Add the translation for the <download-dir-desc> switch and update the one
for the <metar-desc> one.
Also change "tempo" to "orario" in menu.xml to be consistent with the
term choice in options.xml.
Following FlightGear commit 0cfa4ced9cd5e2ec26e753ddd5f61da7558221a6,
mention in the output of 'fgfs --help --verbose' that the --metar option
automatically implies --disable-real-weather-fetch.
- Fix documentation for --aircraft-dir: the specified path is
interpreted relatively to the current directory, not to the path of
the fgfs executable.
- Add a few precisions (the option bypasses the <path-cache> from
autosave_X_Y.xml, as well as --fg-aircraft and FG_AIRCRAFT).
- Show the option documentation in 'fgfs --help -v' output (it was
"hidden" since 2010, but it works very well; cf.
<https://sourceforge.net/p/flightgear/mailman/message/34494887/> for
the most recent discussion about this option).
- Show the doc for --aircraft-dir right below that of --aircraft (both
being closely related).
- Add a pointer to --aircraft-dir in --fg-aircraft's doc, since the
former can be used as an alternative to the latter (or at least a
complement, since --fg-aircraft is used to determine some
permissions).
- Needs FlightGear compiled with -DENABLE_PACKAGE_SYSTEM.
- Shows only first 100 available aircrafts.
- Now progress indication on install/remove (need to reopen
dialog afterwards)
Fix the main bugs, add features and convert most of the layers.
Move/refactor some things as well. Add a canvas map dialog next to the
built-in one -- it's not 100% functional but it's quite close actually.
As before, the excitement has been taking place at our team clone.
https://gitorious.org/fg/canvas-hackers-fgdata/commits/0b4cc84
(topics/canvas-map-dialog branch this time, current HEAD in above URL.)
Features:
- Various configurable styles.
- Working scroll bars, thanks to Tom
- Adequate REPL-ness.
See the wiki for more information!
http://wiki.flightgear.org/Interactive_Nasal_Console
N.B. This makes some (sane) changes to other Nasal files, including
expanding some of the Canvas API.
Replace the temporary UI with real solutions, in the view dialog
(for tooltips/popups) and a new 'input config' dialog accessed via
the file menu.
Make the mouse-cycle popup explicitly optional since some people
strongly dislike it.
This is temporary (hopefully!), to allow experimentation with different UX options in the near future. Right now it basically does nothing. As part of this, factor mouse-mode cycling into a separate command, and add some feedback. Feedback mechanism needs work, currently abusing the copilot facility.
such as snow level, dust, wetness, and texture set.
Also add a parameter to control whether the snow level moves with METAR,
and retire /environment/mysnow-level-m.
Run script to identify missing/obsolete items:
de/options.xml is missing 192 translation(s).
de/menu.xml is missing 20 translation(s).
es/options.xml is missing 12 translation(s).
es/menu.xml is missing 78 translation(s).
fr/options.xml is missing 0 translation(s).
fr/menu.xml is missing 0 translation(s).
it/options.xml is missing 212 translation(s).
it/menu.xml is missing 78 translation(s).
nl/options.xml is missing 54 translation(s).
nl/menu.xml is missing 1 translation(s).
pl/options.xml is missing 81 translation(s).
pl/menu.xml is missing 76 translation(s).
pt/options.xml is missing 212 translation(s).
pt/menu.xml is missing 86 translation(s).
After applying the attached patches (based on latest CVS) you should
have a new option available within your version that should also
show up using fgfs --help, the syntax is:
fgfs --min-status={level} --show-aircraft
whereas "level" can be anything between
"alpha","beta","early-production" and "production"
Of course running something like
fgfs --min-status=alpha --show-aircraft
should not return any aircraft right now, as none of the
current aircraft definition files in your base-package is using the
required
<status></status>
tag - but you can easily give it a try by adding something like
<status>alpha</status>
The tag should be placed as a sub-tag within <sim> - so directly behind
the <description> tag would be just fine and straight-forward.
Now I translate into Polish the locale conected file.
There are some (4) words that wasn't translated I will translate them
when I will speak with friends how to translate them corectly.
I made the full translation of default "en" file (not short as the
German translation).
I send you 3 files:
1) locale.xml -added Polish variable
2) strings-pl.xml -translation in ISO8859-2 encoding (default Polish
encoding in Linux, UNIXs, Internet
3) strings-pl-win.xml -translation in Windows-1250 encoding ( encoding
in Windows only)
I give the same licence for the translation as the all FGFS project has-
GNU GPL.
Please add that translation to the project, and new created releases.
It adds a command line options to enable/disbale distance attenuation
using a property rather than using a #define inside the code. It also
adds a small change for systems that don't support the OpenGL extension,
so that the lights *do* fade away as they get furher away but they don't
get smaller in size.
Added a --runway= option which can be used in conjunction with the --airport=
option to specify a starting airport + specific runway. If you don't specify
a runway, you get the one that's closest to your specified (or default)
heading.
Now the options can be localized as well. This adds a slight problem for
the --language options, but not that much (worst case, the strings are
loaded twice consuming some more memory). I tried to be as accurate as
posiible when copying the options texts, but there might be some
mostakes left.