add fgSetString() stub
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@ -16,6 +16,7 @@ class SGPropertyNode;
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bool fgSetFloat (const char * name, float val) { return false; }
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bool fgSetBool(char const * name, bool val) { return false; }
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bool fgGetBool(char const * name, bool def) { return false; }
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bool fgSetString(char const * name, char const * str) { return false; }
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SGPropertyNode* fgGetNode (const char * path, bool create) { return 0; }
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SGPropertyNode* fgGetNode (const char * path, int i, bool create) { return 0; }
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float fgGetFloat (const char * name, float defaultValue) { return 0; }
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