Reorginize the code just before fgMainLoop a bit so that the lighting update actually has any effect
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1 changed files with 2 additions and 2 deletions
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@ -1386,13 +1386,13 @@ static void fgIdleFunction ( void ) {
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} else if ( idle_state == 6 ) {
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// sleep(1);
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fgUpdateSkyAndLightingParams();
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idle_state = 1000;
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SG_LOG( SG_GENERAL, SG_INFO, "Panel visible = " << fgPanelVisible() );
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fgReshape( fgGetInt("/sim/startup/xsize"),
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fgGetInt("/sim/startup/ysize") );
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fgUpdateSkyAndLightingParams();
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}
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if ( idle_state == 1000 ) {
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