david
a240a50954
Corrected a typo.
2002-10-19 15:46:12 +00:00
david
aaaa59235b
Added --chunk argument to simplify generating airports for a specific
...
chunk (like w130n30).
2002-10-19 15:42:50 +00:00
david
3a4ee63f3f
Fix cout and endl not in the std:: namespace.
2002-10-18 22:26:13 +00:00
david
b659705c95
Update ignored files.
2002-10-18 19:27:09 +00:00
david
8f9fd4137d
Avoid shadowing parameter.
2002-10-18 19:26:38 +00:00
curt
b2ee8d6fa3
Add ALSF-1, MALS, MALSF, and MALSR.
2002-10-18 18:29:18 +00:00
curt
c2f620744a
Added support for generating SSALS, SSALF, and SSALR approach lighting schemes.
2002-10-18 02:55:41 +00:00
curt
e58523db01
Make ALSF-II lighting scheme.
2002-10-17 23:09:44 +00:00
curt
6ebfa5d3b7
Threshold lights.
2002-10-17 15:52:00 +00:00
curt
1e15eae599
Added touchdown zone lights and reil lights.
2002-10-17 02:46:47 +00:00
curt
49ba2555d9
The center line lights are packed closer together so they look brighter.
...
I'm going to make them less intense than the edge lighting.
2002-10-16 22:38:47 +00:00
curt
5e9e89596a
Update edge lighting so last 2000' are yellow.
...
Impliment center line lighting.
2002-10-16 22:23:34 +00:00
curt
c9584384d3
Better fix reciprical runway heading for vasi too.
2002-10-09 16:46:16 +00:00
curt
66bacda3ba
Added support for PAPI, and oh yeah, definitely smoking crack on the
...
reciprical runway heading calculation.
2002-10-09 16:40:12 +00:00
curt
21153db715
Various tweaks.
2002-10-09 03:39:20 +00:00
curt
69c741fd64
Added necessary infrastructure to manage runway light generation.
2002-10-09 03:37:35 +00:00
curt
4fb0ca1e2b
Beginning work on generating/placing VASI lights.
...
Ooops, I noticed my light infrastructure is insufficient, I need to add
support for creating multiple groups of lights with different types.
2002-10-08 22:25:01 +00:00
curt
9b63deeb03
Updated dem libs to support z units == 1 (feet).
...
This is not tested since I do not have data in feet to work with.
2002-10-08 15:28:53 +00:00
curt
fbb232280e
Frederic Bouvier:
...
Well, I found a bug in VpfTile that prevents the function getTileSubdir
to return the correct value.
In that case getTileSubdir was returning the content of a local
variable (subdir) that is destroyed before used outside. Usually,
it generates a segfault with MSVC but here, the returned string
was "". The patch returns the value of the string and tgpvf is
going well so far.
2002-10-07 15:36:26 +00:00
curt
43a271c396
Fixed a horrendous bug with generating runway lighting direction vectors.
2002-10-06 03:45:43 +00:00
david
374bca92c7
Replaced strtof with ANSI C strtod as suggested by Frederic Bouvier.
2002-08-31 17:40:00 +00:00
david
ee66876d21
Patch from Julian Foad to reduce debugging output.
2002-08-31 17:31:16 +00:00
curt
8c35817530
Clean up some old remnants of HAVE_ZLIB_H
2002-08-30 03:00:21 +00:00
curt
65d6f9c623
Tweaks to bring the automake/conf scripts into compliance.
2002-08-29 22:12:43 +00:00
david
fe95a6aab4
Moved the Rectangle and Line classes and the geometry utility
...
functions into the "tg" namespace to avoid conflicts with Windows
headers.
2002-08-14 15:41:54 +00:00
david
232d51333c
Make min/max area work more reliably.
2002-08-03 14:10:35 +00:00
david
8ab0a45ad7
Renamed the --area option to --material.
...
Added --min-area and --max-area options to specify the minimum and
maximum area of a polygon's bounding rectangle in meters square. This
option will make it possible to use different textures for big lakes
and small ponds, or for large cities and smaller towns.
2002-08-03 14:01:48 +00:00
david
79d653b597
Added a makeBounds function to get a bounding rectangle for a polygon.
2002-08-03 14:00:26 +00:00
david
8b990aa02a
Changed exception to a warning when building skirt.
2002-08-03 12:45:23 +00:00
david
9d7b4e94b8
Modified to add the new cleared area around airports.
2002-08-02 20:52:21 +00:00
david
7e959be9e8
Modified to clip a runway clearing against water, so that extra land
...
isn't created.
2002-08-02 20:52:04 +00:00
david
3357337946
Modified to add a cleared area around every runway, 200ft to each side
...
and 500ft off each end.
2002-08-02 20:51:40 +00:00
david
3dff29e8cf
Added missing copy constructor that prevented tgvpf from working properly.
2002-07-31 20:36:22 +00:00
david
f37bdfd43d
Corrected error in the sample.
2002-07-23 14:38:49 +00:00
david
7f957c2269
Added tguserdef, a utility for adding user-defined points, lines, and
...
polygons to scenery. It uses the regular XML property format, which
users can create easily in a text editor. See
src/Prep/UserDef/sample.xml for examples.
2002-07-23 14:33:53 +00:00
david
0349ab6241
Removed more duplicate code.
2002-07-23 14:32:52 +00:00
david
598500edb0
Added a parseChunk function for parsing chunk strings like w080n40.
2002-07-23 14:32:34 +00:00
david
14488cda6a
Added toPoly method (this should probably be a makePolygon in utils).
2002-07-23 14:32:01 +00:00
david
881fc4ad73
Removed duplicate code and use the new classes and functions in
...
Lib/Geometry instead.
2002-07-23 01:33:10 +00:00
david
4d37243a5b
Added a convenience constructor, non-const accessors, and an
...
isOverlapping method to test for overlap with another rectangle.
2002-07-23 01:32:40 +00:00
david
1f2d16fe6c
Added a getBounds() method to get the bounding rectangle for the line.
2002-07-23 01:31:58 +00:00
david
f30ffc0d1f
Added new independent classes for a bounding rectangle and a
...
multi-segment line, then pulled some local code out of tgvpf into
util.[ch]xx so that it can be used by other modules.
2002-07-22 22:01:39 +00:00
curt
6bd8a08f8b
Additional tweaks to runway lighting (these have been sitting around
...
for a couple weeks ... I must have forgotten to commit.)
2002-06-15 13:39:45 +00:00
curt
3ace596df0
Cameron Moore:
...
polygon.cxx.diff
- Fixed an incorrect delete[] call that could fail on a non-Linux
platform during genapts
split-bin.cxx.diff
- Fixed uninitialized z() values that were being printed during tgvpf
2002-06-15 13:31:51 +00:00
david
6e5f833cc3
ANSI C++ fixes; use SimGear logging instead of iostream.
2002-05-21 17:05:10 +00:00
curt
14a58f9bdf
Changes to track updates in simgear.
2002-05-13 15:12:51 +00:00
david
58634b2dfc
- use SG_LOG throughout instead of cout/cerr
...
- in main.cxx, make the default log level SG_INFO rather than SG_DEBUG
(developers can easily change it back during testing)
- replace all instances of exit() with an exception throw, caught in
main.cxx, so that the program can go on processing the rest of the
airports; to restore the old behaviour, just add an exit() to the
catch clause
(Unfortunately, this still does not guarantee a full processing run,
because triangle.c in the library can invoke exit() when it gets
hopelessly confused.)
2002-03-22 15:05:54 +00:00
david
f42cdc4578
Added --min-lat, --max-lat, --min-lon, and --max-lon arguments to
...
build airports for a limited area.
2002-03-20 22:52:26 +00:00
curt
82f409ba67
Oops, fixed some 'typo' type bugs I missed in the first go around.
2002-03-13 05:08:21 +00:00
curt
a22b83516b
More incremental work towards automatically generating runway lights.
2002-03-13 03:51:39 +00:00
david
5c19f61da1
Fixed namespace bugs that kept G++ 3.0 from compiling (mostly improper
...
use of namespaces with cout/cerr/endl).
2002-02-28 15:34:12 +00:00
curt
750437b242
Extremely *alpha* start at generating sample runway lights.
2002-02-27 23:08:15 +00:00
curt
8f07f918ae
Roughing in some initial structure to facilitate runway lighting.
2002-02-27 18:58:06 +00:00
curt
5cbacb4a7a
Misc tweaks.
2002-02-27 18:53:10 +00:00
curt
645abd08c1
Minor tweaks from last round of photo inserting.
2002-02-27 18:52:40 +00:00
curt
c5f9e48267
Add a skirt around airport as a first line defense against pixel
...
wide border gaps.
2002-02-25 15:22:32 +00:00
curt
0c7c478ce2
Split 'close_enough() function into 2d and 3d versions.
2002-02-25 15:18:57 +00:00
curt
4346b42897
Add hole flag to output
2002-02-25 15:18:06 +00:00
curt
af24dc6d24
Did a bit of code restructuring. Hopefully to open things up to add
...
runway lighting.
2002-02-25 05:11:55 +00:00
david
90fe08a7c0
Cygwin patches from Dave Luff.
2002-01-30 14:10:00 +00:00
david
d2b2afc33d
Cleaned up errors and warnings, mostly namespace problems with cout
...
and cerr, but also some SimGear linking problems.
2002-01-30 13:52:37 +00:00
david
bb4f7ffdfb
Ignore more autogenerated files.
2001-12-30 02:24:10 +00:00
david
d3515ccc03
Bug fixes and improvements.
2001-12-30 02:22:11 +00:00
david
bc882d259d
Added new area types Bog, Sand, Lava, FloodLand, IntermittentStream,
...
and PackIce, to support vmap0.
2001-12-30 02:21:23 +00:00
david
2b8ef0e7ae
Removed autogenerated file from CVS.
2001-12-30 02:18:17 +00:00
david
a4e1215761
Ignore files for autogenerated files.
2001-12-30 02:16:03 +00:00
curt
c0b4508955
- fixes to support clamping to a small grid (improves triangulation)
...
(These are not yet enabled by default because we haven't addressed what
happens when snapping a hole boundary, but not the original object to
fit in the hole.)
2001-09-18 21:51:24 +00:00
curt
d1424d75c7
- add --height and --width options to build an area less than 10x10
2001-09-18 21:50:18 +00:00
curt
d8dc110d99
- don't clip against landmass (no longer suitable with new poly types)
...
- reduce the minimum area for a non-sliver by two orders of magnitude,
to allow small road, river, and railroad segments
2001-09-18 21:50:06 +00:00
curt
bc0e84e259
- yet more bug-fixes to deal with padding IFO records to 80
...
characters; now works with DCW ponet files
- fixed another minor bug
- compatibility fixes
2001-09-18 21:28:47 +00:00
curt
e5028b5637
- added snap() function to snap a polygon to a grid
2001-09-18 21:27:54 +00:00
curt
afbe4fccbd
- added Town area type for future use
...
- moved Town below Urban in priority list
- give freeways, roads, and railroads priority over lakes of various
sorts
2001-09-18 21:27:33 +00:00
curt
c69d333d32
- added new program, tgvpf, to generate polygons from Vector Product
...
Format databases.
2001-09-18 21:24:14 +00:00
curt
3050aca5c7
- new library to support NIMA's Vector Product Format
2001-09-18 21:17:48 +00:00
curt
4e43a03fcb
Shuffling.
2001-09-18 19:41:46 +00:00
curt
4f82e609e4
Rearranging tools.
2001-09-18 19:40:49 +00:00
curt
0bf8231029
Removed ...
2001-09-18 18:07:59 +00:00
curt
7a4bac978e
Various Irix fixes. Thanks Erik!
2001-07-31 20:14:54 +00:00
curt
e03579349b
Updated color scheme.
2001-07-31 20:14:36 +00:00
curt
f4d1b34776
Added support for tie down areas (width > 150 feet) and support for lakebed
...
taxiway types.
2001-07-31 20:13:56 +00:00
curt
fd2fc30ef5
- added support for points coverages -- can generate rectangular area
...
from points (i.e. villages)
2001-07-30 19:58:46 +00:00
curt
343dd022d0
- fixed bug that caused character-field (20-1) IFO fields to fail if they
...
straddled record boundaries; it appears the the E00 format expects
all records to be right-padded with spaces to a length of 80 including
the final newline (!!!)
- added some comments in case anyone is ever foolish enough to try to
extend this library
2001-07-30 19:58:32 +00:00
curt
8506a3f4d5
- modified landcover code to borrow a cover type from an adjoining
...
tile if it ends up as default -- this will help avoid resolution
errors near rivers, urban areas, etc.
2001-07-30 19:58:10 +00:00
curt
f9a8370433
Tweak size of grass area surrounding taxiways.
2001-07-16 01:57:46 +00:00
curt
19d9392863
Renamed libgpc to libgenpolyclip to avoid a conflict with the gnu pascal
...
compiler.
2001-07-11 00:43:55 +00:00
curt
502b396259
Initial revision.
2001-06-23 02:14:37 +00:00
curt
9c9feac1e8
Tweaks to work with the .stg / .btg naming convention.
2001-06-22 19:29:59 +00:00
curt
5023d2e581
Added a general purpose int field for various uses. Currently used to
...
differentiate between runway and taxiway polygons so we can handle their
texturing needs differently.
2001-06-22 19:29:32 +00:00
curt
a812248191
Modified to use the master .stg file standard.
...
Fixed a bug in triangulating that was potentially overwriting other
memory when creating the hole list to pass to the triangulator. This
fixes a lot of glitches!
2001-06-22 19:28:29 +00:00
curt
6c28c81180
Add support for generating taxiways.
...
Airport area is no longer the convex hull, but is instead just the area that
surrounds the runway and taxiways.
2001-06-22 19:26:09 +00:00
curt
2272a29287
Minor tweaks to track changes in simgear.
2001-05-16 12:27:48 +00:00
curt
edd192597b
Initial revision.
2001-05-15 02:03:19 +00:00
curt
abf4e0ad08
Tweaks for Photo inserter util.
2001-05-15 02:03:00 +00:00
curt
472ac57338
More work on photo inserter.
2001-05-03 22:20:38 +00:00
curt
b452149e06
Working on a utility for inserting some simple photo-real scenery into
...
terragear scenery.
2001-05-03 02:00:50 +00:00
curt
d517af9042
Initial revision.
2001-04-28 13:24:04 +00:00
curt
483708977a
Various reshufflings of directory layout.
2001-04-25 18:55:19 +00:00
curt
587763000e
Small tweaks.
2001-04-25 15:06:17 +00:00
curt
0283cdf05b
Added support (contributed by David Luff) for UK OSBG36 coordinate systems as
...
it impacts texture coordinates.
2001-04-24 21:10:27 +00:00
curt
522bff9911
Initial revision.
2001-04-24 21:09:49 +00:00
curt
f6e553a1b6
SGD_PI.
2001-03-25 12:10:21 +00:00
curt
56745955f3
FG_ to SG_ changees.
2001-03-25 12:07:07 +00:00
curt
9acc48acce
SG-ified logstream.
2001-03-24 05:06:35 +00:00
curt
f92570b07b
SG_ namespace.
2001-03-24 03:56:19 +00:00
curt
0e8b7763b1
SG_ name space additions.
2001-03-24 03:34:04 +00:00
curt
29f155ae4a
Teaks ...
2001-03-24 02:55:07 +00:00
curt
7ad217b1f1
FG_ to SG_ namespace changes.
2001-03-23 23:18:18 +00:00
curt
0b31b493d3
FG_ to SG_ namespace changes.
2001-03-23 21:59:33 +00:00
curt
17ca0ad2ea
FG_HAVE_STD_INCLUDES -> SG_HAVE_STD_INCLUDES
2001-03-23 21:15:17 +00:00
curt
bafe3c969f
Initial revision.
2001-02-03 01:02:46 +00:00
curt
528c12a682
These add a --min-angle options to fgfs-tools-client,
...
and make the E00 support a lot more robust.
2001-01-29 04:30:31 +00:00
curt
1190702047
Add libplibul support (plib >= 1.3.x)
2001-01-22 16:00:15 +00:00
curt
234e707b2d
Tweaks to eliminate gaps between runway sections.
2001-01-13 22:41:09 +00:00
curt
9ceccae99c
Tweaks.
2001-01-12 22:22:00 +00:00
curt
c702807a9b
Tweaks for new SGBinObject interface.
2001-01-06 04:31:57 +00:00
curt
ff9e9d4783
Don't include scenery_version.hxx
2001-01-05 00:06:10 +00:00
curt
23c60b8b54
Write only the binary object.
2001-01-05 00:05:49 +00:00
curt
2b8f7a2135
Write out binary objects rather than ascii.
2001-01-05 00:05:02 +00:00
curt
8743f4591c
Moved higher level output routines to simgear. Created a binary format.
2001-01-04 20:37:45 +00:00
curt
d794b0b117
Updated comments.
2001-01-04 20:36:36 +00:00
curt
f19229540c
Removed some debugging output.
2001-01-04 20:36:18 +00:00
curt
688a82fc97
Added Lib/Output/
2001-01-04 20:33:47 +00:00
curt
77ef53bd83
Initial revision.
2001-01-04 20:33:14 +00:00
curt
78368f7c38
Endianess tweaks.
2001-01-03 18:06:34 +00:00
curt
43f544d7df
Tweaks/fixes for building airports.
2000-12-22 19:17:02 +00:00
curt
d44401402e
Chasing down a bug in building the contour tree. Also tweaked the remove_dups()
...
routine in the process.
2000-12-22 02:33:37 +00:00
curt
583af21f9f
Renamed FGBucket -> SGBucket.
2000-12-13 20:06:36 +00:00
curt
698ca7b1a6
Fixed a problem with dividing the tile up into land use areas (original scheme
...
left really tiny slivers on the edges.)
2000-11-29 20:17:27 +00:00
curt
ebd254dae0
Contributions from David Megginson: Added a new option, --cover, to
...
fgfs-construct and fgfs-tools-client. The option takes an argument giving
the location of the land-cover raster file; if it is not specified,
land-cover is not built.
Curt tweaked the code that divides up the tile into land use squares but there
are still a couple slightly fishy things going on there.Z
2000-11-28 20:45:10 +00:00
curt
c8cc7e2a61
Contributed by Bruce Finney:
...
The following files have been changed to enable the latest Terragear CVS
to compile with MSVC++ 5.0
.\construct\clipper\clipper.cxx
for( int i - lots of places
.\construct\genoutput\genobj.cxx
fix directory logic for windows, line 320 and following
.\construct\main\main.cxx
windows does not have an opendir function
added code for windows directory functions
disabled the mem allocation limit code - windows does not
have similar functions
for ( int i - several places
.\construct\match\match.cxx
moved the definition of file and command outside of the ifdef line 420
.\lib\e00\e00.cxx
for( int i - several places
.\lib\e00\e00.cxx
use simgear/compiler.h constructs
.\lib\geometry\contour_tree.hxx
removed a cout statement
.\lib\geometry\poly_support.cxx
added float.h changed 1.0e+999 to DBL_MAX, windows doesn't go that big
lots of for ( int i changes
lines 193 and 208 no != operator defined - changed logic
line 801 flag should be int, not bool, get_hole_flag returns int
.\lib\landcover\landcover.cxx
.\lib\landcover\landcover.hxx
add include simgear/compiler.h
see comments
.\lib\optimize\genfans.cxx
function canonify added return at end, windows complains
added using std for cout and endl
.\lib\optimize\genstrips.cxx
function tgGenStrips no return value, moved by_node into outer scope
fix for ( int i ...
.\lib\poly2tri\construct.c
added include <memory.h> for windows
remove unused variables lines 435 & 437
.\lib\poly2tri\misc.c
added HAVE_SYS_TIME_H logic for sys/time.h include file
added logic to uses windows functions for time and rand
.\lib\poly2tri\monotone.c
added include <memory.h> for windows
lines 286-288 remove unused variables
.\lib\poly2tri\tri.c
remove sys/time.h - no time functions called
added include <memory.h> for windows
.\lib\polygon\polygon.cxx
function polygon_to_tristrip will not compile I don't think the
logic is complete, no returned data added if else endif around
function and polygon_to_tristrip_old, renamed _old function.
Search of code reveals that function is not called by anyone.
.\lib\polygon\superpoly.cxx
changed include <superpoly.hxx> to "superpoly.hxx"
.\lib\polygon\superpoly.hxx
add include <windows.h> for windows before include <gl.h>
needed for definitions used in Microsoft version of opengl
.\lib\shapelib\dbfopen.c
added include files for windows
lines 195-197 271-272 515-517 removed unused variables
.\lib\shapelib\shpopen.c
added #include <stdlib.h> for malloc() and friends
added include files for windows
line 279 527 813 1127 removed unused variables
line 827 cast result to int
.\lib\win32\mkdir.cpp
documented function, remove debug lines
.\prep\demraw2ascii\main.c
lines 46-50 remove unused variables
.\prep\demraw2ascii\rawdem.c
line 47 changed logic to compile with MSVC
line 244-256 set real constants to float, windows complains with
double constants
.\prep\genairports\build.cxx
lots of for ( int i changes
.\prep\genairports\main.cxx
fix mkdir logic for windows
.\prep\genairports\output.cxx
added using std cout endl
lots of for ( int i changes
fix mkdir logic for windows
.\prep\genairports\runway.cxx
for ( int i changes
lines 117-118 161-162 remove default values for function parameters
.\prep\gshhs\main.cxx
added using std cout
.\prep\shapefile\noaa_decode.cxx
.\prep\shapefile\shape_decode.cxx
added using std for cout
lines 45-49 moved unused variables inside #if 0 block
2000-11-25 19:39:46 +00:00
curt
e08b755290
Contributions from David Megginson.
...
- increased maximum areas to 128 (for future growth), and added Road
and Railroad areas
- changed the method of calculating the triangle centre in
poly_support.hxx
- added a has_holes() method to polygon.hxx
- added a new library, e00, for reading ArcInfo e00 files (i.e. the
free online ones from DCW and GeoGratis); it needs more work
- added a new prep utility, e00lines, for creating textured polygons
out of e00 line data (with user-specified width and area type); this
is useful for roads, railroads, rivers, and utility lines
2000-11-22 22:19:44 +00:00
curt
8a82c389ec
Initial revision.
2000-11-22 22:17:58 +00:00
curt
a115f756c7
Added a routine to calculate triangle area.
...
Cleaned up some debugging output.
2000-11-22 20:42:18 +00:00
curt
59a35fbe8a
Cleaned up some debugging output.
...
Added adjacent triangle area weighting for calculating vertices of nodes.
Check for super small or degenerate triangles which could blow up our face
normal calculations.
2000-11-22 20:41:22 +00:00
curt
80062e205e
Oops, fixed a typo in match.cxx.
2000-11-20 21:28:08 +00:00
curt
41733cf6cc
This code does a lot of malloc()'ing of space, and in some cases blindly
...
expects the results to be zero'd out, even though this may not be gauranteed.
So I (Curt Olson, curt@flightgear.org ) have added some code here
to explicitely zero out the space after it is malloc()'ed.
2000-11-20 17:01:13 +00:00
curt
e189a03b47
Added a test program for the triangulator.
2000-11-20 16:56:03 +00:00
curt
71ec8159a5
Added a print_tri_data() routine to dump complete triangulator data
...
structure to screen.
Added a zero_triangulateio() routine to zero a struct before use.
2000-11-20 16:55:23 +00:00
curt
b524989da4
Debugging tweak.
2000-11-20 16:53:52 +00:00
curt
4d530656ed
Cleanups relating to how we prepair the data to pass to the Shewchuk
...
triangulator.
2000-11-20 16:53:32 +00:00
curt
5e5f43e0eb
Fixed a bug with corner matching when an airport hole sits on top of a corner.
...
Then fixed a follow up bug in corner handling that was introduced by the
first fix.
2000-11-20 16:44:29 +00:00
curt
f90cffd10d
In the process of trying to track down bugs in the construct process I
...
redid slightly how the land cover squares are calculated.
2000-11-20 16:43:30 +00:00
curt
97a83fb03c
Fixed a bug that occured when an airport was located on a tile corner. The
...
first tile to build that corner gets to define the shared point, but since
it was clipped out by the airport hole, the value defaulted to randomness.
This was then propogated on to adjacent tiles. I now calculate the corner
value in advance so the code is not dependent on finding the corner in the
resulting point set.
2000-11-16 16:09:05 +00:00
curt
231af62823
Cleaned up a bit of debugging trash.
2000-11-15 23:10:11 +00:00
curt
1388ea146f
Changes to try to track down some "point in a contour" bugs. The terrain
...
was stressing this code more that airports (which was where the code was
developed.)
2000-11-15 22:36:40 +00:00
curt
6767777246
Avoid a warning.
2000-11-15 20:23:54 +00:00
curt
fdd4bd6864
Tweak area names and orders.
2000-11-15 20:23:32 +00:00
curt
d280af2cea
Change method of calculating a triangle center point.
2000-11-15 20:23:10 +00:00
curt
e7930a49fe
Fix a comment.
2000-11-15 20:22:40 +00:00
curt
8d99adeda2
Up max node count to 4000
...
Temporarily disable land cover for testing purposes.
2000-11-15 20:22:22 +00:00
curt
84e7866b35
Minor tweaks to clipping rules.
2000-11-15 20:21:47 +00:00
curt
5982e567fd
Initial revision.
2000-11-13 19:15:09 +00:00
curt
9162b789f5
Landcover/landuse changes by david megginson to group like chunks together into a single polygon.
...
Additional degeneracy and bad polygon screening.
Updates to ShapeDecode to handle NOAA landuse/cover shape files.
2000-11-13 15:19:39 +00:00
curt
48b8c986bb
Moved simple split over to Lib/Polygon.
2000-11-10 19:39:57 +00:00
curt
0e3238d24a
Initial revision.
2000-11-08 15:28:46 +00:00
curt
687af305b8
Cygwin changes.
...
Attempt to use new point inside poly routine.
2000-11-06 18:02:46 +00:00
curt
5619a6b473
Updates from David Megginson to support the USGS global land use/cover raster
...
data.
2000-11-02 21:21:49 +00:00
curt
25034ea180
Tweaks to track some minor naming changes in simgear.
2000-10-13 16:33:27 +00:00
curt
1f57a4bd06
Changed builddir -> srcdir for out of source tree builds.
2000-09-20 21:45:25 +00:00
curt
79d86a25ac
Many changes to support airport modeling approach.
2000-09-20 21:44:59 +00:00
curt
08166715b3
Command line interface tweaks.
2000-09-20 21:44:16 +00:00
curt
683325ae42
Switched how textures were applied a bit (rotated by 90 degrees) since this
...
is a more sensible alignment.
2000-09-13 01:28:04 +00:00
curt
c1c1b59fae
Updated runway texture layout in designator block.
2000-09-11 00:36:59 +00:00
curt
5606d93796
Fixed "rest" texture application.
2000-09-11 00:35:59 +00:00
curt
c9930e784e
Whups, write out the AirportArea that has been segmented so it fits the
...
airport to go in the hole.
2000-08-30 14:04:34 +00:00
curt
3802a0385f
Updates ...
2000-08-29 21:16:54 +00:00
curt
ef22db9c3a
More tweaks as I work through the airport database.
2000-08-27 16:22:26 +00:00
curt
a72efe39c6
More updates and tweaks to make the genairport tools more robust.
2000-08-27 04:47:12 +00:00
curt
373ed3990d
Ironing out bugs ...
2000-08-26 01:23:58 +00:00
curt
b6fc19c0bc
Handle too-short visual runways for now by converting them to simple runways.
2000-08-26 01:19:13 +00:00
curt
e2ab3bff48
Ahh, there is a runway type "G" ...
2000-08-26 01:02:30 +00:00
curt
de4f235115
Tweaked to handle concrete textures as well as turf and dirt runways.
2000-08-26 00:52:07 +00:00
curt
4a68b387df
Does proper runway designators now.
2000-08-25 21:55:30 +00:00
curt
11a577a079
Added non-precision and visual runway markings as well.
2000-08-24 22:15:25 +00:00
curt
05dd9aa7b3
Added more precision runway sections.
2000-08-24 16:09:49 +00:00
curt
33ea616de8
Added debugging output ... on the hunt of a T intersection problem.
2000-08-24 13:15:15 +00:00
curt
18d67137a3
Added a total_size() method ... for rough debugging.
2000-08-24 04:39:04 +00:00
curt
de2a9a21a8
A bit more debugging ...
2000-08-24 04:38:39 +00:00
curt
c2c4feb872
More work on runway markings.
2000-08-24 03:49:05 +00:00
curt
29910a6fe3
Initial revision.
2000-08-23 22:07:30 +00:00
curt
3d4c9c9c25
Started work on precision runway markings.
2000-08-23 22:07:14 +00:00
curt
d70c4eca1c
Added code to chop up extra long line segments.
2000-08-22 22:06:47 +00:00
curt
e6f361eb80
Initial revision.
2000-08-22 21:26:32 +00:00
curt
b1b465c0fd
Work begins on "superpoly".
2000-08-22 21:24:55 +00:00
curt
c490afd971
Modifications towards doing more sensible runway surfaces and markings.
2000-08-22 21:23:07 +00:00
curt
e46696de86
David Megginson's patches allowing specification of an arbitrary list of
...
input directories.
2000-08-11 19:05:30 +00:00
curt
e2c3b06d59
More bug fixes for airport generation.
2000-06-09 03:25:47 +00:00
curt
7e7fe8347c
Updates and bug fixes; first complete pass through data set.
2000-06-07 02:33:33 +00:00
curt
1fcaf3b7fd
Progress: we are now generating really crude airports.
2000-06-05 22:34:36 +00:00
curt
a6675a1d5a
Initial revision.
2000-06-05 22:34:12 +00:00
curt
43491f4ec0
Progress, we are now generating really crude airports.
2000-06-05 22:34:00 +00:00
curt
3095364857
Initial revision.
2000-06-05 11:54:56 +00:00
curt
e96928e8ba
Continued work on polygon tesselation.
2000-06-05 11:26:22 +00:00
curt
5364692178
Working on generalized polygon tesselation.
2000-06-05 04:01:19 +00:00
curt
b7d76af6c1
Minor rearrangements.
2000-05-31 01:34:44 +00:00
curt
c54e5e8adc
MSVC5 combatibility tweaks contributed by Bruce Finney.
2000-05-30 21:11:15 +00:00
curt
66dbea0aaa
Initial revision.
2000-05-30 20:44:17 +00:00
curt
f6392100ac
More work on triangulation and finding a point inside of each contour/hole
...
of a polygon.
2000-05-09 12:07:24 +00:00
curt
7e21f8b28f
Working on polygon triangulation/tesselation.
2000-05-09 00:24:41 +00:00
curt
3c914ac718
Minor reorgs.
2000-05-08 17:25:09 +00:00
curt
665f663043
Initial revision.
2000-05-08 17:17:43 +00:00
curt
16ef7b7bbc
Code reorg.
2000-05-08 17:17:21 +00:00
curt
c963e6304a
Minor code reorg.
2000-05-08 17:04:23 +00:00
curt
34db12893e
Added support for GSHHS lakes, islands, and ponds.
2000-05-06 20:01:58 +00:00
curt
3c558ab7e6
Working on adding "Shewshunk triangle" support for triangulating polygons
...
and for reliably determining "a" point inside a polygon.
2000-05-06 20:01:34 +00:00
curt
07e2840980
Clip all land use data to GSHHS land mask so that lower res data won't
...
mess up our coast lines.
Changed some default names of Work directories ...
Add in support for GSHHS lakes, islands, and ponds.
Updated stats for parallel scenery build server.
2000-05-06 19:55:30 +00:00
curt
082eb13225
Recovered these files from old source.
2000-05-05 14:29:48 +00:00
curt
4268764049
More configuration updates.
2000-04-06 19:37:37 +00:00
curt
9b59736ebc
Updates to get a working compile/configuration.
2000-04-06 18:44:37 +00:00
curt
58ee35bb4c
Configuration tweaks.
2000-04-06 18:25:52 +00:00
curt
398ce1d3d4
Removed some mat3.h dependencies and other tweaks.
2000-04-06 18:00:14 +00:00
curt
bc72af0689
Updates.
2000-04-06 17:53:52 +00:00
curt
21d4dc49c8
Added.
2000-02-17 03:24:13 +00:00
curt
13cbdf7ecc
More reorg.
2000-02-16 22:01:47 +00:00
curt
c687e7563b
Restructuring directories/layout.
2000-02-14 17:38:44 +00:00
curt
71927623cd
Added a missing file.
2000-02-09 20:10:17 +00:00
curt
b20be51d65
Initial revision
2000-02-09 19:51:45 +00:00