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Author SHA1 Message Date
timoore
c2040f30a2 ground radar from Vivian Mezza 2008-03-17 08:47:16 +00:00
mfranz
5253a271c7 The Concorde Maintainer:
- replace hardcoded name "inst-vertical-speed-indicator" by the one from
  the instrumentation config

mf: some indentation fixes, remove redundant block
2008-02-07 20:41:00 +00:00
timoore
00f8463ab4 Another round of memory leak fixes from Till Busch 2008-01-24 23:05:58 +00:00
frohlich
aed97e0dd4 Use a render target fallback that works in any case.
Avoids a crash on dri cards on linux.
2007-12-11 06:19:08 +00:00
timoore
743522fcd1 Add an option to FGTextureManager to create dynamic textures.
Dynamic textures shouldn't have their STATIC attribute set.
2007-12-07 09:14:16 +00:00
durk
f5e9e1898f Miscellaneous tweaks and Bugfixes. Mostly memory leaks ported from the plib
version
* Delete ai list objects in ~ATC/AIMgr.cxx:AIMgr::~AIMgr()
* Delete colors in GUI/new_gui.cxx: NewGui::~NewGui.cxx
* Delete memory allocated to the class member "route" in
  Instrumentation/gps.cxx
* Delete all globals (except a few "unsafe" ones that still cause segfaults
  and need further examination.
* Use an SGShared pointer for navaid memory allocation, so that pointers to
  individual navaid objects can be included safely in multiple navaid lists
2007-10-20 08:36:21 +00:00
mfranz
15139a42b6 - make FGAirport::search() more versatile, so that it can't only search
the next airport or airport with METAR station, but about any type of
  airport
- as a side effect this change makes it also 30 to 50% faster  :-)

In the long run this linear search shall be replaced with a spatial
algorithm (like octree), which will be a much bigger performance gain.
2007-10-05 21:54:52 +00:00
timoore
411435a48f Make comparisons against OSG version less flakey
Turn OPENSCENEGRAPH_MAJOR_VERSION, OPENSCENEGRAPH_MINOR_VERSION and
OPENSCENEGRAPH_PATCH_VERSION into a single number for comparisons in the
preprocessor.
2007-10-04 20:40:29 +00:00
mfranz
a5696122f1 ... and keep the "groundradar" update rate :-) 2007-09-28 10:14:43 +00:00
mfranz
62ec8fd1d4 add instrument name & index to subsystem name id 2007-09-28 09:59:34 +00:00
timoore
ec8be8c67a Added copyright to ground radar files 2007-09-10 05:08:57 +00:00
timoore
7ad0813990 Ground radar and tower control panel for ATC.
This piggybacks on the weather radar for a cool ATC display.
2007-09-09 23:22:14 +00:00
mfranz
158bfd1860 Hans FUGAL: mac compilation fix 2007-07-10 18:35:50 +00:00
mfranz
6168ba7850 Vivian MEAZZA: remove no longer needed debug messages 2007-07-05 15:28:44 +00:00
mfranz
bb634fcd2e make target RTT texture configurable as <radar-texture-path>
(ported from fg/plib, but doesn't yet work here)
2007-07-03 18:24:45 +00:00
mfranz
2eb175e772 Csaba HALASZ: use the OSG member variables right away
mf: remove redundant ARC check
2007-07-01 14:26:06 +00:00
mfranz
4faf9d4a74 Vivian MEAZZA: allow to turn off heading marker (symbol for own aircaft)
mf: remove commented out
2007-06-30 08:53:06 +00:00
mfranz
663ff14364 sync with recent changes to fg/plib 2007-06-29 22:44:41 +00:00
mfranz
bb413bf3e2 make update interval configurable, even though the default 1.0 is supposed
to be a realistic value
2007-06-24 22:13:25 +00:00
mfranz
143e3f34d4 what is this "plib" thing?! 2007-06-24 20:34:01 +00:00
mfranz
60ad87fc54 the former weather radar is now a generic radar (weather and aircraft),
so rename the instrument from <wxradar> to <radar>
2007-06-24 19:50:15 +00:00
mfranz
1b55d67ff7 - don't mix /instrumentation/radar and /instrumentation/wxradar wildly
together -- there's only *one* instrument node now
- don't take "random" tacan, but <tacan-source> from the instrumentation
  config (or /instrumentation/tacan[0] by default)
- don't take "random" display-controls from /instrumentation/tacan[0]
- default name is now "radar" (formerly "wxradar")
2007-06-24 17:15:48 +00:00
mfranz
800dd73551 Vivian MEAZZA & Tim MOORE:
- re-enable od_gauge ("owner drawn" render-to-texture instruments)
- implement radar in c++ (unlimited number of clouds/ai/mp/... objects,
  better performance)
2007-06-24 07:57:45 +00:00
durk
864fd40ee9 Alex Bory: TACAN has to search the new AI submode 'tanker'. 2007-06-14 05:26:57 +00:00
mfranz
52a4c527a6 initialize variables before using them 2007-05-06 14:02:44 +00:00
frohlich
4fe615fff5 Modified Files:
src/AIModel/AIBase.cxx src/AIModel/AICarrier.cxx
	src/ATC/AIEntity.cxx src/Cockpit/hud_rwy.cxx
 	src/FDM/Makefile.am src/FDM/flight.hxx src/FDM/groundcache.cxx
	src/Instrumentation/HUD/HUD_runway.cxx src/Main/Makefile.am
	src/Main/fg_init.cxx src/Main/main.cxx src/Main/renderer.cxx
	src/Main/viewer.cxx src/Main/viewer.hxx src/Model/acmodel.cxx
	src/Model/modelmgr.cxx src/Scenery/scenery.cxx
	src/Scenery/scenery.hxx src/Scenery/tileentry.cxx
	src/Time/tmp.cxx: Remove the scenery center handling.
	Osg has double valued transforms at any relevant place.
2007-05-05 08:08:24 +00:00
mfranz
3b5fed01ca Vivian MEAZZA:
"Bugfix. Restore earlier bugfix to ensure tacan works when there is no
aircraft carrier in the environment"
2007-04-26 06:49:54 +00:00
fredb
b5ab955877 Win32 fix 2007-04-03 11:36:47 +00:00
mfranz
570b19b2ff another case of round() 2007-03-31 15:27:21 +00:00
mfranz
b395c12fdb use round() from SG, as this isn't available everywhere 2007-03-31 15:17:55 +00:00
mfranz
ed4f3afcdf obsolete through changes to Instrumentation/{instrument_mgr,altimeter}.?xx
and Systems/static.?xx, and addition of Environment/atmosphere.?xx
2007-03-31 12:28:04 +00:00
mfranz
7e6bc192ba John DENKER:
"This altimetry method is valid to above 100,000 feet, and
correctly handles Kollsman settings"
2007-03-31 09:36:19 +00:00
mfranz
5d7b9ec1f1 Nick WARNE: fix property name 2007-02-23 21:34:41 +00:00
frohlich
9bb55e78be Modified Files:
navradio.cxx: Olaf Flebbe: Use bool for booleans.
2007-02-09 05:41:42 +00:00
mfranz
3dd9e4ca5e remove annunciator.[ch]xx; this is now done via Nasal:
<nasal>
      <annunciator>
          <file>Aircraft/Generic/annunciator.nas</file>
      </annunciator>
  </nasal>
2007-01-29 22:36:28 +00:00
frohlich
52645efa60 Modified Files:
src/Cockpit/hud.cxx src/Cockpit/hud.hxx
	src/Cockpit/hud_labl.cxx src/Instrumentation/HUD/HUD_label.cxx:
	Olaf Flebbe: avoid potential buffer overflows.
2007-01-22 05:46:51 +00:00
mfranz
b9e4775a7a Roy Vegard Ovesen:
- finish cleanup/optimization of instrumentation system (started by mfranz)
- improve configuration of special properties by
  addressing them directly
2006-12-06 22:11:43 +00:00
mfranz
baa16f4995 AJ MacLEOD: don't only turn the adf off with exactly zero voltage
as values like 1E-10 can occur due to binary representation issues;
(analog to navradio.cxx)
2006-11-22 20:08:45 +00:00
fredb
3394d3c840 Don't segfault when sound is not available 2006-11-12 13:54:50 +00:00
frohlich
b0f9d24f9d Modified Files:
configure.ac src/AIModel/AIAircraft.cxx src/AIModel/AIBase.cxx
 	src/AIModel/AIBase.hxx src/AIModel/AICarrier.cxx
 	src/AIModel/AICarrier.hxx src/AIModel/AIManager.cxx
 	src/AIModel/AIManager.hxx src/ATC/AIEntity.cxx
 	src/ATC/AIEntity.hxx src/ATC/AIMgr.cxx src/ATC/AIMgr.hxx
 	src/ATC/ATCdisplay.cxx src/ATC/ATCdisplay.hxx
 	src/Cockpit/cockpit.cxx src/Cockpit/cockpit.hxx
 	src/Cockpit/hud.cxx src/Cockpit/hud.hxx
 	src/Cockpit/hud_rwy.cxx src/Cockpit/panel.cxx
 	src/Cockpit/panel.hxx src/Cockpit/built_in/FGMagRibbon.cxx
 	src/Cockpit/built_in/FGMagRibbon.hxx src/FDM/flight.cxx
 	src/FDM/groundcache.cxx src/FDM/groundcache.hxx
 	src/GUI/gui_funcs.cxx src/Input/input.cxx
 	src/Instrumentation/od_gauge.cxx
 	src/Instrumentation/od_gauge.hxx
 	src/Instrumentation/render_area_2d.cxx
 	src/Instrumentation/render_area_2d.hxx
 	src/Instrumentation/wxradar.cxx
 	src/Instrumentation/wxradar.hxx
 	src/Instrumentation/HUD/HUD.cxx
 	src/Instrumentation/HUD/HUD.hxx
 	src/Instrumentation/HUD/HUD_runway.cxx src/Main/Makefile.am
 	src/Main/main.cxx src/Main/renderer.cxx src/Main/renderer.hxx
 	src/Main/viewmgr.cxx src/Model/acmodel.cxx
 	src/Model/acmodel.hxx src/Model/model_panel.cxx
 	src/Model/model_panel.hxx src/Model/modelmgr.cxx
 	src/Model/modelmgr.hxx src/Model/panelnode.cxx
 	src/Model/panelnode.hxx src/Navaids/awynet.cxx
 	src/Scenery/Makefile.am src/Scenery/hitlist.cxx
 	src/Scenery/hitlist.hxx src/Scenery/newcache.cxx
 	src/Scenery/scenery.cxx src/Scenery/scenery.hxx
 	src/Scenery/tileentry.cxx src/Scenery/tileentry.hxx
 	src/Scenery/tilemgr.cxx src/Scripting/NasalSys.cxx
 	src/Scripting/NasalSys.hxx src/Time/light.cxx
	Big BLOB on the way to OSG.
2006-10-29 19:30:21 +00:00
mfranz
4621db6b7c simplify name/number handling 2006-10-26 17:46:05 +00:00
mfranz
fc98b57b15 simplify name/number handling 2006-10-26 17:39:47 +00:00
mfranz
e63b8b3351 - simplify number/name handling
- consistent member naming
- coding style fixes in clock.*
2006-10-26 15:06:12 +00:00
mfranz
19f3ae5133 - simplify namer/number handling
- consistent naming of members with underscore
2006-10-26 14:47:15 +00:00
mfranz
d90922fe1e - don't read the channel always from tacan[0] (even if the existence of
a second tacan may not be likely)
- remove some dead code
- simplify <name>/<number> handling
- let a listener watch over input props and search for new channel/frequency
- allow to set channel number as one number (rather than as single digits),
  as some aircraft may prefer this (the ch53 does so); this is to be set
  in /instrumentation/tacan[n]/frequencies/selected-channel[0]
2006-10-26 14:09:13 +00:00
mfranz
b4a4e9ea86 Vivian MEAZZA: add missing heading-indicator-dg inclusion (instrument_mgr.cxx)
mf:
- fix abs/fabs bug
- typos & cosmetics
2006-10-24 16:03:44 +00:00
mfranz
eb6b28f507 Vivian MEAZZA: Directional Gyro (DG) compass & electrically powered master
reference gyro
2006-10-23 21:58:28 +00:00
mfranz
43ce93303c drop pointless warning. If the sound can't be removed, then proably because
it was never added, which is perfectly normal when the aircraft started
out of range. (Analog to the DME sound, which doesn't have that warning
either.)
2006-10-20 12:12:12 +00:00
mfranz
f6244d769c Alexis Bory: revert hack; use correct type for string::find() 2006-10-17 20:39:00 +00:00
mfranz
4da02e3d99 Vivian MEAZZA: "Bug fix - make TACAN work with no carrier in the environment" 2006-10-16 11:15:35 +00:00
mfranz
32c39edf44 - make *all* class members start with underscore (not all but two)
- NEVER EVER use leading underscores for auto variables
- don't store values in auto variables for the next function call (not
  even when they start with underscore :-)   This fixed the TACAN
  channel lookup, which was supposed to be done on channel changes only,
  but was always done)
- only do frequency search if frequency has changed (this was apparently
  planned, but not finished; leftover from adf.cxx?)
- don't use double as bool switch
- some minor cleanup
2006-08-20 15:27:26 +00:00
mfranz
010e03fab4 throw out "zoomed" tapes. These drew 60% of the scale with bullets rather
than tick marks, and looser (zoomed) than the other 40%. Rationale:

- this was only used in *one* tape of *one* HUD ("custom")
- it's not in the MIL-STD!
- doesn't seem very useful
- relies on integer scale values, while we now have float values in the new HUD

This feature would have had to be rewritten anyway. If someone needs it and
can come forward with a (MIL-)STD description, then it can be added to the
existing tape generator again (using a value->screen-position mapper function).
Otherwise it's simply declared dead.

(Yay, one TODO and a few FIXMEs less.  ;-)
2006-08-02 15:34:33 +00:00
mfranz
46efbb0801 - "almost zero" is zero
- improve/add <format> warning
2006-08-01 21:43:13 +00:00
fredb
d0f8f8351b Avoid redefinition in the same prototype 2006-08-01 21:16:56 +00:00
mfranz
2f8a476c3a add optional <format> property for <tape>s 2006-08-01 21:11:38 +00:00
mfranz
b1a4fa24d4 cosmetics 2006-08-01 18:46:59 +00:00
mfranz
3f1af3334f fix no-hole ladder (not that I think this mode will enjoy a long life) 2006-08-01 18:07:26 +00:00
mfranz
866b7c0cbb fix vertical tape gap 2006-08-01 17:25:51 +00:00
mfranz
cc10e1986f use assignment operators (to my defense: the *x/*y were different on both
sides of the equal sign at some time ... :-)
2006-08-01 15:49:29 +00:00
mfranz
4419aa2cb3 - make the alignment function a static HUD member (for namespace
encapsulation, but a real namespace would probably be better)
- extend alignment to optionally adjust x/y, and to return absolute
  l/r/b/t coordinates (as opposed to plib's relative ones!)
- implement tape gaps as per Curt's order  :-)
- shuffling stuff around for fun
2006-08-01 15:31:15 +00:00
mfranz
46a70b21a6 whoops 2006-07-31 19:32:02 +00:00
mfranz
651861dfb1 cleanup 2006-07-31 19:25:41 +00:00
mfranz
f3dd7c363c draw dive lines always from the center, so that the stipple pattern is
symmetrical
2006-07-31 18:09:13 +00:00
mfranz
3abd816f46 cosmetics & cleanup 2006-07-31 17:36:27 +00:00
mfranz
acc3230fd0 remove obsolete text_width() function (a similiar function will be made
a method of TextList)
2006-07-31 16:56:15 +00:00
mfranz
5bb3eb260b use HUDText adjustment (gauges with text aren't used anywhere, and this
change is untested for now)
2006-07-31 15:57:39 +00:00
mfranz
8cd9535660 use HUDText adjustment 2006-07-31 15:36:48 +00:00
mfranz
ece7aee8a9 - use correct ladder bar angle
- minor dive angle number adjustment
2006-07-31 14:25:09 +00:00
mfranz
3cba94018b - move HUDText constructor/methods to HUD.cxx
- add generic text adjustment and
- use it in the ladder: climb -> vert bar on the outside, numbers below line
                        dive  -> vert bar on the inside, numbers above line
2006-07-31 13:10:26 +00:00
mfranz
f012620134 remove unused options & add two new ones 2006-07-29 19:45:17 +00:00
curt
d9723e6805 Specify "clip planes" as a separate independent option (not implied from
the type option.)  The clip area is and has always been hard coded, but at
some point we should make it configurable.
2006-07-28 20:17:58 +00:00
mfranz
1576fc1050 reduce marker gap 2006-07-28 18:41:12 +00:00
curt
183fffaa08 Simplify dynamic ladder motion option. 2006-07-28 18:37:33 +00:00
curt
8c38bd4427 Remove some junk.
Note: the previous commit angles the negative ladder marks progressively more
steeply as per MIL-STD.
2006-07-28 14:32:40 +00:00
curt
cccdbddddd Add an option to get a realistic climb dive ladder without all the other
implications.

Fix the ladder so it "moves" around in the hud correctly based on alpha/beta
offset projected onto the horizon line so the horizon is always the horizon.
2006-07-28 14:22:08 +00:00
mfranz
08d1b7748f <option>top</option> draws tbi on top (vertically mirrored) 2006-07-28 10:11:34 +00:00
mfranz
7c3711bcdf - fix turn bank indicator (bank scale type)
- cleanup
2006-07-27 23:34:11 +00:00
frohlich
cdb725528d Clean up scenery center handling. It is set now less often. 2006-07-27 16:36:22 +00:00
curt
f30f4b866b Add support for drawing target markers (circles on top of any AI/MP aircraft)
as part of the conformal HUD ladder.
2006-07-27 02:46:14 +00:00
mfranz
5d10e338d5 no more FONT_(LARGE|SMALL) (didn't work, anyway, and isn't needed) 2006-07-25 22:21:56 +00:00
mfranz
9799f05bb7 finally fix the text-in-box alignment (= Rocket Science[TM]!)
(This will be moved to HUD_instrument.cxx, where it will be available to
all draw_text() users.)
2006-07-25 20:05:52 +00:00
mfranz
89d56f0c60 define label box pointer via <pointer-width> (width of base) and
<pointer-length>
2006-07-25 07:07:34 +00:00
mfranz
447c06ecd3 I've heard that endless loops aren't overly popular. 2006-07-24 17:52:20 +00:00
mfranz
77019014d6 8 is a bit too much for <marker-offset> default; use 5 2006-07-24 17:46:08 +00:00
mfranz
04818a4bc7 no longer let top==left and bottom==right. This is necessary for label-box
pointers, and may introduce bugs elsewhere. Not that I've notice any yet.
2006-07-24 17:35:34 +00:00
mfranz
7a52695de0 first stab at label box pointers. <option>top</option> on a <label> makes
such a box:

    _____/\_____
    |   Booo   |
    |__________|

likewise with options bottom, left, right. The size can be set via option
<marker-offset> (analogous to <tape> offsets), which describes the distance
from the base to the peak. Default: 8 px
2006-07-24 17:09:03 +00:00
mfranz
bd9ec88355 - don't use 10 pt font size for width calculations, when in fact we use
a 8 pt font (set 8 pt in preferences.xml, too)
- fix vertical alignment of digits in label and ladder (temporary
  solution -- the whole font handling needs to be reviewd and fixed)
- simplify nadir and zenith (they always want to be horizontally centered
  on the ladder lines, no?)
- simplify and abstract label box drawing (no need for stippled side lines)
- align text (more) correctly in label boxes
2006-07-24 16:00:18 +00:00
curt
b010480bfb Switch sign of beta/drift. 2006-07-23 17:47:23 +00:00
mfranz
52ceea2048 cleanup (getBoolValue() returns false by default) 2006-07-23 16:57:13 +00:00
curt
a91afd2482 Re-implement the flight path marker (aka "velocity vector") so it's position
is computed from alpha and beta.  Before the code U, V, & W body velocities
to compute alpha/beta.  Why not just use the values directly.
2006-07-23 16:41:18 +00:00
mfranz
0289cfcb36 - use Item::draw_circle() to draw circles (waypoint marker still to be done)
- move variable declaration near their first use (c++ style rather than c)
- rename (zenith|nadir|hat) to enable-(zenith|nadir|hat) and make them bool
  (for consistency reasons)
2006-07-23 08:14:03 +00:00
mfranz
4ce94a0ec4 reticle should fit into bounding box (don't take diameter as radius) 2006-07-22 17:27:43 +00:00
mfranz
f620af29cd don't be afraid of the comma operator! 2006-07-22 11:48:22 +00:00
mfranz
64502bdb80 get rid of struct Point and get_centroid(). Instruments may access *their*
properties directly. This is properly encapsulated already.
2006-07-22 10:09:36 +00:00
fredb
5c101b8021 Win32 fix 2006-07-22 08:49:47 +00:00
mfranz
a5125b6124 add MIL-STD-1787B Aiming Reticle (stadiametric; TODO: standby) 2006-07-22 08:00:56 +00:00
curt
aad3c711a1 Add support for a back-course mode. Nothing changes visualy, but this
reverses the autopilot helpers so that the FD/AP can properly fly a BC appr.
2006-07-21 19:37:04 +00:00
curt
c1d06064c8 - Code cleanups.
- Fix a warning about class member initialization order.
- Clear up a problem with the default autopilot behavior on the back side
  of an ILS in preparation for adding a real "back course" approach mode.
2006-07-18 21:35:11 +00:00
ehofman
a4265a3b0a Use one standard define for enableing of the Special Purpose FDM code. 2006-07-17 17:58:53 +00:00
mfranz
a952ed210f whoops ... don't let the new HUD turn off 3D mode in the old one :-) 2006-07-15 18:15:00 +00:00