final cosmetics (because I had posted the web-cvs link to the blender list/forum :-)
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182c1cdae8
commit
205da67313
2 changed files with 6 additions and 6 deletions
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@ -71,7 +71,7 @@ class UVFaceGroups:
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found = []
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for face in faces.itervalues():
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for c in face.uv:
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if (tuple(c)) in uvcoords:
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if tuple(c) in uvcoords:
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for c in face.uv:
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uvcoords[tuple(c)] = True
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found.append(face)
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@ -83,9 +83,9 @@ class UVFaceGroups:
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del faces[face.index]
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def hashcolor(name):
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random.seed(hash(name))
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c = [random.randint(220, 255), random.randint(120, 220), random.randint(120, 220)]
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def stringcolor(string):
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random.seed(hash(string))
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c = [random.randint(220, 255), random.randint(120, 240), random.randint(120, 240)]
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random.shuffle(c)
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return "#%02x%02x%02x" % tuple(c)
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@ -117,7 +117,7 @@ def write_svg(path):
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for meshname, v in objects.iteritems():
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objname, mesh = v
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color = FILL_COLOR or hashcolor(meshname)
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color = FILL_COLOR or stringcolor(meshname)
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svg.write('\t<g style="fill:%s; stroke:black stroke-width:1px" inkscape:label="%s" ' \
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'id="%s">\n' % (color, objname, objname))
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@ -153,7 +153,7 @@ def parse_transform(s):
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elif cmd == "matrix":
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if num == 6:
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matrix.multiply(Matrix(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]))
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matrix.multiply(Matrix(*arg))
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continue
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else:
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