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Author SHA1 Message Date
andy
df9069a224 Added a post-solver "initEngines()" call to return the engines to a sane
initial state.  No more starting up at cruise RPM.
2002-02-27 00:41:57 +00:00
andy
d3cca375dc Basically complete support for piston engine startup, including power loss
due to single-magneto operation.  Seems to work.
2002-02-27 00:18:57 +00:00
tony
51587dbe75 Trimming in turn now works 2002-02-26 22:28:41 +00:00
tony
998c2a9325 Output control positions to properties 2002-02-26 22:27:42 +00:00
curt
15fcd26c2f Removed JSBSim/tests 2002-02-25 00:07:05 +00:00
tony
eb5a3ceee5 Workaround for terrain altitude problem. Helps but doesn't work 100% 2002-02-24 21:56:38 +00:00
curt
3ca8643632 Removed orphaned 10520d engine modeling code. Thanks goes to Phil
Schubert for getting the ball rolling with engine modeling in
flightgear.  The existing engine modeling code is derived from
his initial efforts.
2002-02-24 21:41:02 +00:00
curt
f06a3e8289 Moved to tests subdirectory. 2002-02-24 21:01:11 +00:00
curt
1b6cde22dc Moved to JSBSim subdirectory. 2002-02-24 20:54:23 +00:00
curt
4cbfe4b724 Moved JSBSim.cxx and JSBSim.hxx into src/FDM/JSBSim subdirectory
(similar to how YASim is setup.)
2002-02-24 20:53:46 +00:00
david
eaf9fa7621 Added FGEnvironmentMgr to provide information on the environment in
different locations, and hitched it into FGGlobals.  FGEnvironmentMgr
has taken over as the subsystem, while FGEnvironment is simple the
information that it returns.  I've removed current_environment
completely -- everything now uses properties or goes through
FGGlobals.  FGGlobals itself has a couple of useful methods:

  const FGEnvironment * get_environment ();
  const FGEnvironment * get_environment (double lat, double lon, double alt);

The first one returns the environment data for the plane's current
position, while the second returns the environment data for any
arbitrary location.  Currently, they both return the same information,
but that will change soon.
2002-02-22 22:51:34 +00:00
tony
6c90295655 Adds flap cmd and pos to output 2002-02-22 13:27:19 +00:00
tony
ee9a81fd56 Added parameter for abs value of elevator, rudder, and aileron positions 2002-02-22 13:26:31 +00:00
andy
2f00a7970c Minor mixup. Engines that are off have a manifold pressure equal to
ambient, not to _rho0, which is the air density of the "calibration
environment" (typically sea level).
2002-02-20 07:15:12 +00:00
andy
764eb2a2e7 Automatically generate "contact" points for collision detection. Implemented
as extra (and invisible) gear objects.
2002-02-20 07:12:27 +00:00
andy
6b10d8b128 Scaling "idle" MP to 6 inches or so is all well and good, but not if
the engine continues to develop 20% power.  Rescale the output power
accordingly, so idling aircraft stay put.
2002-02-20 07:10:58 +00:00
andy
3f35de9507 Forgot to include the wind when computing airspeed. Big oops. 2002-02-20 07:09:21 +00:00
andy
4edfa14137 Support a "skid" property for non-rolling gear objects like tail skids. 2002-02-20 07:08:33 +00:00
david
ad79ee4897 Added minimal support for magnetos, so that engines can be shut off.
The starter isn't working yet, so the engine just springs to life.
2002-02-20 04:27:22 +00:00
david
b4a9d76215 Fixed runway-altitude problem that prevented starts at airports higher
than sea-level.
2002-02-20 00:20:13 +00:00
david
71f120e3be Initial take of new environment subsystem. Configure with
--use-new-environment to active it.
2002-02-19 15:16:08 +00:00
david
3b870192f4 First steps in a weather reorganization. Note especially that
properties have been renamed from wind-(north|east|down)-fps to
wind-from-(north|east|down)-fps, and the FDMs modified appropriately.
No other changes should be visible unless FG_OLD_WEATHER is defined.
2002-02-19 01:26:44 +00:00
david
e90cbeacc3 Corrected wind, so that properties give the FROM direction for all
FDMs, and the --wind option takes the direction *from* which the wind
is blowing.
2002-02-18 19:33:18 +00:00
david
6c978b02f8 Patches from Tony Peden:
Attached are patches for adding the command line options to set initial
glideslope and climb rate. This was really easy to do as all the pieces
were in place.  It works well with JSBSim because the trimming routine
finds the right throttle and elevator settings. It should work with
LaRCsim as well, but it has no trimming routine so there will be some
dynamics at startup.  I don't know what YASim will do.
2002-02-18 19:18:51 +00:00
david
93c69c4bc3 Changes from Tony Peden to fix reinit crashes (and eliminate the force
altitude function).
2002-02-17 21:05:27 +00:00
david
d1208f15b8 Latest JSBSim changes. 2002-02-17 21:04:44 +00:00
curt
dc85f0c634 Be more robust when FlightGear changes it's mind about the local ground
elevation.
2002-02-16 17:38:29 +00:00
curt
4f67824f09 - Removed redundant FG*:: qualifications from class members
- Fixed comparisons between signed and unsigned ints
2002-02-15 22:00:49 +00:00
david
7a3e749284 JSBSim fix for FreeBSD. 2002-02-13 23:57:49 +00:00
david
a0ec3ccc43 Ensure that initial engine settings are copied over. 2002-02-13 20:51:57 +00:00
david
304ff21697 Latest JSBSim fixes, including Dave Luff's mixture improvements for
the JSBSim piston-engine model.
2002-02-13 14:35:10 +00:00
curt
ca3d6fac8f Added .hpp files to Makefile.am so they will be automatically included
in the tarball distributions.
2002-02-12 23:44:15 +00:00
curt
de2b5f50e9 Fixes for the bug where LaRCsim gets no fuel and won't start,
and also a bug with the EGT being displayed at running values
when cranking without starting.
2002-02-08 17:27:38 +00:00
david
827e11ff81 JSBSim change from Dave Luff:
Attached is a fix to add a short period of cranking time required
before the engine fires.  I've also added a little hack to limit the
torque applied by the starter motor when the rpm is less than 10 in
order to avoid the rpm overshooting idle in the first time step when
the prop is producing very little resistance due to the low rpm.
2002-02-08 13:36:46 +00:00
david
057885ed62 Modified to use a relative path for aircraft_dir rather than an
absolute one.  The path should be relative to $FG_ROOT.
2002-02-08 13:21:28 +00:00
david
7b01a143a1 Latest JSBSim changes from Tony Peden (should help slip/skid ball). 2002-02-06 16:52:34 +00:00
david
c5d537394d Latest JSBSim changes, including a kludge from Tony to keep the
slip/skid ball still when the plane is stationary.
2002-02-06 04:07:12 +00:00
curt
08bbb83b8e A grab bag of tweaks and patches from Norman Vine.
- Better mingwin/cygwin support
- Various gui tweaks and code clean ups
- Initialization clean ups
- Hitlist/scenery tweaks
- other misc. stuff.
2002-02-05 20:54:08 +00:00
curt
b1027c7b6a Various Irix compiler tweaks. 2002-02-05 15:57:46 +00:00
david
d3db1e622b Latest JSBSim changes, including SGI patch. 2002-02-01 02:11:13 +00:00
curt
88170a7d36 Uncommented a few more inline accessors for the FDM. Note that this doesn't
mean that the various flight models are filling in the values with valid
data.
2002-01-31 20:18:19 +00:00
david
abbedea3bc Fixes from Cameron Moore:
I've attached 3 diffs against files in FlightGear to fix some printf
format strings.  The changes are pretty straight forward.  Let me know
if you have any questions.  (BTW, I'm using gcc 2.95.4)
2002-01-30 16:17:26 +00:00
david
45807b3126 Latest update from JSBSim. 2002-01-24 15:51:26 +00:00
curt
9c13fafe5a Small fix for Irix. 2002-01-23 22:11:51 +00:00
curt
dea7284cc7 Restructured the 'freeze' property a bit. We now have
/sim/freeze/master      (implimented)
  /sim/freeze/fuel        (implimented)
  /sim/freeze/position    (not implimented)
  /sim/freeze/time-of-day (not implimented)

/sim/freeze/master is bound to the 'p' key via keyboard.xml, however,
/sim/freeze/fuel is not bound to anything at the moment so you must
change it via the external property interface, or specify an initial
value on the command line.
2002-01-20 03:52:36 +00:00
david
88cb2d13f0 Latest JSBSim changes. 2002-01-19 21:50:31 +00:00
david
451ebabe95 Fix use of properties for fuel-tank levels. 2002-01-19 18:26:30 +00:00
david
47772b9853 Return a positive shortage when there is still fuel in the tank;
otherwise, the logic in FGEngine::ConsumeFuel breaks down and the
engine is starved when *any* feed tank is empty, rather than when all
feed tanks are empty.
2002-01-19 18:25:52 +00:00
david
2008529299 - fixed fuel-need calculations
- stop engine when no fuel is available
2002-01-19 18:24:02 +00:00
david
80b4567d54 Removed FGEngInterface and FGGearInterface after consultation with
FDM people.  FlightGear now supports an unlimited number of fuel
tanks.  Also added correct fuel-flow reporting for piston engines, and
tracked new features in SimGear property support.
2002-01-19 05:34:03 +00:00
david
eedf9f9671 Latest JSBSim changes, including some gear tweaking from Jon and some
fuel-reporting improvements for piston engines.
2002-01-19 05:32:28 +00:00
david
80130682fb - changed mixture cutoff from 50% to 30%, to allow for borderline
leaning at high altitude

- changed to report correct manifold pressure for altitude when engine
  is running
2002-01-14 20:44:19 +00:00
curt
ea327e59b2 Removed FGMatrix.* because it is no longer used by JSBSim. 2002-01-14 18:33:06 +00:00
david
cf7f829130 Added ability to set engine RPM from FlightGear. 2002-01-14 14:23:53 +00:00
david
bc13e2f213 Change from Norman Vine to avoid breaking G++ 2.95. 2002-01-11 17:55:26 +00:00
david
73f5eec1b7 ANSI C++ fixes, to allow compilation with g++ 3.x. 2002-01-10 12:52:39 +00:00
david
ecddbcbb48 JSBSim update:
Removed debugging message about windmilling.
2002-01-03 21:42:44 +00:00
david
117bf73dea JSBSim update. 2002-01-03 21:04:49 +00:00
david
21931e320c Update from JSBSim
Changed _set_Accels_Pilot_Body to use FGAuxiliary::GetNpilot instead
of FGAuxiliary::GetPilotAccel.  It looks like a similar change was
started but never finished, and there are artifacts still lingering.
With this change, the slip/skid ball now works reasonably on the C172
when in motion, but not at rest (that will have to wait for fixes to
the gear code).
2002-01-03 17:42:04 +00:00
curt
1fa4c88d0e Updates to build system to better support automake-1.5
- automake-1.4 sets default values for INCLUDES which we can't
  overwrite.
- automake-1.5 renames this to DEFAULT_INCLUDES and leaves INCLUDES
  open for the developer to use.

Thus for automake-1.4 we are forced to 'append' to INCLUDES and in
automake-1.5 we can just set the value to whatever we like.
Unfortunately, the behaviors of the two versions are mutually
incompatible.

The solution I am committing now works for both versions but
automake-1.5 generates a lot of spurious warning messages that are
annoying, but not fatal.
2001-12-28 22:29:59 +00:00
david
36f00b1c12 Updated to latest JSBSim, including preliminary support for
windmilling propellers.
2001-12-25 00:02:25 +00:00
david
be7cc1058a Patch from Andy to fix propellers on DC-3. 2001-12-24 20:34:53 +00:00
david
5d8a04291c Latest JSBSim changes. 2001-12-24 13:54:55 +00:00
david
f0e6716953 Latest YASim changes. 2001-12-24 13:54:03 +00:00
curt
f5c9008823 Added FGScript.{cpp,h} 2001-12-22 17:40:26 +00:00
curt
3f1e9cdc37 Initial revision. 2001-12-22 17:39:21 +00:00
david
aabdd355f0 Modified FGSubsystem::update() to take an int parameter for delta time
(i.e. multiloop).  Most subsystems currently ignore the parameter, but
eventually, it will allow all subsystems to update by time rather than
by framerate.
2001-12-22 17:33:27 +00:00
david
b9dc522882 Latest JSBSim changes. 2001-12-21 19:20:21 +00:00
david
a4ba46a270 Latest JSBSim changes, mostly to support yaw and roll trim. 2001-12-17 15:36:20 +00:00
david
0395a446f7 Latest JSBSim changes to support yaw and roll trim. 2001-12-17 01:42:39 +00:00
david
7abad40151 Fixed to look for easyxml.hxx in the simgear/xml rather than simgear/. 2001-12-16 22:00:35 +00:00
david
0505201362 Latest JSBSim changes -- EGT fixes. 2001-12-15 13:53:53 +00:00
david
26c6f3f407 Latest JSBSim changes. 2001-12-14 23:57:05 +00:00
david
fbccfab5ff Latest JSBSim changes. 2001-12-14 03:35:41 +00:00
david
5c3f4e999d Latest JSBSim changes. 2001-12-13 04:48:34 +00:00
curt
37c2b6002c Rename FGInterface::_updatePosition() ->
FGInterface::_updateGeocentricPosition() for clarity.  Also added an
  FGInterface::_updateGeodeticPosition() since it is useful.
A few clean ups to native_fdm.cxx and raw_fdm.hxx.
2001-12-12 05:18:46 +00:00
david
4f5d70144a -Removed .cvsignore from itself, since .cvsignore is now in the CVS 2001-12-12 04:15:23 +00:00
david
d45e1d0ac6 Added config.h, which is autogenerated. 2001-12-11 22:26:51 +00:00
curt
9f73588b31 YASim-0.1.3 updates. 2001-12-10 23:13:54 +00:00
curt
4cc5cee885 David Megginson writes:
Here's an unusual patch for FlightGear -- I've created .cvsignore
files for every source directory, to make CVS output more informative.
This is especially nice when using cvs-examine from (X)Emacs to look
for changes.
2001-12-09 05:43:40 +00:00
curt
9d54df6d87 Revert to pre-wind-sticking ground reaction forces until they can be debugged. 2001-12-09 05:14:48 +00:00
curt
e27a88756c Changes from Norman Vine that 'almost' get 'reset' and 'goto apt' working.
Note there is still a problem when doing a 'reset' after doing
a 'goto'.   Curt says: I also see that doing two subsequent reset's on a
JSBSim model results in a segfault in a deconstructor deep inside JSBSim.
2001-12-07 22:38:19 +00:00
curt
48260480b3 Updated to YASim-0.1.2 2001-12-07 20:00:59 +00:00
curt
6b2e17493e Syncing with most recent JSBSim. 2001-12-07 17:10:17 +00:00
curt
d8e7b7b9ff Changed --aircraft= to --aero= to make way for a high level aircraft definition
that will tie together fdm, aero model, 3d model, sounds, etc. into one
top level config file.
2001-12-06 23:10:50 +00:00
curt
f716539390 Change default search directory for YASim aircraft to $FG_ROOT/Aircraft-yasim
with corresponding changes to the base tree cvs.
2001-12-06 20:16:03 +00:00
curt
e08d4359cd Tweaks to fix directory change. 2001-12-06 18:16:22 +00:00
curt
4c422bbe6d Updated to YASim-0.1.1 2001-12-06 18:13:24 +00:00
curt
a1ab836daf Sync with latest JSBSim. 2001-12-05 03:10:20 +00:00
curt
238df6975a Synced with Jon's table parsing fixes. 2001-12-04 13:59:38 +00:00
curt
5513830175 Initial revision. 2001-12-03 22:36:42 +00:00
curt
408742c48c Syncing with latest JSBSim code with retractable landing gear support. 2001-12-03 22:24:40 +00:00
curt
58aa15ece9 JSBSim sync. 2001-12-03 22:17:03 +00:00
curt
5b84ae51a5 Initial revision of Andy Ross's YASim code. This is (Y)et (A)nother Flight
Dynamics (Sim)ulator.  Basically, this is a rough, first cut of a "different
take" on FDM design.  It's intended to be very simple to use,
producing reasonable results for aircraft of all sorts and sizes,
while maintaining simulation plausibility even in odd flight
conditions like spins and aerobatics.  It's at the point now where one
can actually fly the planes around.
2001-12-01 06:22:24 +00:00
curt
bc391fb54e Sync with latest JSBSim. 2001-12-01 04:03:57 +00:00
curt
e1ac99d5c9 ** src/Cockpit/panel.cxx
- delete table in destructor

** src/FDM/flight.cxx
- bind engine properties in FGInterface::bind, and publish properties
  for all engines rather than just engine 0

** src/Main/fg_props.cxx
- removed all engine properties; now bound in FGInterface::bind

** src/Sounds/fg_fx.cxx
- support multiple engine and cranking sounds

** src/Sounds/fg_fx.hxx
- support multiple engine and cranking sounds
2001-11-30 20:55:14 +00:00
curt
71a562b695 Sync with latest JSBSim changes. 2001-11-30 17:49:37 +00:00
curt
c167c60de9 Don't use turbulence model by default because it is still under development. 2001-11-27 03:32:24 +00:00
curt
ffe498f33f Initial revision. 2001-11-25 00:32:58 +00:00
curt
ac50500e80 Sync with latest JSBSim CVS. 2001-11-24 22:13:04 +00:00