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flightgear/src/Main/fg_init.cxx

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// fg_init.cxx -- Flight Gear top level initialization routines
//
// Written by Curtis Olson, started August 1997.
//
// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
//
// $Id$
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#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
// For BC 5.01 this must be included before OpenGL includes.
#ifdef FG_MATH_EXCEPTION_CLASH
# include <math.h>
#endif
#include <GL/glut.h>
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#include <simgear/xgl/xgl.h>
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#include <stdio.h>
#include <stdlib.h>
// work around a stdc++ lib bug in some versions of linux, but doesn't
// seem to hurt to have this here for all versions of Linux.
#ifdef linux
# define _G_NO_EXTERN_TEMPLATES
#endif
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#include <simgear/compiler.h>
#include STL_STRING
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#include <simgear/constants.h>
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#include <simgear/debug/logstream.hxx>
#include <simgear/math/point3d.hxx>
#include <simgear/math/polar3d.hxx>
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#include <simgear/math/sg_geodesy.hxx>
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#include <simgear/misc/fgpath.hxx>
#include <simgear/timing/sg_time.hxx>
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#include <Aircraft/aircraft.hxx>
#include <FDM/UIUCModel/uiuc_aircraftdir.h>
#include <Airports/runways.hxx>
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#include <Airports/simple.hxx>
#include <Autopilot/auto_gui.hxx>
#include <Autopilot/newauto.hxx>
#include <Cockpit/cockpit.hxx>
#include <Cockpit/radiostack.hxx>
#include <Cockpit/panel.hxx>
#include <Cockpit/panel_io.hxx>
#include <FDM/ADA.hxx>
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#include <FDM/Balloon.h>
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#include <FDM/External.hxx>
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#include <FDM/JSBSim.hxx>
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#include <FDM/LaRCsim.hxx>
#include <FDM/MagicCarpet.hxx>
#include <Include/general.hxx>
#include <Joystick/joystick.hxx>
#include <Objects/matlib.hxx>
#include <Navaids/fixlist.hxx>
#include <Navaids/ilslist.hxx>
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#include <Navaids/mkrbeacons.hxx>
#include <Navaids/navlist.hxx>
#include <Scenery/scenery.hxx>
#include <Scenery/tilemgr.hxx>
#include <Time/event.hxx>
#include <Time/light.hxx>
#include <Time/sunpos.hxx>
#include <Time/moonpos.hxx>
#include <Time/tmp.hxx>
#ifndef FG_OLD_WEATHER
# include <WeatherCM/FGLocalWeatherDatabase.h>
#else
# include <Weather/weather.hxx>
#endif
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#include "fg_init.hxx"
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#include "fg_io.hxx"
#include "options.hxx"
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#include "globals.hxx"
#include "bfi.hxx"
#if defined(FX) && defined(XMESA)
#include <GL/xmesa.h>
#endif
FG_USING_STD(string);
extern const char *default_root;
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// Read in configuration (file and command line) and just set fg_root
bool fgInitFGRoot ( int argc, char **argv ) {
string root;
char* envp;
// First parse command line options looking for fg-root, this will
// override anything specified in a config file
root = fgScanForRoot(argc, argv);
// Next check home directory for .fgfsrc file
if ( root == "" ) {
envp = ::getenv( "HOME" );
if ( envp != NULL ) {
FGPath config( envp );
config.append( ".fgfsrc" );
root = fgScanForRoot(config.str());
}
}
// Next check if fg-root is set as an env variable
if ( root == "" ) {
envp = ::getenv( "FG_ROOT" );
if ( envp != NULL ) {
root = envp;
}
}
// Otherwise, default to a random compiled-in location if we can't
// find fg-root any other way.
if ( root == "" ) {
#if defined( WIN32 )
root = "\\FlightGear";
#elif defined( macintosh )
root = "";
#else
root = PKGLIBDIR;
#endif
}
FG_LOG(FG_INPUT, FG_INFO, "fg_root = " << root );
globals->set_fg_root(root);
return true;
}
// Read in configuration (file and command line)
bool fgInitConfig ( int argc, char **argv ) {
// First, set some sane default values
fgSetDefaults();
// Read global preferences from $FG_ROOT/preferences.xml
FGPath props_path(globals->get_fg_root());
props_path.append("preferences.xml");
FG_LOG(FG_INPUT, FG_INFO, "Reading global preferences");
if (!readProperties(props_path.str(), globals->get_props())) {
FG_LOG(FG_INPUT, FG_ALERT, "Failed to read global preferences from "
<< props_path.str());
} else {
FG_LOG(FG_INPUT, FG_INFO, "Finished Reading global preferences");
}
// Attempt to locate and parse a config file
// First check fg_root
FGPath config( globals->get_fg_root() );
config.append( "system.fgfsrc" );
fgParseOptions(config.str());
// Next check home directory
char* envp = ::getenv( "HOME" );
if ( envp != NULL ) {
config.set( envp );
config.append( ".fgfsrc" );
fgParseOptions(config.str());
}
// Parse remaining command line options
// These will override anything specified in a config file
fgParseOptions(argc, argv);
return true;
}
// find basic airport location info from airport database
bool fgFindAirportID( const string& id, FGAirport *a ) {
if ( id.length() ) {
FGPath path( globals->get_fg_root() );
path.append( "Airports" );
path.append( "simple.mk4" );
FGAirports airports( path.c_str() );
FG_LOG( FG_GENERAL, FG_INFO, "Searching for airport code = " << id );
if ( ! airports.search( id, a ) ) {
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FG_LOG( FG_GENERAL, FG_ALERT,
"Failed to find " << id << " in " << path.str() );
return false;
}
} else {
return false;
}
FG_LOG( FG_GENERAL, FG_INFO,
"Position for " << id << " is ("
<< a->longitude << ", "
<< a->latitude << ")" );
return true;
}
// Set current_options lon/lat given an airport id
bool fgSetPosFromAirportID( const string& id ) {
FGAirport a;
// double lon, lat;
FG_LOG( FG_GENERAL, FG_INFO,
"Attempting to set starting position from airport code " << id );
if ( fgFindAirportID( id, &a ) ) {
fgSetDouble("/position/longitude", a.longitude );
fgSetDouble("/position/latitude", a.latitude );
FG_LOG( FG_GENERAL, FG_INFO,
"Position for " << id << " is ("
<< a.longitude << ", "
<< a.latitude << ")" );
return true;
} else {
return false;
}
}
// Set current_options lon/lat given an airport id and heading (degrees)
bool fgSetPosFromAirportIDandHdg( const string& id, double tgt_hdg ) {
FGRunway r;
FGRunway found_r;
double found_dir = 0.0;
if ( id.length() ) {
// set initial position from runway and heading
FGPath path( globals->get_fg_root() );
path.append( "Airports" );
path.append( "runways.mk4" );
FGRunways runways( path.c_str() );
FG_LOG( FG_GENERAL, FG_INFO,
"Attempting to set starting position from runway code "
<< id << " heading " << tgt_hdg );
// FGPath inpath( globals->get_fg_root() );
// inpath.append( "Airports" );
// inpath.append( "apt_simple" );
// airports.load( inpath.c_str() );
// FGPath outpath( globals->get_fg_root() );
// outpath.append( "Airports" );
// outpath.append( "simple.gdbm" );
// airports.dump_gdbm( outpath.c_str() );
if ( ! runways.search( id, &r ) ) {
FG_LOG( FG_GENERAL, FG_ALERT,
"Failed to find " << id << " in database." );
return false;
}
double diff;
double min_diff = 360.0;
while ( r.id == id ) {
// forward direction
diff = tgt_hdg - r.heading;
while ( diff < -180.0 ) { diff += 360.0; }
while ( diff > 180.0 ) { diff -= 360.0; }
diff = fabs(diff);
FG_LOG( FG_GENERAL, FG_INFO,
"Runway " << r.rwy_no << " heading = " << r.heading <<
" diff = " << diff );
if ( diff < min_diff ) {
min_diff = diff;
found_r = r;
found_dir = 0;
}
// reverse direction
diff = tgt_hdg - r.heading - 180.0;
while ( diff < -180.0 ) { diff += 360.0; }
while ( diff > 180.0 ) { diff -= 360.0; }
diff = fabs(diff);
FG_LOG( FG_GENERAL, FG_INFO,
"Runway -" << r.rwy_no << " heading = " <<
r.heading + 180.0 <<
" diff = " << diff );
if ( diff < min_diff ) {
min_diff = diff;
found_r = r;
found_dir = 180.0;
}
runways.next( &r );
}
FG_LOG( FG_GENERAL, FG_INFO, "closest runway = " << found_r.rwy_no
<< " + " << found_dir );
} else {
return false;
}
double heading = found_r.heading + found_dir;
while ( heading >= 360.0 ) { heading -= 360.0; }
double lat2, lon2, az2;
double azimuth = found_r.heading + found_dir + 180.0;
while ( azimuth >= 360.0 ) { azimuth -= 360.0; }
FG_LOG( FG_GENERAL, FG_INFO,
"runway = " << found_r.lon << ", " << found_r.lat
<< " length = " << found_r.length * FEET_TO_METER * 0.5
<< " heading = " << azimuth );
geo_direct_wgs_84 ( 0, found_r.lat, found_r.lon,
azimuth, found_r.length * FEET_TO_METER * 0.5 - 5.0,
&lat2, &lon2, &az2 );
if ( fabs( fgGetDouble("/sim/startup/offset-distance") ) > FG_EPSILON ) {
double olat, olon;
double odist = fgGetDouble("/sim/startup/offset-distance");
odist *= NM_TO_METER;
double oaz = azimuth;
if ( fabs(fgGetDouble("/sim/startup/offset-azimuth")) > FG_EPSILON ) {
oaz = fgGetDouble("/sim/startup/offset-azimuth") + 180;
}
while ( oaz >= 360.0 ) { oaz -= 360.0; }
geo_direct_wgs_84 ( 0, lat2, lon2, oaz, odist, &olat, &olon, &az2 );
lat2=olat;
lon2=olon;
}
fgSetDouble("/position/longitude", lon2 );
fgSetDouble("/position/latitude", lat2 );
fgSetDouble("/orientation/heading", heading );
FG_LOG( FG_GENERAL, FG_INFO,
"Position for " << id << " is ("
<< lon2 << ", "
<< lat2 << ") new heading is "
<< heading );
return true;
}
// Set initial position and orientation
bool fgInitPosition( void ) {
FGInterface *f = current_aircraft.fdm_state;
string id = fgGetString("/sim/startup/airport-id");
// set initial position from default or command line coordinates
f->set_Longitude( fgGetDouble("/position/longitude") * DEG_TO_RAD );
f->set_Latitude( fgGetDouble("/position/latitude") * DEG_TO_RAD );
FG_LOG( FG_GENERAL, FG_INFO,
"scenery.cur_elev = " << scenery.cur_elev );
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FG_LOG( FG_GENERAL, FG_INFO,
"/position/altitude = " << fgGetDouble("/position/altitude") );
// if we requested on ground startups
if ( fgGetBool( "/sim/startup/onground" ) ) {
fgSetDouble("/position/altitude", scenery.cur_elev + 1 );
}
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// if requested altitude is below ground level
if ( scenery.cur_elev > fgGetDouble("/position/altitude") - 1) {
fgSetDouble("/position/altitude", scenery.cur_elev + 1 );
}
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FG_LOG( FG_GENERAL, FG_INFO,
"starting altitude is = " <<
fgGetDouble("/position/altitude") );
f->set_Altitude( fgGetDouble("/position/altitude") );
FG_LOG( FG_GENERAL, FG_INFO,
"Initial position is: ("
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<< (f->get_Longitude() * RAD_TO_DEG) << ", "
<< (f->get_Latitude() * RAD_TO_DEG) << ", "
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<< (f->get_Altitude() * FEET_TO_METER) << ")" );
return true;
}
// General house keeping initializations
bool fgInitGeneral( void ) {
string root;
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#if defined(FX) && defined(XMESA)
char *mesa_win_state;
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#endif
FG_LOG( FG_GENERAL, FG_INFO, "General Initialization" );
FG_LOG( FG_GENERAL, FG_INFO, "======= ==============" );
root = globals->get_fg_root();
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if ( ! root.length() ) {
// No root path set? Then bail ...
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FG_LOG( FG_GENERAL, FG_ALERT,
"Cannot continue without environment variable FG_ROOT"
<< "being defined." );
exit(-1);
}
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FG_LOG( FG_GENERAL, FG_INFO, "FG_ROOT = " << '"' << root << '"' << endl );
#if defined(FX) && defined(XMESA)
// initialize full screen flag
global_fullscreen = false;
if ( strstr ( general.get_glRenderer(), "Glide" ) ) {
// Test for the MESA_GLX_FX env variable
if ( (mesa_win_state = getenv( "MESA_GLX_FX" )) != NULL) {
// test if we are fullscreen mesa/glide
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if ( (mesa_win_state[0] == 'f') ||
(mesa_win_state[0] == 'F') ) {
global_fullscreen = true;
}
}
}
#endif
return true;
}
I tested: LaRCsim c172 on-ground and in-air starts, reset: all work UIUC Cessna172 on-ground and in-air starts work as expected, reset results in an aircraft that is upside down but does not crash FG. I don't know what it was like before, so it may well be no change. JSBSim c172 and X15 in-air starts work fine, resets now work (and are trimmed), on-ground starts do not -- the c172 ends up on its back. I suspect this is no worse than before. I did not test: Balloon (the weather code returns nan's for the atmosphere data --this is in the weather module and apparently is a linux only bug) ADA (don't know how) MagicCarpet (needs work yet) External (don't know how) known to be broken: LaRCsim c172 on-ground starts with a negative terrain altitude (this happens at KPAO when the scenery is not present). The FDM inits to about 50 feet AGL and the model falls to the ground. It does stay upright, however, and seems to be fine once it settles out, FWIW. To do: --implement set_Model on the bus --bring Christian's weather data into JSBSim -- add default method to bus for updating things like the sin and cos of latitude (for Balloon, MagicCarpet) -- lots of cleanup The files: src/FDM/flight.cxx src/FDM/flight.hxx -- all data members now declared protected instead of private. -- eliminated all but a small set of 'setters', no change to getters. -- that small set is declared virtual, the default implementation provided preserves the old behavior -- all of the vector data members are now initialized. -- added busdump() method -- FG_LOG's all the bus data when called, useful for diagnostics. src/FDM/ADA.cxx -- bus data members now directly assigned to src/FDM/Balloon.cxx -- bus data members now directly assigned to -- changed V_equiv_kts to V_calibrated_kts src/FDM/JSBSim.cxx src/FDM/JSBSim.hxx -- bus data members now directly assigned to -- implemented the FGInterface virtual setters with JSBSim specific logic -- changed the static FDMExec to a dynamic fdmex (needed so that the JSBSim object can be deleted when a model change is called for) -- implemented constructor and destructor, moved some of the logic formerly in init() to constructor -- added logic to bring up FGEngInterface objects and set the RPM and throttle values. src/FDM/LaRCsim.cxx src/FDM/LaRCsim.hxx -- bus data members now directly assigned to -- implemented the FGInterface virtual setters with LaRCsim specific logic, uses LaRCsimIC -- implemented constructor and destructor, moved some of the logic formerly in init() to constructor -- moved default inertias to here from fg_init.cxx -- eliminated the climb rate calculation. The equivalent, climb_rate = -1*vdown, is now in copy_from_LaRCsim(). src/FDM/LaRCsimIC.cxx src/FDM/LaRCsimIC.hxx -- similar to FGInitialCondition, this class has all the logic needed to turn data like Vc and Mach into the more fundamental quantities LaRCsim needs to initialize. -- put it in src/FDM since it is a class src/FDM/MagicCarpet.cxx -- bus data members now directly assigned to src/FDM/Makefile.am -- adds LaRCsimIC.hxx and cxx src/FDM/JSBSim/FGAtmosphere.h src/FDM/JSBSim/FGDefs.h src/FDM/JSBSim/FGInitialCondition.cpp src/FDM/JSBSim/FGInitialCondition.h src/FDM/JSBSim/JSBSim.cpp -- changes to accomodate the new bus src/FDM/LaRCsim/atmos_62.h src/FDM/LaRCsim/ls_geodesy.h -- surrounded prototypes with #ifdef __cplusplus ... #endif , functions here are needed in LaRCsimIC src/FDM/LaRCsim/c172_main.c src/FDM/LaRCsim/cherokee_aero.c src/FDM/LaRCsim/ls_aux.c src/FDM/LaRCsim/ls_constants.h src/FDM/LaRCsim/ls_geodesy.c src/FDM/LaRCsim/ls_geodesy.h src/FDM/LaRCsim/ls_step.c src/FDM/UIUCModel/uiuc_betaprobe.cpp -- changed PI to LS_PI, eliminates preprocessor naming conflict with weather module src/FDM/LaRCsim/ls_interface.c src/FDM/LaRCsim/ls_interface.h -- added function ls_set_model_dt() src/Main/bfi.cxx -- eliminated calls that set the NED speeds to body components. They are no longer needed and confuse the new bus. src/Main/fg_init.cxx -- eliminated calls that just brought the bus data up-to-date (e.g. set_sin_cos_latitude). or set default values. The bus now handles the defaults and updates itself when the setters are called (for LaRCsim and JSBSim). A default method for doing this needs to be added to the bus. -- added fgVelocityInit() to set the speed the user asked for. Both JSBSim and LaRCsim can now be initialized using any of: vc,mach, NED components, UVW components. src/Main/main.cxx --eliminated call to fgFDMSetGroundElevation, this data is now 'pulled' onto the bus every update() src/Main/options.cxx src/Main/options.hxx -- added enum to keep track of the speed requested by the user -- eliminated calls to set NED velocity properties to body speeds, they are no longer needed. -- added options for the NED components. src/Network/garmin.cxx src/Network/nmea.cxx --eliminated calls that just brought the bus data up-to-date (e.g. set_sin_cos_latitude). The bus now updates itself when the setters are called (for LaRCsim and JSBSim). A default method for doing this needs to be added to the bus. -- changed set_V_equiv_kts to set_V_calibrated_kts. set_V_equiv_kts no longer exists ( get_V_equiv_kts still does, though) src/WeatherCM/FGLocalWeatherDatabase.cpp -- commented out the code to put the weather data on the bus, a different scheme for this is needed.
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// set initial aircraft speed
void
fgVelocityInit( void )
{
if (!fgHasValue("/sim/startup/speed-set")) {
current_aircraft.fdm_state->set_V_calibrated_kts(0.0);
return;
}
const string speedset = fgGetString("/sim/startup/speed-set");
if (speedset == "knots" || speedset == "KNOTS") {
current_aircraft.fdm_state
->set_V_calibrated_kts(fgGetDouble("/velocities/airspeed"));
} else if (speedset == "mach" || speedset == "MACH") {
current_aircraft.fdm_state
->set_Mach_number(fgGetDouble("/velocities/mach"));
} else if (speedset == "UVW" || speedset == "uvw") {
current_aircraft.fdm_state
->set_Velocities_Wind_Body(fgGetDouble("/velocities/uBody"),
fgGetDouble("/velocities/vBody"),
fgGetDouble("/velocities/wBody"));
} else if (speedset == "NED" || speedset == "ned") {
current_aircraft.fdm_state
->set_Velocities_Local(fgGetDouble("/velocities/speed-north"),
fgGetDouble("/velocities/speed-east"),
fgGetDouble("/velocities/speed-down"));
} else {
FG_LOG(FG_GENERAL, FG_ALERT,
"Unrecognized value for /sim/startup/speed-set: " << speedset);
current_aircraft.fdm_state->set_V_calibrated_kts(0.0);
}
I tested: LaRCsim c172 on-ground and in-air starts, reset: all work UIUC Cessna172 on-ground and in-air starts work as expected, reset results in an aircraft that is upside down but does not crash FG. I don't know what it was like before, so it may well be no change. JSBSim c172 and X15 in-air starts work fine, resets now work (and are trimmed), on-ground starts do not -- the c172 ends up on its back. I suspect this is no worse than before. I did not test: Balloon (the weather code returns nan's for the atmosphere data --this is in the weather module and apparently is a linux only bug) ADA (don't know how) MagicCarpet (needs work yet) External (don't know how) known to be broken: LaRCsim c172 on-ground starts with a negative terrain altitude (this happens at KPAO when the scenery is not present). The FDM inits to about 50 feet AGL and the model falls to the ground. It does stay upright, however, and seems to be fine once it settles out, FWIW. To do: --implement set_Model on the bus --bring Christian's weather data into JSBSim -- add default method to bus for updating things like the sin and cos of latitude (for Balloon, MagicCarpet) -- lots of cleanup The files: src/FDM/flight.cxx src/FDM/flight.hxx -- all data members now declared protected instead of private. -- eliminated all but a small set of 'setters', no change to getters. -- that small set is declared virtual, the default implementation provided preserves the old behavior -- all of the vector data members are now initialized. -- added busdump() method -- FG_LOG's all the bus data when called, useful for diagnostics. src/FDM/ADA.cxx -- bus data members now directly assigned to src/FDM/Balloon.cxx -- bus data members now directly assigned to -- changed V_equiv_kts to V_calibrated_kts src/FDM/JSBSim.cxx src/FDM/JSBSim.hxx -- bus data members now directly assigned to -- implemented the FGInterface virtual setters with JSBSim specific logic -- changed the static FDMExec to a dynamic fdmex (needed so that the JSBSim object can be deleted when a model change is called for) -- implemented constructor and destructor, moved some of the logic formerly in init() to constructor -- added logic to bring up FGEngInterface objects and set the RPM and throttle values. src/FDM/LaRCsim.cxx src/FDM/LaRCsim.hxx -- bus data members now directly assigned to -- implemented the FGInterface virtual setters with LaRCsim specific logic, uses LaRCsimIC -- implemented constructor and destructor, moved some of the logic formerly in init() to constructor -- moved default inertias to here from fg_init.cxx -- eliminated the climb rate calculation. The equivalent, climb_rate = -1*vdown, is now in copy_from_LaRCsim(). src/FDM/LaRCsimIC.cxx src/FDM/LaRCsimIC.hxx -- similar to FGInitialCondition, this class has all the logic needed to turn data like Vc and Mach into the more fundamental quantities LaRCsim needs to initialize. -- put it in src/FDM since it is a class src/FDM/MagicCarpet.cxx -- bus data members now directly assigned to src/FDM/Makefile.am -- adds LaRCsimIC.hxx and cxx src/FDM/JSBSim/FGAtmosphere.h src/FDM/JSBSim/FGDefs.h src/FDM/JSBSim/FGInitialCondition.cpp src/FDM/JSBSim/FGInitialCondition.h src/FDM/JSBSim/JSBSim.cpp -- changes to accomodate the new bus src/FDM/LaRCsim/atmos_62.h src/FDM/LaRCsim/ls_geodesy.h -- surrounded prototypes with #ifdef __cplusplus ... #endif , functions here are needed in LaRCsimIC src/FDM/LaRCsim/c172_main.c src/FDM/LaRCsim/cherokee_aero.c src/FDM/LaRCsim/ls_aux.c src/FDM/LaRCsim/ls_constants.h src/FDM/LaRCsim/ls_geodesy.c src/FDM/LaRCsim/ls_geodesy.h src/FDM/LaRCsim/ls_step.c src/FDM/UIUCModel/uiuc_betaprobe.cpp -- changed PI to LS_PI, eliminates preprocessor naming conflict with weather module src/FDM/LaRCsim/ls_interface.c src/FDM/LaRCsim/ls_interface.h -- added function ls_set_model_dt() src/Main/bfi.cxx -- eliminated calls that set the NED speeds to body components. They are no longer needed and confuse the new bus. src/Main/fg_init.cxx -- eliminated calls that just brought the bus data up-to-date (e.g. set_sin_cos_latitude). or set default values. The bus now handles the defaults and updates itself when the setters are called (for LaRCsim and JSBSim). A default method for doing this needs to be added to the bus. -- added fgVelocityInit() to set the speed the user asked for. Both JSBSim and LaRCsim can now be initialized using any of: vc,mach, NED components, UVW components. src/Main/main.cxx --eliminated call to fgFDMSetGroundElevation, this data is now 'pulled' onto the bus every update() src/Main/options.cxx src/Main/options.hxx -- added enum to keep track of the speed requested by the user -- eliminated calls to set NED velocity properties to body speeds, they are no longer needed. -- added options for the NED components. src/Network/garmin.cxx src/Network/nmea.cxx --eliminated calls that just brought the bus data up-to-date (e.g. set_sin_cos_latitude). The bus now updates itself when the setters are called (for LaRCsim and JSBSim). A default method for doing this needs to be added to the bus. -- changed set_V_equiv_kts to set_V_calibrated_kts. set_V_equiv_kts no longer exists ( get_V_equiv_kts still does, though) src/WeatherCM/FGLocalWeatherDatabase.cpp -- commented out the code to put the weather data on the bus, a different scheme for this is needed.
2000-10-24 00:34:50 +00:00
}
// This is the top level init routine which calls all the other
// initialization routines. If you are adding a subsystem to flight
// gear, its initialization call should located in this routine.
// Returns non-zero if a problem encountered.
bool fgInitSubsystems( void ) {
fgLIGHT *l = &cur_light_params;
FG_LOG( FG_GENERAL, FG_INFO, "Initialize Subsystems");
FG_LOG( FG_GENERAL, FG_INFO, "========== ==========");
// Initialize the material property lib
FGPath mpath( globals->get_fg_root() );
mpath.append( "materials" );
if ( material_lib.load( mpath.str() ) ) {
} else {
FG_LOG( FG_GENERAL, FG_ALERT, "Error loading material lib!" );
exit(-1);
}
// Initialize the Scenery Management subsystem
if ( fgSceneryInit() ) {
// Material lib initialized ok.
} else {
FG_LOG( FG_GENERAL, FG_ALERT, "Error in Scenery initialization!" );
exit(-1);
}
if ( global_tile_mgr.init() ) {
// Load the local scenery data
global_tile_mgr.update( fgGetDouble("/position/longitude"),
fgGetDouble("/position/latitude") );
} else {
FG_LOG( FG_GENERAL, FG_ALERT, "Error in Tile Manager initialization!" );
exit(-1);
}
1999-04-05 02:13:58 +00:00
FG_LOG( FG_GENERAL, FG_DEBUG,
"Current terrain elevation after tile mgr init " <<
scenery.cur_elev );
double dt = 1.0 / fgGetInt("/sim/model-hz");
// cout << "dt = " << dt << endl;
aircraft_dir = fgGetString("/sim/aircraft-dir");
const string &model = fgGetString("/sim/flight-model");
if (model == "larcsim") {
cur_fdm_state = new FGLaRCsim( dt );
} else if (model == "jsb") {
cur_fdm_state = new FGJSBsim( dt );
} else if (model == "ada") {
cur_fdm_state = new FGADA( dt );
} else if (model == "balloon") {
cur_fdm_state = new FGBalloonSim( dt );
} else if (model == "magic") {
cur_fdm_state = new FGMagicCarpet( dt );
} else if (model == "external") {
cur_fdm_state = new FGExternal( dt );
} else {
FG_LOG(FG_GENERAL, FG_ALERT,
"Unrecognized flight model '" << model
<< ", can't init aircraft");
exit(-1);
}
cur_fdm_state->stamp();
cur_fdm_state->set_remainder( 0 );
// allocates structures so must happen before any of the flight
// model or control parameters are set
fgAircraftInit(); // In the future this might not be the case.
fgFDMSetGroundElevation( fgGetString("/sim/flight-model"),
I tested: LaRCsim c172 on-ground and in-air starts, reset: all work UIUC Cessna172 on-ground and in-air starts work as expected, reset results in an aircraft that is upside down but does not crash FG. I don't know what it was like before, so it may well be no change. JSBSim c172 and X15 in-air starts work fine, resets now work (and are trimmed), on-ground starts do not -- the c172 ends up on its back. I suspect this is no worse than before. I did not test: Balloon (the weather code returns nan's for the atmosphere data --this is in the weather module and apparently is a linux only bug) ADA (don't know how) MagicCarpet (needs work yet) External (don't know how) known to be broken: LaRCsim c172 on-ground starts with a negative terrain altitude (this happens at KPAO when the scenery is not present). The FDM inits to about 50 feet AGL and the model falls to the ground. It does stay upright, however, and seems to be fine once it settles out, FWIW. To do: --implement set_Model on the bus --bring Christian's weather data into JSBSim -- add default method to bus for updating things like the sin and cos of latitude (for Balloon, MagicCarpet) -- lots of cleanup The files: src/FDM/flight.cxx src/FDM/flight.hxx -- all data members now declared protected instead of private. -- eliminated all but a small set of 'setters', no change to getters. -- that small set is declared virtual, the default implementation provided preserves the old behavior -- all of the vector data members are now initialized. -- added busdump() method -- FG_LOG's all the bus data when called, useful for diagnostics. src/FDM/ADA.cxx -- bus data members now directly assigned to src/FDM/Balloon.cxx -- bus data members now directly assigned to -- changed V_equiv_kts to V_calibrated_kts src/FDM/JSBSim.cxx src/FDM/JSBSim.hxx -- bus data members now directly assigned to -- implemented the FGInterface virtual setters with JSBSim specific logic -- changed the static FDMExec to a dynamic fdmex (needed so that the JSBSim object can be deleted when a model change is called for) -- implemented constructor and destructor, moved some of the logic formerly in init() to constructor -- added logic to bring up FGEngInterface objects and set the RPM and throttle values. src/FDM/LaRCsim.cxx src/FDM/LaRCsim.hxx -- bus data members now directly assigned to -- implemented the FGInterface virtual setters with LaRCsim specific logic, uses LaRCsimIC -- implemented constructor and destructor, moved some of the logic formerly in init() to constructor -- moved default inertias to here from fg_init.cxx -- eliminated the climb rate calculation. The equivalent, climb_rate = -1*vdown, is now in copy_from_LaRCsim(). src/FDM/LaRCsimIC.cxx src/FDM/LaRCsimIC.hxx -- similar to FGInitialCondition, this class has all the logic needed to turn data like Vc and Mach into the more fundamental quantities LaRCsim needs to initialize. -- put it in src/FDM since it is a class src/FDM/MagicCarpet.cxx -- bus data members now directly assigned to src/FDM/Makefile.am -- adds LaRCsimIC.hxx and cxx src/FDM/JSBSim/FGAtmosphere.h src/FDM/JSBSim/FGDefs.h src/FDM/JSBSim/FGInitialCondition.cpp src/FDM/JSBSim/FGInitialCondition.h src/FDM/JSBSim/JSBSim.cpp -- changes to accomodate the new bus src/FDM/LaRCsim/atmos_62.h src/FDM/LaRCsim/ls_geodesy.h -- surrounded prototypes with #ifdef __cplusplus ... #endif , functions here are needed in LaRCsimIC src/FDM/LaRCsim/c172_main.c src/FDM/LaRCsim/cherokee_aero.c src/FDM/LaRCsim/ls_aux.c src/FDM/LaRCsim/ls_constants.h src/FDM/LaRCsim/ls_geodesy.c src/FDM/LaRCsim/ls_geodesy.h src/FDM/LaRCsim/ls_step.c src/FDM/UIUCModel/uiuc_betaprobe.cpp -- changed PI to LS_PI, eliminates preprocessor naming conflict with weather module src/FDM/LaRCsim/ls_interface.c src/FDM/LaRCsim/ls_interface.h -- added function ls_set_model_dt() src/Main/bfi.cxx -- eliminated calls that set the NED speeds to body components. They are no longer needed and confuse the new bus. src/Main/fg_init.cxx -- eliminated calls that just brought the bus data up-to-date (e.g. set_sin_cos_latitude). or set default values. The bus now handles the defaults and updates itself when the setters are called (for LaRCsim and JSBSim). A default method for doing this needs to be added to the bus. -- added fgVelocityInit() to set the speed the user asked for. Both JSBSim and LaRCsim can now be initialized using any of: vc,mach, NED components, UVW components. src/Main/main.cxx --eliminated call to fgFDMSetGroundElevation, this data is now 'pulled' onto the bus every update() src/Main/options.cxx src/Main/options.hxx -- added enum to keep track of the speed requested by the user -- eliminated calls to set NED velocity properties to body speeds, they are no longer needed. -- added options for the NED components. src/Network/garmin.cxx src/Network/nmea.cxx --eliminated calls that just brought the bus data up-to-date (e.g. set_sin_cos_latitude). The bus now updates itself when the setters are called (for LaRCsim and JSBSim). A default method for doing this needs to be added to the bus. -- changed set_V_equiv_kts to set_V_calibrated_kts. set_V_equiv_kts no longer exists ( get_V_equiv_kts still does, though) src/WeatherCM/FGLocalWeatherDatabase.cpp -- commented out the code to put the weather data on the bus, a different scheme for this is needed.
2000-10-24 00:34:50 +00:00
scenery.cur_elev );
// set the initial position
fgInitPosition();
1998-12-03 01:14:58 +00:00
// Calculate ground elevation at starting point (we didn't have
// tmp_abs_view_pos calculated when fgTileMgrUpdate() was called above
//
// calculalate a cartesian point somewhere along the line between
1998-10-16 23:26:44 +00:00
// the center of the earth and our view position. Doesn't have to
// be the exact elevation (this is good because we don't know it
// yet :-)
// now handled inside of the fgTileMgrUpdate()
// Reset our altitude if we are below ground
FG_LOG( FG_GENERAL, FG_DEBUG, "Current altitude = "
<< cur_fdm_state->get_Altitude() );
1999-04-05 02:13:58 +00:00
FG_LOG( FG_GENERAL, FG_DEBUG, "Current runway altitude = " <<
1999-10-11 23:09:07 +00:00
cur_fdm_state->get_Runway_altitude() );
if ( cur_fdm_state->get_Altitude() < cur_fdm_state->get_Runway_altitude() +
3.758099) {
cur_fdm_state->set_Altitude( cur_fdm_state->get_Runway_altitude() +
3.758099 );
}
FG_LOG( FG_GENERAL, FG_INFO,
"Updated position (after elevation adj): ("
1999-10-11 23:09:07 +00:00
<< (cur_fdm_state->get_Latitude() * RAD_TO_DEG) << ", "
<< (cur_fdm_state->get_Longitude() * RAD_TO_DEG) << ", "
<< (cur_fdm_state->get_Altitude() * FEET_TO_METER) << ")" );
// We need to calculate a few sea_level_radius here so we can pass
// the correct value to the view class
double sea_level_radius_meters;
double lat_geoc;
sgGeodToGeoc( cur_fdm_state->get_Latitude(),
cur_fdm_state->get_Altitude(),
&sea_level_radius_meters, &lat_geoc);
cur_fdm_state->set_Sea_level_radius( sea_level_radius_meters *
METER_TO_FEET );
// The following section sets up the flight model EOM parameters
// and should really be read in from one or more files.
// Initial Velocity
I tested: LaRCsim c172 on-ground and in-air starts, reset: all work UIUC Cessna172 on-ground and in-air starts work as expected, reset results in an aircraft that is upside down but does not crash FG. I don't know what it was like before, so it may well be no change. JSBSim c172 and X15 in-air starts work fine, resets now work (and are trimmed), on-ground starts do not -- the c172 ends up on its back. I suspect this is no worse than before. I did not test: Balloon (the weather code returns nan's for the atmosphere data --this is in the weather module and apparently is a linux only bug) ADA (don't know how) MagicCarpet (needs work yet) External (don't know how) known to be broken: LaRCsim c172 on-ground starts with a negative terrain altitude (this happens at KPAO when the scenery is not present). The FDM inits to about 50 feet AGL and the model falls to the ground. It does stay upright, however, and seems to be fine once it settles out, FWIW. To do: --implement set_Model on the bus --bring Christian's weather data into JSBSim -- add default method to bus for updating things like the sin and cos of latitude (for Balloon, MagicCarpet) -- lots of cleanup The files: src/FDM/flight.cxx src/FDM/flight.hxx -- all data members now declared protected instead of private. -- eliminated all but a small set of 'setters', no change to getters. -- that small set is declared virtual, the default implementation provided preserves the old behavior -- all of the vector data members are now initialized. -- added busdump() method -- FG_LOG's all the bus data when called, useful for diagnostics. src/FDM/ADA.cxx -- bus data members now directly assigned to src/FDM/Balloon.cxx -- bus data members now directly assigned to -- changed V_equiv_kts to V_calibrated_kts src/FDM/JSBSim.cxx src/FDM/JSBSim.hxx -- bus data members now directly assigned to -- implemented the FGInterface virtual setters with JSBSim specific logic -- changed the static FDMExec to a dynamic fdmex (needed so that the JSBSim object can be deleted when a model change is called for) -- implemented constructor and destructor, moved some of the logic formerly in init() to constructor -- added logic to bring up FGEngInterface objects and set the RPM and throttle values. src/FDM/LaRCsim.cxx src/FDM/LaRCsim.hxx -- bus data members now directly assigned to -- implemented the FGInterface virtual setters with LaRCsim specific logic, uses LaRCsimIC -- implemented constructor and destructor, moved some of the logic formerly in init() to constructor -- moved default inertias to here from fg_init.cxx -- eliminated the climb rate calculation. The equivalent, climb_rate = -1*vdown, is now in copy_from_LaRCsim(). src/FDM/LaRCsimIC.cxx src/FDM/LaRCsimIC.hxx -- similar to FGInitialCondition, this class has all the logic needed to turn data like Vc and Mach into the more fundamental quantities LaRCsim needs to initialize. -- put it in src/FDM since it is a class src/FDM/MagicCarpet.cxx -- bus data members now directly assigned to src/FDM/Makefile.am -- adds LaRCsimIC.hxx and cxx src/FDM/JSBSim/FGAtmosphere.h src/FDM/JSBSim/FGDefs.h src/FDM/JSBSim/FGInitialCondition.cpp src/FDM/JSBSim/FGInitialCondition.h src/FDM/JSBSim/JSBSim.cpp -- changes to accomodate the new bus src/FDM/LaRCsim/atmos_62.h src/FDM/LaRCsim/ls_geodesy.h -- surrounded prototypes with #ifdef __cplusplus ... #endif , functions here are needed in LaRCsimIC src/FDM/LaRCsim/c172_main.c src/FDM/LaRCsim/cherokee_aero.c src/FDM/LaRCsim/ls_aux.c src/FDM/LaRCsim/ls_constants.h src/FDM/LaRCsim/ls_geodesy.c src/FDM/LaRCsim/ls_geodesy.h src/FDM/LaRCsim/ls_step.c src/FDM/UIUCModel/uiuc_betaprobe.cpp -- changed PI to LS_PI, eliminates preprocessor naming conflict with weather module src/FDM/LaRCsim/ls_interface.c src/FDM/LaRCsim/ls_interface.h -- added function ls_set_model_dt() src/Main/bfi.cxx -- eliminated calls that set the NED speeds to body components. They are no longer needed and confuse the new bus. src/Main/fg_init.cxx -- eliminated calls that just brought the bus data up-to-date (e.g. set_sin_cos_latitude). or set default values. The bus now handles the defaults and updates itself when the setters are called (for LaRCsim and JSBSim). A default method for doing this needs to be added to the bus. -- added fgVelocityInit() to set the speed the user asked for. Both JSBSim and LaRCsim can now be initialized using any of: vc,mach, NED components, UVW components. src/Main/main.cxx --eliminated call to fgFDMSetGroundElevation, this data is now 'pulled' onto the bus every update() src/Main/options.cxx src/Main/options.hxx -- added enum to keep track of the speed requested by the user -- eliminated calls to set NED velocity properties to body speeds, they are no longer needed. -- added options for the NED components. src/Network/garmin.cxx src/Network/nmea.cxx --eliminated calls that just brought the bus data up-to-date (e.g. set_sin_cos_latitude). The bus now updates itself when the setters are called (for LaRCsim and JSBSim). A default method for doing this needs to be added to the bus. -- changed set_V_equiv_kts to set_V_calibrated_kts. set_V_equiv_kts no longer exists ( get_V_equiv_kts still does, though) src/WeatherCM/FGLocalWeatherDatabase.cpp -- commented out the code to put the weather data on the bus, a different scheme for this is needed.
2000-10-24 00:34:50 +00:00
fgVelocityInit();
1997-08-23 01:46:20 +00:00
// Initial Orientation
// cur_fdm_state->
// set_Euler_Angles( fgGetDouble("/orientation/roll") * DEG_TO_RAD,
// fgGetDouble("/orientation/pitch") * DEG_TO_RAD,
// fgGetDouble("/orientation/heading") * DEG_TO_RAD );
1997-08-23 01:46:20 +00:00
// Initialize the event manager
global_events.Init();
// Output event stats every 60 seconds
global_events.Register( "fgEVENT_MGR::PrintStats()",
fgMethodCallback<fgEVENT_MGR>( &global_events,
&fgEVENT_MGR::PrintStats),
fgEVENT::FG_EVENT_READY, 60000 );
// Initialize win_ratio parameters
for ( int i = 0; i < globals->get_viewmgr()->size(); ++i ) {
globals->get_viewmgr()->get_view(i)->
set_win_ratio( fgGetInt("/sim/startup/xsize") /
fgGetInt("/sim/startup/ysize") );
}
// Initialize pilot view
FGViewerRPH *pilot_view =
(FGViewerRPH *)globals->get_viewmgr()->get_view( 0 );
pilot_view->set_geod_view_pos( cur_fdm_state->get_Longitude(),
cur_fdm_state->get_Lat_geocentric(),
cur_fdm_state->get_Altitude() *
FEET_TO_METER );
pilot_view->set_sea_level_radius( cur_fdm_state->get_Sea_level_radius() *
FEET_TO_METER );
pilot_view->set_rph( cur_fdm_state->get_Phi(),
cur_fdm_state->get_Theta(),
cur_fdm_state->get_Psi() );
// set current view to 0 (first) which is our main pilot view
globals->set_current_view( pilot_view );
FG_LOG( FG_GENERAL, FG_DEBUG, " abs_view_pos = "
<< globals->get_current_view()->get_abs_view_pos());
// fgUpdateSunPos() needs a few position and view parameters set
// so it can calculate local relative sun angle and a few other
// things for correctly orienting the sky.
fgUpdateSunPos();
fgUpdateMoonPos();
1998-09-15 04:27:27 +00:00
global_events.Register( "fgUpdateSunPos()", fgUpdateSunPos,
fgEVENT::FG_EVENT_READY, 60000);
global_events.Register( "fgUpdateMoonPos()", fgUpdateMoonPos,
fgEVENT::FG_EVENT_READY, 60000);
// Initialize Lighting interpolation tables
l->Init();
// update the lighting parameters (based on sun angle)
global_events.Register( "fgLight::Update()",
fgMethodCallback<fgLIGHT>( &cur_light_params,
&fgLIGHT::Update),
fgEVENT::FG_EVENT_READY, 30000 );
// update the current timezone each 30 minutes
global_events.Register( "fgUpdateLocalTime()", fgUpdateLocalTime,
fgEVENT::FG_EVENT_READY, 1800000);
// Initialize the weather modeling subsystem
#ifndef FG_OLD_WEATHER
// Initialize the WeatherDatabase
FG_LOG(FG_GENERAL, FG_INFO, "Creating LocalWeatherDatabase");
sgVec3 position;
sgSetVec3( position, current_aircraft.fdm_state->get_Latitude(),
current_aircraft.fdm_state->get_Longitude(),
current_aircraft.fdm_state->get_Altitude() * FEET_TO_METER );
FGLocalWeatherDatabase::theFGLocalWeatherDatabase =
2000-12-06 04:13:16 +00:00
new FGLocalWeatherDatabase( position,
globals->get_fg_root() );
// cout << theFGLocalWeatherDatabase << endl;
// cout << "visibility = "
// << theFGLocalWeatherDatabase->getWeatherVisibility() << endl;
WeatherDatabase = FGLocalWeatherDatabase::theFGLocalWeatherDatabase;
2000-12-06 04:13:16 +00:00
double init_vis = fgGetDouble("/environment/visibility");
2000-12-06 04:13:16 +00:00
if ( init_vis > 0 ) {
WeatherDatabase->setWeatherVisibility( init_vis );
}
// register the periodic update of the weather
global_events.Register( "weather update", fgUpdateWeatherDatabase,
fgEVENT::FG_EVENT_READY, 30000);
#else
current_weather.Init();
#endif
1997-08-23 01:46:20 +00:00
// Initialize vor/ndb/ils/fix list management and query systems
2000-04-25 17:33:13 +00:00
FG_LOG(FG_GENERAL, FG_INFO, "Loading Navaids");
FG_LOG(FG_GENERAL, FG_INFO, " VOR/NDB");
current_navlist = new FGNavList;
FGPath p_nav( globals->get_fg_root() );
p_nav.append( "Navaids/default.nav" );
current_navlist->init( p_nav );
2001-03-16 23:59:02 +00:00
FG_LOG(FG_GENERAL, FG_INFO, " ILS and Marker Beacons");
current_beacons = new FGMarkerBeacons;
current_beacons->init();
current_ilslist = new FGILSList;
FGPath p_ils( globals->get_fg_root() );
p_ils.append( "Navaids/default.ils" );
current_ilslist->init( p_ils );
FG_LOG(FG_GENERAL, FG_INFO, " Fixes");
current_fixlist = new FGFixList;
FGPath p_fix( globals->get_fg_root() );
p_fix.append( "Navaids/default.fix" );
current_fixlist->init( p_fix );
// Radio stack subsystem.
current_radiostack = new FGRadioStack;
current_radiostack->init();
current_radiostack->bind();
// Initialize the Cockpit subsystem
if( fgCockpitInit( &current_aircraft )) {
// Cockpit initialized ok.
} else {
FG_LOG( FG_GENERAL, FG_ALERT, "Error in Cockpit initialization!" );
exit(-1);
1997-09-04 02:17:18 +00:00
}
// Initialize the flight model subsystem data structures base on
// above values
cur_fdm_state->init();
cur_fdm_state->bind();
// if ( cur_fdm_state->init( 1.0 / fgGetInt("/sim/model-hz") ) ) {
// // fdm init successful
// } else {
// FG_LOG( FG_GENERAL, FG_ALERT, "FDM init() failed! Cannot continue." );
// exit(-1);
// }
// *ABCD* I'm just sticking this here for now, it should probably
// move eventually
1999-10-11 23:09:07 +00:00
scenery.cur_elev = cur_fdm_state->get_Runway_altitude() * FEET_TO_METER;
if ( cur_fdm_state->get_Altitude() <
cur_fdm_state->get_Runway_altitude() + 3.758099)
{
cur_fdm_state->set_Altitude( cur_fdm_state->get_Runway_altitude() +
3.758099 );
}
FG_LOG( FG_GENERAL, FG_INFO,
"Updated position (after elevation adj): ("
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<< (cur_fdm_state->get_Latitude() * RAD_TO_DEG) << ", "
<< (cur_fdm_state->get_Longitude() * RAD_TO_DEG) << ", "
<< (cur_fdm_state->get_Altitude() * FEET_TO_METER) << ")" );
// *ABCD* end of thing that I just stuck in that I should probably
// move
// Joystick support
if ( ! fgJoystickInit() ) {
FG_LOG( FG_GENERAL, FG_ALERT, "Error in Joystick initialization!" );
}
// Autopilot init
current_autopilot = new FGAutopilot;
current_autopilot->init();
// initialize the gui parts of the autopilot
NewTgtAirportInit();
fgAPAdjustInit() ;
NewHeadingInit();
NewAltitudeInit();
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// Initialize I/O channels
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#if ! defined( macintosh )
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fgIOInit();
#endif
// Initialize the 2D panel.
string panel_path = fgGetString("/sim/panel/path",
"Panels/Default/default.xml");
current_panel = fgReadPanel(panel_path);
if (current_panel == 0) {
FG_LOG( FG_INPUT, FG_ALERT,
"Error reading new panel from " << panel_path );
} else {
FG_LOG( FG_INPUT, FG_INFO, "Loaded new panel from " << panel_path );
current_panel->init();
current_panel->bind();
}
// Initialize the BFI
FGBFI::init();
controls.init();
controls.bind();
FG_LOG( FG_GENERAL, FG_INFO, endl);
// Save the initial state for future
// reference.
globals->saveInitialState();
return true;
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}
void fgReInitSubsystems( void )
{
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FG_LOG( FG_GENERAL, FG_INFO,
"/position/altitude = " << fgGetDouble("/position/altitude") );
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bool freeze = globals->get_freeze();
if( !freeze )
globals->set_freeze( true );
// Initialize the Scenery Management subsystem
if ( ! fgSceneryInit() ) {
FG_LOG( FG_GENERAL, FG_ALERT, "Error in Scenery initialization!" );
exit(-1);
}
if( global_tile_mgr.init() ) {
// Load the local scenery data
global_tile_mgr.update( fgGetDouble("/position/longitude"),
fgGetDouble("/position/latitude") );
} else {
FG_LOG( FG_GENERAL, FG_ALERT, "Error in Tile Manager initialization!" );
exit(-1);
}
// cout << "current scenery elev = " << scenery.cur_elev << endl;
fgFDMSetGroundElevation( fgGetString("/sim/flight-model"),
scenery.cur_elev );
fgInitPosition();
// Reset our altitude if we are below ground
FG_LOG( FG_GENERAL, FG_DEBUG, "Current altitude = "
<< cur_fdm_state->get_Altitude() );
FG_LOG( FG_GENERAL, FG_DEBUG, "Current runway altitude = "
<< cur_fdm_state->get_Runway_altitude() );
if ( cur_fdm_state->get_Altitude() <
cur_fdm_state->get_Runway_altitude() + 3.758099)
{
cur_fdm_state->set_Altitude( cur_fdm_state->get_Runway_altitude() +
3.758099 );
}
double sea_level_radius_meters;
double lat_geoc;
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sgGeodToGeoc( cur_fdm_state->get_Latitude(), cur_fdm_state->get_Altitude(),
&sea_level_radius_meters, &lat_geoc);
cur_fdm_state->set_Sea_level_radius( sea_level_radius_meters *
METER_TO_FEET );
// The following section sets up the flight model EOM parameters
// and should really be read in from one or more files.
// Initial Velocity
I tested: LaRCsim c172 on-ground and in-air starts, reset: all work UIUC Cessna172 on-ground and in-air starts work as expected, reset results in an aircraft that is upside down but does not crash FG. I don't know what it was like before, so it may well be no change. JSBSim c172 and X15 in-air starts work fine, resets now work (and are trimmed), on-ground starts do not -- the c172 ends up on its back. I suspect this is no worse than before. I did not test: Balloon (the weather code returns nan's for the atmosphere data --this is in the weather module and apparently is a linux only bug) ADA (don't know how) MagicCarpet (needs work yet) External (don't know how) known to be broken: LaRCsim c172 on-ground starts with a negative terrain altitude (this happens at KPAO when the scenery is not present). The FDM inits to about 50 feet AGL and the model falls to the ground. It does stay upright, however, and seems to be fine once it settles out, FWIW. To do: --implement set_Model on the bus --bring Christian's weather data into JSBSim -- add default method to bus for updating things like the sin and cos of latitude (for Balloon, MagicCarpet) -- lots of cleanup The files: src/FDM/flight.cxx src/FDM/flight.hxx -- all data members now declared protected instead of private. -- eliminated all but a small set of 'setters', no change to getters. -- that small set is declared virtual, the default implementation provided preserves the old behavior -- all of the vector data members are now initialized. -- added busdump() method -- FG_LOG's all the bus data when called, useful for diagnostics. src/FDM/ADA.cxx -- bus data members now directly assigned to src/FDM/Balloon.cxx -- bus data members now directly assigned to -- changed V_equiv_kts to V_calibrated_kts src/FDM/JSBSim.cxx src/FDM/JSBSim.hxx -- bus data members now directly assigned to -- implemented the FGInterface virtual setters with JSBSim specific logic -- changed the static FDMExec to a dynamic fdmex (needed so that the JSBSim object can be deleted when a model change is called for) -- implemented constructor and destructor, moved some of the logic formerly in init() to constructor -- added logic to bring up FGEngInterface objects and set the RPM and throttle values. src/FDM/LaRCsim.cxx src/FDM/LaRCsim.hxx -- bus data members now directly assigned to -- implemented the FGInterface virtual setters with LaRCsim specific logic, uses LaRCsimIC -- implemented constructor and destructor, moved some of the logic formerly in init() to constructor -- moved default inertias to here from fg_init.cxx -- eliminated the climb rate calculation. The equivalent, climb_rate = -1*vdown, is now in copy_from_LaRCsim(). src/FDM/LaRCsimIC.cxx src/FDM/LaRCsimIC.hxx -- similar to FGInitialCondition, this class has all the logic needed to turn data like Vc and Mach into the more fundamental quantities LaRCsim needs to initialize. -- put it in src/FDM since it is a class src/FDM/MagicCarpet.cxx -- bus data members now directly assigned to src/FDM/Makefile.am -- adds LaRCsimIC.hxx and cxx src/FDM/JSBSim/FGAtmosphere.h src/FDM/JSBSim/FGDefs.h src/FDM/JSBSim/FGInitialCondition.cpp src/FDM/JSBSim/FGInitialCondition.h src/FDM/JSBSim/JSBSim.cpp -- changes to accomodate the new bus src/FDM/LaRCsim/atmos_62.h src/FDM/LaRCsim/ls_geodesy.h -- surrounded prototypes with #ifdef __cplusplus ... #endif , functions here are needed in LaRCsimIC src/FDM/LaRCsim/c172_main.c src/FDM/LaRCsim/cherokee_aero.c src/FDM/LaRCsim/ls_aux.c src/FDM/LaRCsim/ls_constants.h src/FDM/LaRCsim/ls_geodesy.c src/FDM/LaRCsim/ls_geodesy.h src/FDM/LaRCsim/ls_step.c src/FDM/UIUCModel/uiuc_betaprobe.cpp -- changed PI to LS_PI, eliminates preprocessor naming conflict with weather module src/FDM/LaRCsim/ls_interface.c src/FDM/LaRCsim/ls_interface.h -- added function ls_set_model_dt() src/Main/bfi.cxx -- eliminated calls that set the NED speeds to body components. They are no longer needed and confuse the new bus. src/Main/fg_init.cxx -- eliminated calls that just brought the bus data up-to-date (e.g. set_sin_cos_latitude). or set default values. The bus now handles the defaults and updates itself when the setters are called (for LaRCsim and JSBSim). A default method for doing this needs to be added to the bus. -- added fgVelocityInit() to set the speed the user asked for. Both JSBSim and LaRCsim can now be initialized using any of: vc,mach, NED components, UVW components. src/Main/main.cxx --eliminated call to fgFDMSetGroundElevation, this data is now 'pulled' onto the bus every update() src/Main/options.cxx src/Main/options.hxx -- added enum to keep track of the speed requested by the user -- eliminated calls to set NED velocity properties to body speeds, they are no longer needed. -- added options for the NED components. src/Network/garmin.cxx src/Network/nmea.cxx --eliminated calls that just brought the bus data up-to-date (e.g. set_sin_cos_latitude). The bus now updates itself when the setters are called (for LaRCsim and JSBSim). A default method for doing this needs to be added to the bus. -- changed set_V_equiv_kts to set_V_calibrated_kts. set_V_equiv_kts no longer exists ( get_V_equiv_kts still does, though) src/WeatherCM/FGLocalWeatherDatabase.cpp -- commented out the code to put the weather data on the bus, a different scheme for this is needed.
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fgVelocityInit();
// Initial Orientation
// cur_fdm_state->
// set_Euler_Angles( fgGetDouble("/orientation/roll") * DEG_TO_RAD,
// fgGetDouble("/orientation/pitch") * DEG_TO_RAD,
// fgGetDouble("/orientation/heading") * DEG_TO_RAD );
// Initialize view parameters
FGViewerRPH *pilot_view =
(FGViewerRPH *)globals->get_viewmgr()->get_view( 0 );
pilot_view->set_view_offset( 0.0 );
pilot_view->set_goal_view_offset( 0.0 );
pilot_view->set_geod_view_pos( cur_fdm_state->get_Longitude(),
cur_fdm_state->get_Lat_geocentric(),
cur_fdm_state->get_Altitude() *
FEET_TO_METER );
pilot_view->set_sea_level_radius( cur_fdm_state->get_Sea_level_radius() *
FEET_TO_METER );
pilot_view->set_rph( cur_fdm_state->get_Phi(),
cur_fdm_state->get_Theta(),
cur_fdm_state->get_Psi() );
// set current view to 0 (first) which is our main pilot view
globals->set_current_view( pilot_view );
FG_LOG( FG_GENERAL, FG_DEBUG, " abs_view_pos = "
<< globals->get_current_view()->get_abs_view_pos());
cur_fdm_state->init();
// cur_fdm_state->bind();
// cur_fdm_state->init( 1.0 / fgGetInt("/sim/model-hz") );
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scenery.cur_elev = cur_fdm_state->get_Runway_altitude() * FEET_TO_METER;
if ( cur_fdm_state->get_Altitude() <
cur_fdm_state->get_Runway_altitude() + 3.758099)
{
cur_fdm_state->set_Altitude( cur_fdm_state->get_Runway_altitude() +
3.758099 );
}
controls.reset_all();
current_autopilot->reset();
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if( !freeze )
globals->set_freeze( false );
}