curt
62742cb880
Joystick fixes from Tony.
2000-09-20 20:35:49 +00:00
curt
7286224210
Change A* and B* variables to lowercase to avoid conflicting defines with
...
Irix includes.
2000-09-20 16:17:42 +00:00
curt
18f5bbd027
Grab max texture size in case we want to use it later ...
2000-09-18 21:02:59 +00:00
curt
f47fb1e1c2
Added a function to query the current size of the tile load queue.
2000-09-15 19:28:45 +00:00
curt
f21847b3c2
bfi load/save fix from David.
...
Added an initial freeze on startup so that we can try to avoid bouncing the
plane on it's back during the very low frame rate / scenery loading startup
conditions.
2000-09-15 19:28:26 +00:00
curt
68d96bfcb1
Added .h flags so the they are included in the distribution.
2000-09-15 19:25:18 +00:00
curt
5fe2a48c7e
Tweaks to the runfgfs.bat script.
2000-09-14 17:36:39 +00:00
curt
13bba6c88d
Tweaks to ground steering sensitivity.
2000-09-14 17:36:25 +00:00
curt
3be255a9ed
Incorporated previously missed updates.
2000-09-14 17:36:02 +00:00
curt
be88681d69
MacOS changes by Darrell Walisser.
2000-09-13 21:51:07 +00:00
curt
655ce0e20d
MACOS -> macintosh
2000-09-10 00:04:50 +00:00
curt
a71f03b18c
Explicitely add -lpthread to the link line to avoid a long standing linux
...
ld bug.
A couple namespace fixes to avoid problems with latest plib cvs on some
systems.
2000-09-09 15:48:14 +00:00
curt
a2cd367ab5
Sep 8, 2000 panel updates from David Megginson.
2000-09-08 20:47:18 +00:00
curt
b4b46df9a8
Ooops, shouldn't call a program "ps".
2000-09-08 14:35:23 +00:00
curt
da39b543f0
Initial revision.
2000-09-07 00:12:32 +00:00
curt
a009f04353
Miscellaneous MSVC fixes.
2000-09-06 22:46:43 +00:00
curt
517d111c5c
Sep 1 2000 updates from the UIUC team.
2000-09-06 19:52:37 +00:00
curt
dd2fc3141a
Fixed whiskey compass.
2000-09-06 17:43:45 +00:00
curt
64719b3da1
Initial revision.
2000-09-06 15:45:43 +00:00
curt
3d47d2284e
Tweaks ...
2000-09-06 00:11:01 +00:00
curt
b48424236b
Tweaks relating to texture repeating effects for runways and disabling mipmaps
...
(experimental).
2000-09-06 00:10:50 +00:00
curt
d60f4d4852
A couple tweaks from David Megginson relating to his new panel data file
...
support.
2000-09-06 00:09:32 +00:00
curt
50b74acd95
Default to not using new engine code ...
2000-09-06 00:09:02 +00:00
curt
e891f2ff05
20000905 changes from David Megginson to impliment a data file configurable
...
instrument panel.
2000-09-06 00:07:48 +00:00
curt
ed9fcb74b7
Updates to trial engine model.
2000-08-29 03:15:51 +00:00
curt
306f01c41a
Updates to test the 10520 engine code.
2000-08-28 21:31:28 +00:00
curt
fa000a3447
Starting to play around with an engine model.
2000-08-28 20:39:55 +00:00
curt
faeb25940e
Add support in materials file for non-repeating textures.
2000-08-25 05:53:12 +00:00
curt
927aa90378
Force glEnable(GL_DEPTH_TEST) for scenery rendering.
2000-08-22 04:45:31 +00:00
curt
1ad9f1b59e
Fixed a small bug in runway closeness logic.
2000-08-17 14:58:13 +00:00
curt
72b0ac307d
Setting airport position from within flightgear now also takes advantage
...
of the new runway positioning code.
2000-08-16 20:16:09 +00:00
curt
26bdfd033b
Initial revision.
2000-08-16 04:40:29 +00:00
curt
890ac4d237
Initial revision.
2000-08-16 01:28:33 +00:00
curt
535ed92264
Added code to put aircraft at the end of the runway closest to the desired
...
heading. Only changed for initial position right now.
2000-08-16 00:09:03 +00:00
curt
f89d86d4af
Updates and tweaks for Oliver's multi-player networking code.
2000-08-14 20:12:17 +00:00
curt
bc6d6fbf50
Fixed a problem with the sound hack ... code was using a value that was never
...
initialized or updated ... switched to a different value that was both
initialized and updated ... :-)
2000-08-11 20:25:30 +00:00
curt
0537a0ac84
Norman's changes to make the current scenery normal available.
2000-08-09 21:35:17 +00:00
curt
5103729ca0
Updates to use new SGMagVar class from simgear.
2000-08-08 00:39:52 +00:00
curt
342842537d
Fixes to jsbsim.
2000-08-04 16:08:55 +00:00
curt
120b26cc88
20000803 updates.
2000-08-04 03:20:09 +00:00
curt
8ec5fd715b
Fix to time initialization (based on position) code
2000-07-31 15:05:46 +00:00
curt
76b4de7f1f
Updates to JSBSim.
2000-07-31 15:05:08 +00:00
curt
6a98486375
JSBSim updates.
...
Updates to put more internal JSBSim values on the "bus".
2000-07-25 21:41:59 +00:00
curt
273efc8729
Renamed JSBsim to JSBSim ...
2000-07-24 17:27:12 +00:00
curt
64d6f149e0
Sync the JSBSim code with the Jon & Tony's devel version.
...
Renamed JSBsim -> the official JSBSim.
2000-07-24 17:26:05 +00:00
curt
941f27c9a0
Updates to move scenery initialization earlier in the initialization
...
sequence so that the FDM can know the current ground altitude when it is
initialized.
2000-07-23 21:32:59 +00:00
curt
0c8c3ac0d6
David Megginson's changes:
...
src/Cockpit/radiostack.cxx
- extended VOR ranges to make them slightly more usable (pending some
real radio code)
src/Cockpit/sp_panel.cxx
- fixed heading bug on gyro compass (sort-of -- the AP still doesn't
work quite as expected)
- skid ball moves the right direction
- moved whiskey compass more to the co-pilot's side, as suggested by
Alex a while back
src/Joystick/joystick.cxx
- included Norm's Windows patches
- renamed brake properties (see bfi.cxx, below)
src/Main/bfi.cxx
src/Main/bfi.hxx
- renamed getBrake and setBrake to getBrakes and setBrakes
- added getCenterBrake and setCenterBrake
- added getAPHeading (without mag correction, needed for the panel)
- renamed property /controls/brake to /controls/brakes/all
- renamed property /controls/left-brake to /controls/brakes/left (as
requested by Alex)
- renamed property /controls/right-brake to /controls/brakes/right (as
requested by Alex)
- added property /controls/brakes/center
- added property /autopilot/settings/heading
- fixed bug in setAltitude so that altitude will be property restored
from a save file
- fixed getBrakes to return the highest of the three brake settings
src/Main/save.cxx
- call FGBFI::getBrakes instead of FGBFI::getBrake
2000-07-23 00:11:04 +00:00
curt
3d96949058
Updates for 0.7.5
2000-07-22 23:34:28 +00:00
curt
fc84045169
Activated gyro drift ... look out!
...
Cleaned a bit of cruft out of gui.[ch]xx
Cleaned up win_ratio() and fov code to make more sense and be a bit more
consistant and robust and less buggy and less susceptible to screw ups.
Panel is activated now by default, HUD is off by default.
2000-07-22 23:25:49 +00:00
curt
81b266aa4a
Try to set initial position in a bit more intelligent way (and earlier in
...
the process so time initialization can have a chance to work.)
2000-07-21 22:54:14 +00:00
curt
f463846760
Use more common joystick mappings for default.
2000-07-20 04:26:50 +00:00
curt
7a2ef1d57c
Merged some of Alex's code changes.
...
Updates for better windows support in the Joystick module.
2000-07-20 04:16:59 +00:00
curt
3e98fcf671
Fix to a nagging portability problem.
2000-07-17 18:24:33 +00:00
curt
dbd8342e14
Renamed the property manager stuff from fg* to sg*
2000-07-14 23:34:21 +00:00
curt
a7357e2de0
Autopilot altitude increment fixes.
...
Screen snapshot fixes.
$FG_SCENERY fixes
FGIOChannel api tweaks.
2000-07-14 21:19:18 +00:00
curt
71747eb892
Added support for $FG_SCENERY and --fg-scenery=path
2000-07-14 16:57:55 +00:00
curt
f134adfc6a
Tweaks to build with newest gcc under Irix contributed by Erik Hofman.
2000-07-14 16:08:46 +00:00
curt
4dcd4cda79
Joystick updates from David Megginson to add the beginnings of button support.
2000-07-14 15:46:27 +00:00
curt
4f19d10485
Tweaks to go along with changes in SGSocket.
2000-07-14 00:50:56 +00:00
curt
4c0a3b3db4
Moved iochannel stuff over into SimGear.
2000-07-11 20:40:12 +00:00
curt
b29a72a5bc
SGTime tweaks.
2000-07-08 22:11:00 +00:00
curt
342554fadb
Fix up simulator freeze functionality.
2000-07-08 06:29:19 +00:00
curt
6bd02587aa
Tidying up the SGEphemeris class.
2000-07-08 05:09:24 +00:00
curt
c65cd3254b
More tidying up of SGTime.
2000-07-07 23:56:43 +00:00
curt
312626c5f0
Hopefully final time cleanups.
2000-07-07 21:52:45 +00:00
curt
436db30053
More SGTime tidying.
2000-07-07 20:28:51 +00:00
curt
6654ae5f49
Initial revision.
2000-07-07 17:27:53 +00:00
curt
f9b28c103d
Updates to go along with SGTime tweaks in SimGear.
2000-07-07 17:27:37 +00:00
curt
0ffa19cd32
Updates to JSBsim from Jon's CVS.
...
Massaging some names inside of SimGear.
2000-07-06 22:13:24 +00:00
curt
9d47a64a09
Updates from Jon's official CVS tree.
2000-07-06 21:02:46 +00:00
curt
e7d90b98d2
Rewrite from David Megginson to use property registry to allow the joystick
...
to be runtime configurable.
2000-07-06 16:26:56 +00:00
curt
92dd898110
Initial revision.
2000-07-05 17:04:08 +00:00
curt
d1e4a4bc6f
A lot of code reorganization relating to moving some core code from
...
FlightGear into SimGear so it can be used by other projects.
2000-07-05 02:39:30 +00:00
curt
efe5654b8b
Moved sky code over to simgear.
...
Added David Megginsons property manager.
2000-07-03 20:09:56 +00:00
curt
03f703cea0
Oops, a couple more sky tweaks.
2000-06-30 23:51:11 +00:00
curt
db6da3a896
Various odds and ends tweaks.
2000-06-30 21:46:41 +00:00
curt
4c72f1df98
Updates to cloud code to add different basic cloud types. This isn't the
...
final list of cloud types, but servers as an example / template for someone
who wants to tweak this out and do it right.
2000-06-23 04:55:55 +00:00
curt
33bfe7587d
Rewrites of material.[ch]xx and materialmgr.[ch]xx
2000-06-23 02:59:03 +00:00
curt
39ae3864de
Cleaned up all the old fragment and material_mgr stuff which originated
...
from the pre-ssg / render everything ourselves days. Replaced with a
material library manager that is much better suited for working in the
context of ssg. This simplified and cleaned up a ton of old junk.
2000-06-23 00:30:04 +00:00
curt
276a1d5221
A couple more cloud tweaks.
2000-06-20 23:44:03 +00:00
curt
291d72d4be
Updating cloud code.
2000-06-20 22:31:47 +00:00
curt
86af8c519a
Lighting tweaks.
2000-06-20 04:50:00 +00:00
curt
cb1d2d96d1
Fix for reset/reloading tiles.
2000-06-20 04:48:12 +00:00
curt
2ec4d6782e
Rearranging some code.
2000-06-20 02:29:58 +00:00
curt
6a6e829dd1
Changing the way clouds are handled.
2000-06-20 02:29:31 +00:00
curt
f7d775ff1e
Updates from David Megginson to add DG control.
2000-06-20 02:29:01 +00:00
curt
9adf2456e2
Updates from David Megginson:
...
1. I've modified src/Time/fg_time.cxx so that the --start-date-gmt
option works correctly, at least on my system.
2. I've modified src/Main/bfi.cxx to return the correct time from
FGBFI::getTimeGMT(), so that saving and reloading now keeps the time set
correctly again.
3. I've modified src/Main/main.cxx so that the engine still makes a
noise when it's idling (it sounded very strange when the engine simply
turned off at idle then magically turned on again with a little
throttle).
2000-06-17 03:41:03 +00:00
curt
bb61414e04
Initial revision.
2000-06-16 02:15:08 +00:00
curt
cd1a471f7e
Updates, optimizations, and restructures from Norman Vine.
2000-06-15 22:32:26 +00:00
curt
0f4ff744c6
Patch from Oliver.
2000-06-15 22:31:57 +00:00
curt
fa3cbdb2f8
Updates from Alex for his motion chair project.
2000-06-15 22:31:40 +00:00
curt
fb8baab76d
View code simplifications and optimizations contributed by Norman Vine.
2000-06-15 22:31:20 +00:00
curt
a586378692
Stubbed in some radio settings for Alex.
2000-06-15 22:30:48 +00:00
curt
c8a0114406
Start of a ascii-file configurable joystick module.
2000-06-15 18:49:42 +00:00
curt
1882fb0119
Patches and tweaks from Alex.
2000-06-15 18:36:13 +00:00
curt
ca3fd98b5c
Tony Peden: fixed Mach number for LaRCsim.
2000-06-14 21:52:22 +00:00
curt
016cd935ef
Updates from David Megginson:
...
I've done some substantial reengineering of the 2D panel: except for the
radios, the whole panel is built from a large table now. I'd be
grateful if you could add these changes to the main distribution.
Since I always like to provide some eye-candy with my updates, I've
fixed the ADF gauge to be more usable by slimming the needle and adding
markings every 45 deg (you'll need to use the attached textures).
2000-06-14 20:59:51 +00:00
curt
dcdd61c590
Added differential braking (Alex and David).
2000-06-12 20:52:36 +00:00
curt
2d4cd1b24d
Added support back in for raw triangle faces in the object file.
2000-06-06 00:33:30 +00:00
curt
838c4a684c
A few enhancements to allow object definitions to reference new textures
...
on the fly.
2000-06-02 23:37:40 +00:00