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Stuart Buchanan :

- Replaces simple shader attributes with vectors (this was missed out of the last patch by mistake)
- Includes Yon's Fog update code (Thanks!)
- Fixes a bug since 1.0 where --enable-real-weather-fetch stopped the other weather scenarios from working.
This commit is contained in:
fredb 2008-12-06 23:03:34 +00:00
parent 8ac84a94a9
commit ceefecd971

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@ -102,7 +102,7 @@ Started September 2000 by David Megginson, david@megginson.com
<clouds3d-enable type="bool" userarchive="y">false</clouds3d-enable>
<clouds3d-vis-range type="float" userarchive="y">20000.0</clouds3d-vis-range>
<clouds3d-density type="float" userarchive="y">1.0</clouds3d-density>
<clouds3d-num-flavours type="int" userarchive="y">10</clouds3d-num-flavours>
<clouds3d-num-flavours type="int" userarchive="y">20</clouds3d-num-flavours>
<draw-otw type="bool">true</draw-otw>
<shadows-ac type="bool" userarchive="y">false</shadows-ac>
<shadows-ac-transp type="bool" userarchive="y">false</shadows-ac-transp>