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Mathias Frhlich:

Jon Stockill wrote:
> I've just discovered that when using the null fdm I'm not getting
> updates to /position/ground-elev-m any more. So I can't actually
> retrieve the terrain elevation. Is there somewhere else in the property
> tree I could read this from?

The attached patch fixes this problem.
This commit is contained in:
ehofman 2006-01-30 10:54:10 +00:00
parent 6bdaa05351
commit ca462fa546

View file

@ -40,6 +40,8 @@ FGNullFDM::~FGNullFDM() {
// Initialize the NullFDM flight model, dt is the time increment
// for each subsequent iteration through the EOM
void FGNullFDM::init() {
//do init common to all the FDM's
common_init();
// cout << "FGNullFDM::init()" << endl;
set_inited( true );
}
@ -50,4 +52,6 @@ void FGNullFDM::init() {
// external source.)
void FGNullFDM::update( double dt ) {
// cout << "FGNullFDM::update()" << endl;
// That is just to trigger ground level computations
_updateGeodeticPosition(get_Latitude(), get_Longitude(), get_Altitude());
}