Add normalized control surface positions to net_fdm.hxx structure.
Convert several double values to float since the extra precision is not needed and it just wastes network bandwidth.
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14bb4cce37
commit
a47f8cabab
3 changed files with 153 additions and 99 deletions
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@ -152,7 +152,7 @@ void FGProps2NetCtrls( FGNetCtrls *net, bool net_byte_order ) {
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tempnode = fgGetNode("/controls/gear", true);
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for ( i = 0; i < FGNetCtrls::FG_MAX_WHEELS; ++i ) {
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node = fgGetNode("/controls/gear/wheel", i);
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if ( node->getChild("brake") != 0 ) {
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if ( node->getChild("brake") != NULL ) {
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if ( tempnode->getChild("parking-brake")->getDoubleValue() > 0.0 ) {
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net->brake[i] = 1.0;
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} else {
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@ -165,9 +165,18 @@ void FGProps2NetCtrls( FGNetCtrls *net, bool net_byte_order ) {
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}
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node = fgGetNode("/controls/switches", true);
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net->master_bat = node->getChild("master-bat")->getBoolValue();
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net->master_alt = node->getChild("master-alt")->getBoolValue();
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net->master_avionics = node->getChild("master-avionics")->getBoolValue();
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tempnode = node->getChild("master-bat");
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if ( tempnode != NULL ) {
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net->master_bat = tempnode->getBoolValue();
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}
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tempnode = node->getChild("master-alt");
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if ( tempnode != NULL ) {
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net->master_alt = tempnode->getBoolValue();
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}
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tempnode = node->getChild("master-avionics");
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if ( tempnode != NULL ) {
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net->master_avionics = tempnode->getBoolValue();
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}
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net->wind_speed_kt = fgGetDouble("/environment/wind-speed-kt");
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net->wind_dir_deg = fgGetDouble("/environment/wind-from-heading-deg");
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@ -70,6 +70,22 @@ static void htond (double &x)
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}
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}
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// Float version
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static void htonf (float &x)
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{
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if ( sgIsLittleEndian() ) {
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int *Float_Overlay;
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int Holding_Buffer;
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Float_Overlay = (int *) &x;
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Holding_Buffer = Float_Overlay [0];
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Float_Overlay [0] = htonl (Holding_Buffer);
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} else {
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return;
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}
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}
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FGNativeFDM::FGNativeFDM() {
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}
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@ -168,14 +184,21 @@ void FGProps2NetFDM( FGNetFDM *net, bool net_byte_order ) {
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net->wow[i] = node->getDoubleValue("wow");
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}
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// cout << "Flap deflection = " << aero->dflap << endl;
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net->flap_deflection = fgGetDouble("/surface-positions/flap-pos-norm" );
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// the following really aren't used in this context
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net->cur_time = globals->get_time_params()->get_cur_time();
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net->warp = globals->get_warp();
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net->visibility = fgGetDouble("/environment/visibility-m");
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// Control surface positions
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SGPropertyNode *node = fgGetNode("/surface-positions", true);
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net->elevator = node->getDoubleValue( "elevator-pos-norm" );
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net->flaps = node->getDoubleValue( "flap-pos-norm" );
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net->left_aileron = node->getDoubleValue( "left-aileron-pos-norm" );
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net->right_aileron = node->getDoubleValue( "right-aileron-pos-norm" );
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net->rudder = node->getDoubleValue( "rudder-pos-norm" );
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net->speedbrake = node->getDoubleValue( "speedbrake-pos-norm" );
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net->spoilers = node->getDoubleValue( "spoilers-pos-norm" );
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if ( net_byte_order ) {
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// Convert the net buffer to network format
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net->version = htonl(net->version);
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@ -183,39 +206,40 @@ void FGProps2NetFDM( FGNetFDM *net, bool net_byte_order ) {
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htond(net->longitude);
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htond(net->latitude);
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htond(net->altitude);
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htond(net->phi);
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htond(net->theta);
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htond(net->psi);
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htonf(net->agl);
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htonf(net->phi);
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htonf(net->theta);
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htonf(net->psi);
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htond(net->phidot);
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htond(net->thetadot);
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htond(net->psidot);
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htond(net->vcas);
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htond(net->climb_rate);
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htond(net->v_north);
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htond(net->v_east);
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htond(net->v_down);
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htond(net->v_wind_body_north);
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htond(net->v_wind_body_east);
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htond(net->v_wind_body_down);
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htond(net->stall_warning);
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htonf(net->phidot);
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htonf(net->thetadot);
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htonf(net->psidot);
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htonf(net->vcas);
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htonf(net->climb_rate);
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htonf(net->v_north);
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htonf(net->v_east);
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htonf(net->v_down);
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htonf(net->v_wind_body_north);
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htonf(net->v_wind_body_east);
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htonf(net->v_wind_body_down);
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htonf(net->stall_warning);
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htond(net->A_X_pilot);
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htond(net->A_Y_pilot);
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htond(net->A_Z_pilot);
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htonf(net->A_X_pilot);
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htonf(net->A_Y_pilot);
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htonf(net->A_Z_pilot);
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for ( i = 0; i < net->num_engines; ++i ) {
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htonl(net->eng_state[i]);
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htond(net->rpm[i]);
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htond(net->fuel_flow[i]);
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htond(net->EGT[i]);
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htond(net->oil_temp[i]);
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htond(net->oil_px[i]);
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htonf(net->rpm[i]);
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htonf(net->fuel_flow[i]);
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htonf(net->EGT[i]);
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htonf(net->oil_temp[i]);
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htonf(net->oil_px[i]);
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}
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net->num_engines = htonl(net->num_engines);
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for ( i = 0; i < net->num_tanks; ++i ) {
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htond(net->fuel_quantity[i]);
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htonf(net->fuel_quantity[i]);
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}
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net->num_tanks = htonl(net->num_tanks);
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@ -223,11 +247,18 @@ void FGProps2NetFDM( FGNetFDM *net, bool net_byte_order ) {
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net->wow[i] = htonl(net->wow[i]);
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}
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net->num_wheels = htonl(net->num_wheels);
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htond(net->flap_deflection);
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net->cur_time = htonl( net->cur_time );
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net->warp = htonl( net->warp );
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htond(net->visibility);
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htonf(net->visibility);
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htonf(net->elevator);
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htonf(net->flaps);
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htonf(net->left_aileron);
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htonf(net->right_aileron);
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htonf(net->rudder);
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htonf(net->speedbrake);
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htonf(net->spoilers);
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}
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}
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@ -242,50 +273,58 @@ void FGNetFDM2Props( FGNetFDM *net, bool net_byte_order ) {
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htond(net->longitude);
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htond(net->latitude);
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htond(net->altitude);
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htond(net->phi);
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htond(net->theta);
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htond(net->psi);
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htonf(net->agl);
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htonf(net->phi);
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htonf(net->theta);
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htonf(net->psi);
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htond(net->phidot);
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htond(net->thetadot);
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htond(net->psidot);
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htond(net->vcas);
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htond(net->climb_rate);
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htond(net->v_north);
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htond(net->v_east);
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htond(net->v_down);
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htond(net->v_wind_body_north);
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htond(net->v_wind_body_east);
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htond(net->v_wind_body_down);
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htond(net->stall_warning);
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htonf(net->phidot);
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htonf(net->thetadot);
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htonf(net->psidot);
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htonf(net->vcas);
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htonf(net->climb_rate);
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htonf(net->v_north);
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htonf(net->v_east);
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htonf(net->v_down);
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htonf(net->v_wind_body_north);
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htonf(net->v_wind_body_east);
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htonf(net->v_wind_body_down);
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htonf(net->stall_warning);
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htond(net->A_X_pilot);
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htond(net->A_Y_pilot);
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htond(net->A_Z_pilot);
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htonf(net->A_X_pilot);
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htonf(net->A_Y_pilot);
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htonf(net->A_Z_pilot);
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net->num_engines = htonl(net->num_engines);
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for ( i = 0; i < net->num_engines; ++i ) {
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htonl(net->eng_state[i]);
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htond(net->rpm[i]);
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htond(net->fuel_flow[i]);
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htond(net->EGT[i]);
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htond(net->oil_temp[i]);
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htond(net->oil_px[i]);
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htonf(net->rpm[i]);
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htonf(net->fuel_flow[i]);
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htonf(net->EGT[i]);
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htonf(net->oil_temp[i]);
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htonf(net->oil_px[i]);
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}
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net->num_tanks = htonl(net->num_tanks);
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for ( i = 0; i < net->num_tanks; ++i ) {
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htond(net->fuel_quantity[i]);
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htonf(net->fuel_quantity[i]);
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}
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net->num_wheels = htonl(net->num_wheels);
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// I don't need to convert the Wow flags, since they are one
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// byte in size
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htond(net->flap_deflection);
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net->cur_time = ntohl(net->cur_time);
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net->warp = ntohl(net->warp);
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htond(net->visibility);
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htonf(net->visibility);
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htonf(net->elevator);
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htonf(net->flaps);
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htonf(net->left_aileron);
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htonf(net->right_aileron);
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htonf(net->rudder);
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htonf(net->speedbrake);
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htonf(net->spoilers);
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}
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if ( net->version == FG_NET_FDM_VERSION ) {
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@ -353,17 +392,6 @@ void FGNetFDM2Props( FGNetFDM *net, bool net_byte_order ) {
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node->setDoubleValue("wow", net->wow[i] );
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}
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fgSetDouble("/surface-positions/flap-pos-norm", net->flap_deflection);
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SGPropertyNode * node = fgGetNode("/controls", true);
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fgSetDouble("/surface-positions/elevator-pos-norm",
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node->getDoubleValue( "elevator" ));
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fgSetDouble("/surface-positions/rudder-pos-norm",
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node->getDoubleValue( "rudder" ));
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fgSetDouble("/surface-positions/left-aileron-pos-norm",
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node->getDoubleValue( "aileron" ));
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fgSetDouble("/surface-positions/right-aileron-pos-norm",
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-node->getDoubleValue( "aileron" ));
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/* these are ignored for now ... */
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/*
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if ( net->cur_time ) {
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@ -373,6 +401,15 @@ void FGNetFDM2Props( FGNetFDM *net, bool net_byte_order ) {
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globals->set_warp( net->warp );
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last_warp = net->warp;
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*/
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SGPropertyNode *node = fgGetNode("/surface-positions", true);
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node->setDoubleValue("elevator-pos-norm", net->elevator);
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node->setDoubleValue("flap-pos-norm", net->flaps);
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node->setDoubleValue("left-aileron-pos-norm", net->left_aileron);
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node->setDoubleValue("right-aileron-pos-norm", net->right_aileron);
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node->setDoubleValue("rudder-pos-norm", net->rudder);
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node->setDoubleValue("speedbrake-pos-norm", net->speedbrake);
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node->setDoubleValue("spoilers-pos-norm", net->spoilers);
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} else {
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SG_LOG( SG_IO, SG_ALERT,
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"Error: version mismatch in FGNetFDM2Props()" );
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@ -32,7 +32,7 @@
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#include <time.h> // time_t
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const int FG_NET_FDM_VERSION = 11;
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const int FG_NET_FDM_VERSION = 12;
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// Define a structure containing the top level flight dynamics model
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@ -58,59 +58,67 @@ public:
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double longitude; // geodetic (radians)
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double latitude; // geodetic (radians)
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double altitude; // above sea level (meters)
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double agl; // above ground level (meters)
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double phi; // roll (radians)
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double theta; // pitch (radians)
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double psi; // yaw or true heading (radians)
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float agl; // above ground level (meters)
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float phi; // roll (radians)
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float theta; // pitch (radians)
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float psi; // yaw or true heading (radians)
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// Velocities
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double phidot; // roll rate (radians/sec)
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double thetadot; // pitch rate (radians/sec)
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double psidot; // yaw rate (radians/sec)
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double vcas; // calibrated airspeed
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double climb_rate; // feet per second
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double v_north; // north velocity in local/body frame, fps
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double v_east; // east velocity in local/body frame, fps
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double v_down; // down/vertical velocity in local/body frame, fps
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double v_wind_body_north; // north velocity in local/body frame
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float phidot; // roll rate (radians/sec)
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float thetadot; // pitch rate (radians/sec)
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float psidot; // yaw rate (radians/sec)
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float vcas; // calibrated airspeed
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float climb_rate; // feet per second
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float v_north; // north velocity in local/body frame, fps
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float v_east; // east velocity in local/body frame, fps
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float v_down; // down/vertical velocity in local/body frame, fps
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float v_wind_body_north; // north velocity in local/body frame
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// relative to local airmass, fps
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double v_wind_body_east; // east velocity in local/body frame
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float v_wind_body_east; // east velocity in local/body frame
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// relative to local airmass, fps
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double v_wind_body_down; // down/vertical velocity in local/body
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float v_wind_body_down; // down/vertical velocity in local/body
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// frame relative to local airmass, fps
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// Stall
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double stall_warning; // 0.0 - 1.0 indicating the amount of stall
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float stall_warning; // 0.0 - 1.0 indicating the amount of stall
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// Accelerations
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double A_X_pilot; // X accel in body frame ft/sec^2
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double A_Y_pilot; // Y accel in body frame ft/sec^2
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double A_Z_pilot; // Z accel in body frame ft/sec^2
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float A_X_pilot; // X accel in body frame ft/sec^2
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float A_Y_pilot; // Y accel in body frame ft/sec^2
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float A_Z_pilot; // Z accel in body frame ft/sec^2
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// Pressure
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// Engine status
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int num_engines; // Number of valid engines
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int eng_state[FG_MAX_ENGINES]; // Engine state (off, cranking, running)
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double rpm[FG_MAX_ENGINES]; // Engine RPM rev/min
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double fuel_flow[FG_MAX_ENGINES]; // Fuel flow gallons/hr
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double EGT[FG_MAX_ENGINES]; // Exhuast gas temp deg F
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double oil_temp[FG_MAX_ENGINES]; // Oil temp deg F
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double oil_px[FG_MAX_ENGINES]; // Oil pressure psi
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float rpm[FG_MAX_ENGINES]; // Engine RPM rev/min
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float fuel_flow[FG_MAX_ENGINES]; // Fuel flow gallons/hr
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float EGT[FG_MAX_ENGINES]; // Exhuast gas temp deg F
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float oil_temp[FG_MAX_ENGINES]; // Oil temp deg F
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float oil_px[FG_MAX_ENGINES]; // Oil pressure psi
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// Consumables
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int num_tanks; // Max number of fuel tanks
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double fuel_quantity[FG_MAX_TANKS];
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float fuel_quantity[FG_MAX_TANKS];
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// Gear and flaps status
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// Gear status
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int num_wheels;
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bool wow[FG_MAX_WHEELS];
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double flap_deflection; // normalized from 0 = up to 1 = full deflection
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// Environment
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time_t cur_time; // current unix time
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long int warp; // offset in seconds to unix time
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double visibility; // visibility in meters (for env. effects)
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float visibility; // visibility in meters (for env. effects)
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// Control surface positions (normalized values)
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float elevator;
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float flaps;
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float left_aileron;
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float right_aileron;
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float rudder;
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float speedbrake;
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float spoilers;
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};
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