Distance attenuation patch from Erik Hofman:
It adds a command line options to enable/disbale distance attenuation using a property rather than using a #define inside the code. It also adds a small change for systems that don't support the OpenGL extension, so that the lights *do* fade away as they get furher away but they don't get smaller in size.
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<fog-disable-desc>Disable fog/haze</fog-disable-desc>
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<fog-fastest-desc>Enable fastest fog/haze</fog-fastest-desc>
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<fog-nicest-desc>Enable nicest fog/haze</fog-nicest-desc>
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<disable-distance-attenuation>Disable runway light distance attenuation</disable-distance-attenuation>
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<enable-distance-attenuation>Enable runway light distance attenuation</enable-distance-attenuation>
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<enable-clouds-desc>Enable 2D (flat) cloud layers</enable-clouds-desc>
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<disable-clouds-desc>Disable 2D (flat) cloud layers</disable-clouds-desc>
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<enable-clouds3d-desc>Enable 3D (volumetric) cloud layers</enable-clouds3d-desc>
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options.xml
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options.xml
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<description>strings/fog-nicest-desc</description>
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</option>
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<option>
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<name>disable-distance-attenuation</name>
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<description>strings/disable-distance-attenuation</description>
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</option>
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<option>
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<name>enable-distance-attenuation</name>
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<description>strings/enable-distance-attenuation</description>
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</option>
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<option>
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<name>enable-clouds</name>
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<description>strings/enable-clouds-desc</description>
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