More tweaking of position reset logic.
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a5e4e6be11
commit
e9b492af4f
5 changed files with 80 additions and 15 deletions
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@ -79,10 +79,11 @@ void AptDialog_OK (puObject *)
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if ( airports.search( AptId, &a ) )
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{
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fgSetString("/sim/startup/airport-id", AptId.c_str() );
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fgSetDouble("/position/altitude", -9999.0 );
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// fgSetPosFromAirportID( AptId );
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// fgSetDouble("/position/altitude", -9999.0 );
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// fgSetPosFromAirportID( AptId );
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fgSetPosFromAirportIDandHdg( AptId,
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cur_fdm_state->get_Psi() * RAD_TO_DEG);
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cur_fdm_state->get_Psi() *
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RAD_TO_DEG);
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BusyCursor(0);
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fgReInitSubsystems();
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BusyCursor(1);
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@ -358,10 +358,18 @@ bool fgInitPosition( void ) {
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FG_LOG( FG_GENERAL, FG_INFO,
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"scenery.cur_elev = " << scenery.cur_elev );
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FG_LOG( FG_GENERAL, FG_INFO,
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"/position/altitude = " << fgGetDouble("/position/altitude") );
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// if ( scenery.cur_elev > fgGetDouble("/position/altitude") - 1) {
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fgSetDouble("/position/altitude", scenery.cur_elev + 1 );
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// }
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// if we requested on ground startups
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if ( fgGetBool( "/sim/startup/onground" ) ) {
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fgSetDouble("/position/altitude", scenery.cur_elev + 1 );
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}
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// if requested altitude is below ground level
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if ( scenery.cur_elev > fgGetDouble("/position/altitude") - 1) {
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fgSetDouble("/position/altitude", scenery.cur_elev + 1 );
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}
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FG_LOG( FG_GENERAL, FG_INFO,
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"starting altitude is = " <<
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@ -776,6 +784,9 @@ bool fgInitSubsystems( void ) {
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void fgReInitSubsystems( void )
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{
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FG_LOG( FG_GENERAL, FG_INFO,
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"/position/altitude = " << fgGetDouble("/position/altitude") );
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bool freeze = globals->get_freeze();
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if( !freeze )
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globals->set_freeze( true );
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@ -135,7 +135,7 @@ FGGeneral general;
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// our initializations out of the glutIdleLoop() so that we can get a
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// splash screen up and running right away.
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static int idle_state = 0;
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static int global_multi_loop;
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static long global_multi_loop;
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// attempt to avoid a large bounce at startup
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static bool initial_freeze = true;
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@ -731,13 +731,21 @@ void fgRenderFrame( void ) {
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// Update internal time dependent calculations (i.e. flight model)
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void fgUpdateTimeDepCalcs() {
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static bool inited = false;
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fgLIGHT *l = &cur_light_params;
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int i;
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int multi_loop = 1;
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long multi_loop = 1;
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if ( !globals->get_freeze() && !initial_freeze ) {
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// conceptually, this could be done for each fdm instance ...
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if ( !inited ) {
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cur_fdm_state->stamp();
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inited = true;
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}
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SGTimeStamp current;
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current.stamp();
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long elapsed = current - cur_fdm_state->get_time_stamp();
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@ -745,12 +753,20 @@ void fgUpdateTimeDepCalcs() {
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elapsed += cur_fdm_state->get_remainder();
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// cout << "elapsed = " << elapsed << endl;
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// cout << "dt = " << cur_fdm_state->get_delta_t() << endl;
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multi_loop = (int)(((double)elapsed * 0.000001) /
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multi_loop = (long)(((double)elapsed * 0.000001) /
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cur_fdm_state->get_delta_t() );
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cur_fdm_state->set_multi_loop( multi_loop );
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long remainder = elapsed - ( (multi_loop*1000000) *
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cur_fdm_state->get_delta_t() );
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cur_fdm_state->set_remainder( remainder );
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// cout << "remainder = " << remainder << endl;
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// chop max interations to something reasonable if the sim was
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// delayed for an excesive amount of time
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if ( multi_loop > 2.0 / cur_fdm_state->get_delta_t() ) {
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multi_loop = (int)(2.0 / cur_fdm_state->get_delta_t());
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cur_fdm_state->set_remainder( 0 );
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}
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// cout << "multi_loop = " << multi_loop << endl;
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for ( i = 0; i < multi_loop; ++i ) {
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@ -979,7 +995,7 @@ static void fgMainLoop( void ) {
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// Calculate model iterations needed for next frame
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elapsed += remainder;
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global_multi_loop = (int)(((double)elapsed * 0.000001) *
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global_multi_loop = (long)(((double)elapsed * 0.000001) *
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fgGetInt("/sim/model-hz"));
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remainder = elapsed - ( (global_multi_loop*1000000) /
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fgGetInt("/sim/model-hz") );
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@ -987,6 +1003,13 @@ static void fgMainLoop( void ) {
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"Model iterations needed = " << global_multi_loop
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<< ", new remainder = " << remainder );
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// chop max interations to something reasonable if the sim was
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// delayed for an excesive amount of time
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if ( global_multi_loop > 2.0 * fgGetInt("/sim/model-hz") ) {
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global_multi_loop = (int)(2.0 * fgGetInt("/sim/model-hz") );
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remainder = 0;
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}
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// flight model
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if ( global_multi_loop > 0 ) {
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fgUpdateTimeDepCalcs();
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@ -149,6 +149,7 @@ fgSetDefaults ()
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fgSetInt("/sim/model-hz", NEW_DEFAULT_MODEL_HZ);
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fgSetInt("/sim/speed-up", 1);
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fgSetBool("/sim/startup/trim", false);
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fgSetBool("/sim/startup/onground", true);
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// Rendering options
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fgSetString("/sim/rendering/fog", "nicest");
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@ -566,6 +567,7 @@ parse_option (const string& arg)
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parse_degree(arg.substr(6)));
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fgSetString("/position/airport-id", "");
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} else if ( arg.find( "--altitude=" ) != string::npos ) {
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fgSetBool("/sim/startup/onground", false);
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if ( fgGetString("/sim/startup/units") == "feet" )
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fgSetDouble("/position/altitude", atof(arg.substr(11)));
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else
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@ -646,9 +648,13 @@ parse_option (const string& arg)
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} else if ( arg.find( "--speed=" ) != string::npos ) {
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fgSetInt("/sim/speed-up", atoi(arg.substr(8)));
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} else if ( arg.find( "--trim") != string::npos) {
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fgSetInt("/sim/startup/trim", true);
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fgSetBool("/sim/startup/trim", true);
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} else if ( arg.find( "--notrim") != string::npos) {
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fgSetInt("/sim/startup/trim", false);
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fgSetBool("/sim/startup/trim", false);
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} else if ( arg.find( "--on-ground") != string::npos) {
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fgSetBool("/sim/startup/onground", true);
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} else if ( arg.find( "--in-air") != string::npos) {
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fgSetBool("/sim/startup/onground", false);
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} else if ( arg == "--fog-disable" ) {
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fgSetString("/sim/rendering/fog", "disabled");
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} else if ( arg == "--fog-fastest" ) {
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@ -1031,6 +1037,9 @@ fgUsage ()
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<< endl;
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cout << "\t--speed=n: run the FDM this much faster than real time" << endl;
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cout << "\t--notrim: Do NOT attempt to trim the model when initializing JSBsim" << endl;
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cout << "\t--on-ground: Start up at ground level (default)" << endl;
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cout << "\t--in-air: Start up in air (implied by specifying an initial"
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<< " altitude above ground level." << endl;
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cout << "\t--wind=DIR@SPEED: specify wind coming from DIR (degrees) at SPEED (knots)" << endl;
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cout << endl;
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@ -228,11 +228,32 @@ void FGTileMgr::schedule_needed() {
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global_tile_cache.set_max_cache_size( (2*xrange + 2) * (2*yrange + 2) );
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SGBucket b;
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// schedule center tile first so it can be loaded first
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b = sgBucketOffset( longitude, latitude, 0, 0 );
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sched_tile( b );
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// schedule next ring of 8 tiles
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for ( int x = -1; x <= 1; ++x ) {
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for ( int y = -1; y <= 1; ++y ) {
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if ( x != 0 || y != 0 ) {
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b = sgBucketOffset( longitude, latitude, x, y );
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if ( ! global_tile_cache.exists( b ) ) {
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sched_tile( b );
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}
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}
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}
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}
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// schedule remaining tiles
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for ( int x = -xrange; x <= xrange; ++x ) {
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for ( int y = -yrange; y <= yrange; ++y ) {
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SGBucket b = sgBucketOffset( longitude, latitude, x, y );
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if ( ! global_tile_cache.exists( b ) ) {
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sched_tile( b );
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if ( x < -1 || x > 1 || y < -1 || y > 1 ) {
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SGBucket b = sgBucketOffset( longitude, latitude, x, y );
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if ( ! global_tile_cache.exists( b ) ) {
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sched_tile( b );
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}
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}
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}
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}
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