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fix min/max coordinates; spelling; cosmetics

This commit is contained in:
mfranz 2005-10-30 19:59:53 +00:00
parent eed55b48b7
commit 837cf56c1f

View file

@ -3,7 +3,7 @@
# Melchior FRANZ < mfranz # aon : at > Public Domain
#
# Older nVidia cards like the GF4 MX440 don't like UV faces
# where all cooridnates are equal, and thus don't have an area.
# where all coordinates are equal, and thus don't have an area.
# This leads to grey spots that are constantly going on and off.
# The script fixes UV faces with 3 and 4 references by assigning
# a one (half)pixel sized area, and moves coordinates into the
@ -143,7 +143,7 @@ while (<>) {
@ref3 = split /\s+/, <> if $n == 4;
goto writeuv if $ref0[1] != $ref1[1] or $ref0[2] != $ref1[2] or $ref1[1] != $ref2[1] or $ref1[2] != $ref2[2];
goto writeuv if $1 == 4 and ($ref2[1] != $ref3[1] or $ref2[2] != $ref3[2]);
goto writeuv if $n == 4 and ($ref2[1] != $ref3[1] or $ref2[2] != $ref3[2]);
if (defined $TEXTURE) {
@ -151,10 +151,10 @@ while (<>) {
my ($x, $y) = @ref0[1, 2];
$x = -0.5 if $x < -0.5;
$x = 0.5 - $PIXW if $x > 0.5 - $PIXW;
$y = -0.5 if $y < -0.5;
$y = 0.5 - $PIXH if $y > 0.5 - $PIXH;
$x = 0.0 if $x < 0.0;
$x = 1.0 - $PIXW if $x > 1.0 - $PIXW;
$y = 0.0 if $y < 0.0;
$y = 1.0 - $PIXH if $y > 1.0 - $PIXH;
$x -= $x - POSIX::floor($x / $PIXW) * $PIXW;
$y -= $y - POSIX::floor($y / $PIXH) * $PIXH;