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curt a8be680c43 Enhance the FGMetarEnvironmentCtrl class to also do on the fly weather
updates based on the "closest" airport with metar data available.  Note that
the web based query is in the main loop and causes brief sim pauses.  Update
rate (once per minute) needs to be tweaked with, but is a good value for
testing.
2004-02-23 01:39:12 +00:00
..
AIModel Make the AI models a bit more intelligent. The Gear should be extended and retracted automatically, the navigation lights turn on when sun-angle-rad > 1.57, strobe and beacon are always on and make sure all properties are returned in the right unit format. 2004-01-22 21:13:47 +00:00
Aircraft Curt Olson: 2004-01-31 19:47:45 +00:00
Airports Various mods to allow querying for nearest airport (with optional ability to 2004-02-23 01:37:26 +00:00
ATC Make sure at least one Transform() is performed to set the model position *before* first calling DoGroundElev() in order to avoid polluting the tilemgr with bogus tiles 2004-02-04 17:00:19 +00:00
Autopilot Initialize autopilot output to start at current manual control position 2004-02-12 22:35:29 +00:00
Cockpit Remove truncf() all together. 2004-02-20 07:54:26 +00:00
Controls Attempt #1 to sort out confusion between left / right / parking brake 2004-01-12 17:39:41 +00:00
Environment Enhance the FGMetarEnvironmentCtrl class to also do on the fly weather 2004-02-23 01:39:12 +00:00
FDM Added a <solve-weight> subtag of the approach/cruise parameters that can 2004-02-18 15:36:35 +00:00
GUI Comment out some unused references and left over debugging output. 2004-02-03 19:34:23 +00:00
Include Move FGEventMgr and FGSubsystemMgr over to SimGear, add SGEventMgr to FlightGear's globals structre and some small code cleanups 2003-09-24 17:20:55 +00:00
Input Curt Olson: 2004-01-31 19:47:45 +00:00
Instrumentation Minor API changes to support the new sg_geodesy implementation. A few 2003-12-19 02:42:32 +00:00
Main Updates so clouds, temp, and dewpoint can be set correctly using weather 2004-02-22 14:21:37 +00:00
Model Depreciate NetworkOLK. A big thanks goes to Oliver Delise for implementing it in the first place. 2003-11-13 14:42:47 +00:00
MultiPlayer Use proper logging facility, and lower the priority of some of the 2003-11-24 17:45:35 +00:00
Navaids Minor API changes to support the new sg_geodesy implementation. A few 2003-12-19 02:42:32 +00:00
Network Add trim tab deflection to surface positions passed in net_fdm. 2004-02-17 22:46:28 +00:00
Objects Comment out the rest of the Makefile to make the compierl happy 2003-12-02 17:57:21 +00:00
Replay Attempt #1 to sort out confusion between left / right / parking brake 2004-01-12 17:39:41 +00:00
Scenery Fix a type ... 2004-01-26 22:44:27 +00:00
Scripting Forgot to implment the Node.getChild(name, index) form of the function 2003-12-29 22:52:21 +00:00
Server Multiplayer client/server system -- Message base class, "hello" message, and message class test harness 2003-11-08 20:11:14 +00:00
Sound Move FGEventMgr and FGSubsystemMgr over to SimGear, add SGEventMgr to FlightGear's globals structre and some small code cleanups 2003-09-24 17:20:55 +00:00
Systems Curt Olson: 2004-01-31 19:47:45 +00:00
Time Changes to tke sky dome coloring 2004-02-18 14:33:50 +00:00
WeatherCM This is step "1" of probably "many" in the process of separating out the 2003-05-06 23:54:17 +00:00
.cvsignore -Removed .cvsignore from itself, since .cvsignore is now in the CVS 2001-12-12 04:15:23 +00:00
Makefile.am Add David Culp's AI model manager code which is derived from David Luff's AI/ATC code. 2003-11-28 15:48:05 +00:00