Added a viewmgr system and made corresponding changes to support it.
This commit is contained in:
parent
f519b98e16
commit
cf6022e439
18 changed files with 219 additions and 806 deletions
|
@ -904,7 +904,6 @@ GLubyte *hiResScreenCapture( int multiplier )
|
|||
b1->copyBitmap( &b2, cur_width*x, cur_height*y );
|
||||
}
|
||||
}
|
||||
globals->get_current_view()->UpdateViewParams(cur_view_fdm);
|
||||
globals->get_options()->set_fov(oldfov);
|
||||
return b1->getBitmap();
|
||||
}
|
||||
|
|
|
@ -45,7 +45,8 @@ fgfs_SOURCES = \
|
|||
splash.cxx splash.hxx \
|
||||
viewer.cxx viewer.hxx \
|
||||
viewer_lookat.cxx viewer_lookat.hxx \
|
||||
viewer_rph.cxx viewer_rph.hxx
|
||||
viewer_rph.cxx viewer_rph.hxx \
|
||||
viewmgr.cxx viewmgr.hxx
|
||||
|
||||
fgfs_LDADD = \
|
||||
$(top_builddir)/src/Aircraft/libAircraft.a \
|
||||
|
|
|
@ -564,24 +564,24 @@ bool fgInitSubsystems( void ) {
|
|||
&fgEVENT_MGR::PrintStats),
|
||||
fgEVENT::FG_EVENT_READY, 60000 );
|
||||
|
||||
// Initialize view parameters
|
||||
FG_LOG( FG_GENERAL, FG_DEBUG, "Before current_view.init()");
|
||||
globals->get_current_view()->init();
|
||||
// globals->get_pilot_view()->Init();
|
||||
FG_LOG( FG_GENERAL, FG_DEBUG, "After current_view.init()");
|
||||
// Initialize win ratio parameters
|
||||
globals->get_options()->set_win_ratio( globals->get_options()->get_xsize() /
|
||||
globals->get_options()->get_ysize()
|
||||
);
|
||||
|
||||
globals->get_current_view()->
|
||||
set_geod_view_pos( cur_fdm_state->get_Longitude(),
|
||||
cur_fdm_state->get_Lat_geocentric(),
|
||||
cur_fdm_state->get_Altitude() *
|
||||
FEET_TO_METER );
|
||||
globals->get_current_view()->
|
||||
set_sea_level_radius( cur_fdm_state->get_Sea_level_radius() *
|
||||
FEET_TO_METER );
|
||||
globals->get_current_view()->
|
||||
set_rph( cur_fdm_state->get_Phi(),
|
||||
cur_fdm_state->get_Theta(),
|
||||
cur_fdm_state->get_Psi() );
|
||||
// Initialize pilot view
|
||||
FGViewerRPH *pilot_view =
|
||||
(FGViewerRPH *)globals->get_viewmgr()->get_view( 0 );
|
||||
|
||||
pilot_view->set_geod_view_pos( cur_fdm_state->get_Longitude(),
|
||||
cur_fdm_state->get_Lat_geocentric(),
|
||||
cur_fdm_state->get_Altitude() *
|
||||
FEET_TO_METER );
|
||||
pilot_view->set_sea_level_radius( cur_fdm_state->get_Sea_level_radius() *
|
||||
FEET_TO_METER );
|
||||
pilot_view->set_rph( cur_fdm_state->get_Phi(),
|
||||
cur_fdm_state->get_Theta(),
|
||||
cur_fdm_state->get_Psi() );
|
||||
|
||||
FG_LOG( FG_GENERAL, FG_DEBUG, " abs_view_pos = "
|
||||
<< globals->get_current_view()->get_abs_view_pos());
|
||||
|
@ -799,23 +799,21 @@ void fgReInitSubsystems( void )
|
|||
globals->get_options()->get_heading() * DEG_TO_RAD );
|
||||
|
||||
// Initialize view parameters
|
||||
globals->get_current_view()->set_view_offset( 0.0 );
|
||||
globals->get_current_view()->set_goal_view_offset( 0.0 );
|
||||
FGViewerRPH *pilot_view =
|
||||
(FGViewerRPH *)globals->get_viewmgr()->get_view( 0 );
|
||||
|
||||
FG_LOG( FG_GENERAL, FG_DEBUG, "After current_view.init()");
|
||||
pilot_view->set_view_offset( 0.0 );
|
||||
pilot_view->set_goal_view_offset( 0.0 );
|
||||
|
||||
globals->get_current_view()->
|
||||
set_geod_view_pos( cur_fdm_state->get_Longitude(),
|
||||
cur_fdm_state->get_Lat_geocentric(),
|
||||
cur_fdm_state->get_Altitude() *
|
||||
FEET_TO_METER );
|
||||
globals->get_current_view()->
|
||||
set_sea_level_radius( cur_fdm_state->get_Sea_level_radius() *
|
||||
FEET_TO_METER );
|
||||
globals->get_current_view()->
|
||||
set_rph( cur_fdm_state->get_Phi(),
|
||||
cur_fdm_state->get_Theta(),
|
||||
cur_fdm_state->get_Psi() );
|
||||
pilot_view->set_geod_view_pos( cur_fdm_state->get_Longitude(),
|
||||
cur_fdm_state->get_Lat_geocentric(),
|
||||
cur_fdm_state->get_Altitude() *
|
||||
FEET_TO_METER );
|
||||
pilot_view->set_sea_level_radius( cur_fdm_state->get_Sea_level_radius() *
|
||||
FEET_TO_METER );
|
||||
pilot_view->set_rph( cur_fdm_state->get_Phi(),
|
||||
cur_fdm_state->get_Theta(),
|
||||
cur_fdm_state->get_Psi() );
|
||||
|
||||
FG_LOG( FG_GENERAL, FG_DEBUG, " abs_view_pos = "
|
||||
<< globals->get_current_view()->get_abs_view_pos());
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
#include <simgear/timing/sg_time.hxx>
|
||||
|
||||
#include "options.hxx"
|
||||
#include "viewer_rph.hxx"
|
||||
#include "viewmgr.hxx"
|
||||
|
||||
|
||||
class FGGlobals {
|
||||
|
@ -64,8 +64,9 @@ private:
|
|||
// options
|
||||
FGOptions *options;
|
||||
|
||||
// viewers
|
||||
FGViewerRPH *current_view;
|
||||
// viewer maneger
|
||||
FGViewMgr *viewmgr;
|
||||
FGViewer *current_view;
|
||||
|
||||
public:
|
||||
|
||||
|
@ -98,11 +99,10 @@ public:
|
|||
inline FGOptions *get_options() const { return options; }
|
||||
inline void set_options( FGOptions *o ) { options = o; }
|
||||
|
||||
// inline FGViewer *get_pilot_view() const { return pilot_view; }
|
||||
// inline void set_pilot_view( FGViewer *v ) { pilot_view = v; }
|
||||
|
||||
inline FGViewerRPH *get_current_view() const { return current_view; }
|
||||
inline void set_current_view( FGViewerRPH *v ) { current_view = v; }
|
||||
inline FGViewMgr *get_viewmgr() const { return viewmgr; }
|
||||
inline void set_viewmgr( FGViewMgr *vm ) { viewmgr = vm; }
|
||||
inline FGViewer *get_current_view() const { return current_view; }
|
||||
inline void set_current_view( FGViewer *v ) { current_view = v; }
|
||||
|
||||
};
|
||||
|
||||
|
|
|
@ -78,14 +78,12 @@ extern void fgReshape( int width, int height );
|
|||
|
||||
// Handle keyboard events
|
||||
void GLUTkey(unsigned char k, int x, int y) {
|
||||
FGInterface *f;
|
||||
FGViewerRPH *v;
|
||||
float fov, tmp;
|
||||
static bool winding_ccw = true;
|
||||
int speed;
|
||||
|
||||
f = current_aircraft.fdm_state;
|
||||
v = globals->get_current_view();
|
||||
FGInterface *f = current_aircraft.fdm_state;
|
||||
FGViewerRPH *v = (FGViewerRPH *)globals->get_current_view();
|
||||
|
||||
FG_LOG( FG_INPUT, FG_DEBUG, "Key hit = " << k );
|
||||
if ( puKeyboard(k, PU_DOWN) ) {
|
||||
|
@ -473,9 +471,7 @@ void GLUTkey(unsigned char k, int x, int y) {
|
|||
|
||||
// Handle "special" keyboard events
|
||||
void GLUTspecialkey(int k, int x, int y) {
|
||||
FGViewerRPH *v;
|
||||
|
||||
v = globals->get_current_view();
|
||||
FGViewerRPH *v = (FGViewerRPH *)globals->get_current_view();
|
||||
|
||||
FG_LOG( FG_INPUT, FG_DEBUG, "Special key hit = " << k );
|
||||
|
||||
|
|
|
@ -118,10 +118,6 @@ ssgTransform *ship_pos = NULL;
|
|||
#include "keyboard.hxx"
|
||||
#include "splash.hxx"
|
||||
|
||||
// temporary?
|
||||
#include "viewer_lookat.hxx"
|
||||
FGViewerLookAt *tv;
|
||||
|
||||
// -dw- use custom sioux settings so I can see output window
|
||||
#ifdef macintosh
|
||||
# ifndef FG_NDEBUG
|
||||
|
@ -326,18 +322,19 @@ void fgRenderFrame( void ) {
|
|||
// printf("scenery center = %.2f %.2f %.2f\n", scenery.center.x(),
|
||||
// scenery.center.y(), scenery.center.z());
|
||||
|
||||
globals->get_current_view()->
|
||||
set_geod_view_pos( cur_fdm_state->get_Longitude(),
|
||||
cur_fdm_state->get_Lat_geocentric(),
|
||||
cur_fdm_state->get_Altitude() *
|
||||
FEET_TO_METER );
|
||||
globals->get_current_view()->
|
||||
set_sea_level_radius( cur_fdm_state->get_Sea_level_radius() *
|
||||
FEET_TO_METER );
|
||||
globals->get_current_view()->
|
||||
set_rph( cur_fdm_state->get_Phi(),
|
||||
cur_fdm_state->get_Theta(),
|
||||
cur_fdm_state->get_Psi() );
|
||||
FGViewerRPH *pilot_view =
|
||||
(FGViewerRPH *)globals->get_viewmgr()->get_view( 0 );
|
||||
|
||||
pilot_view->set_geod_view_pos( cur_fdm_state->get_Longitude(),
|
||||
cur_fdm_state->get_Lat_geocentric(),
|
||||
cur_fdm_state->get_Altitude() *
|
||||
FEET_TO_METER );
|
||||
pilot_view->set_sea_level_radius( cur_fdm_state->
|
||||
get_Sea_level_radius() *
|
||||
FEET_TO_METER );
|
||||
pilot_view->set_rph( cur_fdm_state->get_Phi(),
|
||||
cur_fdm_state->get_Theta(),
|
||||
cur_fdm_state->get_Psi() );
|
||||
|
||||
#if 0
|
||||
// this is a test, we are trying to match RPH and LookAt
|
||||
|
@ -432,14 +429,6 @@ void fgRenderFrame( void ) {
|
|||
glLoadIdentity();
|
||||
ssgSetCamera( (sgMat4)globals->get_current_view()->get_VIEW() );
|
||||
|
||||
/*
|
||||
sgMat4 vm_tmp, view_mat;
|
||||
sgTransposeNegateMat4 ( vm_tmp, current_view.VIEW ) ;
|
||||
sgCopyMat4( view_mat, copy_of_ssgOpenGLAxisSwapMatrix ) ;
|
||||
sgPreMultMat4( view_mat, vm_tmp ) ;
|
||||
glLoadMatrixf( (float *)view_mat );
|
||||
*/
|
||||
|
||||
// set the opengl state to known default values
|
||||
default_state->force();
|
||||
|
||||
|
@ -583,10 +572,6 @@ void fgRenderFrame( void ) {
|
|||
} else if ( globals->get_options()->get_view_mode() ==
|
||||
FGOptions::FG_VIEW_FOLLOW )
|
||||
{
|
||||
// select view matrix from front of view matrix queue
|
||||
// FGMat4Wrapper tmp = current_view.follow.front();
|
||||
// sgCopyMat4( sgVIEW, tmp.m );
|
||||
|
||||
// enable TuX and set up his position and orientation
|
||||
penguin_sel->select(1);
|
||||
|
||||
|
@ -641,21 +626,9 @@ void fgRenderFrame( void ) {
|
|||
}
|
||||
# endif
|
||||
|
||||
// ssgSetCamera( current_view.VIEW );
|
||||
|
||||
// position tile nodes and update range selectors
|
||||
global_tile_mgr.prep_ssg_nodes();
|
||||
|
||||
// force the default state so ssg can get back on track if
|
||||
// we've changed things elsewhere (this is now handled
|
||||
// differently)
|
||||
//
|
||||
// FGMaterialSlot m_slot;
|
||||
// FGMaterialSlot *m_ptr = &m_slot;
|
||||
// if ( material_mgr.find( "Default", m_ptr ) ) {
|
||||
// m_ptr->get_state()->force();
|
||||
// }
|
||||
|
||||
// draw the sky backdrop
|
||||
thesky->preDraw();
|
||||
|
||||
|
@ -1369,11 +1342,13 @@ int main( int argc, char **argv ) {
|
|||
FGOptions *options = new FGOptions;
|
||||
globals->set_options( options );
|
||||
|
||||
FGViewMgr *viewmgr = new FGViewMgr;
|
||||
globals->set_viewmgr( viewmgr );
|
||||
|
||||
FGViewerRPH *pv = new FGViewerRPH;
|
||||
globals->get_viewmgr()->add_view( pv );
|
||||
globals->set_current_view( pv );
|
||||
tv = new FGViewerLookAt;
|
||||
tv->init();
|
||||
|
||||
|
||||
// Scan the config file(s) and command line options to see if
|
||||
// fg_root was specified (ignore all other options for now)
|
||||
fgInitFGRoot(argc, argv);
|
||||
|
|
|
@ -936,6 +936,10 @@ int FGOptions::parse_option( const string& arg ) {
|
|||
} else {
|
||||
default_view_offset = atof( woffset.c_str() ) * DEG_TO_RAD;
|
||||
}
|
||||
FGViewerRPH *pilot_view =
|
||||
(FGViewerRPH *)globals->get_viewmgr()->get_view( 0 );
|
||||
pilot_view->set_view_offset( default_view_offset );
|
||||
pilot_view->set_goal_view_offset( default_view_offset );
|
||||
// $$$ end - added VS Renganathan, 14 Oct 2K
|
||||
} else if ( arg.find( "--wp=" ) != string::npos ) {
|
||||
parse_wp( arg.substr( 5 ) );
|
||||
|
|
|
@ -39,13 +39,6 @@ FGViewer::FGViewer( void )
|
|||
}
|
||||
|
||||
|
||||
// Initialize a view structure
|
||||
void FGViewer::init( void ) {
|
||||
FG_LOG( FG_VIEW, FG_ALERT, "Shouldn't ever see this" );
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
|
||||
// Update the view parameters
|
||||
void FGViewer::update() {
|
||||
FG_LOG( FG_VIEW, FG_ALERT, "Shouldn't ever see this" );
|
||||
|
|
|
@ -116,9 +116,6 @@ public:
|
|||
// Destructor
|
||||
virtual ~FGViewer( void );
|
||||
|
||||
// Initialize a view class
|
||||
virtual void init( void );
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
// setter functions
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
|
|
@ -108,57 +108,6 @@ static void fgLookAt( sgVec3 eye, sgVec3 center, sgVec3 up, sgMat4 &m ) {
|
|||
}
|
||||
|
||||
|
||||
// Initialize a view structure
|
||||
void FGViewerLookAt::init( void ) {
|
||||
set_dirty();
|
||||
|
||||
FG_LOG( FG_VIEW, FG_INFO, "Initializing View parameters" );
|
||||
|
||||
view_offset = goal_view_offset =
|
||||
globals->get_options()->get_default_view_offset();
|
||||
sgSetVec3( pilot_offset, 0.0, 0.0, 0.0 );
|
||||
|
||||
globals->get_options()->set_win_ratio( globals->get_options()->get_xsize() /
|
||||
globals->get_options()->get_ysize()
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
#define USE_FAST_LOCAL
|
||||
#ifdef USE_FAST_LOCAL
|
||||
inline static void fgMakeLOCAL( sgMat4 dst, const double Theta,
|
||||
const double Phi, const double Psi)
|
||||
{
|
||||
SGfloat cosTheta = (SGfloat) cos(Theta);
|
||||
SGfloat sinTheta = (SGfloat) sin(Theta);
|
||||
SGfloat cosPhi = (SGfloat) cos(Phi);
|
||||
SGfloat sinPhi = (SGfloat) sin(Phi);
|
||||
SGfloat sinPsi = (SGfloat) sin(Psi) ;
|
||||
SGfloat cosPsi = (SGfloat) cos(Psi) ;
|
||||
|
||||
dst[0][0] = cosPhi * cosTheta;
|
||||
dst[0][1] = sinPhi * cosPsi + cosPhi * -sinTheta * -sinPsi;
|
||||
dst[0][2] = sinPhi * sinPsi + cosPhi * -sinTheta * cosPsi;
|
||||
dst[0][3] = SG_ZERO;
|
||||
|
||||
dst[1][0] = -sinPhi * cosTheta;
|
||||
dst[1][1] = cosPhi * cosPsi + -sinPhi * -sinTheta * -sinPsi;
|
||||
dst[1][2] = cosPhi * sinPsi + -sinPhi * -sinTheta * cosPsi;
|
||||
dst[1][3] = SG_ZERO ;
|
||||
|
||||
dst[2][0] = sinTheta;
|
||||
dst[2][1] = cosTheta * -sinPsi;
|
||||
dst[2][2] = cosTheta * cosPsi;
|
||||
dst[2][3] = SG_ZERO;
|
||||
|
||||
dst[3][0] = SG_ZERO;
|
||||
dst[3][1] = SG_ZERO;
|
||||
dst[3][2] = SG_ZERO;
|
||||
dst[3][3] = SG_ONE ;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
// convert sgMat4 to MAT3 and print
|
||||
static void print_sgMat4( sgMat4 &in) {
|
||||
int i, j;
|
||||
|
|
|
@ -64,9 +64,6 @@ public:
|
|||
// Destructor
|
||||
~FGViewerLookAt( void );
|
||||
|
||||
// Initialize a view class
|
||||
void init( void );
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
// setter functions
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
|
|
@ -46,6 +46,28 @@
|
|||
// Constructor
|
||||
FGViewerRPH::FGViewerRPH( void )
|
||||
{
|
||||
#ifndef USE_FAST_VIEWROT
|
||||
// This never changes -- NHV
|
||||
LARC_TO_SSG[0][0] = 0.0;
|
||||
LARC_TO_SSG[0][1] = 1.0;
|
||||
LARC_TO_SSG[0][2] = -0.0;
|
||||
LARC_TO_SSG[0][3] = 0.0;
|
||||
|
||||
LARC_TO_SSG[1][0] = 0.0;
|
||||
LARC_TO_SSG[1][1] = 0.0;
|
||||
LARC_TO_SSG[1][2] = 1.0;
|
||||
LARC_TO_SSG[1][3] = 0.0;
|
||||
|
||||
LARC_TO_SSG[2][0] = 1.0;
|
||||
LARC_TO_SSG[2][1] = -0.0;
|
||||
LARC_TO_SSG[2][2] = 0.0;
|
||||
LARC_TO_SSG[2][3] = 0.0;
|
||||
|
||||
LARC_TO_SSG[3][0] = 0.0;
|
||||
LARC_TO_SSG[3][1] = 0.0;
|
||||
LARC_TO_SSG[3][2] = 0.0;
|
||||
LARC_TO_SSG[3][3] = 1.0;
|
||||
#endif // USE_FAST_VIEWROT
|
||||
}
|
||||
|
||||
|
||||
|
@ -81,45 +103,6 @@ inline static void fgMakeViewRot( sgMat4 dst, const sgMat4 m1, const sgMat4 m2 )
|
|||
#endif
|
||||
|
||||
|
||||
// Initialize a view structure
|
||||
void FGViewerRPH::init( void ) {
|
||||
set_dirty();
|
||||
|
||||
FG_LOG( FG_VIEW, FG_INFO, "Initializing View parameters" );
|
||||
|
||||
view_offset = goal_view_offset =
|
||||
globals->get_options()->get_default_view_offset();
|
||||
sgSetVec3( pilot_offset, 0.0, 0.0, 0.0 );
|
||||
|
||||
globals->get_options()->set_win_ratio( globals->get_options()->get_xsize() /
|
||||
globals->get_options()->get_ysize()
|
||||
);
|
||||
|
||||
#ifndef USE_FAST_VIEWROT
|
||||
// This never changes -- NHV
|
||||
LARC_TO_SSG[0][0] = 0.0;
|
||||
LARC_TO_SSG[0][1] = 1.0;
|
||||
LARC_TO_SSG[0][2] = -0.0;
|
||||
LARC_TO_SSG[0][3] = 0.0;
|
||||
|
||||
LARC_TO_SSG[1][0] = 0.0;
|
||||
LARC_TO_SSG[1][1] = 0.0;
|
||||
LARC_TO_SSG[1][2] = 1.0;
|
||||
LARC_TO_SSG[1][3] = 0.0;
|
||||
|
||||
LARC_TO_SSG[2][0] = 1.0;
|
||||
LARC_TO_SSG[2][1] = -0.0;
|
||||
LARC_TO_SSG[2][2] = 0.0;
|
||||
LARC_TO_SSG[2][3] = 0.0;
|
||||
|
||||
LARC_TO_SSG[3][0] = 0.0;
|
||||
LARC_TO_SSG[3][1] = 0.0;
|
||||
LARC_TO_SSG[3][2] = 0.0;
|
||||
LARC_TO_SSG[3][3] = 1.0;
|
||||
#endif // USE_FAST_VIEWROT
|
||||
}
|
||||
|
||||
|
||||
#define USE_FAST_LOCAL
|
||||
#ifdef USE_FAST_LOCAL
|
||||
inline static void fgMakeLOCAL( sgMat4 dst, const double Theta,
|
||||
|
|
34
src/Main/viewmgr.cxx
Normal file
34
src/Main/viewmgr.cxx
Normal file
|
@ -0,0 +1,34 @@
|
|||
// viewmgr.cxx -- class for managing all the views in the flightgear world.
|
||||
//
|
||||
// Written by Curtis Olson, started October 2000.
|
||||
//
|
||||
// Copyright (C) 2000 Curtis L. Olson - curt@flightgear.org
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
|
||||
|
||||
#include "viewmgr.hxx"
|
||||
|
||||
|
||||
// Constructor
|
||||
FGViewMgr::FGViewMgr( void ) {
|
||||
}
|
||||
|
||||
|
||||
// Destructor
|
||||
FGViewMgr::~FGViewMgr( void ) {
|
||||
}
|
96
src/Main/viewmgr.hxx
Normal file
96
src/Main/viewmgr.hxx
Normal file
|
@ -0,0 +1,96 @@
|
|||
// viewmgr.hxx -- class for managing all the views in the flightgear world.
|
||||
//
|
||||
// Written by Curtis Olson, started October 2000.
|
||||
//
|
||||
// Copyright (C) 2000 Curtis L. Olson - curt@flightgear.org
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
|
||||
|
||||
#ifndef _VIEWMGR_HXX
|
||||
#define _VIEWMGR_HXX
|
||||
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This library requires C++
|
||||
#endif
|
||||
|
||||
|
||||
#include <simgear/compiler.h>
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include <config.h>
|
||||
#endif
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "viewer_lookat.hxx"
|
||||
#include "viewer_rph.hxx"
|
||||
|
||||
FG_USING_STD(vector);
|
||||
|
||||
|
||||
// Define a structure containing view information
|
||||
class FGViewMgr {
|
||||
|
||||
private:
|
||||
|
||||
typedef vector < FGViewer * > viewer_list;
|
||||
viewer_list views;
|
||||
|
||||
int current;
|
||||
|
||||
public:
|
||||
|
||||
// Constructor
|
||||
FGViewMgr( void );
|
||||
|
||||
// Destructor
|
||||
~FGViewMgr( void );
|
||||
|
||||
// getters
|
||||
inline int size() const { return views.size(); }
|
||||
inline FGViewer *get_view( int i ) {
|
||||
if ( i < 0 ) { i = 0; }
|
||||
if ( i >= (int)views.size() ) { i = views.size() - 1; }
|
||||
return views[i];
|
||||
}
|
||||
inline FGViewer *next_view() {
|
||||
++current;
|
||||
if ( current >= (int)views.size() ) {
|
||||
current = 0;
|
||||
}
|
||||
return views[current];
|
||||
}
|
||||
inline FGViewer *prev_view() {
|
||||
--current;
|
||||
if ( current < 0 ) {
|
||||
current = views.size() - 1;
|
||||
}
|
||||
return views[current];
|
||||
}
|
||||
|
||||
// setters
|
||||
inline void clear() { views.clear(); }
|
||||
inline void add_view( FGViewer * v ) {
|
||||
views.push_back(v);
|
||||
current = views.size() - 1;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
#endif // _VIEWMGR_HXX
|
|
@ -1,404 +0,0 @@
|
|||
// views.cxx -- data structures and routines for managing and view
|
||||
// parameters.
|
||||
//
|
||||
// Written by Curtis Olson, started August 1997.
|
||||
//
|
||||
// Copyright (C) 1997 Curtis L. Olson - curt@flightgear.org
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
|
||||
#error do not compile me
|
||||
|
||||
#include <simgear/compiler.h>
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include <config.h>
|
||||
#endif
|
||||
|
||||
#include <plib/ssg.h> // plib include
|
||||
|
||||
#include <simgear/constants.h>
|
||||
#include <simgear/debug/logstream.hxx>
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <simgear/math/polar3d.hxx>
|
||||
#include <simgear/math/vector.hxx>
|
||||
|
||||
#include <Aircraft/aircraft.hxx>
|
||||
#include <Cockpit/panel.hxx>
|
||||
#include <Scenery/scenery.hxx>
|
||||
|
||||
#include "globals.hxx"
|
||||
#include "views.hxx"
|
||||
|
||||
|
||||
// This is a record containing current view parameters for the current
|
||||
// aircraft position
|
||||
FGView pilot_view;
|
||||
|
||||
// This is a record containing current view parameters for the current
|
||||
// view position
|
||||
FGView current_view;
|
||||
|
||||
|
||||
// Constructor
|
||||
FGView::FGView( void ) {
|
||||
}
|
||||
|
||||
#define USE_FAST_VIEWROT
|
||||
#ifdef USE_FAST_VIEWROT
|
||||
// VIEW_ROT = LARC_TO_SSG * ( VIEWo * VIEW_OFFSET )
|
||||
// This takes advantage of the fact that VIEWo and VIEW_OFFSET
|
||||
// only have entries in the upper 3x3 block
|
||||
// and that LARC_TO_SSG is just a shift of rows NHV
|
||||
inline static void fgMakeViewRot( sgMat4 dst, const sgMat4 m1, const sgMat4 m2 )
|
||||
{
|
||||
for ( int j = 0 ; j < 3 ; j++ ) {
|
||||
dst[2][j] = m2[0][0] * m1[0][j] +
|
||||
m2[0][1] * m1[1][j] +
|
||||
m2[0][2] * m1[2][j];
|
||||
|
||||
dst[0][j] = m2[1][0] * m1[0][j] +
|
||||
m2[1][1] * m1[1][j] +
|
||||
m2[1][2] * m1[2][j];
|
||||
|
||||
dst[1][j] = m2[2][0] * m1[0][j] +
|
||||
m2[2][1] * m1[1][j] +
|
||||
m2[2][2] * m1[2][j];
|
||||
}
|
||||
dst[0][3] =
|
||||
dst[1][3] =
|
||||
dst[2][3] =
|
||||
dst[3][0] =
|
||||
dst[3][1] =
|
||||
dst[3][2] = SG_ZERO;
|
||||
dst[3][3] = SG_ONE;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Initialize a view structure
|
||||
void FGView::Init( void ) {
|
||||
FG_LOG( FG_VIEW, FG_INFO, "Initializing View parameters" );
|
||||
|
||||
view_offset = 0.0;
|
||||
goal_view_offset = 0.0;
|
||||
sgSetVec3( pilot_offset, 0.0, 0.0, 0.0 );
|
||||
|
||||
winWidth = current_options.get_xsize();
|
||||
winHeight = current_options.get_ysize();
|
||||
|
||||
set_win_ratio( winHeight / winWidth );
|
||||
|
||||
#ifndef USE_FAST_VIEWROT
|
||||
// This never changes -- NHV
|
||||
LARC_TO_SSG[0][0] = 0.0;
|
||||
LARC_TO_SSG[0][1] = 1.0;
|
||||
LARC_TO_SSG[0][2] = -0.0;
|
||||
LARC_TO_SSG[0][3] = 0.0;
|
||||
|
||||
LARC_TO_SSG[1][0] = 0.0;
|
||||
LARC_TO_SSG[1][1] = 0.0;
|
||||
LARC_TO_SSG[1][2] = 1.0;
|
||||
LARC_TO_SSG[1][3] = 0.0;
|
||||
|
||||
LARC_TO_SSG[2][0] = 1.0;
|
||||
LARC_TO_SSG[2][1] = -0.0;
|
||||
LARC_TO_SSG[2][2] = 0.0;
|
||||
LARC_TO_SSG[2][3] = 0.0;
|
||||
|
||||
LARC_TO_SSG[3][0] = 0.0;
|
||||
LARC_TO_SSG[3][1] = 0.0;
|
||||
LARC_TO_SSG[3][2] = 0.0;
|
||||
LARC_TO_SSG[3][3] = 1.0;
|
||||
#endif // USE_FAST_VIEWROT
|
||||
|
||||
force_update_fov_math();
|
||||
}
|
||||
|
||||
|
||||
#define USE_FAST_LOCAL
|
||||
#ifdef USE_FAST_LOCAL
|
||||
inline static void fgMakeLOCAL( sgMat4 dst, const double Theta,
|
||||
const double Phi, const double Psi)
|
||||
{
|
||||
SGfloat cosTheta = (SGfloat) cos(Theta);
|
||||
SGfloat sinTheta = (SGfloat) sin(Theta);
|
||||
SGfloat cosPhi = (SGfloat) cos(Phi);
|
||||
SGfloat sinPhi = (SGfloat) sin(Phi);
|
||||
SGfloat sinPsi = (SGfloat) sin(Psi) ;
|
||||
SGfloat cosPsi = (SGfloat) cos(Psi) ;
|
||||
|
||||
dst[0][0] = cosPhi * cosTheta;
|
||||
dst[0][1] = sinPhi * cosPsi + cosPhi * -sinTheta * -sinPsi;
|
||||
dst[0][2] = sinPhi * sinPsi + cosPhi * -sinTheta * cosPsi;
|
||||
dst[0][3] = SG_ZERO;
|
||||
|
||||
dst[1][0] = -sinPhi * cosTheta;
|
||||
dst[1][1] = cosPhi * cosPsi + -sinPhi * -sinTheta * -sinPsi;
|
||||
dst[1][2] = cosPhi * sinPsi + -sinPhi * -sinTheta * cosPsi;
|
||||
dst[1][3] = SG_ZERO ;
|
||||
|
||||
dst[2][0] = sinTheta;
|
||||
dst[2][1] = cosTheta * -sinPsi;
|
||||
dst[2][2] = cosTheta * cosPsi;
|
||||
dst[2][3] = SG_ZERO;
|
||||
|
||||
dst[3][0] = SG_ZERO;
|
||||
dst[3][1] = SG_ZERO;
|
||||
dst[3][2] = SG_ZERO;
|
||||
dst[3][3] = SG_ONE ;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
// Update the view volume, position, and orientation
|
||||
void FGView::UpdateViewParams( const FGInterface& f ) {
|
||||
UpdateViewMath(f);
|
||||
|
||||
if ( ! fgPanelVisible() ) {
|
||||
xglViewport(0, 0 , (GLint)(winWidth), (GLint)(winHeight) );
|
||||
} else {
|
||||
int view_h =
|
||||
int((current_panel->getViewHeight() - current_panel->getYOffset())
|
||||
* (winHeight / 768.0));
|
||||
glViewport(0, (GLint)(winHeight - view_h),
|
||||
(GLint)(winWidth), (GLint)(view_h) );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// convert sgMat4 to MAT3 and print
|
||||
static void print_sgMat4( sgMat4 &in) {
|
||||
int i, j;
|
||||
for ( i = 0; i < 4; i++ ) {
|
||||
for ( j = 0; j < 4; j++ ) {
|
||||
printf("%10.4f ", in[i][j]);
|
||||
}
|
||||
cout << endl;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Update the view parameters
|
||||
void FGView::UpdateViewMath( const FGInterface& f ) {
|
||||
|
||||
Point3D p;
|
||||
sgVec3 v0, minus_z, sgvec, forward;
|
||||
sgMat4 VIEWo, TMP;
|
||||
|
||||
if ( update_fov ) {
|
||||
ssgSetFOV( current_options.get_fov(),
|
||||
current_options.get_fov() * win_ratio );
|
||||
update_fov = false;
|
||||
}
|
||||
|
||||
scenery.center = scenery.next_center;
|
||||
|
||||
// printf("scenery center = %.2f %.2f %.2f\n", scenery.center.x,
|
||||
// scenery.center.y, scenery.center.z);
|
||||
|
||||
// calculate the cartesion coords of the current lat/lon/0 elev
|
||||
p = Point3D( f.get_Longitude(),
|
||||
f.get_Lat_geocentric(),
|
||||
f.get_Sea_level_radius() * FEET_TO_METER );
|
||||
|
||||
cur_zero_elev = sgPolarToCart3d(p) - scenery.center;
|
||||
|
||||
// calculate view position in current FG view coordinate system
|
||||
// p.lon & p.lat are already defined earlier, p.radius was set to
|
||||
// the sea level radius, so now we add in our altitude.
|
||||
if ( f.get_Altitude() * FEET_TO_METER >
|
||||
(scenery.cur_elev + 0.5 * METER_TO_FEET) ) {
|
||||
p.setz( p.radius() + f.get_Altitude() * FEET_TO_METER );
|
||||
} else {
|
||||
p.setz( p.radius() + scenery.cur_elev + 0.5 * METER_TO_FEET );
|
||||
}
|
||||
|
||||
abs_view_pos = sgPolarToCart3d(p);
|
||||
|
||||
view_pos = abs_view_pos - scenery.center;
|
||||
|
||||
FG_LOG( FG_VIEW, FG_DEBUG, "Polar view pos = " << p );
|
||||
FG_LOG( FG_VIEW, FG_DEBUG, "Absolute view pos = " << abs_view_pos );
|
||||
FG_LOG( FG_VIEW, FG_DEBUG, "Relative view pos = " << view_pos );
|
||||
|
||||
// code to calculate LOCAL matrix calculated from Phi, Theta, and
|
||||
// Psi (roll, pitch, yaw) in case we aren't running LaRCsim as our
|
||||
// flight model
|
||||
|
||||
#ifdef USE_FAST_LOCAL
|
||||
|
||||
fgMakeLOCAL( LOCAL, f.get_Theta(), f.get_Phi(), -f.get_Psi() );
|
||||
|
||||
#else // USE_TEXT_BOOK_METHOD
|
||||
|
||||
sgVec3 rollvec;
|
||||
sgSetVec3( rollvec, 0.0, 0.0, 1.0 );
|
||||
sgMat4 PHI; // roll
|
||||
sgMakeRotMat4( PHI, f.get_Phi() * RAD_TO_DEG, rollvec );
|
||||
|
||||
sgVec3 pitchvec;
|
||||
sgSetVec3( pitchvec, 0.0, 1.0, 0.0 );
|
||||
sgMat4 THETA; // pitch
|
||||
sgMakeRotMat4( THETA, f.get_Theta() * RAD_TO_DEG, pitchvec );
|
||||
|
||||
// ROT = PHI * THETA
|
||||
sgMat4 ROT;
|
||||
// sgMultMat4( ROT, PHI, THETA );
|
||||
sgCopyMat4( ROT, PHI );
|
||||
sgPostMultMat4( ROT, THETA );
|
||||
|
||||
sgVec3 yawvec;
|
||||
sgSetVec3( yawvec, 1.0, 0.0, 0.0 );
|
||||
sgMat4 PSI; // pitch
|
||||
sgMakeRotMat4( PSI, -f.get_Psi() * RAD_TO_DEG, yawvec );
|
||||
|
||||
// LOCAL = ROT * PSI
|
||||
// sgMultMat4( LOCAL, ROT, PSI );
|
||||
sgCopyMat4( LOCAL, ROT );
|
||||
sgPostMultMat4( LOCAL, PSI );
|
||||
|
||||
#endif // YIKES
|
||||
|
||||
// cout << "LOCAL matrix" << endl;
|
||||
// print_sgMat4( LOCAL );
|
||||
|
||||
sgMakeRotMat4( UP,
|
||||
f.get_Longitude() * RAD_TO_DEG,
|
||||
0.0,
|
||||
-f.get_Latitude() * RAD_TO_DEG );
|
||||
|
||||
sgSetVec3( local_up, UP[0][0], UP[0][1], UP[0][2] );
|
||||
// sgXformVec3( local_up, UP );
|
||||
// cout << "Local Up = " << local_up[0] << "," << local_up[1] << ","
|
||||
// << local_up[2] << endl;
|
||||
|
||||
// Alternative method to Derive local up vector based on
|
||||
// *geodetic* coordinates
|
||||
// alt_up = sgPolarToCart(FG_Longitude, FG_Latitude, 1.0);
|
||||
// printf( " Alt Up = (%.4f, %.4f, %.4f)\n",
|
||||
// alt_up.x, alt_up.y, alt_up.z);
|
||||
|
||||
// VIEWo = LOCAL * UP
|
||||
// sgMultMat4( VIEWo, LOCAL, UP );
|
||||
sgCopyMat4( VIEWo, LOCAL );
|
||||
sgPostMultMat4( VIEWo, UP );
|
||||
// cout << "VIEWo matrix" << endl;
|
||||
// print_sgMat4( VIEWo );
|
||||
|
||||
// generate the sg view up and forward vectors
|
||||
sgSetVec3( view_up, VIEWo[0][0], VIEWo[0][1], VIEWo[0][2] );
|
||||
// cout << "view = " << view[0] << ","
|
||||
// << view[1] << "," << view[2] << endl;
|
||||
sgSetVec3( forward, VIEWo[2][0], VIEWo[2][1], VIEWo[2][2] );
|
||||
// cout << "forward = " << forward[0] << ","
|
||||
// << forward[1] << "," << forward[2] << endl;
|
||||
|
||||
// generate the pilot offset vector in world coordinates
|
||||
sgVec3 pilot_offset_world;
|
||||
sgSetVec3( pilot_offset_world,
|
||||
pilot_offset[2], pilot_offset[1], -pilot_offset[0] );
|
||||
sgXformVec3( pilot_offset_world, pilot_offset_world, VIEWo );
|
||||
|
||||
// generate the view offset matrix
|
||||
sgMakeRotMat4( VIEW_OFFSET, view_offset * RAD_TO_DEG, view_up );
|
||||
// cout << "VIEW_OFFSET matrix" << endl;
|
||||
// print_sgMat4( VIEW_OFFSET );
|
||||
sgXformVec3( view_forward, forward, VIEW_OFFSET );
|
||||
// cout << "view_forward = " << view_forward[0] << ","
|
||||
// << view_forward[1] << "," << view_forward[2] << endl;
|
||||
|
||||
// VIEW_ROT = LARC_TO_SSG * ( VIEWo * VIEW_OFFSET )
|
||||
#ifdef USE_FAST_VIEWROT
|
||||
fgMakeViewRot( VIEW_ROT, VIEW_OFFSET, VIEWo );
|
||||
#else
|
||||
// sgMultMat4( VIEW_ROT, VIEW_OFFSET, VIEWo );
|
||||
// sgPreMultMat4( VIEW_ROT, LARC_TO_SSG );
|
||||
sgCopyMat4( VIEW_ROT, VIEWo );
|
||||
sgPostMultMat4( VIEW_ROT, VIEW_OFFSET );
|
||||
sgPreMultMat4( VIEW_ROT, LARC_TO_SSG );
|
||||
#endif
|
||||
// cout << "VIEW_ROT matrix" << endl;
|
||||
// print_sgMat4( VIEW_ROT );
|
||||
|
||||
sgVec3 trans_vec;
|
||||
sgSetVec3( trans_vec,
|
||||
view_pos.x() + pilot_offset_world[0],
|
||||
view_pos.y() + pilot_offset_world[1],
|
||||
view_pos.z() + pilot_offset_world[2] );
|
||||
|
||||
// VIEW = VIEW_ROT * TRANS
|
||||
sgCopyMat4( VIEW, VIEW_ROT );
|
||||
sgPostMultMat4ByTransMat4( VIEW, trans_vec );
|
||||
|
||||
//!!!!!!!!!!!!!!!!!!!
|
||||
// THIS IS THE EXPERIMENTAL VIEWING ANGLE SHIFTER
|
||||
// THE MAJORITY OF THE WORK IS DONE IN GUI.CXX
|
||||
// this in gui.cxx for now just testing
|
||||
extern float quat_mat[4][4];
|
||||
sgPreMultMat4( VIEW, quat_mat);
|
||||
// !!!!!!!!!! testing
|
||||
|
||||
// make a vector to the current view position
|
||||
sgSetVec3( v0, view_pos.x(), view_pos.y(), view_pos.z() );
|
||||
|
||||
// Given a vector pointing straight down (-Z), map into onto the
|
||||
// local plane representing "horizontal". This should give us the
|
||||
// local direction for moving "south".
|
||||
sgSetVec3( minus_z, 0.0, 0.0, -1.0 );
|
||||
|
||||
sgmap_vec_onto_cur_surface_plane(local_up, v0, minus_z, surface_south);
|
||||
sgNormalizeVec3(surface_south);
|
||||
// cout << "Surface direction directly south " << surface_south[0] << ","
|
||||
// << surface_south[1] << "," << surface_south[2] << endl;
|
||||
|
||||
// now calculate the surface east vector
|
||||
#define USE_FAST_SURFACE_EAST
|
||||
#ifdef USE_FAST_SURFACE_EAST
|
||||
sgVec3 local_down;
|
||||
sgNegateVec3(local_down, local_up);
|
||||
sgVectorProductVec3(surface_east, surface_south, local_down);
|
||||
#else
|
||||
#define USE_LOCAL_UP
|
||||
#ifdef USE_LOCAL_UP
|
||||
sgMakeRotMat4( TMP, FG_PI_2 * RAD_TO_DEG, local_up );
|
||||
#else
|
||||
sgMakeRotMat4( TMP, FG_PI_2 * RAD_TO_DEG, view_up );
|
||||
#endif // USE_LOCAL_UP
|
||||
// cout << "sgMat4 TMP" << endl;
|
||||
// print_sgMat4( TMP );
|
||||
sgXformVec3(surface_east, surface_south, TMP);
|
||||
#endif // USE_FAST_SURFACE_EAST
|
||||
// cout << "Surface direction directly east " << surface_east[0] << ","
|
||||
// << surface_east[1] << "," << surface_east[2] << endl;
|
||||
// cout << "Should be close to zero = "
|
||||
// << sgScalarProductVec3(surface_south, surface_east) << endl;
|
||||
}
|
||||
|
||||
|
||||
void FGView::CurrentNormalInLocalPlane(sgVec3 dst, sgVec3 src) {
|
||||
sgVec3 tmp;
|
||||
sgSetVec3(tmp, src[0], src[1], src[2] );
|
||||
sgMat4 TMP;
|
||||
sgTransposeNegateMat4 ( TMP, UP ) ;
|
||||
sgXformVec3(tmp, tmp, TMP);
|
||||
sgSetVec3(dst, tmp[2], tmp[1], tmp[0] );
|
||||
}
|
||||
|
||||
|
||||
// Destructor
|
||||
FGView::~FGView( void ) {
|
||||
}
|
|
@ -1,205 +0,0 @@
|
|||
// views.hxx -- data structures and routines for managing and view parameters.
|
||||
//
|
||||
// Written by Curtis Olson, started August 1997.
|
||||
//
|
||||
// Copyright (C) 1997 Curtis L. Olson - curt@flightgear.org
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
|
||||
|
||||
#ifndef _VIEWS_HXX
|
||||
#define _VIEWS_HXX
|
||||
|
||||
#error do not include me!
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This library requires C++
|
||||
#endif
|
||||
|
||||
#include <simgear/compiler.h>
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <simgear/timing/sg_time.hxx>
|
||||
|
||||
#include <list>
|
||||
|
||||
#include <plib/sg.h> // plib include
|
||||
|
||||
#include <FDM/flight.hxx>
|
||||
#include <Time/light.hxx>
|
||||
|
||||
FG_USING_STD(list);
|
||||
|
||||
|
||||
#define FG_FOV_MIN 0.1
|
||||
#define FG_FOV_MAX 179.9
|
||||
|
||||
|
||||
// Define a structure containing view information
|
||||
class FGView {
|
||||
|
||||
public:
|
||||
|
||||
// the current offset from forward for viewing
|
||||
double view_offset;
|
||||
|
||||
// the goal view offset for viewing (used for smooth view changes)
|
||||
double goal_view_offset;
|
||||
|
||||
// flag forcing update of fov related stuff
|
||||
bool update_fov;
|
||||
|
||||
// fov of view is specified in the y direction, win_ratio is used to
|
||||
// calculate the fov in the X direction = width / height
|
||||
double win_ratio;
|
||||
|
||||
// width & height of window
|
||||
int winWidth, winHeight;
|
||||
|
||||
// absolute view position in earth coordinates
|
||||
Point3D abs_view_pos;
|
||||
|
||||
// view position in opengl world coordinates (this is the
|
||||
// abs_view_pos translated to scenery.center)
|
||||
Point3D view_pos;
|
||||
|
||||
// pilot offset from center of gravity. The X axis is positive
|
||||
// out the tail, Y is out the right wing, and Z is positive up.
|
||||
// Distances in meters of course.
|
||||
sgVec3 pilot_offset;
|
||||
|
||||
// cartesion coordinates of current lon/lat if at sea level
|
||||
// translated to scenery.center
|
||||
Point3D cur_zero_elev;
|
||||
|
||||
// vector in cartesian coordinates from current position to the
|
||||
// postion on the earth's surface the sun is directly over
|
||||
sgVec3 to_sun;
|
||||
|
||||
// surface direction to go to head towards sun
|
||||
sgVec3 surface_to_sun;
|
||||
|
||||
// vector in cartesian coordinates from current position to the
|
||||
// postion on the earth's surface the moon is directly over
|
||||
sgVec3 to_moon;
|
||||
|
||||
// surface direction to go to head towards moon
|
||||
sgVec3 surface_to_moon;
|
||||
|
||||
// surface vector heading south
|
||||
sgVec3 surface_south;
|
||||
|
||||
// surface vector heading east (used to unambiguously align sky
|
||||
// with sun)
|
||||
sgVec3 surface_east;
|
||||
|
||||
// local up vector (normal to the plane tangent to the earth's
|
||||
// surface at the spot we are directly above
|
||||
sgVec3 local_up;
|
||||
|
||||
// up vector for the view (usually point straight up through the
|
||||
// top of the aircraft
|
||||
sgVec3 view_up;
|
||||
|
||||
// the vector pointing straight out the nose of the aircraft
|
||||
sgVec3 view_forward;
|
||||
|
||||
// Transformation matrix for eye coordinates to aircraft coordinates
|
||||
// sgMat4 AIRCRAFT;
|
||||
|
||||
// Transformation matrix for the view direction offset relative to
|
||||
// the AIRCRAFT matrix
|
||||
sgMat4 VIEW_OFFSET;
|
||||
|
||||
// sg versions of our friendly matrices
|
||||
sgMat4 LOCAL, UP, VIEW_ROT, TRANS, VIEW, LARC_TO_SSG;
|
||||
|
||||
public:
|
||||
|
||||
// Constructor
|
||||
FGView( void );
|
||||
|
||||
// Destructor
|
||||
~FGView( void );
|
||||
|
||||
// Initialize a view class
|
||||
void Init( void );
|
||||
|
||||
// Update the view volume, position, and orientation
|
||||
void UpdateViewParams( const FGInterface& f );
|
||||
|
||||
// Flag to request that UpdateFOV() be called next time
|
||||
// UpdateViewMath() is run.
|
||||
inline void force_update_fov_math() { update_fov = true; }
|
||||
|
||||
// Update the view parameters
|
||||
void UpdateViewMath( const FGInterface& f );
|
||||
|
||||
// Update the field of view coefficients
|
||||
void UpdateFOV( const fgOPTIONS& o );
|
||||
|
||||
// Transform a vector from world coordinates to the local plane
|
||||
void CurrentNormalInLocalPlane(sgVec3 dst, sgVec3 src);
|
||||
|
||||
// accessor functions
|
||||
inline double get_view_offset() const { return view_offset; }
|
||||
inline void set_view_offset( double a ) { view_offset = a; }
|
||||
inline void inc_view_offset( double amt ) { view_offset += amt; }
|
||||
inline double get_goal_view_offset() const { return goal_view_offset; }
|
||||
inline void set_goal_view_offset( double a) { goal_view_offset = a; }
|
||||
inline double get_win_ratio() const { return win_ratio; }
|
||||
inline void set_win_ratio( double r ) { win_ratio = r; }
|
||||
inline int get_winWidth() const { return winWidth; }
|
||||
inline void set_winWidth( int w ) { winWidth = w; }
|
||||
inline int get_winHeight() const { return winHeight; }
|
||||
inline void set_winHeight( int h ) { winHeight = h; }
|
||||
inline Point3D get_abs_view_pos() const { return abs_view_pos; }
|
||||
inline Point3D get_view_pos() const { return view_pos; }
|
||||
inline float *get_pilot_offset() { return pilot_offset; }
|
||||
inline void set_pilot_offset( float x, float y, float z ) {
|
||||
sgSetVec3( pilot_offset, x, y, z );
|
||||
}
|
||||
inline Point3D get_cur_zero_elev() const { return cur_zero_elev; }
|
||||
inline float *get_to_sun() { return to_sun; }
|
||||
inline void set_to_sun( float x, float y, float z ) {
|
||||
sgSetVec3( to_sun, x, y, z );
|
||||
}
|
||||
inline float *get_surface_to_sun() { return surface_to_sun; }
|
||||
inline void set_surface_to_sun( float x, float y, float z) {
|
||||
sgSetVec3( surface_to_sun, x, y, z );
|
||||
}
|
||||
inline float *get_to_moon() { return to_moon; }
|
||||
inline void set_to_moon( float x, float y, float z) {
|
||||
sgSetVec3( to_moon, x, y, z );
|
||||
}
|
||||
inline float *get_surface_to_moon() { return surface_to_moon; }
|
||||
inline void set_surface_to_moon( float x, float y, float z) {
|
||||
sgSetVec3( surface_to_moon, x, y, z );
|
||||
}
|
||||
inline float *get_surface_south() { return surface_south; }
|
||||
inline float *get_surface_east() { return surface_east; }
|
||||
inline float *get_local_up() { return local_up; }
|
||||
inline float *get_view_forward() { return view_forward; }
|
||||
};
|
||||
|
||||
|
||||
extern FGView pilot_view;
|
||||
extern FGView current_view;
|
||||
|
||||
|
||||
#endif // _VIEWS_HXX
|
||||
|
||||
|
|
@ -343,7 +343,7 @@ void fgUpdateMoonPos( void ) {
|
|||
|
||||
l = &cur_light_params;
|
||||
SGTime *t = globals->get_time_params();
|
||||
v = globals->get_current_view();
|
||||
v = (FGViewerRPH *)globals->get_current_view();
|
||||
|
||||
FG_LOG( FG_EVENT, FG_INFO, " Updating Moon position" );
|
||||
|
||||
|
|
|
@ -251,7 +251,7 @@ void fgUpdateSunPos( void ) {
|
|||
|
||||
l = &cur_light_params;
|
||||
SGTime *t = globals->get_time_params();
|
||||
v = globals->get_current_view();
|
||||
v = (FGViewerRPH *)globals->get_current_view();
|
||||
|
||||
FG_LOG( FG_EVENT, FG_INFO, " Updating Sun position" );
|
||||
FG_LOG( FG_EVENT, FG_INFO, " Gst = " << t->getGst() );
|
||||
|
|
Loading…
Add table
Reference in a new issue