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Author SHA1 Message Date
mfranz
5bbd649b5a Maik JUSTUS: "further (final?) modifications for the jet ranger rotor" 2007-05-15 21:30:33 +00:00
mfranz
26d6fa87a2 s/resistence/resistance/ 2007-05-13 11:58:36 +00:00
mfranz
ab2209be8c s/resistence/resistance/ 2007-05-13 11:53:21 +00:00
mfranz
baac43778e Anders GIDENSTAM: fix slip skid ball (merge from JSBSim/cvs)
JSB: "Fixed a problem with turn coordinator bounding while at rest on the runway"
2007-05-12 15:10:39 +00:00
mfranz
adcd01d7dc Maik JUSTUS: remove temporary debugging message 2007-05-09 21:12:20 +00:00
mfranz
282156ecf8 degrade SG_ALERT message about phi/delta3 values to SG_WARN (should
probably be SG_DEBUG!?)
2007-05-09 21:01:19 +00:00
mfranz
7b05646ed0 Maik JUSTUS:
"minor update for the rotor FDM. It results in a more realistic
calculation of the phase shift of rotor and therefor in a little bit
more realistic flight behavior.
(Additionally you can modify the initial position of the rotor and some
(not finished) modifications for the jet ranger rotor)."
2007-05-09 20:36:43 +00:00
frohlich
b51292d9db Modified Files:
src/FDM/groundcache.cxx src/Main/fg_commands.cxx
	src/Main/main.cxx src/Main/renderer.cxx
	src/Scenery/FGTileLoader.cxx src/Scenery/scenery.cxx
	src/Scenery/scenery.hxx src/Scenery/tileentry.cxx
	src/Scenery/tileentry.hxx src/Scenery/tilemgr.cxx
	src/Scenery/tilemgr.hxx: Simplify scenegraph structure.
2007-05-08 06:12:26 +00:00
frohlich
4fe615fff5 Modified Files:
src/AIModel/AIBase.cxx src/AIModel/AICarrier.cxx
	src/ATC/AIEntity.cxx src/Cockpit/hud_rwy.cxx
 	src/FDM/Makefile.am src/FDM/flight.hxx src/FDM/groundcache.cxx
	src/Instrumentation/HUD/HUD_runway.cxx src/Main/Makefile.am
	src/Main/fg_init.cxx src/Main/main.cxx src/Main/renderer.cxx
	src/Main/viewer.cxx src/Main/viewer.hxx src/Model/acmodel.cxx
	src/Model/modelmgr.cxx src/Scenery/scenery.cxx
	src/Scenery/scenery.hxx src/Scenery/tileentry.cxx
	src/Time/tmp.cxx: Remove the scenery center handling.
	Osg has double valued transforms at any relevant place.
2007-05-05 08:08:24 +00:00
frohlich
f9e288fce2 Modified Files:
src/FDM/groundcache.cxx: Csaba Halász: use wires[i].ends[k] instead
	of yet uninitialized end[k].
2007-04-08 17:19:19 +00:00
mfranz
77c176424e Ron JENSEN: turn cout into SG_LOG/SG_WARN (merge from JSBSim/cvs) 2007-04-01 12:23:54 +00:00
mfranz
e85b413f99 - FGPropertyManager.{cpp,h}: fix memory corruption bug
- JSBSim.?xx: use guarded SGPropertyNode pointers
2007-03-19 16:37:36 +00:00
mfranz
4232c116a3 Hans Ulrich NIEDERMANN:
"""
Fix Y2K bug triggering string overflow

sim_control_.date_string is a char[7], so it can contain "yymmdd" and
the terminating '\0'. However, nowtime->tm_year is 107 for the year 2007,
so you'll end up with a 7 digit number and the string written to
sim_control_.date_string is longer than sim_control_.date_string is.
Ouch!
"""

mf: ... and sim_control_.date_string isn't even used.
2007-03-01 17:53:24 +00:00
andy
5ea9821329 Can't assume that the aircraft has a fuel tank. 2007-03-01 00:30:07 +00:00
frohlich
32d3d33fea Modified Files:
src/FDM/YASim/Launchbar.cpp: Olaf Flebbe: Make sure expressions
	stay floats.
2007-01-31 20:50:17 +00:00
frohlich
fbb676cbbe Modified Files:
src/FDM/JSBSim/FGFDMExec.cpp: Olaf Flebbe: initialize uninitialized
	variable.
2007-01-31 20:46:19 +00:00
frohlich
64b9f93589 Modified Files:
groundcache.hxx groundcache.cxx: Make use of the collision
	library now available in simgear
2007-01-30 20:13:32 +00:00
mfranz
85c48d4e2e better message 2007-01-23 23:40:08 +00:00
mfranz
197fd50848 Maik JUSTUS: support waterplane anchor 2007-01-22 23:01:39 +00:00
frohlich
a498181ac1 Modified Files:
src/FDM/YASim/Launchbar.cpp: Olaf Flebbe:
	Use float consts in float code
2007-01-22 05:36:43 +00:00
mfranz
e71d997c82 Maik JUSTUS: connect fix 2007-01-22 00:10:39 +00:00
mfranz
2105d6744d add fgSetString() stub 2007-01-21 10:48:22 +00:00
mfranz
39269a1bb9 add fgSetString() stub 2007-01-20 22:45:46 +00:00
mfranz
e142aa2d50 fix messages 2007-01-20 22:22:47 +00:00
mfranz
30ba3a09e1 store the node itself as member, not the path 2007-01-20 21:26:07 +00:00
mfranz
5e2f46e232 Maik JUSTUS: update (messages are only temporary and for testing purposes) 2007-01-20 21:08:04 +00:00
ehofman
46d16035fb *** empty log message *** 2007-01-20 10:08:40 +00:00
ehofman
4dbedefb32 Sync w. JSBSim as of 20/01/2007 2007-01-20 09:28:53 +00:00
mfranz
6094d927d3 Maik JUSTUS: export ground material friction factor to property 2007-01-18 21:46:28 +00:00
mfranz
9d98966685 Maik JUSTUS: minor fix for bending patch 2007-01-17 23:38:13 +00:00
mfranz
415fa8332a Maik JUSTUS: adapt some property names to match common style 2007-01-17 22:29:20 +00:00
mfranz
53f09ff6a5 Maik JUSTUS: (OK'ed by Andy)
"""
- ground properties (e.g. feel bumpiness and the reduced friction of
  grass or go swimming with the beaver)
- initial load for yasim gears (to get rid of the jitter the beaver has
  on ground)
- glider/winch/aerotow (do winch start with YASim glider or do aerotow
  over the net) I will place a how-to on the wiki soon, here very short:
  use the sgs233y (or the bocian if you have AJ (up ot now) non-GPL
  bocian)
  winch start: Ctrl-w for placing the winch, hold w to winch, press
               Shift-w to release the tow
  aerotow: Place the glider within 60m to a MP-aircraft, press
           Ctrl-t to tow to this aircraft. If the MP-aircraft is the
           J3 and the patch is installed on both sides, the J3 feels the
           forces, too. The J3-pilot has to taxi very slow up to the
           moment, the glider starts moving. Increase the throttle gently.
           Don't lift the J3 early, wait for the glider being lifted,
           lift gently.
"""
2007-01-17 20:42:39 +00:00
mfranz
15754ccfc1 Maik JUSTUS: rotor bending fix 2007-01-17 20:30:34 +00:00
ehofman
3ec74d79c2 Sync. w. JSB CVS as of 15/01/2007 2007-01-15 12:48:54 +00:00
andy
bb6010f39c Missed changed file somehow, oops. 2007-01-10 19:04:59 +00:00
andy
5aa142ee5f Patch from Joacim to fix a bug where rotor weights were doubled. 2007-01-10 19:03:02 +00:00
andy
23ab95802b Patch from Joacim to export the inertia tensor from the command line solver. 2007-01-10 18:58:50 +00:00
fredb
994c8efa00 Remove useless dependencies on plib and opengl libraries 2007-01-06 19:12:26 +00:00
frohlich
56382700f0 Modified Files:
groundcache.cxx: Return cat start and end in the correct order.
	That makes the seahawk carrier start capable again ...
2007-01-06 16:20:49 +00:00
frohlich
93cb29608a Modified Files:
src/FDM/groundcache.cxx src/FDM/groundcache.hxx: Store the material
	that was used to get the croase agl level and return that material
	in case we need to make use of that croase value.
2007-01-02 09:50:35 +00:00
frohlich
5a48bcf2a0 Modified Files:
src/FDM/flight.cxx src/FDM/flight.hxx src/FDM/groundcache.cxx:
	Maik Justus: Provide the material we roll on in the groundcache.
2006-12-27 10:47:10 +00:00
andy
f04499cdc6 Disable the defaulting of gear friction so the tunables actually work 2006-12-22 18:02:17 +00:00
andy
ef7e7f90dd Patch from Maik adds user-settable scaling constants for per-axis fuselage drag and induced drag. 2006-12-18 21:22:20 +00:00
frohlich
cb62950760 Modified Files:
utils/Modeller/Makefile.am src/FDM/YASim/Makefile.am:
	Remove -lssg from the linker lines.
	Do no longer build threedconvert. A very similar functionality
	is available with osgvconv. But leave threedconvert in place
	if somebody will need that ...
2006-12-17 10:12:38 +00:00
fredb
e48663b87d Prototype of fake functions should match the real ones 2006-12-16 21:40:38 +00:00
curt
5d18c09c08 Maik Justus:
I found a small conspicuity  in YASim. The destructor of the fdm was
never called, therefore a modification of the heli fdm (not in cvs) did
not work after reset (I tie some properties and untie them in the
destructor, but the destructor was not called and the tieing failed
after reset. I don't know if any other parts of YASim need their
destructors, at least it wastes memory.

Another small fix I have made to the turbulence.cpp. The code needed,
that (a-floor(a)) is >=0 and <1. This is analytical correct, but
numerical only for "small" values. In normal fg-operation a in this
function is always small, but with unrealistic parameters in the
aircraft config file it is not and then fg crashes (instead a crash of
the aircraft or cataputling it far away).
2006-12-09 20:37:59 +00:00
frohlich
5d1c390194 Modified Files:
groundcache.cxx: Cheaper ray triangle intersection
2006-11-21 18:25:36 +00:00
frohlich
9148f9065a Modified Files:
groundcache.cxx: Reorder intersection tests a bit
2006-11-08 20:46:07 +00:00
frohlich
8627dd1669 Modified Files:
src/FDM/groundcache.cxx: Tim Moore: fix for groundcache problems.
2006-11-07 06:09:36 +00:00
frohlich
b0f9d24f9d Modified Files:
configure.ac src/AIModel/AIAircraft.cxx src/AIModel/AIBase.cxx
 	src/AIModel/AIBase.hxx src/AIModel/AICarrier.cxx
 	src/AIModel/AICarrier.hxx src/AIModel/AIManager.cxx
 	src/AIModel/AIManager.hxx src/ATC/AIEntity.cxx
 	src/ATC/AIEntity.hxx src/ATC/AIMgr.cxx src/ATC/AIMgr.hxx
 	src/ATC/ATCdisplay.cxx src/ATC/ATCdisplay.hxx
 	src/Cockpit/cockpit.cxx src/Cockpit/cockpit.hxx
 	src/Cockpit/hud.cxx src/Cockpit/hud.hxx
 	src/Cockpit/hud_rwy.cxx src/Cockpit/panel.cxx
 	src/Cockpit/panel.hxx src/Cockpit/built_in/FGMagRibbon.cxx
 	src/Cockpit/built_in/FGMagRibbon.hxx src/FDM/flight.cxx
 	src/FDM/groundcache.cxx src/FDM/groundcache.hxx
 	src/GUI/gui_funcs.cxx src/Input/input.cxx
 	src/Instrumentation/od_gauge.cxx
 	src/Instrumentation/od_gauge.hxx
 	src/Instrumentation/render_area_2d.cxx
 	src/Instrumentation/render_area_2d.hxx
 	src/Instrumentation/wxradar.cxx
 	src/Instrumentation/wxradar.hxx
 	src/Instrumentation/HUD/HUD.cxx
 	src/Instrumentation/HUD/HUD.hxx
 	src/Instrumentation/HUD/HUD_runway.cxx src/Main/Makefile.am
 	src/Main/main.cxx src/Main/renderer.cxx src/Main/renderer.hxx
 	src/Main/viewmgr.cxx src/Model/acmodel.cxx
 	src/Model/acmodel.hxx src/Model/model_panel.cxx
 	src/Model/model_panel.hxx src/Model/modelmgr.cxx
 	src/Model/modelmgr.hxx src/Model/panelnode.cxx
 	src/Model/panelnode.hxx src/Navaids/awynet.cxx
 	src/Scenery/Makefile.am src/Scenery/hitlist.cxx
 	src/Scenery/hitlist.hxx src/Scenery/newcache.cxx
 	src/Scenery/scenery.cxx src/Scenery/scenery.hxx
 	src/Scenery/tileentry.cxx src/Scenery/tileentry.hxx
 	src/Scenery/tilemgr.cxx src/Scripting/NasalSys.cxx
 	src/Scripting/NasalSys.hxx src/Time/light.cxx
	Big BLOB on the way to OSG.
2006-10-29 19:30:21 +00:00
mfranz
74faacdf16 Maik JUSTUS: last changes for better consistency with The FlightGear Way. 2006-10-29 12:44:15 +00:00
mfranz
cf86ca67f8 Maik JUSTUS: replace underscore with hyphen in config keywords, to be
consistent with the rest of YASim and almost all of fgfs
2006-10-28 21:14:32 +00:00
mfranz
edd8c25fae Maik JUSTUS: change /rotors/*/blade1_pos to /rotors/*/blade[0]/position-deg,
incidence to incidence-deg, and flap to flap-deg
2006-10-28 20:53:19 +00:00
mfranz
70bab80507 remove unused and empty files 2006-10-28 18:02:47 +00:00
curt
39869b582a Fix a typo so that turbulence can work in JSBSim models once again. 2006-10-19 02:39:05 +00:00
andy
7c445ccb73 Another fix from Maik 2006-09-14 21:05:34 +00:00
andy
77ecc04676 Helicopter update from Maik:
More realistic calculation of vortices at the blades and therefore
 real airfoil parameters can be used now (not to be mixed up with the
 vortex ring state which is still not simulated), ground effect is now
 continuous e. g. at buildings, calculating of the rotor in more than 4
 directions, better documentation of the airfoil parameters.
2006-09-14 18:18:33 +00:00
andy
2f2d486778 Curt noticed a while back that YASim was producing alpha and sideslip
values that were angles between the aircraft's orientation and the
global velocity vector, not the airflow velocity.  So the HUD velocity
vector was wrong when the wind was non-zero.  Fix that.
2006-08-28 17:24:34 +00:00
andy
0838ca6d35 Giant helicopter code update from Maik Justus. 2006-08-14 21:59:44 +00:00
andy
e26481cf0a Fix a few warnings while I'm in there. Melchior poitned out that my default
configure-generated Makefiles don't include -Wall and a few issues had crept
into the code.
2006-08-08 18:23:20 +00:00
andy
90e7c4ec43 Add a lift/drag vs. AoA graph option to the yasim tool, which
generates a data file of aerodynamic lift and drag (and L/D) against
AoA at a specified speed and altitude through a full circle.  Wrote it
to track down the YF-23 superthrust issue, but it wasn't any help.
All the forces look fine.
2006-08-08 18:05:43 +00:00
andy
95da644df9 Melchior sent me a property dump of the YF-23 in the wacky superthrust
state.  The only really obvious problem was a giant negative engine
RPM, which happened because of a lack of clamping in the engine code
combined with the YF-23's ability to actually reach speeds near the
engines _vMax value.  It's not clear to me that this will fix the
superthrust issue at high AoA's, but it's an obvious bug nonetheless.
2006-08-08 14:19:15 +00:00
andy
16b11e311c Fixes from Maik Justus:
+ The wing compilation step was accidentally omitting regions that lie
  between the tips and the first/last control object.  That's a real
  problem for wings that contain no controls, and a significant issue
  for those that contain only a few.  I'm stunned that this went
  undetected for so long.
+ The Surface::flapLift() function was oddly returning 1.0 Newtons as
  a minimum, instead of zero.
2006-08-07 16:49:26 +00:00
frohlich
6afe252440 Use bool where the source and destination variable is bool. 2006-08-01 05:56:49 +00:00
frohlich
cdb725528d Clean up scenery center handling. It is set now less often. 2006-07-27 16:36:22 +00:00
curt
f31088070c Fix a class of problem that could lead to needless extra time "jitter" in the flight dynamics
calculations.  We run the FDM at 120hz and compute how many loops can fit into each FG loop.
Floating point rounding could lead to a situation where we could end up running
1, 3, 1, 3, 1, 3... loops of the FDM when in fact we want to run 2, 2, 2, 2, 2...

If we artificially inflate ml above by a tiny amount to get the
closest integer, then subtract the integer from the original
slightly smaller value, we can get a negative remainder.
Logically this should never happen, and we definitely don't want
to carry a negative remainder over to the next iteration, so
never let the remainder go below zero.
2006-07-26 14:18:06 +00:00
mfranz
92272b5740 set altitude AGL 2006-07-06 14:24:14 +00:00
andy
a6661b43e0 Patch from Mathias: unify the AGL altitude with the other FDMs, but preserve the distance-to-touchdown metric in the gear-agl properties. 2006-06-26 17:59:58 +00:00
frohlich
c2d8dcc18b More use of SGGeo[dc]. 2006-06-15 08:29:43 +00:00
frohlich
14fe03ba6f Modified Files:
src/AIModel/AIAircraft.cxx src/ATC/AILocalTraffic.cxx
	src/FDM/flight.cxx src/FDM/flight.hxx src/FDM/groundcache.cxx
	src/FDM/groundcache.hxx src/Main/fg_init.cxx src/Main/main.cxx
	src/Scenery/hitlist.cxx src/Scenery/hitlist.hxx
	src/Scenery/scenery.cxx src/Scenery/scenery.hxx
	Make use of the attached SGMaterial reference userdata on scenegraph
	leafs. Make the SGMaterial pointer available to the ground query
	routines.
2006-06-11 13:34:18 +00:00
mfranz
e48967cb1d fix another crash on exit by finally converting the rest of unguarded
SGPropertyNode to guarded ones. This is also done for JSBSim/JSBSim.hxx,
for which JSB had given explicit permission a while ago. I postponed that
back then, but now is the time.
2006-06-11 10:21:10 +00:00
mfranz
d41e86e0c6 make headers include headers they depend on, don't rely on the c(xx)
file to do that. (This is a requirement for header precompiling.)
2006-04-17 13:19:53 +00:00
fredb
63eec99347 Pigeon : save about 110Mb when the UIUC FDM is not used 2006-04-09 09:22:15 +00:00
ehofman
746fe74838 Jon Berndt:
I had inadvertently terminated a data line when reaching a tab character after
initial data was supplied. I tested the lightning file and it now appears to
read in correctly.
2006-03-22 13:32:32 +00:00
ehofman
01d85464be Fix 3d tables. 2006-03-20 20:19:16 +00:00
curt
abe6fe4787 Small gcc-4.1 patch. 2006-03-18 13:10:59 +00:00
andy
14bad84d6d Missing initializer. Kraehe's machine was crashing on the Cub;
presumably this is why.
2006-03-13 18:57:10 +00:00
ehofman
28eb9c81e9 Sync. w. JSBSim CVS. 2006-03-13 15:21:57 +00:00
mfranz
9aaac1e352 don't allow others to delete our property node 2006-03-11 12:19:43 +00:00
mfranz
330154263e make max speed configurable (/engines/engine/speed-max-mps);
default: 2000 meter/second
2006-03-11 09:23:51 +00:00
andy
6ed0ece57c While I had the valgrind rig set up, I took the opportunity to plug a
bunch of memory leaks that had accumulated over the years.  FlightGear
doesn't currently bother to destroy and recreate a YASim context, but
at least it can do so now without worry.
2006-03-10 22:21:42 +00:00
andy
d47eefb00c Fix an uninitialized data condition that crept in during the recent
groundcache addition -- the ground callback doesn't do anything at
solution time, so the ground plane was unset.  Valgrind was whining
about this; it's not clear that it was actually causing a problem.
2006-03-10 19:47:23 +00:00
andy
91c024ebec When we are asked to produce no force on a Surface (e.g. a weight that
is "off"), make sure the force is actually zero.  Kind of a hack -- a
better idea would be flag to set at a higher level.
2006-03-10 19:46:16 +00:00
fredb
1051288b9d Remove a useless and harmful statement : MSVC complains std is not a valid namespace because no STL header is included 2006-03-02 22:52:05 +00:00
andy
170ed002e2 From Vivian: change default up/down angles on the Launchbar from 30 to
45 degrees and add a "holdback-length" attribute.
2006-03-02 16:49:25 +00:00
andy
e4fe99ce12 Fixes a bugs in the handling of the holdback mount point (by Mathias),
and in the calculation of the launchbar angle (by Vivian).

It also calculates the holdback angle, and sets a Boolean value which
can be used to initiate the release of the catapult strop submodel at
the appropriate moment (new code by Vivian).
2006-03-01 22:59:58 +00:00
mfranz
47f6b67365 work better with interpolated brakes 2006-03-01 21:04:52 +00:00
andy
bdec9f1bba Uninitialized member variable. Default to "turbocharged", not "supercharged" 2006-03-01 17:45:26 +00:00
andy
45e76b357e Forgot to hook up the WASTEGATE control. Also, fix a cut-n-paste
constant that got incorrectly copied from Jet.cpp, and some cosmetics.
2006-03-01 17:38:54 +00:00
andy
ef8bac3b2f Oops, forgot the hooks to the configuration. 2006-02-28 19:27:33 +00:00
andy
97b75a79bf Inspired by a patch from Vivian, this adds a settable "WASTEGATE"
control to piston engines that allows external scripts to control the
turbo/supercharger boost programatically by setting this axis to
values in the range [0:1].  It also adds a "turbo-lag" attribute (a
time in seconds) to engines implementing turbocharger spooling delays.

This isn't terribly well tested, but doesn't seem to have broken
anything.
2006-02-27 23:35:02 +00:00
ehofman
9b33107551 Syn.c w. JSBSim. 2006-02-27 08:41:24 +00:00
david
86c3a3b5c4 Allow YASim flight models to override the hard-coded fine and coarse
propeller pitch stops for constant speed propellers.  The default
values are the same as the previous hard-coded values.  The new
attributes, "fine-stop" and "coarse-stop", are documented in the base
package, Docs/README.yasim.
2006-02-26 16:46:51 +00:00
daveluff
00ba5a853e Recent SimGear changes seem to require more additions of config.h to FG in order to compile on Cygwin 2006-02-22 21:04:47 +00:00
mfranz
f38f3aabcc new FSF address (see http://www.gnu.org/licenses/gpl.html) 2006-02-21 17:45:03 +00:00
mfranz
146298ad89 set new FSF address (the whole paragraph is taken from
http://www.gnu.org/licenses/gpl.html, so it drops the link)
2006-02-21 17:37:31 +00:00
mfranz
c9813d1b5d new FSF address 2006-02-21 01:16:04 +00:00
ehofman
5fe860750e Mathias Frhlich:
This patch makes use of the vectors now available in simgear with that past
patch. And using that it simplyfies the carrier code somehow.

- Small additional factory's to the quaternion code are done in the simgear
  part. Also more explicit unit names in the factory functions.
- The flightgear part makes use of them and simplyfies some computations
  especially in the carrier code.
- The data part fixes the coordinate frames I used for the park positions in
  the carrier to match the usual ones. I believed that I had done so, but it
  was definitly different. Also there are more parking positions avaliable now.
2006-02-19 17:28:31 +00:00
fredb
3d66aa6175 Fix line endings 2006-02-18 17:06:08 +00:00
fredb
72d3e86b76 Add missing include files needed by the new math code under windows 2006-02-18 14:05:47 +00:00
fredb
36e4045810 Add missing include files needed by the new math code under windows 2006-02-18 13:58:09 +00:00
fredb
ef62644c96 MSVC fix 2006-02-17 21:53:22 +00:00
ehofman
ae77c7d75a Sync. w. JSBSim CVS. 2006-02-08 09:15:57 +00:00
ehofman
6849328fea Sync. w. JSBSim CVS 2006-02-02 09:35:25 +00:00
ehofman
ca462fa546 Mathias Frhlich:
Jon Stockill wrote:
> I've just discovered that when using the null fdm I'm not getting
> updates to /position/ground-elev-m any more. So I can't actually
> retrieve the terrain elevation. Is there somewhere else in the property
> tree I could read this from?

The attached patch fixes this problem.
2006-01-30 10:54:10 +00:00
ehofman
ea177f6744 Olaf Flebbe: MSVC fix. 2006-01-21 10:11:08 +00:00
ehofman
31e3caa4f6 Sync. w. JSBSim 2006-01-20 17:50:45 +00:00
ehofman
619226e9d0 Integrate a large part of John Wojnaroski's 747 cockpit project.
Erik Hofman:
This patch contains an update to net_ctrls.hxx that adds an extra 100 bytes
(or an equivalent of 25 (u)int32_t types) of reserved space. This could be
used to make the protocol forward and backward compatibel within a certain
scope. Be sure to read the instructions at the begining of the header file
when addinf new variables.
2006-01-20 17:19:01 +00:00
fredb
17d20cf606 Remove the filtersjb left over 2006-01-13 14:00:13 +00:00
ehofman
f73f2f7254 Hide some user generated files. 2006-01-13 09:50:58 +00:00
ehofman
587fd0937e Remove a bunch of unneede files. 2006-01-13 09:49:09 +00:00
fredb
d0618685a2 Typo 2006-01-12 21:35:59 +00:00
fredb
bcc8339c4f Variable 'thrust' used before being initialized 2006-01-12 21:35:32 +00:00
fredb
4303c2b9a6 Redundant loop variable declaration 2006-01-12 21:35:08 +00:00
fredb
5d5a58de80 Don't declare functions that are not implemented 2006-01-12 21:34:36 +00:00
ehofman
932b38a87e sync. with JSBSim v. 2.0 2006-01-12 15:04:22 +00:00
ehofman
2080773f37 Cygwin fixes. 2006-01-04 12:49:07 +00:00
ehofman
2d4ffc0dce Vassilii Khachaturov:
clean up some build warnings caught with gcc-4.0.
2005-12-19 12:53:21 +00:00
ehofman
4c395bf7a6 MSVC8 fixes. 2005-12-11 12:53:54 +00:00
curt
ec7f73a5bb Make UFO honor elevator trim so it will respond to autopilot. This allows
you to do altitude hold mode and fly automated ILS approaches.
2005-12-07 23:26:38 +00:00
mfranz
435d874e35 Mathias FROEHLICH:
remove a hack and do it properly: if the requested elevation is for some
reason below the surface and the intersection test fails (as it appears
to be the case in EGLL), try again from 10000m ASL

mf: typos
2005-12-04 10:43:49 +00:00
andy
d71a541837 Swap signs of the twist and incidence values to match the
documentation and author expectations.  Positive just wants to mean
"up", no matter what the axis conventions have to say.
2005-12-01 21:06:25 +00:00
andy
6a614dba49 Josh wanted a compression-m value exported for gear, so he can animate
them more accurately.
2005-11-24 17:35:42 +00:00
andy
e97c053cdd AJ found a typo 2005-11-22 23:25:25 +00:00
andy
dddbc2e74c Oops again -- forgot that the solver needs fuel too. :) 2005-11-11 18:02:16 +00:00
andy
0a4db53800 Oops, typo. 2005-11-10 22:13:35 +00:00
andy
ef93a1a98b Predicate "engine running" on the out-of-fuel properties. 2005-11-10 22:12:31 +00:00
andy
783db961f8 No-op checkin: Add some Surface test code (#if'd out) so I don't need
to write it again if the subject comes up.
2005-11-10 20:28:13 +00:00
andy
1e3f0f0050 Fix stall widths for the "auxilliary" (reverse flow) stalls so they
are sharp, as intended.  These were are never seen in practice; I
found the problem while looking at 360 degree lift curve graphs
looking for discontinuities.
2005-11-10 20:26:37 +00:00
ehofman
c1602bd1aa Expose the strut compression. 2005-11-10 10:04:33 +00:00
andy
55ab973df1 Force fuel flow to zero when the engine isn't running. 2005-11-06 17:11:50 +00:00
ehofman
171a93869b Mathias Frhlich:
I have now fixed the problem that flying below bridges was broken by some
groundcache work.
2005-11-04 14:49:15 +00:00
andy
d61bcae165 Vivian reported that the caster angle of the Hunter was experiencing
"jitter" when the aircraft was stopped.  This is a fundamental
characteristic of the gear model, and can't be fixed without major
surgery (and not a small amount of blinding insight).  But we can at
least clamp it so the value can't change unless the wheel is moving
with a nontrivial velocity (5cm/sec in this case).
2005-11-02 18:34:06 +00:00
ehofman
029dda3297 In the process of changing, adding and removing files the last few years
there was the situation where four directories contained jst two files,
of which three directories were aircraft related, and one directory contained
test code from Curt that might be better of in SimGear anyhow.

This is just a patch to move a bunch of files to new locations. In case of
local changes to any of them you can do the following:

move replay.[ch]xx from src/Replay to src/Aircraft
move control.[ch]xx from src/Control to src/Aircraft
move ssgEntityArray.[ch]xx from src/Objects to simgear/screen

In addition it has been decided only to use .[ch]xx files in all directories
unless it's contained within an FDM specific directory, in which case the
author is free to do whatever (s)he wants.

In this repspect the following files have been renamed in src/Multiplayer:

tiny_xdr.[ch]pp has become tiny_xdr.[ch]xx
multiplaymgr.[ch]pp has become multiplaymgr.[ch]xx
2005-11-01 13:41:49 +00:00
ehofman
f938af2592 Vassilii Khachaturov thought that these messages are actually debug messages and I tend to agree. 2005-10-22 11:26:58 +00:00
ehofman
12fc19080b Ima Sudonim:
CygWin/gcc-3.4.4 updates.

I replaced my cygwin compiler with 3.4.4, did a make clean of plib, simgear,
and flightgear, then did a make install of all three. With the included changes,
everything builds fine, and runs fine.
2005-10-22 11:22:05 +00:00
andy
55e1bb2f10 Expose the "spool-time" of a Jet engine as a configuration parameter.
This apparently got forgotten -- the tunable was there, but nothing
exposed it in the parser.
2005-10-21 19:30:58 +00:00
andy
76f4bc1cef Piston engine oil temperature model from David Luff:
Attached is a patch to add oil temperature to the YASim piston engine
model.  This brings to life one of the pa28-161's otherwise 'dead'
guages.  It's a pretty simple 'model' based on temperatures and warmup
times I've observed in the labs on auto engines and run through my
dodgy-memory filter.  It does the job of populating the guage with
something plausible though.
2005-10-19 18:52:57 +00:00
ehofman
2631cf9cc5 Ladislav Michnovic:
Using new gcc 4.0 I have some serios warnings about uninitialized
variables, that are used. I created a patch, but I have no idea if it
is possible to do it my way. Can you check this out please?


Erik: I've modified the patch slightly based on the contents of an older
      version of hitlist.cxx. I think this is correct now.
2005-10-16 09:05:40 +00:00
andy
2b57eb167a Vivian caught some missing length conversions in the gear offset
properties (What are these for?  I have no memory of these
properties...)
2005-10-14 21:27:33 +00:00
andy
bd917a47d8 Support gear compression along axes other than vertical (Vivian needs
it for the B-29).  The gear model itself has supported this always,
but there was no interface from the XML file.  Should be backwards
compatible.  I don't think I broke anything...
2005-10-14 21:20:51 +00:00
ehofman
e769f42f3b Mathias Frhlich:
I stumbled across two memory errors with two wrong const references to
std::string.

As I fixed that, I also moved aircraft_dir which is only used from UIUC into
UIUC. With that uiuc_aircraftdir.h is empty and can be removed.
2005-10-12 08:55:58 +00:00
ehofman
411d133a54 Mathias Frhlich:
I believe I have found the agl hud problems as well as the 'hole' in the
carrier's deck. I spent half the day to reproduce that problem, it did not
occure when you start on the carrier not does it occure with JSBSim and my
really often used testaircraft. So I really need to improove my helicopter
flying qualities.

I was under the impression that *all* FDM's call

FGInterface::updateGeo*Position(..)

so set the new position in the FDM interface. Therefore I had added at the
some code that updates the scenery elevation below the aircraft to *those*
functions.
Ok, not all FDM's do so :/

The attached patch factors out a function computing the scenery altitude at
the current FDM's position. This function is also used in those FDM's which
need to update this value themselves.
Also this patch restores the nearplane setting and uses the current views
altitude instead of the current aircrafts. I think that this should further
be changed to the eypoint's agl in the future.
The agl is again ok in YASim's hud.
2005-10-08 12:33:06 +00:00
andy
6fa0721363 Vivian pointed out that the gear keep rotating after the wheel leaves
the ground.  Fix this by zeroing the values, although a fancier
implementation (that spins down slowly and honors the brake input)
would be possible...
2005-09-27 16:53:12 +00:00
curt
cf0d6af66e Slightly more user friendly output. 2005-08-23 21:36:05 +00:00
curt
d8cad2103a Minor clean up. 2005-08-23 21:02:44 +00:00
curt
817afc61d2 Remove some old debugging output. 2005-08-22 23:47:17 +00:00
ehofman
b92f034550 Vivian Meazza:
Some quite extensive changes to the AIModel code:

1. Mathias has made major changes to the AICarrier code to provide better
alignment of an aircraft on deck with the carrier - this feature is a major
improvement on the existing, but has a bug which might cause it to fail when
the computer carries out other tasks - changing window size is a known
example. This bug is outwith this code.

2.  I have made significant changes to the AIShip code to enable a ship the
turn and roll smoothly.

3. I have added some simple AI which enables the carrier to remain within,
or return to, an operating box.

4. An automated turn into wind for flying operations.

5. A simplistic implementation of TACAN within AICarrier. I am in the course
of implementing this as a generic instrument, but this is some time off
completion.
2005-08-16 09:37:23 +00:00
ehofman
7b824755ee Mathias Frhlich:
I have prepared a patch that:
- Introduces a FGTileMgr::scenery_available method which asks the tilemanager
  if scenery for a given range around a lat/lon pair is already loaded and make
  use of that method at some -9999 meter checks.
- Introduces a FGScenery::get_elevation_m method which queries the altitude at
  a given position. In constrast to the groundcache functions this is the best
  choice if you ask for one *single* altitude value. Make use of that thing in
  AI/ATC classes and for the current views ground level. At the current views
  part the groundcache is reused if possible.
- The computation of the 'current groundlevel' is no longer done on the
  tilemanagers update since the required functions are now better seperated.

Alltogether it eliminates somehow redundant terrain level computations which
are now superseeded by that more finegrained functions and the existence of
the groundcache. Additionally it introduces an api to commonly required
functions which was very complex to do prevously.
2005-08-14 12:57:12 +00:00
ehofman
4bd2314430 Mathias:
Turns out to be a bad interaction between jsbsims crash detection and my
past initialization changes.
The attached patch fixes this by moving crash detection out of the
initialization phase of jsbsim.
2005-07-27 11:53:47 +00:00