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Bug fixes and improvements.

This commit is contained in:
david 2001-12-30 02:22:11 +00:00
parent bc882d259d
commit d3515ccc03
2 changed files with 214 additions and 41 deletions

View file

@ -60,6 +60,10 @@ SG_USING_STD(vector);
// Utility stuff.
////////////////////////////////////////////////////////////////////////
/**
* Inline function to clamp an angle between 0 and 360 degrees.
*/
static inline double
ANGLE (double a)
{
@ -71,7 +75,41 @@ ANGLE (double a)
}
/**
* Calculate the intersection of two lines.
*
* @param p0 First point on the first line.
* @param p1 A second point on the first line.
* @param p2 First point on the second line.
* @param p3 A second point on the second line.
* @param intersection A variable to hold the calculated intersection.
* @return true if there was an intersection, false if the lines
* are parallel or coincident.
*/
static bool
getIntersection (const Point3D &p0, const Point3D &p1,
const Point3D &p2, const Point3D &p3,
Point3D &intersection)
{
double u_num =
((p3.x()-p2.x())*(p0.y()-p2.y()))-((p3.y()-p2.y())*(p0.x()-p2.x()));
double u_den =
((p3.y()-p2.y())*(p1.x()-p0.x()))-((p3.x()-p2.x())*(p1.y()-p0.y()));
if (u_den == 0) {
if (u_num == 0)
SG_LOG(SG_GENERAL, SG_ALERT, "Intersection: coincident lines");
else
SG_LOG(SG_GENERAL, SG_ALERT, "Intersection: parallel lines");
return false;
} else {
double u = u_num/u_den;
intersection = Point3D((p0.x()+u*(p1.x()-p0.x())),
(p0.y()+u*(p1.y()-p0.y())),
0);
return true;
}
}
@ -203,17 +241,23 @@ checkAttribute (const E00 &data, int index, const Attribute &att)
/**
* Create polygons out of points.
*
* Note that simple geometry doesn't work here, because the scale is
* not even -- the points on the x-axis (longitude) become closer and
* closer as the y-axis (latitude) approaches the poles, meeting in
* a single point at y=90 and y=-90. As a result, this function
* uses the WGS80 functions, rather than simple Pythagorean stuff.
*/
static void
processPoints (const E00 &data, const Rectangle &bounds,
AreaType areaType, const string &workDir, int width)
{
FGPolygon shape;
double x, y, az;
int nPoints = data.nPoints();
cout << "Processing " << nPoints << " points" << endl;
for (int i = 1; i <= nPoints; i++) {
FGPolygon shape;
const E00::LAB &lab = data.getLAB(i);
double lon = lab.coord.x;
double lat = lab.coord.y;
@ -243,17 +287,22 @@ processPoints (const E00 &data, const Rectangle &bounds,
/**
* Create polygons out of all loose line segments.
*
* Note that simple geometry doesn't work here, because the scale is
* not even -- the points on the x-axis (longitude) become closer and
* closer as the y-axis (latitude) approaches the poles, meeting in
* a single point at y=90 and y=-90. As a result, this function
* uses the WGS80 functions, rather than simple Pythagorean stuff.
*/
static void
processLines (const E00 &data, const Rectangle &bounds,
AreaType areaType, const string &workDir, int width,
const vector<Attribute> &aat_list)
{
FGPolygon shape;
int nLines = data.nLines();
cout << "Processing " << nLines << " lines." << endl;
for (int i = 1; i <= nLines; i++) {
FGPolygon shape;
const E00::ARC &arc = data.getARC(i);
Rectangle arcBounds = makeBounds(arc);
if (!bounds.isOverlapping(arcBounds)) {
@ -279,51 +328,88 @@ processLines (const E00 &data, const Rectangle &bounds,
}
}
// Make the line into a polygon.
cout << "Line has " << arc.numberOfCoordinates << " coordinates" << endl;
for (int j = 0; j < arc.numberOfCoordinates - 1; j++) {
// Put the rectangles for the segments
// into a list
vector<FGPolygon> segment_list;
int j;
for (j = 0; j < arc.numberOfCoordinates - 1; j++) {
double lon1 = arc.coordinates[j].x;
double lat1 = arc.coordinates[j].y;
double lon2 = arc.coordinates[j+1].x;
double lat2 = arc.coordinates[j+1].y;
double angle1, angle2, dist;
geo_inverse_wgs_84(0, lat1, lon1, lat2, lon2, &angle1, &angle2, &dist);
cout << "angle1 = " << angle1 << endl;
cout << "angle2 = " << angle2 << endl;
cout << "dist = " << dist << endl;
shape.erase();
double x, y, az;
// Wind each rectangle counterclockwise
// Corner 1
geo_direct_wgs_84(0, lat1, lon1, ANGLE(angle1+90), width/2, &y, &x, &az);
cout << x << '\t' << y << endl;
shape.add_node(0, Point3D(x, y, 0));
// Corner 2
geo_direct_wgs_84(0, lat1, lon1, ANGLE(angle1-90), width/2, &y, &x, &az);
cout << x << '\t' << y << endl;
geo_direct_wgs_84(0, lat2, lon2, ANGLE(angle1+90), width/2, &y, &x, &az);
shape.add_node(0, Point3D(x, y, 0));
// Corner 3
geo_direct_wgs_84(0, lat2, lon2, ANGLE(angle2+90), width/2, &y, &x, &az);
cout << x << '\t' << y << endl;
geo_direct_wgs_84(0, lat2, lon2, ANGLE(angle1-90), width/2, &y, &x, &az);
shape.add_node(0, Point3D(x, y, 0));
// Corner 4
geo_direct_wgs_84(0, lat2, lon2, ANGLE(angle2-90), width/2, &y, &x, &az);
cout << x << '\t' << y << endl;
geo_direct_wgs_84(0, lat1, lon1, ANGLE(angle1-90), width/2, &y, &x, &az);
shape.add_node(0, Point3D(x, y, 0));
// Corner 1, again
geo_direct_wgs_84(0, lat1, lon1, ANGLE(angle1+90), width/2, &y, &x, &az);
cout << x << '\t' << y << endl;
shape.add_node(0, Point3D(x, y, 0));
// Split into tiles
split_polygon(workDir, areaType, shape);
// Save this rectangle
segment_list.push_back(shape);
}
// Build one big polygon out of all the rectangles by intersecting
// the lines running through the bottom and top sides
shape.erase();
// Connect the bottom part.
int nSegments = segment_list.size();
Point3D intersection;
shape.add_node(0, segment_list[0].get_pt(0, 0));
for (j = 0; j < nSegments - 1; j++) {
if (getIntersection(segment_list[j].get_pt(0, 0),
segment_list[j].get_pt(0, 1),
segment_list[j+1].get_pt(0, 0),
segment_list[j+1].get_pt(0, 1),
intersection))
shape.add_node(0, intersection);
else
shape.add_node(0, segment_list[j].get_pt(0, 1));
}
shape.add_node(0, segment_list[nSegments-1].get_pt(0, 1));
// Connect the top part
shape.add_node(0, segment_list[nSegments-1].get_pt(0, 2));
for (j = nSegments - 1; j > 0; j--) {
if (getIntersection(segment_list[j].get_pt(0, 2),
segment_list[j].get_pt(0, 3),
segment_list[j-1].get_pt(0, 2),
segment_list[j-1].get_pt(0, 3),
intersection))
shape.add_node(0, intersection);
else
shape.add_node(0, segment_list[j].get_pt(0, 3));
}
shape.add_node(0, segment_list[0].get_pt(0, 3));
// Split into tiles
cout << "Splitting polygon..." << endl;
cout << " Total size: " << shape.total_size() << endl;
cout << " Minimum angle: "
<< (shape.minangle_contour(0) * SGD_RADIANS_TO_DEGREES) << endl;
split_polygon(workDir, areaType, shape);
}
cout << "Done lines" << endl;
}
@ -335,13 +421,11 @@ processPolygons (const E00 &data, const Rectangle &bounds,
AreaType areaType, const string &workDir,
const vector<Attribute> pat_list)
{
FGPolygon shape;
int nPolygons = data.nPolygons();
cout << "Processing " << nPolygons << " polygons" << endl;
for (int i = 2; i <= nPolygons; i++) {
FGPolygon shape;
// Test whether the polygon matches
// at least one of the attributes
// provided.
@ -490,9 +574,9 @@ main (int argc, const char **argv)
}
else if (arg.find("--lines=") == 0) {
if (arg.substr(9) == "yes")
if (arg.substr(8) == "yes")
useLines = true;
else if (arg.substr(9) == "no")
else if (arg.substr(8) == "no")
useLines = false;
else {
cerr << "--lines option needs 'yes' or 'no'" << endl;
@ -502,9 +586,9 @@ main (int argc, const char **argv)
}
else if (arg.find("--polygons=") == 0) {
if (arg.substr(9) == "yes")
if (arg.substr(11) == "yes")
usePolygons = true;
else if (arg.substr(9) == "no")
else if (arg.substr(11) == "no")
usePolygons = false;
else {
cerr << "--polygons option needs 'yes' or 'no'" << endl;
@ -676,4 +760,4 @@ main (int argc, const char **argv)
return 0;
}
// end of main.cxx

View file

@ -55,6 +55,14 @@ SG_USING_STD(vector);
#endif
////////////////////////////////////////////////////////////////////////
// Program-wide variables.
////////////////////////////////////////////////////////////////////////
static const char * progname;
////////////////////////////////////////////////////////////////////////
// Utility stuff.
@ -326,18 +334,20 @@ makePolygon (const VpfPolygon &polygon)
* Print the command-line usage and exit.
*/
static void
usage (const char * prog)
usage ()
{
cerr << "Usage: " << prog << " [opts] <db> <library> <coverage> <feature>"
cerr << "Usage: "
<< progname
<< " [opts] <db> <library> <coverage> <feature>"
<< endl;
cerr << "Options:" << endl;
cerr << "--chunk=<chunk> (default: none)" << endl;
cerr << "--min-lon=<longitude> (default: -180.0)" << endl;
cerr << "--min-lat=<latitude> (default: -90.0)" << endl;
cerr << "--max-lon=<longitude> (default: 180.0)" << endl;
cerr << "--max-lat=<latitude> (default: 90.0)" << endl;
cerr << "--area=<area_type> (default: Default)" << endl;
cerr << "--point-width=<meters> (default: 500)" << endl;
cerr << "--line-width=<meters> (default: 50)" << endl;
cerr << "--width=<meters> (default: 50 line, 500 point)" << endl;
cerr << "--work-dir=<dir> (default: .)" << endl;
cerr << "--att=<item>:<value> (may be repeated)" << endl;
cerr << "--att=!<item>:<value> (may be repeated)" << endl;
@ -345,11 +355,54 @@ usage (const char * prog)
}
/**
* Parse a 10x10 degree chunk name.
*/
static VpfRectangle
parseChunk (string chunk)
{
VpfRectangle bounds;
int x_factor;
int y_factor;
if (chunk.size() != 7) {
cerr << "Bad length for chunk specifier " << chunk << endl;
usage();
}
if (chunk[0] == 'w')
x_factor = -1;
else if (chunk[0] == 'e')
x_factor = 1;
else {
cerr << "Chunk specifier must begin with 'e' or 'w'" << endl;
usage();
}
if (chunk[4] == 's')
y_factor = -1;
else if (chunk[4] == 'n')
y_factor = 1;
else {
cerr << "Second part of chunk specifier must begin with 's' or 'n'"
<< endl;
usage();
}
bounds.minX = atoi(chunk.substr(1,3).c_str()) * x_factor;
bounds.minY = atoi(chunk.substr(5).c_str()) * y_factor;
bounds.maxX = bounds.minX + 10;
bounds.maxY = bounds.minY + 10;
return bounds;
}
/**
* Parse an attribute value specification from the command line.
*/
static const Attribute
parseAttribute (const char * prog, string arg)
parseAttribute (string arg)
{
Attribute att;
@ -363,7 +416,7 @@ parseAttribute (const char * prog, string arg)
int pos = arg.find(':');
if (pos == -1) {
cerr << "Bad attribute specification: " << arg << endl;
usage(prog);
usage();
}
att.name = arg.substr(0, pos);
@ -379,6 +432,10 @@ parseAttribute (const char * prog, string arg)
int
main (int argc, const char **argv)
{
// Store the program name for future
// reference.
progname = argv[0];
vector<Attribute> attributes;
VpfRectangle bounds;
@ -404,7 +461,12 @@ main (int argc, const char **argv)
while (argPos < argc) {
string arg = argv[argPos];
if (arg.find("--min-lon=") == 0) {
if (arg.find("--chunk=") == 0) {
bounds = parseChunk(arg.substr(8));
argPos++;
}
else if (arg.find("--min-lon=") == 0) {
bounds.minX = strtod(arg.substr(10).c_str(), 0);
argPos++;
}
@ -445,7 +507,7 @@ main (int argc, const char **argv)
}
else if (arg.find("--att=") == 0) {
attributes.push_back(parseAttribute(argv[0], arg.substr(6)));
attributes.push_back(parseAttribute(arg.substr(6)));
argPos++;
}
@ -456,7 +518,7 @@ main (int argc, const char **argv)
else if (arg.find("-") == 0) {
cerr << "Unrecognized option: " << arg << endl;
usage(argv[0]);
usage();
}
else {
@ -464,13 +526,40 @@ main (int argc, const char **argv)
}
}
//
// Sanity check on bounds.
//
if (bounds.minX < -180) {
cerr << "Minimum longitude out of range (-180:180): "
<< bounds.minX << endl;
usage();
} else if (bounds.maxX > 180) {
cerr << "Maximum longitude out of range (-180:180): "
<< bounds.maxX << endl;
usage();
} else if (bounds.minY < -90) {
cerr << "Minimum latitude out of range (-90:90): "
<< bounds.minY << endl;
usage();
} else if (bounds.maxY > 90) {
cerr << "Maximum latitude out of range (-90:90): "
<< bounds.maxY << endl;
usage();
} else if (bounds.minX >= bounds.maxX) {
cerr << "Minimum longitude less than maximum longitude" << endl;
usage();
} else if (bounds.minY >= bounds.maxY) {
cerr << "Minimum latitude less than maximum latitude" << endl;
usage();
}
//
// Process command-line arguments.
//
if (argPos != (argc - 4))
usage(argv[0]);
usage();
const char * database_name = argv[argPos++];
const char * library_name = argv[argPos++];