Stuart Buchanan
98e7a194e8
Random buildings - initial commit of data portion. Requires
...
simgear change to have any effect.
2012-04-24 21:55:37 +01:00
Frederic Bouvier
adf766aeff
Add optional shadow filtering
2012-04-18 09:13:38 +02:00
Frederic Bouvier
e4b856805e
Make the number of shadow cascades and the range of each configurable
2012-04-17 09:12:57 +02:00
ThorstenB
19d7be312d
Add slider to configure frame-rate throttling.
2012-04-09 00:05:48 +02:00
ThorstenB
1867df11ce
performance monitor: improve layout
...
also change default measurement interval to 1 second
2012-04-09 00:00:13 +02:00
Frederic Bouvier
b79de769dd
Set a default size for shadow map
2012-03-30 07:22:53 +02:00
Frederic Bouvier
ec6faab025
Add few preferences for the Rembrandt renderer
2012-03-25 18:48:58 +02:00
ThorstenB
e1d0910ef5
Make master-sound-enabled switch peristent.
2012-03-24 10:49:08 +01:00
Mathias Froehlich
f177be3126
scenery: use-custom-scenery-data is obsolete.
2012-03-15 21:30:27 +01:00
Gijs de Rooy
8e863bbd28
Allow shaders to be disabled/set through a commandline option.
...
Use --prop:/sim/rendering/shaders/quality-level=-1 to enable the custom
settings in the Shader Options dialog.
Apart from that the quality-level property will work as before (0 disables
all shaders, 5 puts all shaders to max.
2012-03-10 17:09:23 +01:00
Frederic Bouvier
68ffab1066
Create the /sim/rendering/rembrandt boolean property (set to false) and test it in default effect
2012-03-04 21:51:32 +01:00
Stuart Buchanan
207b6edf60
Random object and vegetation masks, and vegetation density control.
2012-02-05 23:08:08 +00:00
Torsten Dreyer
352bbd3cfa
missing properties and a terminator
...
- define missing property-definitions for the skydome shader
- introduce a property rule for terminator-relative-position-m
for local weather
2012-01-20 19:23:02 +01:00
ThorstenB
65a1089cbe
Don't reset MP settings on sim reset
...
and remember callsign set in MP dialog across sessions.
2012-01-07 17:19:30 +01:00
ThorstenB
8c7c4bbb71
#568 : runway shown twice on sim reset
...
Exclude "/sim/atc/runway" from being restored (written) by the generic
"restore-property-tree-on-reset" function, otherwise listeners are being
called and the (old) runway is shown again.
2012-01-07 11:06:19 +01:00
Gijs de Rooy
6c971211b8
Quality slider overwrites custom shader settings. All effects now listen to the new sim/rendering/shaders/<foo> properties.
2011-12-12 17:04:36 +01:00
James Turner
4bb602c2f1
fgdata changes for HUD cycling
2011-12-11 18:07:54 +00:00
ThorstenB
58f72fff08
Checkbox for AI sound support.
2011-12-09 23:52:35 +01:00
Gijs de Rooy
6f724ed8fc
Remove old shader properties, rename/move skydome and snow-level properties.
2011-12-06 12:12:47 +01:00
Vivian Meazza
f12068fe7c
Migrate to new gui
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-12-01 22:17:33 +00:00
ThorstenB
20e5ca97a7
"Typify" all bool/numeric preference properties.
...
(Untyped bool/numeric properties result in run-time string conversion)
2011-11-20 13:11:27 +01:00
ThorstenB
32c204fe00
Add system performance dialog.
2011-11-19 15:56:44 +01:00
ThorstenB
3e14576975
Correct the name of attitude-indicator's property...
...
... which has always been called "caged-flag", not "caged".
2011-11-15 19:32:38 +01:00
ThorstenB
4280185393
set "dme-fallback-to-loc" initial value
...
if /sim/realism/dme-fallback-to-loc is true or absent, LOC will be
treated as DME (realism is off)
if /sim/realism/dme-fallback-to-loc is false, LOC will be NOT be
treated as DME (realism is on)
2011-10-09 21:26:19 +02:00
Anders Gidenstam
52b3ab04c3
Added support for sharing scenery events (e.g. opening hangar doors) over MP.
...
Set the property /scenery/share-events to true to enabled the feature.
2011-10-05 21:57:51 +02:00
ThorstenB
5acd6d4c04
Improve keyboard control for replay system.
...
Keys should also work when dialog is hidden (but replay is active).
2011-10-03 20:27:19 +02:00
ThorstenB
d281490ae1
Improve LOD dialog.
...
Also enable LOD for AI/MP aircraft by default.
2011-10-03 12:19:09 +02:00
ThorstenB
7370dc93c1
Replay upgrade, part IV: new GUI, config settings, keyboard bindings
2011-10-01 23:27:54 +02:00
Durk Talsma
9d238ccbd7
Added a new property that controls the caching of groundnetwork elevation data.
2011-09-03 11:23:16 +02:00
ThorstenB
6c55c12506
#395 : default 3D cloud effect was max quality (instead of max performance)
...
Use lower density/range settings for 3D cloud effect by default. Avoids
scaring new users with less powerful systems, while users with
powerful machines will happily increase the effect. Also, we do the
same for all other effects (default to low quality/best performance).
2011-08-13 11:04:56 +02:00
ThorstenB
f0baae7142
Update terrasync properties.
...
Option/default for absolute path to external svn utility.
Remove some persistent properties. Add comments.
2011-06-20 22:59:57 +02:00
Ryan Miller
3a5b53c0e3
(Animated jetways) Updated core files and jetway definition files to use relative elevations, moved menubar item to AI/ menu, "enabled" and "debug" settings are now saved over multiple sessions, core files are now part of a Nasal subsystem, use airline-specific model files, put less load on the loop by using an _active property for each jetway object
2011-06-15 20:52:45 -07:00
ThorstenB
7cff49aad4
Oops, fixed minor merge issue.
2011-06-13 22:44:07 +02:00
ThorstenB
1bf8b99bc9
Adapted local weather package and menu to new submodule structure.
2011-06-13 22:27:44 +02:00
ThorstenB
539716828b
Added GUI/menu item for scenery download/update.
2011-06-13 20:40:46 +02:00
ThorstenB
b8eecab9cf
Introduce "PRESERVE" flag to protect properties on sim reset.
...
Protect values of some specific properties on sim-reset.
2011-06-12 20:40:11 +02:00
ThorstenB
7c8558274a
Turn atc-chatter.nas into a separate submodule.
...
Moved atc-chatter.nas into subdirectory (file unmodified).
Load atc-chatter.nas on demand only.
2011-06-05 23:22:12 +02:00
ThorstenB
c3f8c1478a
tutorial submodule, part #2 : adapt script/GUI to load module on demand
...
tutorial.nas is now loaded (only) when "Start Tutorial" button is pressed.
2011-06-05 21:37:58 +02:00
Ryan Miller
96da518d8d
New animated jetway system; add support for EGKK, EHAM, KDEN, KLAS, KSFO, PANC, 717, AI 737, AI 744, AI MD-80
2011-05-26 18:10:32 -07:00
ThorstenB
71a6ce79ff
Make looped-replay switch persistent.
2011-05-16 23:09:02 +02:00
Frederic Bouvier
aa6680b4a6
Local Weather 1.1 by Thorsten Renk
2011-05-14 15:18:40 +02:00
Mathias Froehlich
04dbaa1d9a
ThorstenB: checkbox to enable looped replay
...
(LinuxTag 2011 demo feature ;-) )
2011-05-14 09:36:19 +02:00
ThorstenB
0f22caa709
Make switch for "Model View" persistent.
2011-05-03 00:08:09 +02:00
ThorstenB
995a219b35
Automatic tower positioning
...
New option in "location of tower" dialog
2011-04-18 22:57:42 +02:00
ThorstenB
1df48528c3
ADF2 support
...
New "--adf2" option.
Also introducing "--adf1" for consistency, while keeping legacy "--adf".
2011-04-17 17:42:50 +02:00
Vivian Meazza
e696a0ad29
Make Skydome parameters archivable.
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-04-15 20:15:53 +01:00
Vivian Meazza
3825563122
Add Skydome.
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-04-15 15:28:40 +01:00
ThorstenB
f8e5ab100e
hmpf.
2011-04-03 19:02:15 +02:00
ThorstenB
ab1d790d3b
Rendering cache / ATC-chatter fix.
2011-04-03 18:19:03 +02:00
ThorstenB
7299d07dab
New option to display frame latency.
...
Better property to evaluate simulation performance than frame rate.
2011-03-28 00:24:32 +02:00
ThorstenB
a9d390c744
Make screen-shot-dir setting persistent.
2011-03-27 21:03:54 +02:00
ThorstenB
38653de528
Debug option to enable run-time timing statistics
...
(Statistics output is printed to console - don't expect fancy graphics!)
2011-03-23 23:18:37 +01:00
ThorstenB
fd37daff05
777-200: integrated Gijs' CDU
...
new CDU/radio panel view
(and minor preferences.xml issue)
2011-01-24 20:34:53 +01:00
ThorstenB
d3353c58b2
Fixed hide-mouse-cursor display options.
...
- hide-cursor prop must be bool (not string)
- make hide-cursor and timeout persistent.
- make 2D panel option persistent
2011-01-18 21:36:48 +01:00
Durk Talsma
a7b636a259
Change flightgear's default behavior to reading Airport metadata (runway geometry, ILS positions, ground network, and runway usage) from the scenery Airport directory.
2010-12-11 14:14:35 +01:00
Torsten Dreyer
9ff0bf8a73
FSWeekend insight: make stereo-settings archivable
2010-11-08 11:25:13 +01:00
Anders Gidenstam
757ec0e6be
preferences.xml: Manual revert of unintended changes from Alexis merge.
2010-10-29 20:42:45 +02:00
James Turner
3126b63fb3
Merge branch 'topics/dehud'
2010-10-29 00:58:16 +01:00
James Turner
c7560f61b4
Switch over to v2 HUD by default, v1 HUD is no longer used.
2010-10-29 00:56:42 +01:00
Alexis Bory
1de747b211
Merge branch 'master' of git://gitorious.org/fg/fgdata
...
Conflicts:
AI/Aircraft/A-10/Models/A-10.xml
preferences.xml
2010-10-10 00:38:53 +02:00
Alexis Bory
41d8443428
- local
2010-10-10 00:14:08 +02:00
Torsten Dreyer
287f0f2dcf
Realwx: speed up startup interpolation
...
-correct the order of the realwx and interpolation property rules
-speed up the interpolation of sea-level-pressure
2010-10-07 17:57:59 +02:00
Durk Talsma
29820a9584
Make GUI input for the transition effect persistent across sessions.
2010-09-25 15:30:53 +02:00
Torsten Dreyer
c6072c9c76
Environment controller overhaul
...
This is the initial commit for a reworked environment controller.
The main intention is to decouple the individual modules like
metar fetch, metar properties, environment interpolation etc.
to make it easier for other weather module developers to modify
environment settings.
As a side effect, the dialogs for weather-scenario, weather-conditions,
clouds and precipitations have been merged into a single dialog
2010-09-11 16:15:49 +02:00
Durk Talsma
c95c9ee19e
Some new traffic manager options for advanced users and traffic pattern developers / maintainers.
2010-09-03 10:43:26 +02:00
Durk Talsma
8769740bfc
Added a new property related to a new AI feature that collects and saves AI traffic statistcs across sessions, in order to allow more efficient initialization.
2010-08-30 21:08:35 +02:00
Torsten Dreyer
3f977e2f42
Let preferences.xml use the new environment files
2010-08-23 21:52:26 +02:00
Anders Gidenstam
9c4c33bf12
Disable OSG multi-threading mode selection in preferences.xml as enabling multi-threading mode currently breaks the screenshot function.
2010-08-03 19:45:19 +02:00
Vivian Meazza
1c6a6bf1cc
Merge branch 'master' into work
2010-07-31 21:37:07 +01:00
Vivian Meazza
0e2aeaf421
Add persistent contrails
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-07-31 21:34:35 +01:00
Dave Perry
8c4f78ccc6
Moved all .nas files to Nasal/, Consolidated redundant lines in -set.xml and
...
model.xml files using base.xml and base-model.xml files. General clean-up to
make edits and updates easier.
2010-07-30 20:11:47 -06:00
Stuart Buchanan
bb9e21f6e6
Revert "Initial check-in of MP groups function"
...
This reverts commit e9113980449fe50eb186a3b2e26bc88dc613d841.
2010-06-27 23:23:56 +01:00
Stuart Buchanan
bd37f305ef
Merge branch 'master' of gitorious.org:fg/fgdata
2010-06-27 22:18:34 +01:00
Torsten Dreyer
bafc98ee5b
New autopilot subsytem implementation.
...
The new A/P implementation does not contain the hardcoded "helper" functions
anymore. The properties created in these helpers are now generated by
autopilot components defined in generic-autopilot-helper.xml which is
included by default in preferences.xml
2010-06-24 17:05:12 +02:00
Stuart Buchanan
d593c6a80a
Merge branch 'master' of gitorious.org:fg/fgdata
2010-06-18 21:14:42 +01:00
Stuart Buchanan
fee08cca57
Initial check-in of MP groups function
2010-06-18 21:13:47 +01:00
Torsten Dreyer
767b8f179d
Nondestructive preparation for replacement of hard coded A/P helpers
2010-06-11 22:10:08 +02:00
fredb
cf88447fb5
Add a quality index that will help user to choose the level of eye candy vs available hardware performance
2010-04-10 13:31:05 +00:00
torsten
31df14b691
Initial import of the balloon scenario from gooneybird
2010-04-07 14:15:24 +00:00
stuart
6b4857ce8c
Allow the snow level of the landmass shader to be set from the property system, and expose it in the rendering dialog. Could be used in future to set the snow level based on the current weather.
2010-03-27 14:02:56 +00:00
fredb
c9236ad565
First iteration of the urban effect with relief mapping. Relief map by HB-Gral.
2010-03-12 22:25:19 +00:00
vmmeazza
7ac072c36c
Remove <div> tag - it does no harm, but it shouldn't be in this file
2010-01-24 20:33:32 +00:00
durk
2057e339ad
Retain advanced terrain shader settings between sessions.
2010-01-24 19:40:09 +00:00
ehofman
e98f9f5c9b
add atc and external view selection checkboxes
2009-12-08 10:35:52 +00:00
ehofman
a1bed58714
use consistent property name for the default sound device in the code and configuration files.
2009-12-01 10:35:00 +00:00
ehofman
9c9ead857b
match sound code changes
2009-11-30 12:02:55 +00:00
sydadams
b9462268a7
Added <precipitation-enable> to the list , prevents rain even when set to false in the dialog ...
2009-11-19 20:14:50 +00:00
torsten
77a77ba6ab
Add the autovisibility functionality for the menubar.
...
If /sim/menubar/autovisibility/enabled is true, show the menubar when the mouse hits the upper edge of the window and hide the menubar on click outside a pui element.
2009-11-16 20:40:20 +00:00
vmmeazza
f672603ea0
Bug fix - missing ">"
2009-10-24 10:30:10 +00:00
durk
4c7052425e
Have a current session number that will be saved in user prefs.
2009-10-24 09:25:04 +00:00
sydadams
bb72475b3d
added the view-name-popup property ,set to true
2009-10-09 00:19:58 +00:00
durk
5c9f8532eb
Make the "use-custom-scenery-data" property more generic. This will also
...
enable us to use it for loading airport geometry data, as well as using the
shared model repository that is maintained by the custom scenery project.
2009-10-04 07:52:54 +00:00
timoore
943ba2a4fe
Till Busch - effects, shaders and textures for crop and water effects
...
Incorporated changes to effects file syntax. Changed Till's landmass
to mix in the base terrain texture. Some shader cleanup.
Also, add a GUI control for enabling shaders.
2009-08-08 10:17:58 +00:00
timoore
6a5ad11aa7
Toggle effects use with property
2009-07-15 22:49:53 +00:00
timoore
df03142574
new properties for shadows
2009-07-15 22:49:00 +00:00
vmmeazza
625b47569f
Correct typo
2009-05-29 12:22:47 +00:00
torsten
b4842a096a
new command line option --metar="some metar string"
...
provide some predefined weather scenarios
2009-05-29 11:41:32 +00:00
curt
5409ff66ad
Because wild fire is still an "experimental" feature (i.e. default operation
...
can lead to extreme performance reduction in a relatively short time.)
Let's set the default mode to "off".
Users can turn on the various components of this features according to
their own preferences and those preferences are then autosaved.
2009-02-16 17:02:48 +00:00
mfranz
9241e1af84
entry for /sim/multiplay/write-message-log (off by default)
2009-02-15 18:06:30 +00:00
sydadams
debc2f5af2
Sorry guys , that local change wasn't supposed to be commited
2009-02-06 23:10:00 +00:00
sydadams
22b9c908a9
Update jsb aircraft to use the changed tank/level-lbs property
2009-02-06 22:56:00 +00:00
mfranz
5ac4c13406
set the blue/yellow glider as default model
...
(This isn't really necessary, as this is also the hard-coded default,
but the entry should make people aware of the configuration option.)
2009-02-03 15:53:45 +00:00
durk
da788c973b
Actually setting this to false makes more sense, as long as the majority
...
of groundnetworks has not yet been updated.
2009-01-30 20:45:29 +00:00
durk
5f345e6077
first step toward configurable support for the airport geometry data
...
provided by the Custom Scenery Project.
2009-01-30 17:48:07 +00:00
mfranz
77c7f9cfc1
add model-view: switch through all AI/MP models via dialog in bottom/left corner
2009-01-30 01:28:54 +00:00
mfranz
ac6d04f9ce
Anders GIDENSTAM: wildfire (read $FG_ROOT/Models/Effects/Wildfire/README)
2009-01-18 15:58:57 +00:00
fredb
828c2069aa
Stuart :
...
- Removes the cloud type re-use code - I think they aren't worth the graphical artefacts that they cause in light of Tim's improvements
- Changes the transparency of the clouds. Previously, the clouds were transparent at 0m distance, opaque at 200m, then gradually more transparent to the fog limits. This meant they were generally quite transparent. Now, they are opaque from 200m to 15km, then become transparent at 20km. A side effect of this is that the current textures could probably benefit from being made slightly transparent to improve the blending of the sprites against each other.
2008-12-11 08:29:36 +00:00
fredb
ceefecd971
Stuart Buchanan :
...
- Replaces simple shader attributes with vectors (this was missed out of the last patch by mistake)
- Includes Yon's Fog update code (Thanks!)
- Fixes a bug since 1.0 where --enable-real-weather-fetch stopped the other weather scenarios from working.
2008-12-06 23:03:34 +00:00
fredb
31977abb98
Stuart Buchanan :
...
This provides the following enhancements & bug fixes
- Fix the chequer-board bug.
- Add proper cloud coverage function - so scattered clouds are now truly scattered.
- Add real-time control for visibility range.
- Use a limited set of clouds rather than generating a completely new Geode for each cloud. This saves sorting and display time.
- Add controls to Rendering dialog to allow fine-tuning of the number of sprites, cloud visibility and the number of different types of cloud.
- Add some variance to the sort back-off to avoid all clouds being sorted at the same time.
- Pack attributes into vectors for performance
- Re-order the cloud type determination code so that if a cloud layer could either be stratus or cumulus, cumulus is used.
- Lowered the cloud level in the standard cloud configuration slightly so a cumulus layer is generated rather than stratus.
These last two mean that you should see some 3D cumuli if disabling real weather fetch.
My thanks to Yon Uriarte for his help with performance work.
2008-12-04 20:57:55 +00:00
mfranz
521954116c
only enable precipitation if it's enabled in the gui
...
(/sim/rendering/precipitation-gui-enabled) *and* if the aircraft wants it
(/sim/rendering/precipitation-aircraft-enabled). Some aircraft model rain
on the windshield and want to turn rain off for interior views.
2008-11-23 09:53:46 +00:00
mfranz
4393681be9
add flag/checkbox to enable/disable particles
2008-10-17 21:21:22 +00:00
mfranz
7458142f70
load multikey.xml file
2008-09-28 16:34:43 +00:00
durk
4689ff11f5
Changed the default value for the proportion of AI traffic back to 1.0.
2008-07-13 10:52:57 +00:00
mfranz
fc6748ab95
initialize validation callback properties as string
2008-07-11 16:44:29 +00:00
mfranz
a3d72b09f9
use firefox as browser and create new tab by default
2008-07-09 19:36:41 +00:00
mfranz
fd232f97c0
set write-protection on /sim/startup/browser-app
2008-07-09 17:03:46 +00:00
stuart
f69eaafc07
Disable generic headshake by default. Various people have pointed out that this is not particularly realistic (though I quite like the effect myself so will leave it as an option).
2008-05-30 19:19:35 +00:00
durk
0925bc751e
Added a default value for the /sim/traffic-manager/proportion property.
2008-05-09 05:25:54 +00:00
mfranz
1d9d38e929
add paths and runway parameter defaults, so that people are aware of the
...
possibilities
2008-05-02 21:47:53 +00:00
stuart
01d21c928a
Add generic redout.
2008-04-23 20:44:57 +00:00
mfranz
d285a3598b
- initialize /sim/rendering/on-screen-statistics, and
...
- increase it in steps from Menu->Debug
2008-04-21 14:21:14 +00:00
mfranz
82c3e1c694
remember state of random-{objects,vegetation}
2008-04-20 09:17:45 +00:00
mfranz
16393c1327
disallow 360 degree head turns (pilot view)
2008-04-15 17:28:05 +00:00
mfranz
7fbeb50695
view_limiter:
...
- new parameter naming (left/right instead of min/max; signs are ignored)
- fix wrap-around skips
- use regular constructor so as not to confuse people ;-)
2008-04-15 13:02:18 +00:00
mfranz
656340fa3d
davidB21 + Vivian MEAZZA + /me: pilot view limiter
...
If a <view> contains a <limits> block, then a view handler gets attached to
it, which limits head turns to a given range, whereby headings beyond a given
threshold cause an additional sideways movement. This is turned off by default
for now.
2008-04-14 10:00:27 +00:00
mfranz
2e77063999
remember the HUD's lat/lon format ("Menu->Autopilot->Set Lat/Lon Format" to cycle)
2008-03-17 19:55:00 +00:00
curt
49288d80e1
Default to some anisotropic texture filtering since unfiltered textures are
...
distracting blury when viewed from nearly edge on (as runway textures almost always are.) This can be adjusted to individual preferences with the
--texture-filter={0,1,2,4,8,16} command line option.
2008-02-20 19:46:38 +00:00
stuart
dc4ad0dc80
Update to generic blackout, incorporating feedback from Melchior FRANZ:
...
- Update redout level every frame
- Replace reading of properties every iteration with listeners
- move -onset and -complete properties into a parameters subtree
2008-02-16 20:23:27 +00:00
stuart
dd923792ec
Add generic blackout/redout for all aircraft, along with a gui.
...
Based on previous work by vivian and myself.
2008-02-16 08:26:59 +00:00
sydadams
b0b90ceba3
added sim/startup/season = summer for tree selection based on season
2008-02-15 04:56:37 +00:00
stuart
2472fa5a89
Add a /sim/rendering/random-vegetation property value, defaulting to true. Also remove the userarchive from both the random-object and random-vegetation properties as these can't be set within FG.
2008-02-12 22:27:09 +00:00
mfranz
c35f3207d3
preferences.xml: drop /sim/input/selected/engine settings (these properties
...
are set in controls.nas since ages)
controls.nas: avoid repeated querying of /sim/input/selected/engine[*]
properties; this isn't supposed to change at runtime and is a rather
costly process, especially in axis handlers
2008-01-30 16:48:04 +00:00
mfranz
eb42fbda8c
pre-select 12 engines, as needed for the Dornier DO-X
2008-01-30 00:06:42 +00:00
martin
9b16db56f0
Fix Chase View Without Yaw on the basis of:
...
http://mapserver.flightgear.org/git/gitweb.pl?p=flightgear;a=commitdiff;h=b4e4dc8531aa2c72ad7a1016450b7f5366e2d98a
http://mapserver.flightgear.org/git/gitweb.pl?p=fgdata;a=commitdiff;h=c952f8ddda9106a2ca3f88b52dc1d30b3c8a7a68
2007-12-25 19:42:13 +00:00
durk
3d33af624f
Release related updates:
...
- Disable the 737 AI demo (because it uses the user 737-300, which is
currently not part of the base package).
- New version number
- Add some more 747 size parking areas at KSFO.
2007-12-11 21:44:02 +00:00
vmmeazza
4ee3367452
Stuart Buchanan:
...
Add chat menu
2007-12-08 19:01:03 +00:00
mfranz
064a423ee2
change default GUI style
2007-12-04 13:12:15 +00:00
mfranz
f671f0b0f7
add glide slope tunnel option to help menu
2007-12-04 10:51:45 +00:00
mfranz
9e7c866266
better view name, as it's used in the Menu->View Options dialog
2007-11-19 19:06:52 +00:00
mfranz
10c875f75e
make system and aircraft views configurable in Menu->Views->View Options.
...
These are then skipped with view.stepView(n), unless the second, optional
argument is set to 1: view.stepView(n, 1);
Whether a view is enabled or not, is saved in $FG_ROOT/.fgfs/autosave.xml
(system views) or $FG_ROOT/.fgfs/aircraft-data/<aircraft>.xml
2007-11-19 16:26:15 +00:00
mfranz
0bca5bdea6
- add Debug->Development Extensions dialog with two checkboxes to
...
- allow turning on/off extra widgets for developers (HUD dialog: colors,
rendering dialog: visualization of shadow edges), and to turn on/off new
- property key handler ('/'-key)
Both features are off by default, and their state is saved to autosave.xml.
2007-11-18 12:20:17 +00:00
mfranz
df76344180
adapt "Chase View" offsets for fixed "lookat" mode (src/Main/viewer.cxx)
2007-11-05 22:15:44 +00:00
mfranz
99bcbe8ea5
change global dynamic-view flag from /sim/view[0]/dynamic/enabled to
...
/sim/current-view/dynamic-view. There are additionally <dynamic-view>
settings per view, but those only enable it for that view if it's
globally turned on.
2007-11-03 14:08:39 +00:00
mfranz
67a850560b
let JSBSim use FlightGear's atmosphere by default
2007-10-26 16:44:08 +00:00
mfranz
7fa65fe3da
don't enforce runway 28R. It's chosen automatically under default wind
...
conditions, but when a users sets wind from 90, then s/he shouldn't start
from here by default. S/he can still set heading & runway explicitly.
2007-10-04 15:50:35 +00:00
mfranz
27f8562d15
enable dynamic view explicitly for cockpit view. This flag can now also be
...
set for other views, such as copilot, backseat, etc.
2007-10-03 17:32:39 +00:00
mfranz
eec9f19caa
make default HUD semitransparent bright green (looks generally better,
...
except on dark backgrounds)
2007-09-30 10:08:21 +00:00
mfranz
e092ee9abc
- we prefer hyphens in property names to underscores
...
- save /sim/multiplayer/chat-display to autosave.xml
- remove trailing spaces
2007-08-01 19:37:51 +00:00
mfranz
6ebea18612
pre-set /instrumentation/comm[*]/ptt to int(0)
2007-07-13 14:29:52 +00:00
durk
73c645f4fb
Innis Cunningham: A traffic demo for the San Fransisco area. Airports
...
populated are: KHAF, KHWD, KOAK, KSJC, and KSFO. Includes traffic for
two to three major US based airlines for each aircraft type. Traffic
is included for the 737, 747, 767, A320, A333, and an assorted selection
of smaller aircraft.
2007-06-28 18:46:57 +00:00