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Make Skydome parameters archivable.

Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
This commit is contained in:
Vivian Meazza 2011-04-15 20:15:53 +01:00
parent a9cbd1d928
commit e696a0ad29

View file

@ -65,10 +65,14 @@ Started September 2000 by David Megginson, david@megginson.com
<debug type="bool">false</debug>
<realism>5</realism>
<filtering>8</filtering>
<mie type="float">0.003</mie>
<rayleigh type="float">0.0003</rayleigh>
<dome-density type="float">0.5</dome-density>
<scattering-shader type="float">0</scattering-shader>
<mie type="float"
userarchive="y">0.003</mie>
<rayleigh type="float"
userarchive="y">0.0003</rayleigh>
<dome-density type="float"
userarchive="y">0.5</dome-density>
<scattering-shader type="bool"
userarchive="y">0</scattering-shader>
<!-- multithreading-mode>AutomaticSelection</multithreading-mode -->
<!--
Uncomment the above element to select OSG multi-threading mode.