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- added Town area type for future use

- moved Town below Urban in priority list
- give freeways, roads, and railroads priority over lakes of various
  sorts
This commit is contained in:
curt 2001-09-18 21:27:33 +00:00
parent c69d333d32
commit afbe4fccbd
2 changed files with 5 additions and 3 deletions

View file

@ -79,6 +79,7 @@ inline static void init ()
set_area("Canal", CanalArea);
set_area("Glacier", GlacierArea);
set_area("Urban", UrbanArea);
set_area("Town", TownArea);
set_area("BuiltUpCover", BuiltUpCover);
set_area("DryCropPastureCover", DryCropPastureCover);
set_area("IrrCropPastureCover", IrrCropPastureCover);

View file

@ -38,20 +38,21 @@ SG_USING_STD(string);
enum AreaType {
SomeSortOfArea = 0,
HoleArea, // Leave area completely empty
FreewayArea,
RoadArea,
RailroadArea,
PondArea,
LakeArea,
DryLakeArea,
IntLakeArea,
ReservoirArea,
IntReservoirArea,
FreewayArea,
RoadArea,
RailroadArea,
StreamArea,
CanalArea,
GlacierArea,
OceanArea,
UrbanArea,
TownArea,
// USGS Land Covers
// These are low-priority, since known polygons should always win.