Fix compilation with enabled EVENT_INPUT
Need to move the definition to the toplevel cmake file, since sources are no longer compiled on directory level (individual libs per dir).
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2 changed files with 2 additions and 2 deletions
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@ -132,6 +132,7 @@ if(EVENT_INPUT)
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message(WARNING "UDev not found, event input is disabled!")
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set(EVENT_INPUT 0)
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else()
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add_definitions(-DWITH_EVENTINPUT)
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set(EVENT_INPUT_LIBRARIES ${UDEV_LIBRARIES})
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message(STATUS "event-based input enabled. Using ${UDEV_LIBRARIES}")
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endif()
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@ -19,7 +19,7 @@ set(SOURCES
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FGJoystickInput.cxx
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FGKeyboardInput.cxx
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FGMouseInput.cxx
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input.cxx
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input.cxx
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)
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set(HEADERS
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@ -37,7 +37,6 @@ if(EVENT_INPUT)
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list(APPEND SOURCES ${EVENT_INPUT_SOURCES})
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list(APPEND SOURCES ${EVENT_INPUT_HEADERS})
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include_directories(${UDEV_INCLUDE_DIR})
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add_definitions(-DWITH_EVENTINPUT)
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endif()
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set(FGJS_SOURCES
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