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Sync with latest JSBSim.

This commit is contained in:
curt 2001-12-01 04:03:57 +00:00
parent a69e2cc976
commit bc391fb54e
6 changed files with 241 additions and 228 deletions

View file

@ -133,28 +133,28 @@ bool FGAircraft::Load(FGConfigFile* AC_cfg)
{
string token;
ReadPrologue(AC_cfg);
if (!ReadPrologue(AC_cfg)) return false;
while ((AC_cfg->GetNextConfigLine() != string("EOF")) &&
(token = AC_cfg->GetValue()) != string("/FDM_CONFIG")) {
if (token == "METRICS") {
if (debug_lvl > 0) cout << fgcyan << "\n Reading Metrics" << fgdef << endl;
ReadMetrics(AC_cfg);
if (!ReadMetrics(AC_cfg)) return false;
} else if (token == "AERODYNAMICS") {
if (debug_lvl > 0) cout << fgcyan << "\n Reading Aerodynamics" << fgdef << endl;
ReadAerodynamics(AC_cfg);
if (!ReadAerodynamics(AC_cfg)) return false;
} else if (token == "UNDERCARRIAGE") {
if (debug_lvl > 0) cout << fgcyan << "\n Reading Landing Gear" << fgdef << endl;
ReadUndercarriage(AC_cfg);
if (!ReadUndercarriage(AC_cfg)) return false;
} else if (token == "PROPULSION") {
if (debug_lvl > 0) cout << fgcyan << "\n Reading Propulsion" << fgdef << endl;
ReadPropulsion(AC_cfg);
if (!ReadPropulsion(AC_cfg)) return false;
} else if (token == "FLIGHT_CONTROL") {
if (debug_lvl > 0) cout << fgcyan << "\n Reading Flight Control" << fgdef << endl;
ReadFlightControls(AC_cfg);
if (!ReadFlightControls(AC_cfg)) return false;
} else if (token == "OUTPUT") {
if (debug_lvl > 0) cout << fgcyan << "\n Reading Output directives" << fgdef << endl;
ReadOutput(AC_cfg);
if (!ReadOutput(AC_cfg)) return false;
}
}
@ -207,7 +207,7 @@ float FGAircraft::GetNlf(void)
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGAircraft::ReadPrologue(FGConfigFile* AC_cfg)
bool FGAircraft::ReadPrologue(FGConfigFile* AC_cfg)
{
string token = AC_cfg->GetValue();
string scratch;
@ -226,12 +226,14 @@ void FGAircraft::ReadPrologue(FGConfigFile* AC_cfg)
" RESULTS WILL BE UNPREDICTABLE !!" << endl;
cerr << "Current version needed is: " << needed_cfg_version << endl;
cerr << " You have version: " << CFGVersion << endl << fgdef << endl;
return false;
}
return true;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGAircraft::ReadMetrics(FGConfigFile* AC_cfg)
bool FGAircraft::ReadMetrics(FGConfigFile* AC_cfg)
{
string token = "";
string parameter;
@ -317,52 +319,62 @@ void FGAircraft::ReadMetrics(FGConfigFile* AC_cfg)
vbarv = VTailArm*VTailArea / (cbar*WingArea);
}
}
return true;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGAircraft::ReadPropulsion(FGConfigFile* AC_cfg)
bool FGAircraft::ReadPropulsion(FGConfigFile* AC_cfg)
{
if (!Propulsion->Load(AC_cfg)) {
cerr << "Propulsion not successfully loaded" << endl;
cerr << " Propulsion not successfully loaded" << endl;
return false;
}
return true;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGAircraft::ReadFlightControls(FGConfigFile* AC_cfg)
bool FGAircraft::ReadFlightControls(FGConfigFile* AC_cfg)
{
if (!FCS->Load(AC_cfg)) {
cerr << "Flight Controls not successfully loaded" << endl;
cerr << " Flight Controls not successfully loaded" << endl;
return false;
}
return true;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGAircraft::ReadAerodynamics(FGConfigFile* AC_cfg)
bool FGAircraft::ReadAerodynamics(FGConfigFile* AC_cfg)
{
if (!Aerodynamics->Load(AC_cfg)) {
cerr << "Aerodynamics not successfully loaded" << endl;
cerr << " Aerodynamics not successfully loaded" << endl;
return false;
}
return true;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGAircraft::ReadUndercarriage(FGConfigFile* AC_cfg)
bool FGAircraft::ReadUndercarriage(FGConfigFile* AC_cfg)
{
if (!GroundReactions->Load(AC_cfg)) {
cerr << "Ground Reactions not successfully loaded" << endl;
cerr << " Ground Reactions not successfully loaded" << endl;
return false;
}
return true;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGAircraft::ReadOutput(FGConfigFile* AC_cfg)
bool FGAircraft::ReadOutput(FGConfigFile* AC_cfg)
{
if (!Output->Load(AC_cfg)) {
cerr << "Output not successfully loaded" << endl;
cerr << " Output not successfully loaded" << endl;
return false;
}
return true;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

View file

@ -225,13 +225,13 @@ private:
string CFGVersion;
string AircraftName;
void ReadMetrics(FGConfigFile*);
void ReadPropulsion(FGConfigFile*);
void ReadFlightControls(FGConfigFile*);
void ReadAerodynamics(FGConfigFile*);
void ReadUndercarriage(FGConfigFile*);
void ReadPrologue(FGConfigFile*);
void ReadOutput(FGConfigFile*);
bool ReadMetrics(FGConfigFile*);
bool ReadPropulsion(FGConfigFile*);
bool ReadFlightControls(FGConfigFile*);
bool ReadAerodynamics(FGConfigFile*);
bool ReadUndercarriage(FGConfigFile*);
bool ReadPrologue(FGConfigFile*);
bool ReadOutput(FGConfigFile*);
void Debug(void);
};

View file

@ -395,13 +395,13 @@ bool FGFDMExec::LoadModel(string APath, string EPath, string model)
if (result) {
modelLoaded = true;
if (debug_lvl > 0) cout << "\n\nJSBSim startup complete\n\n";
} else {
cerr << fgred
<< "FGFDMExec: Failed to load aircraft and/or engine model"
<< " FGFDMExec: Failed to load aircraft and/or engine model"
<< fgdef << endl;
}
if (debug_lvl > 0) cout << "\n\nJSBSim startup complete\n\n";
return result;
}

View file

@ -64,7 +64,7 @@ const double FGJSBBase::ktstofps = 1.68781;
const double FGJSBBase::inchtoft = 0.08333333;
const double FGJSBBase::Reng = 1716.0;
const double FGJSBBase::SHRatio = 1.40;
const string FGJSBBase::needed_cfg_version = "1.55";
const string FGJSBBase::needed_cfg_version = "1.56";
const string FGJSBBase::JSBSim_version = "0.9.1";
queue <FGJSBBase::Message*> FGJSBBase::Messages;

View file

@ -226,7 +226,9 @@ bool FGPropulsion::Load(FGConfigFile* AC_cfg)
} else if (engType == "FG_TURBOPROP") {
Engines.push_back(new FGTurboProp(FDMExec, &Eng_cfg));
} else {
cerr << " Unrecognized engine type: " << engType << " found in config file.\n";
cerr << fgred << " Unrecognized engine type: " << underon << engType
<< underoff << " found in config file." << fgdef << endl;
return false;
}
AC_cfg->GetNextConfigLine();
@ -259,8 +261,8 @@ bool FGPropulsion::Load(FGConfigFile* AC_cfg)
} else {
cerr << "Could not read engine config file: " << fullpath
+ engineFileName + ".xml" << endl;
cerr << fgred << "\n Could not read engine config file: " << underon <<
fullpath + engineFileName + ".xml" << underoff << fgdef << endl;
return false;
}
@ -346,19 +348,20 @@ string FGPropulsion::GetPropulsionStrings(void)
{
string PropulsionStrings = "";
bool firstime = true;
char buffer[5];
for (unsigned int i=0;i<Engines.size();i++) {
if (!firstime) {
PropulsionStrings += ", ";
firstime = false;
}
if (firstime) firstime = false;
else PropulsionStrings += ", ";
sprintf(buffer, "%d", i);
switch(Engines[i]->GetType()) {
case FGEngine::etPiston:
PropulsionStrings += (Engines[i]->GetName() + "_PwrAvail");
PropulsionStrings += (Engines[i]->GetName() + "_PwrAvail[" + buffer + "]");
break;
case FGEngine::etRocket:
PropulsionStrings += (Engines[i]->GetName() + "_ChamberPress");
PropulsionStrings += (Engines[i]->GetName() + "_ChamberPress[" + buffer + "]");
break;
case FGEngine::etTurboJet:
case FGEngine::etTurboProp:
@ -373,14 +376,14 @@ string FGPropulsion::GetPropulsionStrings(void)
switch(Thrusters[i]->GetType()) {
case FGThruster::ttNozzle:
PropulsionStrings += (Thrusters[i]->GetName() + "_Thrust");
PropulsionStrings += (Thrusters[i]->GetName() + "_Thrust[" + buffer + "]");
break;
case FGThruster::ttRotor:
break;
case FGThruster::ttPropeller:
PropulsionStrings += (Thrusters[i]->GetName() + "_Torque, ");
PropulsionStrings += (Thrusters[i]->GetName() + "_Thrust, ");
PropulsionStrings += (Thrusters[i]->GetName() + "_RPM");
PropulsionStrings += (Thrusters[i]->GetName() + "_Torque[" + buffer + "], ");
PropulsionStrings += (Thrusters[i]->GetName() + "_Thrust[" + buffer + "], ");
PropulsionStrings += (Thrusters[i]->GetName() + "_RPM[" + buffer + "]");
break;
default:
PropulsionStrings += "INVALID THRUSTER TYPE";
@ -400,10 +403,8 @@ string FGPropulsion::GetPropulsionValues(void)
bool firstime = true;
for (unsigned int i=0;i<Engines.size();i++) {
if (!firstime) {
PropulsionValues += ", ";
firstime = false;
}
if (firstime) firstime = false;
else PropulsionValues += ", ";
switch(Engines[i]->GetType()) {
case FGEngine::etPiston:

View file

@ -1,182 +1,182 @@
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module: JSBSim.cpp
Author: Jon S. Berndt
Date started: 08/17/99
Purpose: Standalone version of JSBSim.
Called by: The USER.
------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
This class Handles calling JSBSim standalone. It is set up for compilation under
Borland C+Builder or other compiler.
HISTORY
--------------------------------------------------------------------------------
08/17/99 JSB Created
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGFDMExec.h"
#include "FGRotation.h"
#include "FGAtmosphere.h"
#include "FGState.h"
#include "FGFCS.h"
#include "FGAircraft.h"
#include "FGTranslation.h"
#include "FGPosition.h"
#include "FGAuxiliary.h"
#include "FGOutput.h"
#include "FGConfigFile.h"
#ifdef FGFS
#include <simgear/compiler.h>
#include STL_IOSTREAM
# ifdef SG_HAVE_STD_INCLUDES
# include <ctime>
# else
# include <time.h>
# endif
#else
# if defined(sgi) && !defined(__GNUC__)
# include <iostream.h>
# include <time.h>
# else
# include <iostream>
# include <ctime>
# endif
#endif
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GLOBAL DATA
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
static const char *IdSrc = "$Id$";
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
COMMENTS, REFERENCES, and NOTES [use "class documentation" below for API docs]
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DOCUMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/** Standalone JSBSim main program
This is the wrapper program used to instantiate the JSBSim system and control
it. Use this program to build a version of JSBSim that can be run from the
command line. To get any use out of this, you will have to create a script
to run a test case and specify what kind of output you would like.
@author Jon S. Berndt
@version $Id$
@see -
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
IMPLEMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
int main(int argc, char** argv)
{
FGFDMExec* FDMExec;
float cmd = 0.0;
bool result = false;
bool scripted = false;
if (argc == 2) {
FGConfigFile testFile(argv[1]);
if (!testFile.IsOpen()) {
cout << "Script file not opened" << endl;
exit(-1);
}
testFile.GetNextConfigLine();
if (testFile.GetValue("runscript").length() <= 0) {
cout << "File: " << argv[1] << " is not a script file" << endl;
exit(-1);
}
scripted = true;
} else if (argc != 3) {
cout << endl
<< " You must enter the name of a registered aircraft and reset point:"
<< endl << endl << " FDM <aircraft name> <reset file>" << endl;
cout << endl << " Alternatively, you may specify only the name of a script file:"
<< endl << endl << " FDM <script file>" << endl << endl;
exit(0);
}
FDMExec = new FGFDMExec();
if (scripted) { // form jsbsim <scriptfile>
result = FDMExec->LoadScript(argv[1]);
if (!result) {
cerr << "Script file " << argv[1] << " was not successfully loaded" << endl;
exit(-1);
}
} else { // form jsbsim <acname> <resetfile>
if ( ! FDMExec->LoadModel("aircraft", "engine", string(argv[1]))) {
cerr << "JSBSim could not be started" << endl;
exit(-1);
}
FGInitialCondition IC(FDMExec);
if ( ! IC.Load("aircraft",string(argv[1]),string(argv[2]))) {
cerr << "Initialization unsuccessful" << endl;
exit(-1);
}
}
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module: JSBSim.cpp
Author: Jon S. Berndt
Date started: 08/17/99
Purpose: Standalone version of JSBSim.
Called by: The USER.
------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
This class Handles calling JSBSim standalone. It is set up for compilation under
Borland C+Builder or other compiler.
HISTORY
--------------------------------------------------------------------------------
08/17/99 JSB Created
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGFDMExec.h"
#include "FGRotation.h"
#include "FGAtmosphere.h"
#include "FGState.h"
#include "FGFCS.h"
#include "FGAircraft.h"
#include "FGTranslation.h"
#include "FGPosition.h"
#include "FGAuxiliary.h"
#include "FGOutput.h"
#include "FGConfigFile.h"
#ifdef FGFS
#include <simgear/compiler.h>
#include STL_IOSTREAM
# ifdef SG_HAVE_STD_INCLUDES
# include <ctime>
# else
# include <time.h>
# endif
#else
# if defined(sgi) && !defined(__GNUC__)
# include <iostream.h>
# include <time.h>
# else
# include <iostream>
# include <ctime>
# endif
#endif
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GLOBAL DATA
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
static const char *IdSrc = "$Id$";
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
COMMENTS, REFERENCES, and NOTES [use "class documentation" below for API docs]
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DOCUMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/** Standalone JSBSim main program
This is the wrapper program used to instantiate the JSBSim system and control
it. Use this program to build a version of JSBSim that can be run from the
command line. To get any use out of this, you will have to create a script
to run a test case and specify what kind of output you would like.
@author Jon S. Berndt
@version $Id$
@see -
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
IMPLEMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
int main(int argc, char** argv)
{
FGFDMExec* FDMExec;
float cmd = 0.0;
bool result = false;
bool scripted = false;
if (argc == 2) {
FGConfigFile testFile(argv[1]);
if (!testFile.IsOpen()) {
cout << "Script file not opened" << endl;
exit(-1);
}
testFile.GetNextConfigLine();
if (testFile.GetValue("runscript").length() <= 0) {
cout << "File: " << argv[1] << " is not a script file" << endl;
exit(-1);
}
scripted = true;
} else if (argc != 3) {
cout << endl
<< " You must enter the name of a registered aircraft and reset point:"
<< endl << endl << " FDM <aircraft name> <reset file>" << endl;
cout << endl << " Alternatively, you may specify only the name of a script file:"
<< endl << endl << " FDM <script file>" << endl << endl;
exit(0);
}
FDMExec = new FGFDMExec();
if (scripted) { // form jsbsim <scriptfile>
result = FDMExec->LoadScript(argv[1]);
if (!result) {
cerr << "Script file " << argv[1] << " was not successfully loaded" << endl;
exit(-1);
}
} else { // form jsbsim <acname> <resetfile>
if ( ! FDMExec->LoadModel("aircraft", "engine", string(argv[1]))) {
cerr << " JSBSim could not be started" << endl << endl;
exit(-1);
}
FGInitialCondition IC(FDMExec);
if ( ! IC.Load("aircraft",string(argv[1]),string(argv[2]))) {
cerr << "Initialization unsuccessful" << endl;
exit(-1);
}
}
FGJSBBase::Message* msg;
while (FDMExec->Run()) {
while (FDMExec->ReadMessage()) {
msg = FDMExec->ProcessMessage();
switch (msg->type) {
case FGJSBBase::Message::eText:
cout << msg->messageId << ": " << msg->text << endl;
break;
case FGJSBBase::Message::eBool:
cout << msg->messageId << ": " << msg->text << " " << msg->bVal << endl;
break;
case FGJSBBase::Message::eInteger:
cout << msg->messageId << ": " << msg->text << " " << msg->iVal << endl;
break;
case FGJSBBase::Message::eDouble:
cout << msg->messageId << ": " << msg->text << " " << msg->dVal << endl;
break;
default:
cerr << "Unrecognized message type." << endl;
break;
}
}
}
delete FDMExec;
return 0;
}
while (FDMExec->Run()) {
while (FDMExec->ReadMessage()) {
msg = FDMExec->ProcessMessage();
switch (msg->type) {
case FGJSBBase::Message::eText:
cout << msg->messageId << ": " << msg->text << endl;
break;
case FGJSBBase::Message::eBool:
cout << msg->messageId << ": " << msg->text << " " << msg->bVal << endl;
break;
case FGJSBBase::Message::eInteger:
cout << msg->messageId << ": " << msg->text << " " << msg->iVal << endl;
break;
case FGJSBBase::Message::eDouble:
cout << msg->messageId << ": " << msg->text << " " << msg->dVal << endl;
break;
default:
cerr << "Unrecognized message type." << endl;
break;
}
}
}
delete FDMExec;
return 0;
}