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Author SHA1 Message Date
Florent Rougon
c7a2aef599 Call fgInitAllowedPaths() earlier: after Options::processOptions()
Call fgInitAllowedPaths() right after Options::processOptions() (which,
among other things, determines $FG_ROOT and processes
--allow-nasal-read). This way, fgInitAllowedPaths() can be used in much
more code, such as when initializing subsystems.
2017-08-27 16:07:51 +02:00
Florent Rougon
b2cc191bc6 Integrate the EmbeddedResourceManager into FlightGear
${CMAKE_SOURCE_DIR}/src/EmbeddedResources/FlightGear-resources.xml
(currently empty) is automatically "compiled" into
${CMAKE_BINARY_DIR}/src/EmbeddedResources/FlightGear-resources.[ch]xx by
fgrcc inside the build directory. These files are incorporated into the
FlightGear build (FlightGear-resources.cxx is linked into FlightGear).

When the XML embedded resource declaration file added here,
FlightGear-resources.xml, is compiled, fgrcc is passed the
--root=${CMAKE_SOURCE_DIR} option, so that files referred to in
FlightGear-resources.xml are looked up relatively to the root directory
of the FlightGear repository. One could use a second XML embedded
resource declaration file compiled with a different --root option to
grab files from FGData, for instance. I would name such a file
FGData-resources.xml to be consistent with the current naming scheme.

Note: this --root option applies to the paths of real files. Don't
      confuse it with the 'prefix' attribute of <qresource> elements
      inside XML resource declaration files (such as
      FlightGear-resources.xml), which applies to the virtual path of
      each resource defined beneath.

The commands in src/Main/CMakeLists.txt ensure that
FlightGear-resources.xml is recompiled with fgrcc whenever it is
changed, and obviously also when FlightGear-resources.cxx or
FlightGear-resources.hxx is missing. However, CMake doesn't know how to
parse fgrcc XML resource declaration files, therefore when a resource is
modified but the XML file it is declared in is not (here,
FlightGear-resources.xml), you have to trigger yourself a recompilation
of the XML resource declaration file to see the new resource contents
inside FlightGear. The easiest ways to do so are:
  - either update the timestamp of the XML resource declaration file;
  - or remove one or both of the generated files
    (FlightGear-resources.cxx and FlightGear-resources.hxx here).

The EmbeddedResourceManager is created in fgMainInit() just after
Options::processOptions() set the language that was either requested by
the user or obtained from the system (locales). Resources from
FlightGear-resources.cxx are added to it, after which
EmbeddedResourceManager::selectLocale() is called with the user's
preferred locale (obtained with FGLocale::getPreferredLanguage()).

Upon reset (fgStartNewReset()), EmbeddedResourceManager::selectLocale()
is called in a similar way after Options::processOptions(), however in
this case the EmbeddedResourceManager instance doesn't have to be
recreated.
2017-06-11 18:57:58 +02:00
James Turner
9f47607c95 Revert "Remove the Ati viewport hack."
This reverts commit 5bf9b3cd02.
2017-04-12 11:13:14 +01:00
James Turner
74e2849293 Move some commands to a separate file.
This simplifies building a subset of the code for testing.
2017-03-22 21:13:40 +01:00
James Turner
868ec1f500 Log a message when launcher is requested without Qt. 2017-03-01 15:27:33 +00:00
James Turner
3653508412 Build- and run-time concept of developer mode.
Make a single Cmake value to expose the build type to code, and use
this to default a run-time ‘developer-mode’ property, which can be
over-ridden from the command line.

Use this to drive the different warning levels. Policies subject to
review, especially whether nightly builds should default to 
developer mode or not.
2017-02-27 23:37:59 +00:00
Peter Sadrozinski
ec4b9f8542 Alternative terrain engine based on pagedLOD
- remove TileMgr from sub systems - add to btg terrain engine
2017-02-26 10:17:15 -05:00
James Turner
918db84ac4 New splash screen system.
Uses TTF fonts, and displays more information textually including
the application version and current aircraft.

Also rename FGRenderer::splashinit to preinit, as was suggested
a long time ago.
2017-02-25 21:47:58 +00:00
James Turner
5d27d2509f Add “—-log-file” option, to log to other locations.
Each argument creates another log file, in the directory named. Symbolic
value ‘desktop’ creates logs on the user’s desktop.

Needs corresponding SimGear commit to build
2017-01-30 08:01:20 +01:00
Rebecca N. Palmer
2b1336cd39 clear GroundLightManager also on non-standard exits to avoid crash
(e.g. --show-aircraft,
https://sourceforge.net/p/flightgear/codetickets/1935/ )
2017-01-28 23:07:23 +00:00
Florent Rougon
a6afda53bb Split flightgear::initApp() to make it usable even without FGGlobals initialized
- Add an optional argument to flightgear::initApp(): doInitQSettings.
  This argument defaults to true, preserving initApp()'s behavior in
  this respect. If this argument is set to false, FGGlobals doesn't have
  to be initialized.

- New function flightgear::initQSettings(), called by
  flightgear::initApp() when its 'doInitQSettings' argument is true.
  This allows initializing the QSettings exactly when it is needed.

- New function flightgear::checkKeyboardModifiersForSettingFGRoot().
  The code it contains used to be run from initApp(), which is
  undesirable because:

    1) initApp() is not only called at FG initialization (fgMainInit()),
       but also from QtMessageBox(), from QtFileDialog::exec() and twice
       from Options::setupRoot(). However, checking the Alt and Shift
       modifiers to set 'fg-root' in QSettings to the special value
       "!ask" only makes sense in fgMainInit(), not in these other
       places.

    2) This code relies on the QSettings to be set up, and therefore on
       FGGlobals. Thus, freeing initApp() of its dependency on FGGlobals
       requires splitting this keyboard modifiers checking code out of
       initApp().
2016-12-29 11:33:19 +01:00
Florent Rougon
b1b7f07edb Add FGGlobals::autosaveFilePath(); improve code related to {load,save}UserSettings()
Apart from providing a public method giving a path to the autosave file,
the main idea of this commit is to reduce redundancy where
globals->get_fg_home() was so far used in every place where the autosave
file is needed or saved. Use an optional argument for
FGGlobals::loadUserSettings() and FGGlobals::saveUserSettings()[1],
since it should be exceptional to access an autosave file in another
location than $FG_HOME.

Also add comments explaining how to avoid security pitfalls with
saveUserSettings() (cf. discussion around
<https://sourceforge.net/p/flightgear/mailman/message/35461636/>).

[1] Argument *added* to this method, for consistency with
    FGGlobals::loadUserSettings().
2016-11-09 11:46:39 +01:00
Rebecca N. Palmer
3b1f01c49d stop using /sim/terrasync/scenery-dir, fix scenery path order
Having non-Nasal-readable scenery paths breaks things
(The property continues to exist, but is now from-C++-to-Nasal only)
2016-10-18 22:10:09 +01:00
James Turner
ca70e64261 Request AMD PowerXpress. 2016-09-27 17:16:46 -05:00
James Turner
5bf9b3cd02 Remove the Ati viewport hack. 2016-09-27 17:16:34 -05:00
James Turner
feb10c4c43 Launcher sets —no-default-config automatically. 2016-09-08 11:41:40 +01:00
James Turner
324f266283 Pass the install dir to Terrasync.
With Simgear commit d7d59b08a2f1a77a4247ec1a89d6ff48ed73f5c7, this
allows terrasync to be initialised from files in the install data,
which avoids downloading them again.
2016-08-18 16:23:39 +01:00
Erik Hofman
c17c3595c8 Set /sim/rendering/initialized to true at the appropriate moment and use it instead of /sim/initialized for the messagebox 2016-07-21 13:55:31 +02:00
Erik Hofman
e2216891be Move the PUI dialog code to James' new messagebox code and use that one instead for SG_LOG_POPUP to get a native popup window if available and fall back to a PUI one if not 2016-07-21 08:56:05 +02:00
Erik Hofman
5ab2d82c89 Show a popup dialog for every SG_POPUP message in the queue 2016-07-20 15:03:15 +02:00
James Turner
6d0c2070fd Use future-proof SGPath APIs.
Remove uses of .str(), .c_str() and some other methods of SGPath.
Pass SGPath directly where possible, or explicitly convert to the
appropriate 8-bit encoding.
2016-06-28 10:08:38 +01:00
James Turner
16814800ce Use Paths instead of strings. 2016-06-22 17:36:05 +01:00
James Turner
5baca8598f Improve download-dir behaviour.
When set on the command line, will be used for aircraft packages. When
set in the Qt launcher, will also be used for aircraft downloads at
all times.

When changing the path in the launcher, the set of aircraft catalogs
is refresh automatically. Note the default catalog may need to be
re-installed.
2016-03-24 15:10:06 +00:00
Erik Hofman
209194ecba Reload user preferences after reading the video configuration file 2016-03-21 11:50:11 +01:00
Erik Hofman
e1bb47bc89 Add support for Video adapter rendering presets 2016-03-19 13:10:36 +01:00
James Turner
1544641405 Remove view/tile/scenery members from globals
- also fix sound manager creation
2015-12-11 12:11:59 -06:00
Rebecca N. Palmer
d56fbfd415 Revert "Initialise Qt earlier, and whenever available"
Temporary workaround for
http://sourceforge.net/p/flightgear/codetickets/1819/

This reverts commit 3e67417bf0.
2015-11-30 23:10:32 +00:00
Rebecca N. Palmer
3e67417bf0 Initialise Qt earlier, and whenever available
(to allow it to be used for error boxes)
2015-11-24 07:21:52 +00:00
James Turner
1e213201cf Work on the launcher 2015-11-23 00:45:21 +00:00
Rebecca N. Palmer
5b2ae615e5 avoid ERROR: The path '' does not exist... on startup
While harmless, it's an annoying distraction
2015-07-13 23:15:36 +01:00
James Turner
0f90a2e9f3 FLIGHTGEAR_VERSION is always set. 2015-06-08 10:37:26 +01:00
James Turner
aa20e0acd8 Work on new download-dir option
- simplify management of a single, user-facing
  location for large downloaded data.
2015-04-10 15:01:54 +01:00
James Turner
e0274af493 Percentage feedback during nav-cache build.
- also used by the GUI launcher for the same.
2015-03-19 12:01:38 -05:00
James Turner
a466dbce73 Very crude work on GUI base package selection.
- feedback on wording greatly appreciated.
- needed to make nightly builds usable without bundled data.
2015-03-08 00:42:05 +00:00
Rebecca N. Palmer
033957003f Clear GroundLightManager on exit to avoid segfault
While mostly harmless since you're exiting anyway, it's an annoying
distraction when the real problem is "unexpected exit" (e.g.
https://bugs.debian.org/763285 ), and blocks testing with LeakSanitizer
2015-02-12 16:39:28 +00:00
James Turner
7d9609116b - Make Qt check guarded by a CMake option
- Only init QApplication if showing the launcher.
2015-01-10 14:05:23 +00:00
James Turner
1ba62acfcc Fix native menubar in Mac builds with Qt
- where we don’t use the launcher, we must pass tell OSG we
  want to pose as standalone when setting the window traits.
2015-01-07 09:19:04 +00:00
James Turner
78e8f53312 In-app launcher for Mac, based on Qt5.
The old Mac launcher doesn’t work on Yosemite, add a tiny
Qt-based launcher inside the main process (no need to fork /
exec) which runs before the OSG window is created.

Will be merged for 3.4, hopefully with no impact on other
platforms.
2015-01-06 19:13:30 +00:00
James Turner
4df9c61d2a Check for and warn about old nVidia drivers.
(Had a bug report with someone using 189 drivers on Windows!)
2014-01-27 17:27:12 +00:00
James Turner
45d67406a4 CrashRpt tweaks, checking.
- show a message box if setup fails
- log setup status
2014-01-22 22:33:30 +00:00
James Turner
a46114da9a Fix typo, add Hudson Build-ID to reports. 2014-01-20 21:54:06 +00:00
James Turner
590be3f8ff Initial integration of CrashRpt for Windows. 2014-01-18 14:51:19 +00:00
James Turner
2a354e224c Make Traffic-via-terrasync conditional
GUI dialog already set the property, just need to pick it up.
2014-01-15 22:01:02 +00:00
Rebecca Palmer
bf1fe65bc5 Disable screensaver: initial Linux-only implementation
Add a function fgOSDisableScreensaver() that attempts to disable the
screensaver (currently only succeeding on Linux), and call it on startup.

CMake option USE_DBUS (on by default), requires libdbus-1

Motivation: most screensavers do not monitor the joystick
https://bugs.launchpad.net/ubuntu/+source/flightgear/+bug/793599

Discussion: http://sourceforge.net/p/flightgear/mailman/message/31717061/
2013-12-15 21:18:22 +00:00
James Turner
5d8fa03090 Shutdown: clear effects cleanly.
Avoids effects (and referenced properties / objects within) persisting
due to references in the effects cache, after globals are gone.
2013-12-09 23:27:40 +00:00
James Turner
7ff9792b96 Reset: listener cleanup 2013-12-04 09:11:26 +00:00
James Turner
2015016466 Break config init / aircraft loading apart.
Allows aircraft loading to proceed during reset without original
values over-writing the updated ones.
2013-11-24 15:10:00 +00:00
James Turner
875227057c Structural work (init + shutdown) for new reset system.
The new approach is still work in progress (compile time option) and 
non-functional, existing reset still works.
2013-11-19 17:38:51 +00:00
James Turner
d2962ffb2d Reset: refactor static CameraGroup ownership 2013-11-16 13:02:47 +00:00
James Turner
0cda3cbfb2 Multiple-instance support.
Write PID file to FG_HOME, use this to detect multiple launches.
When this situation is detected, set a marker property and place various
objects into read-only mode, such as the NavCache and TerraSync.

PID file is created using open+unlink semantics on POSIX, and 
DELETE_ON_CLOSE on Windows, so it will be removed when fgfs exits,
even if killed or crashes.
2013-11-15 21:04:15 +00:00
James Turner
e25aa4f004 Fix some static property references.
(These cause problems when replacing the property tree during reset)
2013-11-14 16:37:46 +00:00
James Turner
44246d7708 Reset: adjust for tweaked TerraSync API 2013-11-12 23:10:19 +00:00
James Turner
af40bcb60e Reset: explicit close-window function.
Allow orderly shutdown of OSG before cxa_finalize
2013-11-12 22:57:13 +00:00
James Turner
e93dc27153 Tweaks to startup configuration handling
- restore-defaults kills the nav cache, terra-sync cache
- new ignore-autosave option bypasses autosave.xml and leaves it
  untouched (does not over-write on exit)
2013-10-26 18:29:31 +01:00
Thomas Geymayer
771586854b Make build information readonly and clean up debug output. 2013-10-20 12:59:44 +02:00
Thomas Geymayer
6b88302037 Provide debug information on thread safety of osg::Referenced. 2013-10-19 01:20:28 +02:00
James Turner
f6fafffeb5 Initial hacking on terra-sync of traffic files. 2013-10-17 17:33:30 +01:00
James Turner
386d87e098 Cleanup exit handling.
Replace many lingering calls to exit() from the code,
replacing most with exception throws, which can be
caught by the existing mechanisms.

Update the option-parsing code to return an explicit
value indicating what to do (e.g., exit status to return
to the shell).
2013-10-15 22:16:50 +01:00
James Turner
52e5a9abe8 Reduce amount of log output at level=debug. 2013-09-28 14:47:20 +01:00
James Turner
1a9e479e2a Terrasync tweaks.
- Enable the terrasync persistent cache
- Ensure terraysync scenery dirs exist before NavCache init, so the paths are stable
- Notify TerraSync on reposition, so we sync the full 3x3 set of tiles.
2013-09-28 14:07:45 +01:00
Gijs de Rooy
78507bf22e Suggest NVIDIA Optimus to use the high-end GPU. 2013-07-18 08:51:43 +01:00
James Turner
b1b6d2f6e2 Namespace fixes for std::string 2013-06-27 09:53:12 +01:00
James Turner
e08eb7457e Dump more config state at startup.
Ensure that log files capture enough config state to debug path/search issues. Easy to expand this mechanism now to record anything similar.
2013-02-08 13:15:20 +00:00
James Turner
9ccf159f81 Refactor FG_HOME init, so we can log sooner.
Logging to file now happens earlier, so some useful early output is captured.
2013-02-08 12:57:17 +00:00
James Turner
0ced6a24a0 Log to file inside FG_HOME. 2013-02-07 12:02:52 +00:00
James Turner
4ca85f2653 Bug #385 - enable the Ati viewport hack on next.
Enabling this hack by default, to assess the impact for everyone. Should fix the issue for Ati Catalyst 11.5 users, and hopefully no impact for everyone else. All feedback appreciated. Set /sim/ati-viewport-hack to false if you think this option might be causing issues for you (and then tell James, ASAP)
2013-01-28 23:35:44 +00:00
James Turner
487638be7f Restructure positional finalisation for sim-reset.
Make position finalisation happen in the same phase as scenery load, i.e as a task during the main loop, instead of during the init loop. This is compatible with the existing reset logic. Unfortunately more work is needed; the environment code doesn't update the local station quickly enough on reset. (Fixing that is next!)
2012-12-15 15:25:45 +00:00
James Turner
dc132ab475 Issue #809, restructure position init code.
Modify startup sequence, so position can be modified late in the startup process, right before the scenery load starts. This allows two ugly hacks to move to a permanent, less hacky location. If other position init modes required similar late evaluation in the future, this can be accommodated now.

This is a somewhat high-risk change - I've tested both carrier starts and runway-selection based on realwx METAR, but please look out for other position-init issues and test before / after this patch.
2012-12-09 19:41:31 +00:00
ThorstenB
be3f94f63a Remove static subsystem dependencies
preventing us from recreating subsystems on reset/reinit.
2012-11-18 17:29:29 +01:00
ThorstenB
a784443a24 Remove static property dependencies
preventing us from wiping properties on reset/reinit/subsystem recreate.
(more work required for "native_gui" and "ATC-Outputs" protocols)
2012-11-18 16:35:54 +01:00
Thomas Geymayer
71eeb62c1b Simplify canvas OpenVG initialization and fix sometimes rendering too lazy 2012-10-31 01:44:25 +01:00
James Turner
8608a48073 Initial work on dynamic subsystem creation.
Make subsystems create-able and removable from commands. Only some subsystems are supported so far, since many have non-default constructors or other complexities.

With this, change, it's possible to dynamically add and remove the traffic-manager at runtime, for example: fgcommand("add-subsystem", props.Node.new({ "subsystem": "traffic-manager", "name":"traffic-manager", "do-bind-init":1}));
2012-09-30 16:34:51 +01:00
James Turner
a67d8e1983 All FPU control happens in bootstrap.cxx
Remove some platform includes which don't belong in main.cxx
2012-09-26 16:25:18 +01:00
James Turner
b5820a4e90 Fix string-id for message translation. 2012-09-26 13:38:26 +01:00
ThorstenB
dac8706e2e Move GUI init code to gui module. 2012-09-25 22:39:13 +02:00
James Turner
a10638c6b4 Use a helper thread to rebuild the navcache.
Avoid the application becoming unresponsive during nav-cache rebuilds. We still have to wait for the rebuild, but perform it on a helper thread so the main GUI thread stays responsive and hence doesn't trigger a beach-ball / 'not responding' alert. Also ensures there's some feedback (the spinner) during the rebuild operation, so users don't think we've hung.
2012-09-25 17:24:12 +01:00
James Turner
2f6172687e Make FGControls behave like a standard subsystem. 2012-09-25 00:48:48 +01:00
ThorstenB
a2cfef95fb Minor tile manager clean-up.
The tilemgr schedules scenery, so it should also trigger the
"sceneryloaded" signals once it's done.
2012-09-24 23:42:25 +02:00
ThorstenB
88592bfe71 splash screen: use language resource for translation
Also pimp the progress spinner.
2012-09-21 19:36:25 +02:00
James Turner
9b900e9430 Implement a persistent cache for navigation data.
Cache the parsed navigation and airport data in a binary file to reduce
startup times and memory consumption (since only referenced FGPositioned
elements are held in memory).

Data will be reimported when the mod-time of any input file is changed.
If a global file is changed (nav.dat, awy.dat, apt.dat, etc), the cache
will be completely rebuilt, which takes approximately 30 seconds on
moderate hardware. (Future work may reduce this).
2012-09-19 11:38:19 +01:00
James Turner
ffbb0a0e5d Sink position-init code into its own file.
Separate other init functions from position init, since they are unrelated, and made fg_init.cxx very complex. Next step will be brining some sanity to the position init logic :)
2012-09-18 20:50:28 +01:00
James Turner
e2eea405a3 Make subsystem init incremental.
(Requires latest SimGear!)

Break fgInitSubsystems into several phases - subsystem creation, then binding and then init. Run init over multiple main-loop iterations so the application stays responsive to GUI/OS events during init. 

There should be no behaviour changes due to this, except that during init Windows and OS-X should no longer show the beach ball / 'application not responding feedback', hopefully.
2012-09-18 20:29:36 +01:00
Stuart Buchanan
9d30d622ae Expose the shader language version, to help diagnostics. 2012-09-18 15:48:06 +01:00
James Turner
505796e349 Make magavr a regular subsystem.
Remove various hacks and make magvar work like a normal subsystem, as part of the environment manager. Fix the remaining users of the globals->get_mag accessor, and hence kill off the global pointer.
2012-09-18 00:58:27 +01:00
ThorstenB
01376eec31 Minor main loop/init clean-up 2012-09-17 13:45:31 +02:00
ThorstenB
06170ddaae Handle scenery-override in a single place only. 2012-09-17 13:45:31 +02:00
ThorstenB
7415696492 Create FGSoundManager as a wrapper for SGSoundMgr_OpenAl
and sink all sound related code from main.cxx in there.
2012-09-17 13:45:31 +02:00
ThorstenB
a2922e2e23 ATCDCL cleanup, part II.
Remove/comment out obsolete code.
Refactor ATCmgr(-old) into ATISmgr(-new), only keeping the COM radio / ATIS
support.
2012-05-12 23:53:30 +02:00
ThorstenB
89b41395d8 Move viewer-related sources to separate folder.
Simple source directory clean-up, so "Main" folder contains fewer stuff
and the list of files in the editors a lot shorter.
2012-04-25 23:28:00 +02:00
ThorstenB
470552fab1 Move locale code to separate module.
Introduce convenience methods to handle localized string resources
and obtain strings.
2012-04-21 20:17:42 +02:00
James Turner
8c187164fe Work on making 2D panels act like standard scene-graph elements for picking and drawing.
(This includes 2.5D panels in the 3D scene)
2012-03-16 17:22:18 +00:00
Torsten Dreyer
72483d565b initialize the heading-indicator/offset-deg in it's class
Don't initialize the offset in the main loop but in
the init method of the implementing class. This ensures
it gets initialized if you instantiate more than one
heading-indicator and does not initialize the property for
unsused heading-indicators (no more stray heading-indicator-fg
property anymore).
2012-02-01 22:24:06 +01:00
ThorstenB
0b6579e0e4 Fix a minor warning.
System complains about "system" call's result being ignored.
2012-01-12 22:14:17 +01:00
ThorstenB
e1c1a28288 Introduce some structure in fgMainLoop.
- Move some code to sub functions.
- Make sound manager a subsystem-manager member (and make sure it's
still processed last).
2011-11-20 16:21:15 +01:00
James Turner
a05ea36acb Restructure GUI code, isolate PLIB in source files, to ease future refactoring and alternative GUI layers. 2011-11-19 20:25:51 +00:00
ThorstenB
4b2506d709 Add new performance monitoring subsystem.
Rename some subsystems for naming consistency.
2011-11-19 15:37:49 +01:00
James Turner
c1eca1ff6b Refactor SGSky handling and ownership - sink into Renderer, remove global variable 'the sky', and hence clean up main loop and subsystem creation a little more. 2011-11-05 17:11:52 +00:00
James Turner
daf644d600 Revert my code-cleanup, causing startup crashes, bah. 2011-11-04 12:02:43 +00:00
James Turner
ecced6be78 Fewer static properties in the main loop, minor code tidying. 2011-11-04 09:40:09 +00:00
Mathias Froehlich
0bd7078c42 Make use of SGTimeStamp for sleep* 2011-10-28 17:01:50 +02:00