug for at least JSBSim by removing some apperently old UIUC code. This falls in the same category as the code from main.cxx which was recently removed by advice from the UIUC developers. 2003-09-03 17:10:52 +00:00
curt
c81fbb937a David Luff:
Firstly, the search of a given runway number was coming out wrong if the
reverse of the one actually in the database was given, resulting in the AI
plane going to the wrong runway.  This was caused by the fact that if the
reverse runway number to the one wanted was matched then revrwyno was
assigned to rwy.rwy_no, whereas actually it was the original runwayno that
should have been assigned.

Secondly, whilst instrumenting the search with couts to see what was going
wrong, I noticed that one runway would come up loads of times.  It turns
out that this is because taxiways and the next airport line were loaded in
as the last runway, with only the type changed, in the constructor.  Thus
the total number of runway entries for all except the last airport equalled
(no-of-runways + no-of-taxiways +  1).  I've changed a couple of lines to
fix this.

[Curt: this was partially fixed last week, but now it should be completely
fixed.  Thanks Dave!]
2003-09-02 19:12:11 +00:00