Support a "skid" property for non-rolling gear objects like tail skids.
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@ -165,6 +165,7 @@ void FGFDM::startElement(const char* name, const XMLAttributes &atts)
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v[1] = 0;
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v[2] = attrf(a, "compression", 1);
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g->setCompression(v);
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g->setBrake(attrf(a, "skid", 0));
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g->setStaticFriction(attrf(a, "sfric", 0.8));
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g->setDynamicFriction(attrf(a, "dfric", 0.7));
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if(a->hasAttribute("castering"))
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