sequence could give a false negative result
* Add a 'clear' attribute to the xmlErrorGet functions that indicates whether
the error should be cleared or not
* detect more xml syntax errors
for thread safety under windows
* Add xmlErrorGetString, xmlErrorGetLineNo for syntax error detetction
* Add xmlErrGetNo for detection of, and clearing the last error
* likewise for xmlCopyNode en xmlCompareNode
* add xmlAttributeGetDouble, xmlAttributeGetInt, xmlAttributeGetString
xmlAttributeCopyString and xmlAttributeCompareString functions
* fix some small bugs and problems along the way
* add support for filtering on attribute value in xmlgrep
This patch changes terrasync so it links against the subversion
library if you have it installed. It supports people who build binary
releases for use by non-developers by removing the runtime external
dependency on having command line svn or rsync available. Since the
patch changes autoconf to detect libsvn, I'd appreciate it if people
who release binaries could verify that the detection scripting works
for their platform.
Developer warning: If you do have libsvn developer libraries
installed, terrasync changes its default option from "-R" to "-S" to
remove the command line dependency. However, Martin has not yet
uploaded world scenery into the subversion repository so it won't be
useful to fly against and you may want to specify "-R" on the command
line in the short term. Or run both.
Me: Update MSVC 7.1 project file. Need svn-win32-1.x.y_dev.zip and svn-win32-1.x.y.zip
located at http://subversion.tigris.org/servlets/ProjectDocumentList?folderID=8100
This patch changes terrasync so it links against the subversion
library if you have it installed. It supports people who build binary
releases for use by non-developers by removing the runtime external
dependency on having command line svn or rsync available. Since the
patch changes autoconf to detect libsvn, I'd appreciate it if people
who release binaries could verify that the detection scripting works
for their platform.
Developer warning: If you do have libsvn developer libraries
installed, terrasync changes its default option from "-R" to "-S" to
remove the command line dependency. However, Martin has not yet
uploaded world scenery into the subversion repository so it won't be
useful to fly against and you may want to specify "-R" on the command
line in the short term. Or run both.
Me: Update MSVC 7.1 project file. Need svn-win32-1.x.y_dev.zip and svn-win32-1.x.y.zip
located at http://subversion.tigris.org/servlets/ProjectDocumentList?folderID=8100
* Doesn't download the area at lot,lon of 0,0 if terrasync starts before FlightGear is ready
* Attempt to download the Airports directory when no scenery needs to be fetched
* Add svn over http support for flag "-S", in addition to the existing default of rsync
* Add the command line flag "-T" to just refresh the KSFO surrounding area and exit
Frederic Bouvier:
Add a MSVC71 project file
* experimental clean-up / reduction on two of the FG headers:
(I'm going to await feedback on the developers list before doing more of
these, to avoiding going over files multiple times, but in principle it
seems pretty straightforward.)
* final fixes for SG_USING_STD removal
- this exposed a bizarre issue on Mac where dragging in <AGL/agl.h> in
extensions.hxx was pulling in all of Carbon to the global namespace
- very scary. As a result, I now need to explicitly include CoreFoundation
in fg_init.cxx.
- change SG_USING_STD(x) to using std::x
SimGear change. It changes all the SG_xxxx to be the 'real' includes, and gets
rid of many #ifdef SG_HAVE_STD_INCLUDES. As an added bonus, rather than
replacing 'SG_USING_NAMESPACE(std)' with 'using namespace std', I just fixed
the small number of places to use std:: explicitly. So we're no longer polluting
the global namespace with the entire contents of std, in many cases.
There is one more 'mechanical' change to come - getting rid of SG_USING_STD(X),
but I want to keep that separate from everything else. (There's another
mechnical change, replacing <math.h> with <cmath> and so on *everywhere*, but
one step at a time)
* fix a problem where the wrong node-name length was returned
* xmlgrep now also works when only the -e options is specified
* fix xmlgrep to show the correct node-name (it reported the parent
node-name in the previous version)
* add the xmlGetNodeName and xmlCopyNodeName functions
* add the xmlCopyString function
* clean up some code
'xmlgrep -v' now returns the proper node name
* rewrite the code to always recursively walk the node tree when searching
for a particular node. this is required for cases where a node with a
particular name is located deeper in a node with the same name;
for example -r /configuration/device/reference/device would fail in the
previous verion
* rename xmlGetElement to xmlGetNodeNum and add the possibility to request
the nth node with this name
* rename xmlGetNumElements to xmlGetNumNodes
The drawback is that this is approach slows down processing the files a bit,
but at least it can now find any xml node in any xml file.
Also, no more function changes are planned from now on.
* depreciate __xmlFindNextElement and use __xmlGetNode instead
* xmlGetNextElement now returns char* instead of void* for furute use
* add preliminary support for wildcards in the search path ('*' and '?')
a running copy of FlightGear (no need to have FlightGear running on weaker
powered groundstations.)
- Add a test for "valid" gps data.
- Pretty print gps coordinates in debug output.
a aerial photo texture. You need to determine the coordinates of the 4
corners of your image and this utility will use that to build a 3d model
in meters and tell you the information to copy into the proper .stg file.
one file per type in a simple binary conglomeration of packets with no headers
or checksumming (this format is intended for local storage only, not to be
transmitted on the fly over a noisy communication pipe.)
utils/Modeller/Makefile.am src/FDM/YASim/Makefile.am:
Remove -lssg from the linker lines.
Do no longer build threedconvert. A very similar functionality
is available with osgvconv. But leave threedconvert in place
if somebody will need that ...
You'll find attached the modified fgadmin that takes care of
'Objects' and 'Terrain' if they exist. I also implemented the
'Check all' / 'Check none' feature you suggested several months
ago.
passing it along to FlightGear.) I notice that the serial port read only
seems to work correctly if I read one character at a time. Multicharacter
reads seem very unreliable.
Yesterday night it occurred to me that the current handling of missing METAR
strings isn't good enough:
- in case of missing METAR strings, don't re-send the last successful string,
but the last successful string sent to *this* client. (If one client is
running in virtual December, it won't be happy about dropped in summer
weather.)
- fix a bug that allowed -vc notation (options -v and -c), but broke a lot of
other notations (-b/var/tmp). Only -v can now be accumulated again, as
in -vvvv.
Here's a Perl implementation of a METAR proxy server. Tested on Linux only, but
should work on all Unices, and possibly on Windows, too. Its purpose is to:
- provide METAR data for machines without internet connection
- centralize METAR fetching: one machine in a network runs the proxy, all
other connect to the proxy
- deliver defined and reproducible weather for educational purposes
- save weather situations for later use in fgfs
Quick instructions to download the world weather for the last 3 hours
and run proxy and fgfs with it (~ 2MB download; for less bandwidth
consumption see the --record mode):
$ metarproxy --download 3h
$ metarproxy -v -c &
$ fgfs --proxy=localhost:5509 --time-offset=-2 --enable-real-weather-fetch