1
0
Fork 0
Commit graph

463 commits

Author SHA1 Message Date
fredb
3db0cf1659 Remove unneeded inclusions of windows.h, GL.h and GLU.H 2008-07-27 15:18:34 +00:00
ehofman
d9bfd5a425 This should apply, and everything should build cleanly, in isolation from the
SimGear change. It changes all the SG_xxxx to be the 'real' includes, and gets
rid of many #ifdef SG_HAVE_STD_INCLUDES. As an added bonus, rather than
replacing 'SG_USING_NAMESPACE(std)' with 'using namespace std', I just fixed
the small number of places to use std:: explicitly. So we're no longer polluting
the global namespace with the entire contents of std, in many cases.

There is one more 'mechanical' change to come - getting rid of SG_USING_STD(X),
but I want to keep that separate from everything else. (There's another
mechnical change, replacing <math.h> with <cmath> and so on *everywhere*, but
one step at a time)
2008-07-25 18:38:29 +00:00
mfranz
0317d992b9 cosmetic changes *only*:
- fix mixed tab/space indentation (replace all tabs by 8 spaces)
- remove trailing spaces
- rename one local variable (ttt -> pwd)
2008-06-11 18:02:19 +00:00
mfranz
5cb6e43767 Anders GIDENSTAM: catch all exceptions to avoid aborting fgfs after
commands like "ls .."
2008-06-11 17:16:50 +00:00
timoore
a251fd35cb Include <iostream> and using declarations as needed.
SimGear no longer includes iostream and avoids using declarations in
header files, so various fixups are needed.
2008-06-02 21:07:35 +00:00
timoore
fd492a297a model paging patch from Till Busch
From Till:
i started the project at the end of february with a simple idea: move all
3d-model loading to the DatabasePager-thread. my first attempts looked
promising, though they were a little too optimistic (or naive?). the patch
has evolved a lot since.

currently it does the following things:
1. revive SGModelLib, move functions for xml-model-loading there

2. replace all calls to sgLoad3dModel with calls to either
SGModelLib::loadModel() or SGModelLib::loadPagedModel()
almost all models will be loaded by the DatabasePager. the few exceptions are:
your own plane, shared models in scenery, random objects, AIBallistic models.

3. simplify mode-loading functions (avoid passing around fg_root)

4. avoid supurious MatrixTransform nodes in loaded models

5. fix some memory leaks
2008-03-22 09:31:06 +00:00
durk
ecc6548d71 cygwin related fixes, and some minor future release related maintenance
work.
2008-02-04 20:03:52 +00:00
curt
98d940a790 Packet should be formated in network byte order. 2008-01-21 19:11:32 +00:00
fredb
63f471e394 Josh Babcock:
I got tired of watching all those http requests scroll over the screen, so I made them SG_LOG( SG_IO, SG_INFO, );

FB: adapt a bit
2008-01-12 17:13:57 +00:00
timoore
d5ba35dddb Remove references to SceneView and CameraView 2007-12-22 23:26:56 +00:00
mfranz
e69b633060 don't overwrite rudder position with nose wheel position 2007-11-07 17:41:31 +00:00
mfranz
d79ae7a819 sorting nodes -> don't use shared pointer 2007-11-03 17:04:04 +00:00
mfranz
f8d792e82d sort entries alphabetically (consistent with property browser) 2007-10-27 21:28:56 +00:00
mfranz
b303db13e3 re-active commented out "delete". Doesn't seem to crash anymore. 2007-10-27 19:13:42 +00:00
mfranz
306b818490 generic/output:
- support optional <preamble> and <postamble> which are written right
  after opening and before closing respectively. This can be used for a header
  line or an XML header.
- unescape <preamble>, <postamble>, <format>, <line_separator>, <var_separator>
  so that \t, \n, \r, \f, \v, \xnn, \nnn can be used directly (\a and \b are
  ignored; use \\ for the backslash) The long names ("carriagereturn") are still
  supported for <var_separator>, but one can just use \r, or \r\n too.
- don't abort when a chunk doesn't have a <node>. This is useful for adding
  constant chunks which consist only of a <format>, such as XML tags.
2007-07-29 13:58:58 +00:00
frohlich
7443b8b5e8 Modified Files:
configure.ac src/Main/Makefile.am src/Main/fg_os.cxx
	src/Main/fg_os.hxx src/Main/fg_os_sdl.cxx src/Main/main.cxx
	src/Main/renderer.cxx src/Main/renderer.hxx
	src/Network/jpg-httpd.cxx
Added Files:
	src/Main/FGManipulator.cxx src/Main/FGManipulator.hxx
	src/Main/fg_os_osgviewer.cxx:
	Tim Moore: Make use of osgViewer.
2007-05-21 17:50:02 +00:00
mfranz
b11196998e Csaba HALASZ: fix dme property name 2007-03-01 17:39:45 +00:00
mfranz
b6f98f91b9 remove "show" command from help screen (command can be removed later) 2007-02-20 21:12:56 +00:00
mfranz
6c95d65afa fix set command: allow strings to contain spaces 2007-02-19 20:52:55 +00:00
fredb
9ae7377c95 Fix the jpg http server 2007-02-10 16:32:21 +00:00
fredb
0bd6fa4bc0 Maik Justus : if the build is configured without FG_JPEG_SERVER, the compilation fails. 2006-12-25 19:38:34 +00:00
fredb
240feb6961 Use SG_LOG instead of printf 2006-12-17 18:40:17 +00:00
fredb
2422747bcc Port jpg-httpd to OSG 2006-12-16 17:44:46 +00:00
fredb
f65abb8a61 Win32 compilation fix 2006-11-02 17:41:53 +00:00
fredb
9827a79987 Leidson Campos A. Ferreira improved the jpeg http server 2006-10-24 17:51:56 +00:00
frohlich
8a67faaf5a Modified Files:
src/AIModel/AIMultiplayer.cxx src/MultiPlayer/mpmessages.hxx
	src/MultiPlayer/multiplaymgr.cxx
	src/MultiPlayer/multiplaymgr.hxx src/Network/multiplay.cxx
	Apply Stuart Buchanan's multiplayer property/chat patch.
2006-10-10 05:17:07 +00:00
curt
03bba2a792 Clear up a line terminator issue between windows/unix. 2006-08-26 14:24:14 +00:00
curt
e1edf2366a Tested and working under Linux. I have no way to test this under windows.
If there is a windows problem, look very carefully at the line termination
with a serial port monitor.  It should be \r\n (CR-LF), not \n, not \r\r\n
or any other possible variant.
2006-08-22 00:58:25 +00:00
curt
2d6f291d4f Add an initial implementation of the Garmin 400 series "Aviation In" data
format.  I have a Garmin 295 to test with, but so far I haven't been able
to make this work (code should compile cleanly though.)  I don't know if
I've made a mistake in the protocol or if my 295 just doesn't support this.
More work on this to come.
2006-08-20 23:37:13 +00:00
mfranz
80bada55cd remove redundant vector::clear(). A just created vector *is* clear. 2006-07-05 09:39:46 +00:00
frohlich
c2d8dcc18b More use of SGGeo[dc]. 2006-06-15 08:29:43 +00:00
mfranz
e48967cb1d fix another crash on exit by finally converting the rest of unguarded
SGPropertyNode to guarded ones. This is also done for JSBSim/JSBSim.hxx,
for which JSB had given explicit permission a while ago. I postponed that
back then, but now is the time.
2006-06-11 10:21:10 +00:00
ehofman
f531203951 Add binary output support for the generic protocol. 2006-04-29 12:17:30 +00:00
frohlich
9e61446d12 Apply multiplayer crash on exit fix from Pigeon 2006-04-23 09:03:21 +00:00
curt
00efc0960f Add fuel pressure. 2006-03-21 18:51:57 +00:00
mfranz
e8c2b8c9f4 --warnings 2006-03-09 21:41:51 +00:00
curt
8676df6856 LFS Glass cockpit interface (allows development independent of the opengc
interface which is somewhat stagnant.)
2006-03-06 18:49:57 +00:00
mfranz
c9813d1b5d new FSF address 2006-02-21 01:16:04 +00:00
ehofman
5fe860750e Mathias Frhlich:
This patch makes use of the vectors now available in simgear with that past
patch. And using that it simplyfies the carrier code somehow.

- Small additional factory's to the quaternion code are done in the simgear
  part. Also more explicit unit names in the factory functions.
- The flightgear part makes use of them and simplyfies some computations
  especially in the carrier code.
- The data part fixes the coordinate frames I used for the park positions in
  the carrier to match the usual ones. I believed that I had done so, but it
  was definitly different. Also there are more parking positions avaliable now.
2006-02-19 17:28:31 +00:00
fredb
36e4045810 Add missing include files needed by the new math code under windows 2006-02-18 13:58:09 +00:00
ehofman
da6568ad50 Mathias Frhlich:
The new multiplayer patch with an extension to transmit some properties with
the base package. The properties are transmitted in a way that will not
immediately brake the packet format if we need new ones.
Even if the maxmimum number needs to be limited somehow, that format might
work well until we have an improoved packet format which is even more compact
and that does not require to retransmit redundant information with each
packet.

That part is relatively fresh and based on that what Oliver provides on his
multiplayer server web page.

The properties are transferred to the client and I have modified the seahawks
rudder animation property to use a relative property path to verify that it
works appart from the fact that you can see it changing in the property
browser.

The movement is still a bit jerky, but that can be fixed/tuned later without
again braking the packet format.
2006-02-17 09:43:33 +00:00
ehofman
5bd2ef1edb Vivian Meazza:
This patch is a combined effort by Gregor Richards, Oliver Schroeder, and
Vivian Meazza (and code cleanups and improvements by Erik Hofman). It corrects
the bug in which a Multiplayer model responds to local inputs, and the view
number bug which caused certain aircraft to appear as cockpit only models. It
passes remote properties over the net, and all major control surfaces and gear
are now animated correctly, providing that the local ~model.xml file contains
no leading "/" in the <property></property> data entries. MP objects
are now extrapolated using 1st and 2nd derivatives to make their movement
appear more smooth. The sim is now halted while a new client joins the net.

Known problems with MP are non-display of the remote client under certain
circumstances of starting/resetting, and a freeze on starting. These bugs are
long standing, and are not addressed by this patch.

Special thanks must go to AJ Macleod for his patient testing of this patch over many evenings.

We have also moved part of multiplayer into AIModels as part of the ongoing
development of MP.
2006-02-09 12:29:05 +00:00
ehofman
619226e9d0 Integrate a large part of John Wojnaroski's 747 cockpit project.
Erik Hofman:
This patch contains an update to net_ctrls.hxx that adds an extra 100 bytes
(or an equivalent of 25 (u)int32_t types) of reserved space. This could be
used to make the protocol forward and backward compatibel within a certain
scope. Be sure to read the instructions at the begining of the header file
when addinf new variables.
2006-01-20 17:19:01 +00:00
curt
e475a50ead Expose the "play-audio-command" through the props/telnet interface. 2006-01-09 02:23:50 +00:00
curt
ff0d55fd4a Update 'magic' for more consistant cross platform padding. 2005-11-15 19:15:13 +00:00
curt
276f3faf5a White space fix. 2005-11-05 20:03:36 +00:00
ehofman
029dda3297 In the process of changing, adding and removing files the last few years
there was the situation where four directories contained jst two files,
of which three directories were aircraft related, and one directory contained
test code from Curt that might be better of in SimGear anyhow.

This is just a patch to move a bunch of files to new locations. In case of
local changes to any of them you can do the following:

move replay.[ch]xx from src/Replay to src/Aircraft
move control.[ch]xx from src/Control to src/Aircraft
move ssgEntityArray.[ch]xx from src/Objects to simgear/screen

In addition it has been decided only to use .[ch]xx files in all directories
unless it's contained within an FDM specific directory, in which case the
author is free to do whatever (s)he wants.

In this repspect the following files have been renamed in src/Multiplayer:

tiny_xdr.[ch]pp has become tiny_xdr.[ch]xx
multiplaymgr.[ch]pp has become multiplaymgr.[ch]xx
2005-11-01 13:41:49 +00:00
ehofman
eed55b48b7 Oliver Schroeder:
This is mainly an intermediate patch. I've restructured the network code.
2005-10-30 18:01:51 +00:00
ehofman
62a359cc4a Alex Romosan:
* Use "const string&" rather than "string" in function calls when appropriate.
* Use "const Point3D&" instead of "Pint3D" in function calls when appropriate.
* Improved course calculation in calc_gc_course_dist()
* Safer thread handling code.

Vassilii Khachaturov:

Dont use "const Point3D&" for return types unless you're absolutely sure.

Erik Hofman:

* Use SGD_(2)PI(_[24]) as defined in simgear/constants.h rather than
  calculating it by hand every time.
2005-10-25 13:49:55 +00:00
ehofman
12fc19080b Ima Sudonim:
CygWin/gcc-3.4.4 updates.

I replaced my cygwin compiler with 3.4.4, did a make clean of plib, simgear,
and flightgear, then did a make install of all three. With the included changes,
everything builds fine, and runs fine.
2005-10-22 11:22:05 +00:00
ehofman
22423d0bab Use our own stdint.hxx implementation. 2005-09-22 11:47:58 +00:00
ehofman
fad67bda10 Mathias Frhlihlich:
There was a patch from Manuel Masing a few months ago which cleaned up
SGLocation's way depending on input values. That means that with that patch
SGLocation does no longer have calls with unneeded input arguments.
I took his patch and integrated that into flightgear and made maximum use of
that changes.


Erik Hofman:
Remove some duplicate code that was moved to simgear/compiler.h
2005-09-05 13:25:09 +00:00
curt
2584ecaaf9 Fix a small oops. We need to convert values from network byte order before
trying to use them.
2005-08-23 21:38:49 +00:00
ehofman
7b824755ee Mathias Frhlich:
I have prepared a patch that:
- Introduces a FGTileMgr::scenery_available method which asks the tilemanager
  if scenery for a given range around a lat/lon pair is already loaded and make
  use of that method at some -9999 meter checks.
- Introduces a FGScenery::get_elevation_m method which queries the altitude at
  a given position. In constrast to the groundcache functions this is the best
  choice if you ask for one *single* altitude value. Make use of that thing in
  AI/ATC classes and for the current views ground level. At the current views
  part the groundcache is reused if possible.
- The computation of the 'current groundlevel' is no longer done on the
  tilemanagers update since the required functions are now better seperated.

Alltogether it eliminates somehow redundant terrain level computations which
are now superseeded by that more finegrained functions and the existence of
the groundcache. Additionally it introduces an api to commonly required
functions which was very complex to do prevously.
2005-08-14 12:57:12 +00:00
ehofman
ee73d9fbff Mathias Frhlich:
I have now included a patch to the multiplyer protocoll which does:

1. place the 3d model into the scenery using a placement transform which can
dynamically change its scenry center.
2. Transmits unique position and orientation data for the 3d model.
3. Thus breaks protocol compatibility.

Oliver Schroeder:
With help from Norman I fixed the alignment in the used headers.

But this patch again fixes only symtoms, not the problems. I suggest to
put it into cvs anyway, as it will enable the majority to get experience
with the multiplayer mode.
2005-07-28 08:40:03 +00:00
curt
36929535d7 Fix some more of my own stupidity. 2005-06-03 15:25:19 +00:00
curt
00337c6c64 Fix some stupidity (mine). 2005-06-03 15:23:10 +00:00
ehofman
408dcc38b1 Solaris fixes 2005-05-07 08:56:42 +00:00
curt
5b9bd7ae4d Oops, forgot to update the network byte order conversion functions when I
updated the structures.
2005-05-04 21:07:03 +00:00
curt
927cb78aba 32 bit integers are somewhat magical and handled pretty well across platforms
in terms of predictable packing and byte ordering.  So rather than trying to
get fancy and shave a few bits off the structure sizes, just go with 32 bit
ints for everthing which saves a lot of potential headaches in the cross
platform and cross architecture arenas.
2005-05-03 20:34:21 +00:00
curt
a69bc500ef Fix a couple typos. 2005-04-19 01:41:17 +00:00
curt
babb51ba02 Update nasal function name. 2005-03-25 01:37:58 +00:00
curt
f55f96c44a Use standard length types (stdint.h where available) to make the FGNetCTRLS,
FGNetFDM, and FGNetGUI structures more cross platform/architecture portable.
2005-03-24 19:56:57 +00:00
curt
ebfaccd95b Add support for "offset" tag ... (value = raw * factor + offset) 2005-03-10 19:06:30 +00:00
ehofman
c1f250fd33 IRIX fixes. 2005-03-08 19:47:51 +00:00
curt
fa2a9854a4 Revert last change. 2005-03-03 23:33:29 +00:00
curt
85509fff03 Change fuel selector data type from bool to int. 2005-03-03 23:14:57 +00:00
curt
076aa3b402 Fix a small oops. 2005-03-03 18:25:25 +00:00
curt
61ed285d06 Add support for a simple deadband. 2005-03-03 18:22:48 +00:00
curt
40170cb722 The view frustum is defined in plib apps using calls to ssgSetFOV() and
ssgSetNearFar().  This by default creates a symmetric view frustum which is
typically what an application wants.

However, to get control of the view frustum in order to build support for
asymmetric view frustums, we need to wrap these calls with a bit of our own
logic.

This set of changes wraps all calls to ssgSetFOV() and ssgSetNearFar() with
FGRenderer methods.

I also standardized how the FGRenderer class is handled in globals.[ch]xx.
This led to some cascading changes in a variety of source files.

As I was working my way through the changes, I fixed a few warnings along
the way.
2005-02-25 19:41:53 +00:00
curt
9d8b687fc5 Add support for aileron and rudder trims. 2005-02-15 18:11:03 +00:00
curt
cdfb43f94d Tweak ... 2005-02-15 18:09:52 +00:00
curt
bf4aa941be Add an "additive-switch" type. 2005-02-15 18:09:20 +00:00
curt
8191d6b00e Fix my contact info. 2005-01-21 01:59:30 +00:00
curt
8512984da5 Add cht (cylinder head temp) and tit (turbine inlet temp) to net_fdm.hxx 2005-01-05 03:43:05 +00:00
curt
e7fa493b0d A quick fix to avoid breaking non-unix-ish platforms. 2005-01-04 22:45:08 +00:00
curt
90e4896fdf Fix a mistake in handling of engine starter property names. 2005-01-03 03:20:31 +00:00
curt
0da1cc6de0 Fix some property names. 2004-12-30 21:49:53 +00:00
curt
66ff2f15d3 Switch from bool to int for more deterministic structure packing. 2004-12-30 20:49:31 +00:00
curt
eef30df0a0 Fix several typos (first time this has been tested since radio/instrumentation
rewrite.)
2004-12-30 20:48:54 +00:00
curt
8e9f8674a6 Various tweaks to ATC Flight Sim hardware inputs/outputs. 2004-12-30 14:57:58 +00:00
curt
ec82773222 More work on the ATC FS hardware interface. 2004-12-24 01:23:27 +00:00
ehofman
33a52bdca2 Fix a typo 2004-12-16 08:52:12 +00:00
curt
75747d3516 A couple more straggling instrumentation clean ups. 2004-12-05 01:04:32 +00:00
curt
c6f0d87a26 A few more radios -> instrumentation name changes thanks to Melchior for
catching these.
2004-12-04 21:06:57 +00:00
curt
a775631226 Create the nodes these modules use if they don't exist already, otherwise
we will segfault when we try to use them later in the routine.
2004-12-03 21:49:21 +00:00
curt
634e79353f Roy Vegard Ovesen:
I've finished the emigration of the radiostack, and I've also removed it
completely. It turned out that the comm radio is completely implemented in
the ATC subsystem. I've changed the affected ATC files to point
to /instrumentation/com, but I guess that the maintainer of the ATC code
should decide wether to make it configureable, and how.

I also had to change some files in Network and Main. The changes in network
should be obvious, but the changes in Main were a bit suspect. The files
included radiostack.hxx, but they weren't directly depending on
radiostack-hxx. They were depending on other files that were included by
radiostack.hxx. I got it to compile, but I'm not sure if I included the
correct directly depending file.

For the data directory I changed every occurrence of /radios/
with /instrumentation/ with this simple one-liner that I found on the net:

find -name '*.xml' -type f | xargs perl -pi -e
's/\/radios\//\/instrumentation\//g'

Instead of me sending all the files that got changed by this I suggest that
you execute the one-liner yourself. Of course I can not guarantee that this
will work perfectly, but I considered hand editing to be not an option (I'm
lazy). I don't want to test every aircraft to see if everything still works,
I think it's better to wait and see if anyone complaints about broken nav
radios/instruments.
2004-12-03 21:21:16 +00:00
curt
161fb0c770 Various property name changes relating to moving the kr-87 adf to
/instrumentation
2004-11-19 23:56:12 +00:00
curt
d05121ef46 Fix my mailing address by replacing it with my web page. 2004-11-19 22:10:41 +00:00
curt
4214cd6c10 Migrate FlightGear code to use "#include SG_GL*" defined in
"#include <simgear/compiler.h>".
2004-11-18 19:53:00 +00:00
curt
225af83b32 This code is written on top of a driver interface only available with linux
(/proc file system) so it doesn't make sense to have other OS's trying to
open these files because they could never exist.
2004-11-18 17:40:03 +00:00
curt
a1265ddc1d - ATC-Inputs.cxx: Fix some portability problems for non-linux operating
systems.  Fix a couple bugs/oversights.

- atc610x.cxx: Much code has moved into the configurable input mapper
  (ATC-Inputs.cxx) and the remaining input massaging code has moved into
  the atcsim.nas module.
2004-11-18 05:04:35 +00:00
curt
d66c4c1d82 Get rid of a stray character that must have introduced itself with my random
keyboard fumbling.
2004-11-16 19:48:42 +00:00
curt
2eeddb8c9f Begin work on revamping the ATC hardware interface so it is infinitely more
configurable.
2004-11-16 19:47:11 +00:00
curt
b82cc40c58 Make separate left/right flap surface positions in the net_fdm.hxx
structure for future use.  Right now they are tied together.
2004-10-29 00:13:32 +00:00
ehofman
fc2bf98122 prevent a segmentation error under certain circumstances. 2004-10-16 11:24:48 +00:00
ehofman
359fb0d3b7 Fix some bugs 2004-10-15 12:23:36 +00:00
ehofman
ca31288e64 Set the format default to float instead of int. 2004-10-15 11:29:09 +00:00
ehofman
ebae60a00b Add generic input support 2004-10-15 11:11:37 +00:00
curt
3a7cef79c8 Add support for "co-pilot" toe brakes. 2004-09-10 17:53:34 +00:00
curt
887793655a Add condition lever (for turbo props) to FGNetCtrls class. 2004-08-06 18:09:23 +00:00
ehofman
99a7850cc7 Add a few else statements to make the checking work correct. Thanks Tiago Gusmao for detecting this. 2004-07-27 16:35:34 +00:00
ehofman
3215084d13 Add the multiplay.* and jpg-httpd.* files to the EXTRA_DIST line so they get included in the official tarball. 2004-07-17 08:32:48 +00:00
curt
a01bbf5a28 iSwitch position changes. 2004-06-09 00:49:04 +00:00
curt
88f6b4e23b Add simple icing state. 2004-05-26 18:13:34 +00:00
curt
944a82b576 Clean up some sound buffer allocation/deallocation issues. 2004-05-10 21:24:30 +00:00
curt
2f1e2bc6e9 Register an atexit() function so we can delete the global constructor.
This also gives us a proper hook if we want to clean up SDL (Andy?)
2004-04-25 02:06:55 +00:00
curt
e5a57189c9 Stub in controls for second engine master bat/alt switches. 2004-04-20 22:54:20 +00:00
curt
ec036a7be8 native_ctrls:
- We need to be able to support a per engine master bat/alt switch.
- Forgot to write the gear level state into the network structure.

native_fdm:
- renamed EGT->egt for consistancy.
- added manifold pressure to the structure.
2004-04-02 16:19:59 +00:00
curt
92010f9f94 Clean up a couple bugs in the multiengine handling of the net_fdm.hxx
external interface.
2004-04-02 01:54:38 +00:00
curt
2acdd02879 Clean up various compiler warnings that have crept into the code. This
by no means get's them all, but it's a start.
2004-04-01 15:27:53 +00:00
curt
d77e8c75a1 - Filter the fuel switch position to allow it to slowly transition through
null space without killing the engine (hardware specific problem.)
- NMEA output: I'm slightly confused but it appears that a real GPS outputs
  traditional unix line endings on it's gps strings, we were outputing DOS
  CR/LF which was causing some confusion.  This changes the line ending
  convention to match that of a real gps.
- Calculate true ground track and speed for NMEA.
2004-03-14 23:04:32 +00:00
curt
7cad72a6f2 Add trim tab deflection to surface positions passed in net_fdm. 2004-02-17 22:46:28 +00:00
curt
7f6b36d0d2 Simple hack to allow selectively disabling the hardware flight controls. 2004-02-12 20:56:24 +00:00
david
633e0fde43 Be a little quieter at the default debug level. 2004-02-07 21:37:35 +00:00
curt
da5ea10d5d Curt Olson:
Autopilot overhaul.
2004-01-31 19:47:45 +00:00
ehofman
dc5a58fdcf Alexander Nedotsukov:
I just met a couple of warnings about depricated headers beeng used.
Please take a look at patch (against today cvs) attached wich
does strstream -> stringstream migration. I hope you found it usefull.
2004-01-26 20:33:30 +00:00
curt
af66e80358 John Wojnaroski:
latest version is attached to reduce need to search property
tree each frame. I don't think this will break any Fg code and
opengc has been updated a while back and have had no complaints ;-) so it
should be a no impact change, hopefully.
2004-01-23 21:02:09 +00:00
curt
9c49534907 Attempt #1 to sort out confusion between left / right / parking brake
controls in the cockpit vs. which wheels they apply to.  FlightGear now
sets /controls/gear/brake-left, /controls/gear/brake-right, and
/controls/gear/brake-parking.  It should be up to the FDM to sort out
which wheels under which circumstances are affected by these controls
and ultimately what happens to the physical motion of the aircraft.
2004-01-12 17:39:41 +00:00
curt
de7d16cd27 Modified Files:
net_ctrls.hxx net_fdm.hxx net_fdm_mini.hxx net_gui.hxx

I, Curtis Olson, being the primary author of these header files, hereby
release them into the public domain to facilitate interfacing FlightGear
with other external code (which might need to remain proprietary or may
be licensed under some not quite GPL compatible terms.)
2003-12-30 20:46:50 +00:00
ehofman
4cc853e2a2 MIPSpro 7.4 fixes 2003-12-27 22:27:27 +00:00
curt
afd5a88aa2 Fix the nmea and garmin output to a) fake a GSA sentence, b) fix a y2k bug
(seriously, my bad), c) fix some issues with the RMC string, d) use proper
line terminators (\r\n), and e) a few other clean ups.
2003-12-09 21:05:26 +00:00
curt
6e635692e2 Add support for passing alpha/beta values. 2003-11-24 21:08:44 +00:00
curt
d6527c111f Add support for passing nose wheel steering angle as a separate value
(which could be different from the rudder position.)
2003-11-24 01:47:52 +00:00
ehofman
97a8fc2cc8 Updates to the jsclient remote joystick support code 2003-11-14 10:11:00 +00:00
ehofman
e6cd7a0ed7 Add Manuel Bessler and Stephen Lowry's remote joystick code and add David Magginson's 3dconvert utility 2003-11-12 10:06:18 +00:00
curt
0d233c0ac3 Add support for accessing the "set-outside-air-temp-degc" function from
the property/telnet interface.
2003-11-10 22:03:16 +00:00
curt
6e65814975 Allow the external FDM to calculate slip/skid ball deflection and override
FlightGear's internal calculation.
2003-11-10 22:02:38 +00:00
curt
4cf43a8e9f Add support for shipping out current FlightGear temperature and pressure. 2003-11-10 22:01:20 +00:00
curt
baa5b9d6ac Don't scale elevator by 0.5. 2003-11-10 22:00:43 +00:00
curt
cc7b15fa7b Various 0.9.3 updates. 2003-10-24 17:06:39 +00:00
ehofman
0e370e6e28 Fix a problem where older IRIX compilers needed a typecast for certain opperations 2003-10-16 14:14:03 +00:00
curt
c841343796 Fix a potential segfault. 2003-09-24 19:57:50 +00:00
ehofman
980012e168 Move FGEventMgr and FGSubsystemMgr over to SimGear, add SGEventMgr to FlightGear's globals structre and some small code cleanups 2003-09-24 17:20:55 +00:00
curt
7f2757a7ab Expose the time of day setting through the fg_command and property interface
so a gui interface can be built.
2003-09-16 22:35:16 +00:00
curt
c86c81dad0 Minor tweak. 2003-08-28 20:52:05 +00:00
ehofman
fb3717003e Fix some network layer issues. Some htonl() calls didn't use the return value. 2003-08-18 11:11:08 +00:00
ehofman
a3fb470f7c Fix a bug where a test was perfromed on a variable that wasn;'t even initialized (and wrong) and add support for tab and space as a seperator 2003-08-18 09:26:26 +00:00
curt
807c4047dd Add support for communicating a flap motor failure. 2003-08-01 19:37:20 +00:00
curt
6d0456df08 Add several common engine faults to the net_ctrls structure. 2003-08-01 00:22:57 +00:00
curt
29dcc1ca1e Compute teh altitude-agl if the remote end isn't sending it. 2003-07-31 01:44:40 +00:00
curt
d805b8166b Fix several mispellings of servicable->serviceable. 2003-07-30 00:43:25 +00:00
curt
ae1470d3d1 Do a santity check in case net->course_deviation_deg is bogus. 2003-07-25 20:10:09 +00:00
curt
51b0331eb9 Fix a typo ... 2003-07-23 03:19:08 +00:00
curt
c672417725 Add gear animation effects to replay. 2003-07-22 23:46:11 +00:00
curt
33afeef6f1 Handle agl data correctly (so that ultimately the replay system can place
aircraft shadows correctly.)
2003-07-22 20:05:38 +00:00
curt
419f09f804 Curt:
I have added a fledgling replay system that records flight data and control
positions during the flight.

I have added an internal command called "replay" which will trigger a replay
of the entire saved flight data set.  This could be bound to a keyboard or
menu command, in fact this entire module is screaming for someone to build
a gui to control playback speed, amount of playback, etc.

This is the initial version so there are kinks that still need to be worked
out, please be patient.
2003-07-17 18:24:17 +00:00
david
1691d3ba19 Add the ability to control turbulence rate as well as magnitude.
Square the normalized direction acceleration for the y and z axes, so
that turbulence predominantly affects pitch.

Bind to the /environment/turbulence/magnitude-norm and
/environment/turbulence/rate-hz properties in FlightGear.
2003-07-13 20:13:18 +00:00
curt
a47f8cabab Add normalized control surface positions to net_fdm.hxx structure.
Convert several double values to float since the extra precision is not
  needed and it just wastes network bandwidth.
2003-07-10 18:55:41 +00:00
david
ba8b2bfca3 Rename some existing variables/methods in the navcomm module for
clarity:

  nav_radial => nav_target_radial (same as selected, except for a LOC)
  nav_heading => nav_reciprocal_radial
  nav_magvar => nav_twist (it's not always the same as magvar)
  nav_heading_needle_deflection => nav_cdi_deflection
  nav_gs_needle_deflection => nav_gs_deflection

Added nav_radial back in, but now it shows the current radial from the
VOR, as one would expect.  This value also appears in the
/radios/nav[*]/radials/actual-deg property.
2003-07-04 19:13:03 +00:00