Add the ability to control turbulence rate as well as magnitude.
Square the normalized direction acceleration for the y and z axes, so that turbulence predominantly affects pitch. Bind to the /environment/turbulence/magnitude-norm and /environment/turbulence/rate-hz properties in FlightGear.
This commit is contained in:
parent
7e15ed39a1
commit
1691d3ba19
9 changed files with 80 additions and 33 deletions
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@ -126,7 +126,8 @@ FGEnvironment::FGEnvironment()
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wind_from_north_fps(0),
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wind_from_east_fps(0),
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wind_from_down_fps(0),
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turbulence_norm(0)
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turbulence_magnitude_norm(0),
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turbulence_rate_hz(1)
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{
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_setup_tables();
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_recalc_density();
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@ -157,14 +158,15 @@ FGEnvironment::copy (const FGEnvironment &env)
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wind_from_north_fps = env.wind_from_north_fps;
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wind_from_east_fps = env.wind_from_east_fps;
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wind_from_down_fps = env.wind_from_down_fps;
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turbulence_norm = env.turbulence_norm;
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turbulence_magnitude_norm = env.turbulence_magnitude_norm;
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turbulence_rate_hz = env.turbulence_rate_hz;
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}
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static inline bool
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maybe_copy_value (FGEnvironment * env, const SGPropertyNode * node,
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const char * name, void (FGEnvironment::*setter)(double))
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{
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const SGPropertyNode * child = node->getChild(name);
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const SGPropertyNode * child = node->getNode(name);
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// fragile: depends on not being typed
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// as a number
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if (child != 0 && child->getStringValue()[0] != '\0') {
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@ -205,8 +207,11 @@ FGEnvironment::read (const SGPropertyNode * node)
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maybe_copy_value(this, node, "elevation-ft",
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&FGEnvironment::set_elevation_ft);
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maybe_copy_value(this, node, "turbulence-norm",
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&FGEnvironment::set_turbulence_norm);
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maybe_copy_value(this, node, "turbulence/magnitude-norm",
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&FGEnvironment::set_turbulence_magnitude_norm);
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maybe_copy_value(this, node, "turbulence/rate-hz",
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&FGEnvironment::set_turbulence_rate_hz);
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}
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@ -289,9 +294,15 @@ FGEnvironment::get_wind_from_down_fps () const
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}
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double
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FGEnvironment::get_turbulence_norm () const
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FGEnvironment::get_turbulence_magnitude_norm () const
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{
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return turbulence_norm;
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return turbulence_magnitude_norm;
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}
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double
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FGEnvironment::get_turbulence_rate_hz () const
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{
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return turbulence_rate_hz;
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}
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double
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@ -394,9 +405,15 @@ FGEnvironment::set_wind_from_down_fps (double d)
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}
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void
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FGEnvironment::set_turbulence_norm (double t)
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FGEnvironment::set_turbulence_magnitude_norm (double t)
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{
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turbulence_norm = t;
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turbulence_magnitude_norm = t;
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}
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void
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FGEnvironment::set_turbulence_rate_hz (double r)
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{
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turbulence_rate_hz = r;
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}
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void
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@ -588,9 +605,14 @@ interpolate (const FGEnvironment * env1, const FGEnvironment * env2,
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env2->get_elevation_ft(),
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fraction));
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result->set_turbulence_norm
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(do_interp(env1->get_turbulence_norm(),
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env2->get_turbulence_norm(),
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result->set_turbulence_magnitude_norm
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(do_interp(env1->get_turbulence_magnitude_norm(),
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env2->get_turbulence_magnitude_norm(),
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fraction));
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result->set_turbulence_rate_hz
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(do_interp(env1->get_turbulence_rate_hz(),
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env2->get_turbulence_rate_hz(),
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fraction));
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}
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@ -72,7 +72,8 @@ public:
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virtual double get_wind_from_east_fps () const;
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virtual double get_wind_from_down_fps () const;
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virtual double get_turbulence_norm () const;
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virtual double get_turbulence_magnitude_norm () const;
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virtual double get_turbulence_rate_hz () const;
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virtual void set_visibility_m (double v);
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@ -89,7 +90,8 @@ public:
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virtual void set_wind_from_east_fps (double e);
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virtual void set_wind_from_down_fps (double d);
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virtual void set_turbulence_norm (double t);
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virtual void set_turbulence_magnitude_norm (double t);
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virtual void set_turbulence_rate_hz (double t);
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virtual double get_elevation_ft () const;
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virtual void set_elevation_ft (double elevation_ft);
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@ -120,7 +122,8 @@ private:
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double pressure_inhg;
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double density_slugft3;
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double turbulence_norm;
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double turbulence_magnitude_norm;
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double turbulence_rate_hz;
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double wind_from_heading_deg;
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double wind_speed_kt;
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@ -106,10 +106,14 @@ FGEnvironmentMgr::bind ()
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&FGEnvironment::get_wind_from_down_fps,
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&FGEnvironment::set_wind_from_down_fps);
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fgSetArchivable("/environment/wind-from-down-fps");
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fgTie("/environment/turbulence-norm", _environment,
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&FGEnvironment::get_turbulence_norm,
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&FGEnvironment::set_turbulence_norm);
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fgSetArchivable("/environment/turbulence-norm");
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fgTie("/environment/turbulence/magnitude-norm", _environment,
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&FGEnvironment::get_turbulence_magnitude_norm,
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&FGEnvironment::set_turbulence_magnitude_norm);
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fgSetArchivable("/environment/turbulence/magnitude-norm");
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fgTie("/environment/turbulence/rate_hz", _environment,
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&FGEnvironment::get_turbulence_rate_hz,
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&FGEnvironment::set_turbulence_rate_hz);
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fgSetArchivable("/environment/turbulence/rate_hz");
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for (int i = 0; i < MAX_CLOUD_LAYERS; i++) {
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char buf[128];
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@ -92,6 +92,7 @@ FGAtmosphere::FGAtmosphere(FGFDMExec* fdmex) : FGModel(fdmex)
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turbType = ttStandard;
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// turbType = ttBerndt;
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TurbGain = 0.0;
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TurbRate = 1.0;
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bind();
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Debug(0);
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@ -272,11 +273,13 @@ void FGAtmosphere::Turbulence(void)
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// away from the peaks
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MagnitudedAccelDt = ((MagnitudedAccelDt - Magnitude) /
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(1 + fabs(Magnitude)));
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MagnitudeAccel += MagnitudedAccelDt*rate*State->Getdt();
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MagnitudeAccel += MagnitudedAccelDt*rate*TurbRate*State->Getdt();
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Magnitude += MagnitudeAccel*rate*State->Getdt();
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vDirectiondAccelDt.Normalize();
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vDirectionAccel += vDirectiondAccelDt*rate*State->Getdt();
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vDirectiondAccelDt(eY) *= vDirectiondAccelDt(eY);
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vDirectiondAccelDt(eZ) *= vDirectiondAccelDt(eZ);
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vDirectionAccel += vDirectiondAccelDt*rate*TurbRate*State->Getdt();
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vDirectionAccel.Normalize();
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vDirection += vDirectionAccel*rate*State->Getdt();
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@ -284,7 +287,7 @@ void FGAtmosphere::Turbulence(void)
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// Diminish turbulence within three wingspans
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// of the ground
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vTurbulence = TurbGain*Magnitude * vDirection;
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vTurbulence = TurbGain * Magnitude * vDirection;
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double HOverBMAC = Position->GetHOverBMAC();
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if (HOverBMAC < 3.0)
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vTurbulence *= (HOverBMAC / 3.0) * (HOverBMAC / 3.0);
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@ -150,6 +150,7 @@ public:
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inline double GetWindPsi(void) const { return psiw; }
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inline void SetTurbGain(double tt) {TurbGain = tt;}
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inline void SetTurbRate(double tt) {TurbRate = tt;}
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inline double GetTurbPQR(int idx) const {return vTurbPQR(idx);}
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inline FGColumnVector3& GetTurbPQR(void) {return vTurbPQR;}
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@ -176,6 +177,7 @@ private:
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double MagnitudedAccelDt, MagnitudeAccel, Magnitude;
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double TurbGain;
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double TurbRate;
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FGColumnVector3 vDirectiondAccelDt;
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FGColumnVector3 vDirectionAccel;
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FGColumnVector3 vDirection;
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@ -182,7 +182,8 @@ FGJSBsim::FGJSBsim( double dt )
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temperature = fgGetNode("/environment/temperature-degc",true);
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pressure = fgGetNode("/environment/pressure-inhg",true);
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density = fgGetNode("/environment/density-slugft3",true);
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turbulence = fgGetNode("environment/turbulence-norm",true);
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turbulence_gain = fgGetNode("/environment/turbulence/magnitude-norm",true);
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turbulence_rate = fgGetNode("/environment/turbulence/rate-hz",true);
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wind_from_north= fgGetNode("/environment/wind-from-north-fps",true);
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wind_from_east = fgGetNode("/environment/wind-from-east-fps" ,true);
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@ -201,6 +202,8 @@ FGJSBsim::~FGJSBsim(void) {
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// each subsequent iteration through the EOM
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void FGJSBsim::init() {
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double tmp;
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SG_LOG( SG_FLIGHT, SG_INFO, "Starting and initializing JSBsim" );
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@ -216,9 +219,13 @@ void FGJSBsim::init() {
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9.0/5.0*(temperature->getDoubleValue()+273.15) );
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Atmosphere->SetExPressure(pressure->getDoubleValue()*70.726566);
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Atmosphere->SetExDensity(density->getDoubleValue());
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Atmosphere->SetTurbGain(turbulence->getDoubleValue() *
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turbulence->getDoubleValue() *
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100.0);
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tmp = turbulence_gain->getDoubleValue();
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Atmosphere->SetTurbGain(tmp * tmp * 100.0);
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tmp = turbulence_rate->getDoubleValue();
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Atmosphere->SetTurbRate(tmp);
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} else {
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Atmosphere->UseInternal();
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}
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@ -364,6 +371,7 @@ FGJSBsim::update( double dt ) {
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// Convert from the FGInterface struct to the JSBsim generic_ struct
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bool FGJSBsim::copy_to_JSBsim() {
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double tmp;
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unsigned int i;
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// copy control positions into the JSBsim structure
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@ -412,9 +420,12 @@ bool FGJSBsim::copy_to_JSBsim() {
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9.0/5.0*(temperature->getDoubleValue()+273.15) );
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Atmosphere->SetExPressure(pressure->getDoubleValue()*70.726566);
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Atmosphere->SetExDensity(density->getDoubleValue());
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Atmosphere->SetTurbGain(turbulence->getDoubleValue() *
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turbulence->getDoubleValue() *
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100.0);
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tmp = turbulence_gain->getDoubleValue();
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Atmosphere->SetTurbGain(tmp * tmp * 100.0);
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tmp = turbulence_rate->getDoubleValue();
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Atmosphere->SetTurbRate(tmp);
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Atmosphere->SetWindNED( wind_from_north->getDoubleValue(),
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wind_from_east->getDoubleValue(),
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@ -265,7 +265,8 @@ private:
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SGPropertyNode *temperature;
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SGPropertyNode *pressure;
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SGPropertyNode *density;
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SGPropertyNode *turbulence;
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SGPropertyNode *turbulence_gain;
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SGPropertyNode *turbulence_rate;
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SGPropertyNode *wind_from_north;
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SGPropertyNode *wind_from_east;
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@ -995,7 +995,7 @@ fgOptWind( const char *arg )
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static int
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fgOptTurbulence( const char *arg)
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{
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fgDefaultWeatherValue("turbulence-norm", atof(arg));
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fgDefaultWeatherValue("turbulence/magnitude-norm", atof(arg));
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return FG_OPTIONS_OK;
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}
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@ -180,7 +180,8 @@ void FGProps2NetCtrls( FGNetCtrls *net, bool net_byte_order ) {
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net->wind_speed_kt = fgGetDouble("/environment/wind-speed-kt");
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net->wind_dir_deg = fgGetDouble("/environment/wind-from-heading-deg");
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net->turbulence_norm = fgGetDouble("/environment/turbulence-norm");
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net->turbulence_norm =
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fgGetDouble("/environment/turbulence/magnitude-norm");
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// cur_fdm_state->get_ground_elev_ft() is what we want ... this
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// reports the altitude of the aircraft.
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@ -338,7 +339,7 @@ void FGNetCtrls2Props( FGNetCtrls *net, bool net_byte_order ) {
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node = fgGetNode( "/environment", true );
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node->setDoubleValue( "wind-speed-kt", net->wind_speed_kt );
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node->setDoubleValue( "wind-from-heading-deg", net->wind_dir_deg );
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node->setDoubleValue( "turbulence-norm", net->turbulence_norm );
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node->setDoubleValue( "turbulence/magnitude-norm", net->turbulence_norm );
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node->setBoolValue( "magnetic-variation-deg", net->magvar );
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// ground elevation ???
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