James Turner
aa9ad6a780
Fix view right-drag interaction with PUI
...
When PUI doesn’t handle the right-mouse down, ensure it ignores the
mouse-up event.
2018-01-14 13:17:59 +00:00
James Turner
01f0f27c84
HID-input: don’t crash when open fails
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Important since hidraw devices need special permissions on Linux.
2017-12-25 18:13:03 +00:00
Florent Rougon
c325a8d2cd
Fix typos in src/Input/FGLinuxEventInput.cxx
2017-12-23 00:04:21 +01:00
James Turner
216d2328a3
Linux fixes
2017-12-22 14:44:29 -08:00
James Turner
fed8ce623b
Fix Windows compilation.
2017-12-22 15:48:52 +00:00
James Turner
407a6d4b3e
Linux fixes for HID-input
2017-12-20 04:04:17 -08:00
James Turner
e630bc4be7
Make HID-Input test also conditional
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Forgot to wrap this in the relevant CMake test, causing non-HID-input
builds to erroneously fail.
2017-12-18 18:22:44 +00:00
James Turner
e920dc7509
Event input layer based on HID-Api
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Thus runs in parallel to the existing implementation on Linux and Mac,
but can (soon) replace the Mac code and will run on Windows eventually.
2017-12-18 17:15:55 +00:00
James Turner
804dc4e74a
Steps to make PUI optional, HiDPI tolerant.
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Move all PUI event and rendering into a custom camera, which can be
rendered via an FBO to account for display-resolution scaling (HiDPI).
Start wrapping PUI calls in #ifdefs so PUI can be disabled at compile
time; a run-time switch is trivial now but not implemented yet.
2017-10-20 12:10:51 +01:00
Richard Harrison
2c8aad12ba
Model relative property tree root binding.
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Change fgcommand to take an optional property tree root element.
This fixes the animation bindings to use the defined property tree root - to support multiplayer (or other) model that can bind to the correct part of the property tree.
Requires a corresponding fix in sg to allow the command methods to take an optional root parameter.
What this means is that when inside someone else's multiplayer model (e.g. backseat, or co-pilot), the multipalyer (AI) model will correctly modify properties inside the correct part of the property tree inside (/ai), rather than modifying the properties inside the same part of the tree as the non-ai model.
This means that a properly setup model will operate within it's own space in the property tree; and permit more generic multiplayer code to be written.
This is probably responsible for some of the pollution of the root property tree with MP aircraft properties.
2017-07-05 11:37:17 +02:00
Szymon Acedański
d401a50e0a
Fix crash on Mac OS X when FG does not finish input init
2017-02-25 15:05:09 +01:00
Szymon Acedański
4fd89b0b8f
Fixed compilation warning on Mac
...
IOHIDManagerRegisterDeviceMatchingCallback must not be called with
nullptr as the second argument.
2017-02-25 15:05:09 +01:00
Florent Rougon
8f24de831d
Adapt includes according to relocation of SimGear's iostreams-related files
...
This change is the logical counterpart of SimGear's change from commit
79f869a7f32910197be72b21f6489fbbba02c836 that moved the following files
from simgear/misc to simgear/io/iostreams:
gzcontainerfile.cxx
gzcontainerfile.hxx
gzfstream.cxx (formerly zfstream.cxx)
gzfstream.hxx (formerly zfstream.hxx)
sgstream.cxx
sgstream.hxx
sgstream_test.cxx
2017-02-12 21:30:51 +01:00
Erik Hofman
1a0537e493
Silence a few compiler warnings
2017-01-26 15:37:43 +01:00
James Turner
9441f0d656
Work-around OS-X event-input shutdown crashes.
2017-01-09 16:54:15 +00:00
James Turner
4db129cb01
Guard against a null result from HID code.
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It seems strange that CFGetTypeID on null would crash, but the reports
from users suggest this might be the case.
2016-11-20 22:42:48 +00:00
Torsten Dreyer
994ea1674b
replace many auto_ptr by unique_ptr
2016-11-14 22:20:46 +01:00
James Turner
e2f7585d9c
Use a Cmake imported target for SimGear
2016-10-30 22:15:54 +00:00
James Turner
c4f584dadf
Rewrite Mac Event-Input code
2016-09-28 21:16:24 -05:00
James Turner
347a89c1f2
Extend event-input with report-setting.
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Can generate feature report data via Nasal callbacks. This is used to
drive the GoFlight LCD / LEDs.
2016-09-28 21:16:24 -05:00
James Turner
b06f4208e4
Adjustments to mouse picking API
2016-07-31 22:44:03 +01:00
Jeremy Bicha
25928bf614
Use CMAKE_INSTALL_BINDIR
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Allow /bin install directory to be overriden. Debian for example uses this
to install FlightGear to /usr/games/ instead of /usr/bin/
https://cmake.org/cmake/help/latest/module/GNUInstallDirs.html
2016-07-09 18:52:58 -04:00
James Turner
9cffcf63ae
Further SGPath encoding fixes.
2016-07-01 04:54:29 -05:00
James Turner
6d0c2070fd
Use future-proof SGPath APIs.
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Remove uses of .str(), .c_str() and some other methods of SGPath.
Pass SGPath directly where possible, or explicitly convert to the
appropriate 8-bit encoding.
2016-06-28 10:08:38 +01:00
James Turner
03ecac9dbc
Work with new SGPath API.
2016-06-22 17:36:05 +01:00
James Turner
861b682acf
VS2015 fixes
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Explicitly specialize these templates.
2016-06-01 22:57:11 +01:00
Torsten Dreyer
62d0d2ab06
event input system: be a little more helpful on errors
2015-11-02 11:42:30 +01:00
James Turner
70c4972f48
Fix a clang warning.
2015-04-11 21:59:37 +01:00
James Turner
f2d6b76b13
Portability: Fix compile errors on MSVC (cmath)
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From Scott (xDraconian)
2015-03-24 11:11:42 -05:00
Torsten Dreyer
bca8b75a81
Allow input systems to be disabled
...
To avoid trouble when running multiple instances on one machine, disable
e.g. joystick input for second instance by
--prop:bool:/sim/input/no-joystick-input=true
Also allowed:
--prop:bool:/sim/input/no-event-input=true
--prop:bool:/sim/input/no-mouse-input=true
--prop:bool:/sim/input/no-keyboard-input=true
2014-11-06 22:27:59 +01:00
Thomas Geymayer
90f197fbc4
Do not assume there is a mouse mode with index 3.
2014-07-30 23:54:04 +02:00
Thomas Geymayer
88b7d4f530
Update for SGPropertyNode changes.
2014-03-06 00:41:41 +01:00
Philosopher
6870a88696
Fix for issue #999
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Introduces delay-sec and release-delay-sec properties. The former is how
long to wait to run the binding(s) after pressing the button, the latter
is how long to wait after releasing the button. interval-sec now
specifies the delay before a repeat event occurs.
2014-03-05 00:33:45 +01:00
James Turner
f07042f7d7
Use binding-list fire helper.
2013-12-15 20:43:27 +00:00
Thomas Geymayer
39c41eaab9
FGLinuxEventInput: check return value of write.
2013-12-07 13:48:04 +01:00
James Turner
88aef8caf8
Reset: guard against picks during re-init
2013-11-16 12:28:56 +00:00
James Turner
5c97b7e713
Change tooltips to enable explicit.
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Instead of using a negative delay to disable, make the setting
operate directly. This simplifies UI on top.
2013-10-25 09:18:59 +01:00
James Turner
52e5a9abe8
Reduce amount of log output at level=debug.
2013-09-28 14:47:20 +01:00
Tom Paoletti
81cd33e2fa
Performance optimization: empty() instead of size()>0
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empty() is guaranteed to be constant complexity for both vectors and lists, while size() has linear complexity for lists.
2013-08-19 09:01:59 +01:00
James Turner
6acf1c12fc
Fix unused private vars.
...
Xcode is warning about these, they're a mixture of
copy-pasted code, evolved use (e.g. using a property
node to store state), and so on.
2013-07-04 20:24:56 +01:00
James Turner
b1b6d2f6e2
Namespace fixes for std::string
2013-06-27 09:53:12 +01:00
Thomas Geymayer
0239e9c8c8
Fix cursor hide timeout if hovering on canvas windows
2013-06-21 22:00:09 +02:00
Thomas Geymayer
d9881aecf8
Allow Canvas placed on 3D objects receiving mouse events.
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- Add option 'capture-events' to canvas aircraft and scenery
placements to allow events being forwarded to the respective
canvas.
- Clean up and restructure parts of the mouse event/picking
handling to support forwarding events to canvasses.
2013-05-09 21:38:40 +02:00
James Turner
6bd8bbc25e
Limit hover-picks to once per frame.
...
Hopefully fixes the observed issues on Linux when spamming
mouse-moves over a large pickable, but only testing will say for sure.
2013-03-28 17:52:08 +00:00
Anders Gidenstam
46eadabf3a
Added support for tracking mouse movements with shift and control+shift pressed.
2013-03-13 21:20:17 +01:00
James Turner
4786923838
Tweak hover logic.
...
Fixes tooltips vanishing on mouse-move.
2013-03-11 17:13:03 +00:00
James Turner
67a0acb64a
Live cursor updating during pick-drags.
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This gives nice cursors when hovering and dragging slider and knob-animations, and the cursor is set correctly on mouse-up after the drag too. Makes directional knobs/sliders much easier to understand.
2013-03-10 12:06:20 +00:00
James Turner
0971ed1f2c
Make tooltips independent of cursor auto-hide.
2013-03-10 10:17:27 +00:00
James Turner
b5a6812c95
Clean up mouse-input property handling.
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Use a listener to avoid reading state each event/update. Support setting some values on the SGKnobAnimation configure global behaviour.
2013-03-08 16:34:21 +00:00
James Turner
30fcfd219e
Pass key-mod state into pick-callbacks.
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Allow pick-callbacks to get the current mod-state at all times. (Required for matching SG change)
2013-03-07 18:41:38 +00:00
James Turner
12bcea2861
Make Ctrl+axis bindings explicit (and work).
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Thanks to Clement/F-JJTH for the fix.
2013-03-06 14:24:29 +00:00
James Turner
d5c382a780
Fix updating of mouse position props.
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Some cockpits rely on mouse position props being updated even when using a dragged pick-callback. Thanks to Clement for noticing. Re-structured so however we process the mouse (PUI, pick-callback, normal motion), we always update the props.
2013-03-05 14:31:58 +00:00
James Turner
50c70035b3
More explicit check for cursor feedback.
2013-03-05 08:40:17 +00:00
James Turner
f2c267f5d7
MouseInput changes to support hover.
...
This adds the framework for platform cursor implementations; Windows and X11 to be done.
It also extend the mouse-input code to generate hover events suitable for driving tooltips.
Note there should be no visible functionality change from this commit, since everything
is inactive until fgdata changes are made.
2013-03-04 23:35:30 +00:00
Thomas Geymayer
6c10f99573
Make compiling of all utils/tools optional
2013-02-12 17:38:46 +01:00
James Turner
7b663cd7f7
Split huge NasalSys header apart.
2013-02-09 15:33:05 +00:00
Christian Schmitt
2013f7149d
Some headers missing... ;)
2013-02-07 19:00:54 +01:00
James Turner
1a5b968d7e
Update for tweaked SGPickCallback API.
...
(Requires corresponding SimGear commit)
2013-02-03 16:34:36 +00:00
James Turner
31995420d3
Guard libudev include with extern "C".
2013-01-30 20:49:50 +00:00
James Turner
11f15a9b36
Joystick/dialog caches, commit the transactions.
2013-01-25 09:30:31 +01:00
James Turner
37900e22a8
Wrap dialog and joystick stat-cache in a transaction.
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Should improve startup times when the cache is rebuilt.
2013-01-24 09:27:09 +01:00
James Turner
e9ecf4eb52
Bug #923 : repeatable flag set on input reload.
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Clean-up how axes and button bindings are destroyed are re-built on reinit of the FGJoystickInput subsystem, so we get new, cleanly initialised items each time.
2012-12-29 12:16:51 +00:00
ThorstenB
076bbb8487
Fix some compiler warnings.
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Unused vars, loss of precision, bool type conversions.
2012-10-13 17:59:47 +02:00
James Turner
ae6218ff10
Restore named JS/input configs (overrides)
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Thanks to jano for pointing out I'd broken this feature!
2012-09-25 14:20:18 +01:00
ThorstenB
293d6b3565
Fix compilation with enabled EVENT_INPUT
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Need to move the definition to the toplevel cmake file, since sources
are no longer compiled on directory level (individual libs per dir).
2012-09-22 14:23:15 +02:00
James Turner
6e7ac46751
Cached joystick config loading.
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Avoid parsing all the joystick configs every launch.
2012-09-21 10:17:16 +01:00
Stuart Buchanan
5c78970663
Stop the property tree from keeping a shadow of the deleted input properties, as it can mean that the array of bindings ends up with some incorrect name tags if the set of joystick config files changes and a given js-named entry shifts in the array. This can then result in incorrect bindings being selected.
2012-08-25 22:23:55 +01:00
Stuart Buchanan
cce186a57c
Add properties for raw axis and button values, for use
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in joystick configuration function. Also rationalize references to
/sim/fg-home into a global property.
2012-08-23 21:52:30 +01:00
ThorstenB
e794bb8e25
Fix Linux compile / math dependency
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wasn't redundant in one place
2012-05-05 12:16:20 +02:00
Frederic Bouvier
75fc136931
Remove redundant inclusion of math/SGMath.hxx
2012-05-05 11:20:04 +02:00
ThorstenB
e59fabaf82
Clean-up some SGMath dependencies.
2012-05-05 00:56:29 +02:00
ThorstenB
89b41395d8
Move viewer-related sources to separate folder.
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Simple source directory clean-up, so "Main" folder contains fewer stuff
and the list of files in the editors a lot shorter.
2012-04-25 23:28:00 +02:00
ThorstenB
5f1435b4fd
Avoid "using..." in header files.
2012-04-05 21:02:09 +02:00
James Turner
8c187164fe
Work on making 2D panels act like standard scene-graph elements for picking and drawing.
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(This includes 2.5D panels in the 3D scene)
2012-03-16 17:22:18 +00:00
ThorstenB
6113981b39
#702 : Misspelled "devices" property node.
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(Typo from my commit earlier this week)
2012-03-08 08:58:44 +01:00
Torsten Dreyer
644bb8c4f4
Spring-cleaning: some minor optimization
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- initialize uninitialized properties
- use prefix instead of postfix increments
- reduce visibility of variables
- use empty() instead of size() == 0 for vector and string
- pass string by reference, not by value
2012-03-06 22:28:18 +01:00
ThorstenB
0abf252ec8
Use tiedPropertyLists instead of manually matched tie/untie calls.
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Ensures we don't forget to untie some individual properties.
2012-03-04 15:30:08 +01:00
James Turner
a5153615e6
Mac-specific fgjs / event-input fixes from Tatsuhiro.
2012-02-11 17:33:02 +00:00
ThorstenB
64fda03bd6
#605 : Reduce warning level for unsupported keys.
2012-01-18 21:41:55 +01:00
ThorstenB
d47342a5a4
Add --log-class option, improve logging classes.
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Replace SG_GENERAL by more specific log classes in many places.
Allow "," to separate logging classes (using "|" is odd on the
command-line).
Also add new option to make logging more useful for developers.
You can use:
--log-level=debug --log-class=environment
to only get environment debug messages, or
--log-level=debug --log-class=sound,ai
to only get debug messages related to the sound or AI subsystem.
2011-12-11 14:06:17 +01:00
ThorstenB
4c17cee5fb
Lower log level for event input/udev messages.
2011-12-09 17:20:28 +01:00
ThorstenB
9933a7cb4a
cmake: add support for Torsten's UDev EventInput
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(Hopefully meeting Torsten's quality expectations)
2011-12-04 14:37:25 +01:00
Torsten Dreyer
ded106fe31
event input for Linux: substitude dbus+hal by udev
2011-12-03 22:59:20 +01:00
Torsten Dreyer
2b68bebb5d
namespace std fixes
2011-11-14 15:33:02 +01:00
Frederic Bouvier
f1d0ac52a6
Fix MSVC9 build
2011-11-14 08:38:58 +01:00
James Turner
70b4f38ebc
Goodbye automake.
2011-11-01 11:15:53 +00:00
James Turner
b1b4b7ecf4
Fix (nearly) all the std:: namespace violations in headers, in preparation for fixing SGsmplstat.hxx to *not* do a 'using namespace std'.
2011-10-17 17:41:59 +01:00
Torsten Dreyer
fcf0371777
fix cmake conditional for event-input
2011-09-21 19:22:32 +02:00
James Turner
7dd8f00c42
Enable event-input for joysticks by default on Mac + Linux, in Cmake.
2011-09-21 17:13:13 +01:00
James Turner
2de3872d66
In joystick configurations, fall back to <unix> if no <mac> entry was provided, since the number is frequently identical.
2011-09-15 09:54:00 +01:00
Mathias Froehlich
549c5eccb9
cmake: Factor out common simgear dependency libs.
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Factor out and use this core simgear depenency
library cmake variable.
2011-09-11 11:22:10 +02:00
James Turner
a5a8090d52
Cmake: Split simgear libraries into core and scene (only scene uses OSG). Fix linkage issues, and make helper binaries (yasim, terrasync) link against less stuff.
2011-09-08 13:59:40 +01:00
ThorstenB
28496bb6ac
#359 : jumping mouse control axis in "constrained" mouse modes
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Experimental patch - let's see if this helps those who saw the issue,
otherwise we'll try a different patch...
2011-08-12 00:24:25 +02:00
James Turner
6c52a5ac85
Fixes for include-file flattening - condition.hxx no longer pulls in props or props_io
2011-07-30 10:47:28 +01:00
Torsten Dreyer
ca02aa8a04
JoystickInput: fix potential init problem
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Don't remember the axis position before bindings are loaded
2011-07-17 22:26:37 +02:00
Mathias Froehlich
32159c6bce
Make the 32'th joystick button work.
2011-07-07 18:41:26 +02:00
ThorstenB
826784eb18
Martin Spott: Add CMake DBus support for event driven input.
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Tested on Linux only, please improve if you see fit.
2011-06-13 00:45:40 +02:00
ThorstenB
be1117f782
fixed #308 : "Reload input" did not respect joysticks.xml
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Predefined joystick information must be maintained on "reload input".
2011-05-28 11:16:03 +02:00
ThorstenB
473d1447c3
Minor renderer clean-up & performance bits.
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Use non-static methods so we can use member variables.
2011-05-21 13:24:23 +02:00
ThorstenB
1456635c55
Fixed minor memory leak on joystick reload.
2011-04-13 21:30:11 +02:00